Commit Graph

6798 Commits

Author SHA1 Message Date
paramat 43d45f19be SAO limits: Allow SAOs to exist outside the set 'mapgen limit' 2018-05-13 18:49:35 +02:00
paramat 59e9e6e5cc Find nodes in area (under air): Raise volume limit and document it 2018-05-13 18:49:35 +02:00
Muhammad Rifqi Priyo Susanto 43b49ed5dc Delete world dialog: Move buttons to avoid double click deletion
Move confirmation delete button to never overlap initial delete button,
to avoid world deletion by accidental double click.
2018-05-13 18:49:35 +02:00
dopik 35a6c43a01 /shutdown can't do countdown when using reconnect and/or shutdown message (#7055)
Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
2018-05-13 18:49:35 +02:00
sfan5 b563e17686 Check argument types inside MetaDataRef Lua API (#7045) 2018-05-13 18:49:35 +02:00
you 8202ee4ce5 Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393)
minetest.override_item still passes to core
2018-05-13 18:49:35 +02:00
paramat d2ef38557c Item entity: Delete in 'ignore' nodes 2018-05-13 18:49:30 +02:00
paramat 86ced59236 Falling.lua: Delete falling node entities on contact with 'ignore'
Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
2018-05-13 17:38:57 +02:00
you 8f1996b42f Allow dumping userdata (#7012) 2018-05-13 17:38:57 +02:00
red-001 79124f989e Move `setlocale` from Lua to C++. 2018-05-13 17:38:57 +02:00
you f070ea0a8f Add minetest.is_player (#7013)
* Add minetest.is_player

