Commit Graph

5797 Commits

Author SHA1 Message Date
Pierre-Yves Rollo 49a558574f
Hypertext: Fix alignment tags adding unwanted newlines (#9548) 2020-03-26 19:56:35 +01:00
SmallJoker a0998754a7
Connection: Fix deadlock in debug mode (#9550) 2020-03-26 19:13:50 +01:00
Danila Shutov f3032a637c
Fix incorrect light updates for wielditem and item visuals (#9540)
An alternative to #9537
2020-03-23 21:57:44 +01:00
Wuzzy 625b100593
Add comments for translators (#9510)
* Add translator comments for "special" strings

* Add translator comments for some "tricky" strings
2020-03-20 09:41:07 +01:00
Danila Shutov 5c1b72544a
Fix entity lighting (#9514)
fixes #9482
2020-03-16 22:58:13 +01:00
sfan5 5a31d56c9f Fix mouse events sent to wrong GUI elements when dragging 2020-03-16 22:57:10 +01:00
v-rob 13ad8e2a09
Formspecs: Add starting frame to `animated_image` (#9411) 2020-03-16 22:56:48 +01:00
SmallJoker 766d160ffb guiHyperText: Fix blinky cursor on link hover (#9392)
Change legacy size/position calculations to 'textarea'
2020-03-11 19:09:50 +01:00
HybridDog fd4daefb29
minetest.get_content_id: error if the node does not exist (#9458)
If a mod creator makes a typing mistake, this function now causes an error instead of returning the id of "ignore".
2020-03-11 16:25:14 +01:00
DS b42493fb4c
Fix memory leak in GUIHyperText (#9489) 2020-03-10 20:32:38 +01:00
sfan5 7a7bfdca7c
minetest,get_connected_players: Return empty table at load time (#9493) 2020-03-10 20:32:04 +01:00
SmallJoker 7da4f9ef20
GUIFormSpecMenu: Remove field_close_on_enter warning (#9501) 2020-03-10 20:30:55 +01:00
Nicolas Abril 30d795b4b2
Remove unnecessary checks before delete (#9500)
Co-authored-by: Nicolas Abril <nicolasabril@alunos.utfpr.edu.br>
2020-03-10 20:30:42 +01:00
Maksim 0cb34ce158
Fix 2 log messages when player joined to game (#9477) 2020-03-08 18:24:32 +01:00
Jean-Patrick Guerrero c49575ef97
Improve arm physics (#9485) 2020-03-08 18:21:55 +01:00
Jordan Snelling b9a0626d88
Fix star visilibity and documentation (since 946c03c6)
Fix memory leak (unused allocation)
Fix star rendering
Rename sky color struct
Fix stars on android
Remove extraneous .data() from android star draw
2020-03-08 16:13:36 +01:00
SmallJoker 23c907befe Workaround for get_player_information
'-1' as value is handled as an error. If there are no RTT updates upon fast connect, set_player_information returned nil.
2020-03-08 13:21:15 +01:00
Jean-Patrick Guerrero 0e88176db8
GUIHyperText: Fix bug with UTF8 chars in action name + simplify UTF8 stringw conversion (#9437)
Co-authored-by: Pierre-Yves Rollo <dev@pyrollo.com>
2020-03-07 14:01:11 +01:00
sfan5 9ca0b3739c
Fix memory leak in protocol 38 set_sky 2020-03-05 22:36:21 +01:00
sfan5 db95ff2286 Fix linking failures when compiled with Clang 9 2020-03-05 22:05:18 +01:00
sfan5 e774d8ca2f Fixes around ServerActiveObject on_punch handling 2020-03-05 22:04:23 +01:00
sfan5 ef09e8a4d6 Fix code style to make clang-format happy 2020-03-05 20:55:29 +01:00
Jordach 946c03c69b set_sky improvements, set_sun, set_moon and set_stars 2020-03-05 20:12:19 +01:00
Wuzzy 580e7e8eb9 Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid nodes (#9339)
* Fix pathfinder fail when startpos is over air
* Note down pathfinder restrictions
* Implement real A* search
* Pathfinder: Implement buildPath non-recursively
* Update find_path documentation
* Pathfinder: Check if jump path is unobstructed
* Pathfinder: Fix drop check first checking upwards
* Pathfinder: Return nil if source or dest are solid
* Pathfinder: Use priority queue for open list
2020-03-05 12:09:44 +01:00
sfan5 6d8e2d2483 Fix core.get_player_by_name() returning unusable ObjectRef
Followup to the previous commit.
2020-03-03 21:21:41 +01:00
sfan5 1761d7d0f8 Fix core.get_connected_players() returning unusable ObjectRefs
This bug is only exposed by 91eef646a5
independent of the move of get_connected_players from Lua to C++.
Previously, there would be a small time window where the SAO had
its peer ID set to PEER_ID_INEXISTENT but the RemotePlayer was
still linked to the SAO, resulting in an ObjectRef that crashed
on certain function calls (#9387).
2020-03-03 21:21:41 +01:00
v-rob 7dffd08c1a
Add multiple element selection to `style` and `style_type` (#9380) 2020-03-01 14:39:57 +00:00
DS 0c08f948d7
GUIInventoryList: fix dropping items when clicking outside of formspec window (#9422) 2020-02-26 12:18:05 +01:00
Warr1024 244121b964
Allow texture modifiers in hotbar textures. (#9271) 2020-02-26 10:26:24 +01:00
sfan5 e2fc93022b Fix potential problem with core.get_connected_players() 2020-02-25 16:08:47 +01:00
sfan5 0b8d3f99a5 Move core.get_connected_players() implementation to C++
Keeping the ObjectRefs around in a table isn't ideal and this allows
removing the somewhat nonsensical is_player_connected() added in 86ef7147.
2020-02-23 22:24:12 +01:00
sfan5 c657fb343f Refactor Script API's log_deprecated 2020-02-23 22:24:12 +01:00
sfan5 4da057cc49 Script API: Document ObjectRef handling in a comment 2020-02-23 22:24:12 +01:00
SmallJoker e8a8185d24
Settings: Fix game minetest.conf flags overriding defaults (#9404)
The game minetest.conf flags directly overwrote the global minetest.conf default values, resulting in unwanted erased mapgen flags.

