.. |
aabbox3d.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
CMeshBuffer.h
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Cleanup line endings (#245)
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2023-10-03 20:37:00 +02:00 |
coreutil.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
dimension2d.h
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cleanup: replace remaining #ifndef #define with #pragma once
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EAttributes.h
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ECullingTypes.h
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EDebugSceneTypes.h
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EDeviceTypes.h
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EDriverFeatures.h
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EDriverTypes.h
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EFocusFlags.h
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EGUIAlignment.h
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EGUIElementTypes.h
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EHardwareBufferFlags.h
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EMaterialProps.h
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EMaterialTypes.h
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EMeshWriterEnums.h
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Collada
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EPrimitiveTypes.h
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Cleanup line endings (#245)
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EReadFileType.h
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ESceneNodeTypes.h
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2023-10-03 20:37:00 +02:00 |
EShaderTypes.h
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EVertexAttributes.h
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2023-10-03 20:37:00 +02:00 |
exampleHelper.h
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fast_atof.h
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IAnimatedMesh.h
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*asterisk asterisk*
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2023-11-29 01:57:16 -05:00 |
IAnimatedMeshSceneNode.h
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2023-10-03 20:37:00 +02:00 |
IAttributes.h
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2023-10-03 20:37:00 +02:00 |
IBillboardSceneNode.h
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2023-10-03 20:37:00 +02:00 |
IBoneSceneNode.h
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2023-10-03 20:37:00 +02:00 |
ICameraSceneNode.h
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2023-10-03 20:37:00 +02:00 |
IContextManager.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
ICursorControl.h
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Spelling fixes
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2023-10-15 13:36:22 +02:00 |
IDummyTransformationSceneNode.h
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Cleanup line endings (#245)
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2023-10-03 20:37:00 +02:00 |
IEventReceiver.h
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IFileArchive.h
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IFileList.h
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IFileSystem.h
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2023-10-03 20:37:00 +02:00 |
IGPUProgrammingServices.h
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2023-10-03 20:37:00 +02:00 |
IGUIButton.h
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IGUICheckBox.h
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IGUIComboBox.h
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IGUIEditBox.h
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IGUIElement.h
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IGUIEnvironment.h
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IGUIFileOpenDialog.h
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IGUIFont.h
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IGUIFontBitmap.h
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IGUIImage.h
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IGUIImageList.h
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IGUIListBox.h
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IGUIScrollBar.h
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IGUISkin.h
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IGUISpriteBank.h
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IGUIStaticText.h
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IGUITabControl.h
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IGUIToolbar.h
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IImage.h
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IImageLoader.h
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IImageWriter.h
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IIndexBuffer.h
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ILogger.h
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Spelling fixes
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2023-10-15 13:36:22 +02:00 |
IMaterialRenderer.h
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Cleanup line endings (#245)
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2023-10-03 20:37:00 +02:00 |
IMaterialRendererServices.h
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Improve documentation
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2023-10-15 13:45:50 +02:00 |
IMemoryReadFile.h
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Cleanup line endings (#245)
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2023-10-03 20:37:00 +02:00 |
IMesh.h
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Remove any ref to md2
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2023-11-29 01:56:21 -05:00 |
IMeshBuffer.h
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Cleanup line endings (#245)
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IMeshCache.h
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IMeshLoader.h
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IMeshManipulator.h
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2023-10-03 20:37:00 +02:00 |
IMeshSceneNode.h
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2023-10-03 20:37:00 +02:00 |
IMeshWriter.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
IOSOperator.h
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Unify documentation between IOSOperator and COSOperator
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2023-10-15 12:59:40 +02:00 |
IReadFile.h
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Cleanup line endings (#245)
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2023-10-03 20:37:00 +02:00 |
IReferenceCounted.h
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IRenderTarget.h
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2023-10-03 20:37:00 +02:00 |
irrArray.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
IrrCompileConfig.h
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Bump revision
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2023-10-27 17:48:29 +02:00 |
irrlicht.h
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Rip out some BSP
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2023-11-29 02:03:31 -05:00 |
IrrlichtDevice.h
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CIrrDeviceWin32::yield() now uses Sleep(0) instead of Sleep(1).
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2023-10-15 13:37:26 +02:00 |
irrMath.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
irrpack.h
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irrString.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
irrTypes.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
irrunpack.h
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ISceneCollisionManager.h
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ISceneManager.h
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smf
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2023-11-29 03:39:38 -05:00 |
ISceneNode.h
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Spelling fixes
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2023-10-15 13:36:47 +02:00 |
IShaderConstantSetCallBack.h
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Cleanup line endings (#245)
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2023-10-03 20:37:00 +02:00 |
ISkinnedMesh.h
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ITexture.h
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ITimer.h
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IVertexBuffer.h
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2023-10-03 20:37:00 +02:00 |
IVideoDriver.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
IWriteFile.h
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Cleanup line endings (#245)
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2023-10-03 20:37:00 +02:00 |
Keycodes.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
line2d.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
line3d.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
matrix4.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
mt_opengl.h
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Drop IrrCompileConfig (#163)
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2023-03-11 15:04:09 +01:00 |
path.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
plane3d.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
position2d.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
quaternion.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
rect.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
S3DVertex.h
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Cleanup line endings (#245)
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2023-10-03 20:37:00 +02:00 |
SAnimatedMesh.h
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2023-10-03 20:37:00 +02:00 |
SceneParameters.h
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2023-10-03 20:37:00 +02:00 |
SColor.h
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SExposedVideoData.h
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2023-10-03 20:37:00 +02:00 |
SIrrCreationParameters.h
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2023-10-03 20:37:00 +02:00 |
SMaterial.h
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2023-10-03 20:37:00 +02:00 |
SMaterialLayer.h
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SMesh.h
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SMeshBuffer.h
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2023-10-03 20:37:00 +02:00 |
SOverrideMaterial.h
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2023-10-03 20:37:00 +02:00 |
SSkinMeshBuffer.h
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2023-10-03 20:37:00 +02:00 |
SVertexIndex.h
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SVertexManipulator.h
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2023-10-03 20:37:00 +02:00 |
SViewFrustum.h
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2023-10-03 20:37:00 +02:00 |
triangle3d.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
vector2d.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |
vector3d.h
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cleanup: replace remaining #ifndef #define with #pragma once
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2023-10-22 12:19:14 +02:00 |