paramat
43d45f19be
SAO limits: Allow SAOs to exist outside the set 'mapgen limit'
2018-05-13 18:49:35 +02:00
paramat
59e9e6e5cc
Find nodes in area (under air): Raise volume limit and document it
2018-05-13 18:49:35 +02:00
Muhammad Rifqi Priyo Susanto
43b49ed5dc
Delete world dialog: Move buttons to avoid double click deletion
...
Move confirmation delete button to never overlap initial delete button,
to avoid world deletion by accidental double click.
2018-05-13 18:49:35 +02:00
dopik
35a6c43a01
/shutdown can't do countdown when using reconnect and/or shutdown message ( #7055 )
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Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
2018-05-13 18:49:35 +02:00
sfan5
b563e17686
Check argument types inside MetaDataRef Lua API ( #7045 )
2018-05-13 18:49:35 +02:00
you
8202ee4ce5
Fix "Ignoring CONTENT_IGNORE redefinition" warning ( #4393 )
...
minetest.override_item still passes to core
2018-05-13 18:49:35 +02:00
paramat
d2ef38557c
Item entity: Delete in 'ignore' nodes
2018-05-13 18:49:30 +02:00
paramat
86ced59236
Falling.lua: Delete falling node entities on contact with 'ignore'
...
Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
2018-05-13 17:38:57 +02:00
you
8f1996b42f
Allow dumping userdata ( #7012 )
2018-05-13 17:38:57 +02:00
red-001
79124f989e
Move `setlocale` from Lua to C++.
2018-05-13 17:38:57 +02:00
you
f070ea0a8f
Add minetest.is_player ( #7013 )
...
* Add minetest.is_player
* First use for is_player
2018-05-13 17:38:57 +02:00
mazocomp
4bd98f2611
"static constexpr v3s16 light_dirs[8]" fails to compile, sync it with master! ( #7261 )
2018-05-13 17:38:57 +02:00
mazocomp
01f76a1d22
Fix C++11 feature detection for undefined _MSC_VER ( #7255 )
2018-05-13 17:38:57 +02:00
sfan5
2d64fad35f
Refine movement anticheat again ( #7004 )
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* Account for walking speed in vertical dir
* Avoid undefined behaviour due to division-by-zero
2018-05-13 17:38:57 +02:00
sfan5
5ed9274ab0
Apply physics overrides correctly during anticheat calculations ( #6970 )
2018-05-13 17:38:57 +02:00
Pedro Gimeno
8935edecd6
Fix off-by-one in log output line length ( #6896 )
2018-05-13 17:38:57 +02:00
Pedro Gimeno
f1242d48a9
Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()
2018-05-13 17:38:57 +02:00
you
dfe45cdee3
Fix Wstringop-overflow warning from util/srp.cpp ( #6855 )
...
* Fix Wstringop-overflow warning from util/srp.cpp
2018-05-13 17:38:57 +02:00
rubenwardy
a962d0df34
Fix rounding error in g/set_node caused by truncation to float
2018-05-13 17:38:57 +02:00
number Zero
6206a02f0f
Fix dancing text
2018-05-13 17:38:57 +02:00
nOOb3167
df0734250a
Fix undefined behaviour on getting pointer to data in empty vector
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`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2018-05-13 17:38:57 +02:00
Vitaliy
0bf3804df1
Fix wrong scrolling ( #6809 )
2018-05-13 17:38:57 +02:00
SmallJoker
fb06fc2704
Builtin: Fix handle_node_drops crash with nil digger
2018-05-13 17:38:57 +02:00
SmallJoker
62a2db6c78
Damage: Remove damage ignore timer
2018-05-13 17:38:57 +02:00
Luis Cáceres
3855bec709
Ensure no item stack is being held before crafting ( #4779 )
2018-05-13 17:38:57 +02:00
raymoo
c030650dda
Shut down mapgen threads before other shutdown tasks ( #6689 )
...
Solves some issues with ModStorage functionality in mapgen threads
that occurred when mapgen threads continued to run after the main
server thread had stopped. Also shuts down mapgen threads before
shutdown callbacks are called.
