Fully remove pageflip 3D mode (#13074)

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ROllerozxa 2022-12-25 16:57:39 +01:00 committed by GitHub
parent 7f01471141
commit afd5caa26a
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3 changed files with 2 additions and 11 deletions

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@ -208,9 +208,8 @@ enable_particles (Digging particles) bool true
# - topbottom: split screen top/bottom.
# - sidebyside: split screen side by side.
# - crossview: Cross-eyed 3d
# - pageflip: quadbuffer based 3d.
# Note that the interlaced mode requires shaders to be enabled.
3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,crossview,pageflip
3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,crossview
# Strength of 3D mode parallax.
3d_paralax_strength (3D mode parallax strength) float 0.025 -0.087 0.087

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@ -1258,11 +1258,7 @@ void Game::run()
void Game::shutdown()
{
m_rendering_engine->finalize();
#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 8
if (g_settings->get("3d_mode") == "pageflip") {
driver->setRenderTarget(irr::video::ERT_STEREO_BOTH_BUFFERS);
}
#endif
auto formspec = m_game_ui->getFormspecGUI();
if (formspec)
formspec->quitMenu();

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@ -98,9 +98,6 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
bool vsync = g_settings->getBool("vsync");
u16 fsaa = g_settings->getU16("fsaa");
// stereo buffer required for pageflip stereo
bool stereo_buffer = g_settings->get("3d_mode") == "pageflip";
// Determine driver
video::E_DRIVER_TYPE driverType = video::EDT_OPENGL;
const std::string &driverstring = g_settings->get("video_driver");
@ -128,7 +125,6 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
params.AntiAlias = fsaa;
params.Fullscreen = fullscreen;
params.Stencilbuffer = false;
params.Stereobuffer = stereo_buffer;
params.Vsync = vsync;
params.EventReceiver = receiver;
params.HighPrecisionFPU = true;