Commit Graph

11577 Commits

Author SHA1 Message Date
Sfan5 a4183994a4 Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature() 2013-05-01 15:06:01 +02:00
kwolekr c824abd7b2 Fix itemdef drop on NULL texture 2013-04-28 21:07:09 -04:00
kwolekr d7395cd2ab Actually fix shader3 alpha this time 2013-04-27 23:04:52 -04:00
kwolekr 8767c78169 Enhance caves for mgv7, add ravines 2013-04-27 22:40:52 -04:00
kwolekr 0fb9567f13 Minor hud.cpp cleanup 2013-04-25 20:56:12 -04:00
Esteban I. Ruiz Moreno 43a388ec53 Ability to change the crosshair using textures 2013-04-25 20:07:46 -04:00
kwolekr d3f0ce6224 Generalize hud_builtin_enable into hud_set_flags 2013-04-25 19:37:36 -04:00
proller d83602d98e Tune finite liquids, indev huge caves 2013-04-25 22:59:32 +04:00
Zeg9 c33b993397 Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share) 2013-04-25 19:49:28 +02:00
sapier 88ffb3f73b Move player collisionbox to player class 2013-04-25 18:53:50 +02:00
PilzAdam 386108f982 kahrl is back 2013-04-25 18:32:49 +02:00
kwolekr ddd2b18321 Transform alpha channel as well in shader 2013-04-25 12:30:01 -04:00
Perttu Ahola bc3072b35e Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED 2013-04-25 11:51:28 +03:00
sapier e9a4e98cb9 Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly 2013-04-24 21:59:09 -04:00
Chynggyz Jumaliev 53da8bd1c8 Translated using Weblate (Kirghiz) 2013-04-25 03:52:15 +02:00
RealBadAngel 625a4c2e66 Add new drawtype GLASSLIKE_FRAMED 2013-04-24 21:45:18 -04:00
Diego Martínez e703c5b81f Added support to disable built-in HUD elements 2013-04-24 17:28:00 +03:00
Diego Martínez 33dd267fd9 Fixes possible crash when using hud_change with "align" or "offset" 2013-04-23 23:18:05 -04:00
RealBadAngel a699bdb7a1 Fix to: addUpdateMeshTaskWithEdge
Check in all 6 directions instead of just 3.
2013-04-23 22:30:09 -04:00
kwolekr 770305e28d Add option to use texture alpha channel 2013-04-23 22:15:51 -04:00
Perttu Ahola 36747794ab Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0 2013-04-23 23:19:36 +03:00
PilzAdam c03c296dc7 Grow dirt_with_snow instead of dirt_with_grass if snow is above it 2013-04-23 19:02:41 +02:00
ShadowNinja 4a9b8aae5e Add minetest.get_player_ip() 2013-04-23 09:57:45 +03:00
ShadowNinja 3d4d0cb574 Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player() 2013-04-23 09:47:08 +03:00
Diego Martínez 9894167bbf Added offset support for HUD items 2013-04-23 09:34:11 +03:00
Diego Martínez 7c37b1891a Added support for alignment in HUD items 2013-04-23 09:34:10 +03:00
Weblate 418c2e7a44 Merge remote branch 'origin/master' 2013-04-22 22:37:16 +02:00
Anton Tsyganenko 4117ab473b Translated using Weblate (Russian) 2013-04-22 22:37:08 +02:00
Chynggyz Jumaliev 93d36e88f9 Translated using Weblate (Kirghiz) 2013-04-22 22:37:08 +02:00
Shen Zheyu b11834605b Translated using Weblate (Chinese (China)) 2013-04-22 22:37:08 +02:00
eduardojsm 58ded5cd27 Translation to Portuguese of Brazil for Minetest 2013-04-22 17:12:57 -03:00
Daniel Ziolkowski bc6f3e4e00 Translated using Weblate (Polish) 2013-04-22 17:42:53 +02:00
kwolekr 37e6d1356b mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y boundaries, remove growGrass() 2013-04-21 15:47:13 -04:00
kwolekr daddd37706 Fix findSpawnPos() 2013-04-21 15:39:34 -04:00
kwolekr 14ba94ad6a Fix hud_change stat argument retrieval 2013-04-21 12:55:46 -04:00
kwolekr 03868ff8e1 Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapgen V7 2013-04-21 01:06:19 -04:00
kwolekr 527deb947c Add direction parameter to statbars in HUD API
Fix health bar overlap when a larger texture is used
2013-04-20 00:22:12 -04:00
kwolekr c45c530f74 Fix Lua HUD documentation 2013-04-18 15:26:29 -04:00
Weblate 47f60aebcd Merge remote branch 'origin/master' 2013-04-18 20:04:15 +02:00
LS-Steeef 852f768a75 Add dutch translation 2013-04-18 20:02:54 +02:00
Weblate 9e6376bd95 Merge remote branch 'origin/master' 2013-04-18 20:00:16 +02:00
Ilya Pavlov e385af7cc0 Translated using Weblate (Russian) 2013-04-18 19:59:58 +02:00
Francizca Rodriguez 220c4f1142 Translated using Weblate (Portuguese) 2013-04-18 19:59:58 +02:00
Chynggyz Jumaliev 0a376c1d50 Translated using Weblate (Kirghiz) 2013-04-18 19:59:57 +02:00
Pilz Adam b83e9225b7 Translated using Weblate (German) 2013-04-18 19:59:57 +02:00
Me Moala ca8c1b6134 Translated using Weblate (French) 2013-04-18 19:59:57 +02:00
Shen Zheyu a71bfb4b60 Translated using Weblate (Chinese (China)) 2013-04-18 19:59:55 +02:00
LS-Steeef e60eb32050 Add dutch translation 2013-04-18 19:57:12 +02:00
kwolekr 666aae3593 Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification 2013-04-18 02:19:31 -04:00
Jonathon Anderson 49f6e347f0 Lua HUD 2013-04-18 02:14:33 -04:00