Bump animation frame count from u8 to u16 (#10054)

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Lars Müller 2020-07-10 12:12:19 +02:00 committed by GitHub
parent c6422e0872
commit d80def5bbf
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@ -271,7 +271,7 @@ struct TileLayer
u32 texture_id = 0;
u16 animation_frame_length_ms = 0;
u8 animation_frame_count = 1;
u16 animation_frame_count = 1;
u8 material_type = TILE_MATERIAL_BASIC;
u8 material_flags =