Better description of static_spawnpoint in minetest.conf.example

This commit is contained in:
Perttu Ahola 2012-05-20 16:59:13 +03:00
parent 5100272dc3
commit d90cb3511c
1 changed files with 1 additions and 1 deletions

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@ -150,7 +150,7 @@
#unlimited_player_transfer_distance = true
# Whether to enable players killing each other
#enable_pvp = true
# Set static spawnpoint
# If this is set, players will always (re)spawn at the given position
#static_spawnpoint = 0, 10, 0
# Profiler data print interval. #0 = disable.