* Fix set_mapgen_setting
2020-02-17 19:26:32 +01:00
Danila Shutov 6958071f49
Basic model shading (#9374) 2020-02-16 20:37:28 +01:00
Hugues Ross 7ce21788f8
Add animated_image[] formspec element (#9258) 2020-02-15 15:33:18 +00:00
SmallJoker ee7d357602
Key settings: Clear with escape (#8282)
Key ESCAPE -> Cancel change
Key DELETE -> Remove entry
2020-02-14 20:36:58 +01:00
Wuzzy ac5f53e364 Fix param2 set to 240 if liquid source was renewed 2020-02-13 20:38:13 +01:00
TheTermos df74d369a3
Collision detection tweak #2 (#9365) 2020-02-13 20:13:07 +01:00
Paramat c2f48eab4d
Display an error when a noise parameter has too many octaves (#9394)
Display an error and throw exception when one or more octaves of
a noise has spread < 1, causing random looking broken noise.
2020-02-12 23:15:07 +00:00
sfan5 91eef646a5 Script API: Check that SAOs are still usable before attempting to use them 2020-02-11 19:21:12 +01:00
SmallJoker 4eb3baa51e
StaticText: Reset background on EnrichedString change (#9340)
This also fixes the F6 profiler background color -> now controlled by EnrichedString
2020-02-01 20:41:32 +01:00
sfan5 ace3c76112 Improve core.sound_play with ephemeral sounds and player exclusion 2020-02-01 20:31:41 +01:00
Ben Deutsch 2b3490db1f Add limit parameter to decompressZlib
This can prevent untrusted data, such as sent over the network,
from consuming all memory with a specially crafted payload.
2020-02-01 14:05:26 +01:00
DS 1116918dbb
Formspec: Create a new class for inventorylists (#9287) 2020-02-01 13:55:13 +01:00
TheTermos 908e762479 Collision temporary fix for issue #6886 2020-01-27 19:30:11 +01:00
Hugues Ross 60544ac56f Add 9-slice background support to button formspec elements (#9290) 2020-01-26 19:35:26 +00:00
SmallJoker cde2a7f6f2
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)
Unified flags handling in C++ and Lua Settings API
     -> Reading only, for now. Writing can be implemented later, if needed.
API function to read the currently active flags
     -> was impossible from Lua

Co-authored-by: Wuzzy <wuzzy2@mail.ru>
2020-01-25 16:56:54 +01:00
SmallJoker 9cb3219f34 EnrichedString: Fix substr segfault caused by non-formatted text 2020-01-24 21:06:30 +01:00
rubenwardy 987b2c5f37 Update translation sources 2020-01-24 18:34:11 +00:00