2018-05-13 17:38:57 +02:00
sfan5
b1e04f6dc7
Update documentation regarding authentication handler and related functions
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Properly document it instead of referencing the builtin handler as
authoritative "example" code.
Also adds definition of get_auth_handler() which was missing previously.
2018-05-13 17:38:57 +02:00
sfan5
540aac0ee8
Hint at problematic code when logging deprecated calls
2018-05-13 17:38:57 +02:00
Ezhh
75168fdd77
Improve documentation for player:set_attribute()
2018-05-13 17:38:57 +02:00
SmallJoker
a45859d074
Inventory: Restrict access from too far away
2018-05-13 17:38:57 +02:00
SmallJoker
0628580a5e
core.rotate_node: Run callbacks like with any regular placed node ( #6648 )
2018-05-13 17:38:57 +02:00
paramat
5c5febde06
Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes
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No longer decide placement on 'buildable_to' parameter.
Dust nodes only look acceptable placed on cubic nodes.
Modders may not want to make their plantlike decorations 'buildable_to'.
2018-05-13 17:38:57 +02:00
ezhh
18be221f3b
Improve Settings tab button alignments
2018-05-13 17:38:57 +02:00
paramat
58d7134850
Lua_api.txt: Add documentation of required mapgen aliases
2018-05-13 17:38:57 +02:00
Ezhh
4bd675e4ff
Remove incorrect entry from settingtypes
2018-05-13 17:38:57 +02:00
sfan5
a1b8742599
Make use of safe file writing in auth handler ( fixes #6576 )
2018-05-13 17:38:57 +02:00
sfan5
bfca901e3a
Add minetest.safe_write_file() to script API
2018-05-13 17:38:57 +02:00
Muhammad Rifqi Priyo Susanto
1fe379d899
Fix issue Minetest crash when custom font path is not exist
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We try to use default fallback for both mono and main font when custom font path is not exist. This way, if Minetest is not corrupted, we could avoid crash.
2018-05-13 17:38:57 +02:00
Ezhh
c2ea6df596
Fix Settings tab formspec alignment ( #6585 )
2018-05-13 17:38:57 +02:00
Lars Hofhansl
1b888a0e7e
Do not scale texture unless necessary.
...
This avoids scaling textures to 'texture_min_size' unless it is actually
required (because either auto-scaling or bi/trilinear filtering is enabled)
2018-05-13 17:38:57 +02:00
sfan5
ff2ce83ace
httpfetch: Enable gzip support
2018-05-13 17:38:57 +02:00
Rob Blanckaert
e12d77e6d8
Add sha1 to lua utils. ( #6563 )
2018-05-13 17:38:57 +02:00
rubenwardy
cbd1f34c2e
Fix day_night_ratio_do_override not being initialised server-side
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Causes get_day_night_ratio() to return unpredictable results.
2018-05-13 17:38:57 +02:00
lhofhansl
f2a452612d
Avoid filtering low-res textures for animated meshes (incl. players) ( #6562 )
2018-05-13 17:38:57 +02:00
raymoo
a66d0784b1
Fix default item callbacks to work with nil users ( #5819 )
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* Fix default item callbacks to work with nil users
* item.lua: Handle node drops for invalid players
The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
2018-05-13 17:38:57 +02:00
Auke Kok
6c49b641f8
Correct `prot_vers` in lua_api.txt.
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We should avoid providing incorrect struct members in documentation
since people will be coding based on them.
2018-05-13 17:38:57 +02:00
Esteban I. RM
9841e22537
Don't try to craft a non-existent item
2018-05-13 17:38:57 +02:00
rubenwardy
0e21bdad3b
Profiler: Fix var args not being passed to callback register function
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Fixes #6517
2018-05-13 17:38:57 +02:00
Loïc Blot
507f475ab9
Thread: fix a crash on Windows due to data race condition on Thread::m_start_finished_mutex ( #6515 )
2018-05-13 17:38:57 +02:00
Loic Blot
541a16f826
NetworkPacket::putRawPacket: resize m_data to datasize + memcpy
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In some cases NetworkPacket was created using default constructor and m_data is not properly sized.
This fixed out of bounds memory copy
Also use memcpy instead of std::vector affectation to enhance packet creation
2018-05-13 17:38:57 +02:00