* First use for is_player
2018-05-13 17:38:57 +02:00
mazocomp 4bd98f2611 "static constexpr v3s16 light_dirs[8]" fails to compile, sync it with master! (#7261) 2018-05-13 17:38:57 +02:00
mazocomp 01f76a1d22 Fix C++11 feature detection for undefined _MSC_VER (#7255) 2018-05-13 17:38:57 +02:00
sfan5 2d64fad35f Refine movement anticheat again (#7004)
* Account for walking speed in vertical dir
* Avoid undefined behaviour due to division-by-zero
2018-05-13 17:38:57 +02:00
sfan5 5ed9274ab0 Apply physics overrides correctly during anticheat calculations (#6970) 2018-05-13 17:38:57 +02:00
Pedro Gimeno 8935edecd6 Fix off-by-one in log output line length (#6896) 2018-05-13 17:38:57 +02:00
Pedro Gimeno f1242d48a9 Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice() 2018-05-13 17:38:57 +02:00
you dfe45cdee3 Fix Wstringop-overflow warning from util/srp.cpp (#6855)
* Fix Wstringop-overflow warning from util/srp.cpp
2018-05-13 17:38:57 +02:00
rubenwardy a962d0df34 Fix rounding error in g/set_node caused by truncation to float 2018-05-13 17:38:57 +02:00
number Zero 6206a02f0f Fix dancing text 2018-05-13 17:38:57 +02:00
nOOb3167 df0734250a Fix undefined behaviour on getting pointer to data in empty vector
`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2018-05-13 17:38:57 +02:00
Vitaliy 0bf3804df1 Fix wrong scrolling (#6809) 2018-05-13 17:38:57 +02:00
SmallJoker fb06fc2704 Builtin: Fix handle_node_drops crash with nil digger 2018-05-13 17:38:57 +02:00
SmallJoker 62a2db6c78 Damage: Remove damage ignore timer 2018-05-13 17:38:57 +02:00
Luis Cáceres 3855bec709 Ensure no item stack is being held before crafting (#4779) 2018-05-13 17:38:57 +02:00
raymoo c030650dda Shut down mapgen threads before other shutdown tasks (#6689)
Solves some issues with ModStorage functionality in mapgen threads
that occurred when mapgen threads continued to run after the main
server thread had stopped. Also shuts down mapgen threads before
shutdown callbacks are called.
2018-05-13 17:38:57 +02:00
sfan5 b1e04f6dc7 Update documentation regarding authentication handler and related functions
Properly document it instead of referencing the builtin handler as
authoritative "example" code.
Also adds definition of get_auth_handler() which was missing previously.
2018-05-13 17:38:57 +02:00
sfan5 540aac0ee8 Hint at problematic code when logging deprecated calls 2018-05-13 17:38:57 +02:00
Ezhh 75168fdd77 Improve documentation for player:set_attribute() 2018-05-13 17:38:57 +02:00
SmallJoker a45859d074 Inventory: Restrict access from too far away 2018-05-13 17:38:57 +02:00
SmallJoker 0628580a5e core.rotate_node: Run callbacks like with any regular placed node (#6648) 2018-05-13 17:38:57 +02:00
paramat 5c5febde06 Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes
No longer decide placement on 'buildable_to' parameter.
Dust nodes only look acceptable placed on cubic nodes.
Modders may not want to make their plantlike decorations 'buildable_to'.
2018-05-13 17:38:57 +02:00
ezhh 18be221f3b Improve Settings tab button alignments 2018-05-13 17:38:57 +02:00
paramat 58d7134850 Lua_api.txt: Add documentation of required mapgen aliases 2018-05-13 17:38:57 +02:00
Ezhh 4bd675e4ff Remove incorrect entry from settingtypes 2018-05-13 17:38:57 +02:00
sfan5 a1b8742599 Make use of safe file writing in auth handler (fixes #6576) 2018-05-13 17:38:57 +02:00
sfan5 bfca901e3a Add minetest.safe_write_file() to script API 2018-05-13 17:38:57 +02:00
Muhammad Rifqi Priyo Susanto 1fe379d899 Fix issue Minetest crash when custom font path is not exist
We try to use default fallback for both mono and main font when custom font path is not exist. This way, if Minetest is not corrupted, we could avoid crash.
2018-05-13 17:38:57 +02:00
Ezhh c2ea6df596 Fix Settings tab formspec alignment (#6585) 2018-05-13 17:38:57 +02:00
Lars Hofhansl 1b888a0e7e Do not scale texture unless necessary.
This avoids scaling textures to 'texture_min_size' unless it is actually
required (because either auto-scaling or bi/trilinear filtering is enabled)
2018-05-13 17:38:57 +02:00
sfan5 ff2ce83ace httpfetch: Enable gzip support 2018-05-13 17:38:57 +02:00
Rob Blanckaert e12d77e6d8 Add sha1 to lua utils. (#6563) 2018-05-13 17:38:57 +02:00
rubenwardy cbd1f34c2e Fix day_night_ratio_do_override not being initialised server-side
Causes get_day_night_ratio() to return unpredictable results.
2018-05-13 17:38:57 +02:00
lhofhansl f2a452612d Avoid filtering low-res textures for animated meshes (incl. players) (#6562) 2018-05-13 17:38:57 +02:00
raymoo a66d0784b1 Fix default item callbacks to work with nil users (#5819)
* Fix default item callbacks to work with nil users

* item.lua: Handle node drops for invalid players

The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
2018-05-13 17:38:57 +02:00
Auke Kok 6c49b641f8 Correct `prot_vers` in lua_api.txt.
We should avoid providing incorrect struct members in documentation
since people will be coding based on them.
2018-05-13 17:38:57 +02:00
Esteban I. RM 9841e22537 Don't try to craft a non-existent item 2018-05-13 17:38:57 +02:00
rubenwardy 0e21bdad3b Profiler: Fix var args not being passed to callback register function
Fixes #6517
2018-05-13 17:38:57 +02:00
Loïc Blot 507f475ab9 Thread: fix a crash on Windows due to data race condition on Thread::m_start_finished_mutex (#6515) 2018-05-13 17:38:57 +02:00
Loic Blot 541a16f826 NetworkPacket::putRawPacket: resize m_data to datasize + memcpy
In some cases NetworkPacket was created using default constructor and m_data is not properly sized.
This fixed out of bounds memory copy
Also use memcpy instead of std::vector affectation to enhance packet creation
2018-05-13 17:38:57 +02:00