1
0
mirror of https://github.com/minetest/minetest.git synced 2025-07-01 23:50:22 +02:00
Commit Graph

1335 Commits

Author SHA1 Message Date
DS
d387e9b6d3 Add more documentation for the list[] fs element (#11979) 2022-02-03 11:43:28 +01:00
80812b86d6 Document moon orientation relative to sun 2022-01-31 07:36:39 -05:00
128f6359e9 Use virtual paths to specify exact mod to enable (#11784) 2022-01-30 22:40:53 +00:00
8c0331d244 Continue with 5.6.0-dev 2022-01-30 22:58:19 +01:00
fe0b2d02bf Define control(bits) as "unset" for entities (#11995) 2022-01-27 22:22:58 +01:00
95a775cd3a Bump formspec version (#11980) 2022-01-23 00:55:43 +01:00
f8cef52ea0 Fix consistency of sky sun/moon texture behaviour
Also cleans up related code somewhat.
2022-01-22 11:18:34 -05:00
37d80784dd Allow resetting celestial vault elements by leaving its arguments empty (#11922) 2022-01-22 12:42:49 +01:00
76dbd0d2d0 Fully remove bitmap font support (#11863)
Freetype is now a build requirement.
2022-01-08 14:53:25 +01:00
bf22569019 Use a database for mod storage (#11763) 2022-01-07 20:28:49 +02:00
b81948a14c Fix damage wraparound if very high damage (#11872) 2022-01-06 21:16:35 +01:00
85da2e284b Fix incorrect bit positions in paramtype documentation 2022-01-06 21:16:23 +01:00
8910c7f8ae Better document sky_color scope (#11892) 2022-01-01 22:46:00 +01:00
544b9d5c72 Add padding[] element to formspecs (#11821) 2021-12-30 12:54:47 -08:00
0c4929f025 Remove wrong function from lua_api.txt 2021-12-19 17:03:16 +01:00
fcf86ded8f Disable inventory if player's inventory formspec is blank (#11827) 2021-12-13 17:43:29 +01:00
a8c58d5cbb Add pauloue's ItemStack example to docs (#9853) 2021-12-10 12:24:42 +01:00
413be76c63 Implemented disconnect_player (#10492)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-26 19:19:40 +00:00
b9051386ae Add Lua bitop library (#9847) 2021-11-26 19:31:05 +01:00
206e131854 Add backwards-compatible behaviour if too few CAO textures specified
(#11766)
2021-11-22 17:27:49 +00:00
52bfbf6ed0 Allow for Game-Specific Menu Music (#11241) 2021-11-22 17:26:46 +00:00
cbf658f83d Lua API: Add rmdir, cpdir and mvdir (#9638)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-10 19:10:20 +01:00
6910c8d920 Fix number of tool uses being off by 1..32767 (#11110) 2021-10-31 22:33:33 +00:00
660e63dbae Fix item duplication if player dies during interact callback (alternative) (#11662) 2021-10-25 20:30:27 +02:00
86b44ecd82 Add no_texture.png as fallback for unspecified textures 2021-10-20 21:50:16 +02:00
02292e03e4 Add embedded PNG texture modifier (#11498) 2021-10-13 17:51:37 +02:00
2b5075f0e2 Move archive extraction in content store to async job 2021-10-07 00:20:01 +02:00
9fab5d594c Add "MINETEST_MOD_PATH" environment variable (#11515)
This adds an environment variable MINETEST_MOD_PATH.
When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
2021-10-07 00:19:41 +02:00
4fca601e0c Add get_server_max_lag() (#11671) 2021-10-05 15:35:55 +03:00
21113ad410 Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2021-10-01 16:21:24 +02:00
16a62426d6 Add feature table entry for new dynamic media API 2021-09-19 13:54:06 +02:00
DS
2cefe51d3b Split vector.new into 3 constructors 2021-09-10 23:16:16 +02:00
bbfae0cc67 Dynamic_Add_Media v2 (#11550) 2021-09-09 16:51:35 +02:00
d1624a5521 Switch MapBlock compression to zstd (#10788)
* Add zstd support.
* Rearrange serialization order
* Compress entire mapblock

Co-authored-by: sfan5 <sfan5@live.de>
2021-08-31 17:32:31 -07:00
149d8fc8d6 Add group-based tool filtering for node drops (#10141)
Supports both AND and OR requirements, e.g.

 * "a tool that's in any of these groups"
 * "a tool that's in all of these groups"
2021-08-27 20:23:20 +02:00
63e8224636 Fix 6th line of infotext being cut off in half (#11456) 2021-08-23 22:13:17 +02:00
2eec997e97 Clarify the meaning of "rightclick"/"use" in documentation (#11471) 2021-08-16 17:57:07 +02:00
47c146120a Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mode"/"Host Server" checkboxes (#11524)
This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported.

Co-authored-by: Wuzzy <Wuzzy2@mail.ru>
Co-authored-by: Aaron Suen <warr1024@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-08-12 20:08:12 +02:00
80d12dbedb Add a simple PNG image encoder with Lua API (#11485)
* Add a simple PNG image encoder with Lua API
Add ColorSpec to RGBA converter
Make a safety wrapper for the encoder
Create devtest examples

Co-authored-by: hecktest <>
Co-authored-by: sfan5 <sfan5@live.de>
2021-07-29 05:10:10 +02:00
6e8aebf432 Add bold, italic and monospace font styling for HUD text elements (#11478)
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2021-07-27 19:11:46 +02:00
216728cc5e Improve documentation of tools (#11128) 2021-07-27 19:09:14 +02:00
5d27cc5096 Document glasslikeliquidlevel merge bits (#11479) 2021-07-25 12:34:53 +02:00
f4d8cc0f0b Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
68143ed8ec Fix documented default colors for set_sky 2021-07-14 17:14:45 +02:00
29522017a3 Fix typo in lua_api.txt 2021-07-10 16:37:18 -07:00
42fbc757b1 Use persistence instead of persist in NoiseParams examples 2021-07-10 14:19:33 +02:00
52128ae11e Add API for mods to hook liquid transformation events (#11405)
Add API for mods to hook liquid transformation events

Without this API, there is no reliable way for mods to be
notified when liquid transform modifies nodes and mods are
forced to poll for changes.  This allows mods to detect
changes to flowing liquid nodes and liquid renewal using
event-driven logic.
2021-07-09 09:08:40 -04:00
b5c09ada79 Document hypertext escaping (#11374) 2021-06-22 13:42:40 +01:00
a7143c2a8c Move build/android directory to root of project (#11283) 2021-06-21 20:51:42 +01:00
b10091be9b Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
This check can be used by ABM to reduce CPU usage.
2021-06-20 17:21:35 +02:00