514bf3582c
Document that item_image_button[] name is non-optional
2023-03-01 09:09:29 +01:00
39f4d26177
Add minetest.get_player_window_information() ( #12367 )
2023-02-27 22:58:41 +00:00
2083252c05
Sky: transmit body_orbit_tilt to client. ( #13193 )
...
This obsoletes the current client-side setting entirely. The server can
transmit the tilt to the client directly and will send 0.0f as default
value.
Co-authored-by: x2048 <codeforsmile@gmail.com >
Co-authored-by: sfan5 <sfan5@live.de >
2023-02-26 01:08:33 +01:00
af4009d924
Add chat HUD flag ( #13189 )
2023-02-20 21:00:37 +01:00
0e721f7571
lua_api.txt: Explain what a float range is
2023-02-18 00:03:50 +01:00
8bbb673c0b
Improve the documentation for chat command definition in lua_api.txt ( #13168 )
2023-01-31 17:31:48 +01:00
cf5add1472
Use default values from cpp_api/s_env.cpp for register_abm in lua_api.txt ( #13163 )
2023-01-21 09:43:20 +01:00
ab1fe80150
Error when string.split is given empty separator ( #13132 )
2023-01-10 09:25:48 -05:00
6d45c243f8
Add dynamic exposure correction ( #12959 )
...
* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
0dbb20fd63
Document mod storage psql settings in world_format.txt
2023-01-05 21:59:08 +01:00
03e710160f
Lua API: Document shader dependencies of set_lighting() ( #13079 )
2022-12-26 21:59:55 +01:00
1e7804aaf6
Allow saturation to be controlled by the server. ( #13075 )
2022-12-25 16:15:32 -08:00
5c248c2d7d
Add callback on_mapblocks_changed
2022-12-24 08:24:59 -05:00
475f85fc91
Document the gain of auto-selected dig sounds
2022-12-21 13:29:43 +01:00
0fc97a1483
Use a Lua error handler that calls tostring ( #11913 )
2022-12-15 07:37:49 -05:00
37386b9c3c
Expose dtime_s to LBM handler
2022-12-04 12:35:14 +01:00
f80ea73bfb
Let mods choose a forceload limit ( #13002 )
2022-12-03 10:41:34 -05:00
b3ffc4b327
Add minetest.get_mapgen_edges
( #12999 )
2022-12-03 10:40:46 -05:00
d0a118f5b1
Add minetest.get_game_info
and allow reading game.conf
( #12989 )
...
Co-authored-by: sfan5 <sfan5@live.de >
2022-11-28 07:21:43 -05:00
8817af07fb
Deprecate special handling of ${key}
syntax in metadata values ( #12970 )
2022-11-24 17:56:43 -05:00
3c7f26d937
Add support for attached facedir/4dir nodes ( #11432 )
2022-11-24 17:56:07 -05:00
dac05a500e
Fix menu_lua_api.txt
formatting ( #12971 )
2022-11-18 11:45:16 -05:00
b89eb605b7
Warn about potential infinite loop in on_construct ( #12967 )
...
Co-authored-by: sfan5 <sfan5@live.de >
2022-11-16 13:11:36 -05:00
8de9e2ac84
game.conf: Add setting to use volatile a map backend ( #12956 )
2022-11-15 16:45:48 +01:00
cd8a7fe472
Add MetaDataRef:get_keys ( #12841 )
2022-11-15 16:45:12 +01:00
d1b80b462e
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
077627181e
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
02c293ec63
Fix some outdated stuff about falling node docs
2022-10-23 21:59:24 +02:00
8f1593e4e8
Add VoxelArea() constructor ( #12886 )
2022-10-22 08:05:45 -04:00
7e11b8eb72
Fix typos and en_US/en_GB inconsistency in files inside doc directory ( #12882 )
2022-10-21 17:12:39 +02:00
862419c76f
Fix en_US/en_GB inconsistency in lua_api.txt
2022-10-17 07:56:52 -04:00
4586f3342f
Fix typos in lua_api.txt
2022-10-17 07:56:52 -04:00
440d966b93
add an 'equals' method to ItemStack and compatibility w/ lua '==' ( #12771 )
...
Co-authored-by: rubenwardy <rw@rubenwardy.com >
Co-authored-by: sfan5 <sfan5@live.de >
2022-10-09 08:06:09 -04:00
b2a3f53b29
Improve documentation for liquid_alternative_*
( #12810 )
2022-10-09 08:05:40 -04:00
22cbc05808
Add an item pick up callback (2) ( #7712 )
...
Co-authored-by: SmallJoker <mk939@ymail.com >
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com >
2022-10-01 15:21:06 -04:00
977f656e09
Improve crafting recipe documentation ( #12806 )
2022-10-01 15:20:28 -04:00
525fc3833c
Implement tool use sounds
2022-09-30 14:02:14 +02:00
b1233056b7
Add zstd compression support ( #12515 )
2022-09-28 09:06:14 -04:00
6ac38aa2c8
Restore and enhance bouncy behavior ( #11939 )
2022-09-27 16:22:36 -04:00
f4a01f3a5d
Avoid duplication of mod metadata in memory ( #12562 )
...
Co-authored-by: sfan5 <sfan5@live.de >
2022-09-26 17:03:43 -04:00
5ced5c9b27
Briefly explain how facedir rotations work ( #11934 )
2022-09-25 13:45:02 +02:00
1317cd12d7
Fix formula used for acceleration ( #12353 )
2022-09-20 10:55:51 +02:00
9acf2d3db7
Document minetest.parse_relative_number ( #12576 )
2022-09-18 18:38:55 +02:00
19e936362a
Add support for MINETEST_USERDATA environment variable ( #12639 )
...
The MINETEST_USER_PATH environment variable can be used to define a
custom path for Minetest user data. If MINETEST_USER_PATH is empty or
unset, the HOME (or APPDATA on Windows) environment variable is used as
the default user data path; this ensures backwards compatibility with
existing user setups.
2022-09-16 13:19:44 +02:00
1d04903c19
Add paramtype2s for 4 horizontal rotations and 64 colors ( #11431 )
...
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).
color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16 13:18:55 +02:00
482cc99b2c
Fix trivial get_armor_groups documentation issue ( #12760 )
2022-09-12 19:25:25 +02:00
bc3dccca5c
Mainmenu: Properly sort mods and games ( #12758 )
...
This also removes trivial and unused pkgmgr functions
Fixes a bug caused by sorting in 2133fc8
2022-09-12 19:24:54 +02:00
643971c948
Add documentation of sun/moon orientation/scale differences ( #12145 )
2022-09-06 11:21:55 +01:00
cae7ec1eb4
Cut back on Gitlab-ci & misc pipeline updates
2022-08-15 10:47:47 +02:00
760242c076
Docs: add "flip moon texture" into breakage file ( #12417 )
2022-08-14 20:25:52 +02:00