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mirror of https://github.com/minetest/minetest.git synced 2025-06-28 14:16:03 +02:00
Commit Graph

5708 Commits

Author SHA1 Message Date
e92238edc8 This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always. 2011-02-01 16:17:55 +02:00
56320f7e8d Hopefully fixed the problem of IRRLICHT_SOURCE_DIR being not considered when a local version of irrlicht is found. 2011-02-01 10:45:55 +02:00
6e196c2ce4 partly working chunk-based map generator (doesn't save properly, spawn is pretty random) 2011-02-01 03:06:02 +02:00
be851871cd map generation framework under development... not quite operational at this point. 2011-01-30 01:44:54 +02:00
8788fffec0 Commented out some debug output of class Settings 2011-01-29 00:56:53 +02:00
a4179abb1b Fixed MBOItem inventory images 2011-01-29 00:53:30 +02:00
80acdab93b Commented out some debug output about saving players on server. 2011-01-29 00:48:54 +02:00
1c776c3df8 server builds now! 2011-01-28 02:11:44 +02:00
364c961200 server might build now 2011-01-28 01:56:58 +02:00
64b5975732 Now texture handling is fast. Also now players are saved on disk. 2011-01-28 01:38:16 +02:00
bd100c5483 backing up some stuff 2011-01-26 17:13:19 +02:00
adb7f248da comments 2011-01-26 01:30:36 +02:00
a0f0517c5b should work now 2011-01-26 01:06:45 +02:00
b456821680 Little fixes 2011-01-26 00:49:32 +02:00
9f882bf74d Reworked texture, material, mineral and whatever handling 2011-01-26 00:41:06 +02:00
035345f13d Map deletion button 2011-01-26 00:40:33 +02:00
d3a6a12bae removed alternative name "pressure" from param2 2011-01-25 09:53:21 +02:00
de3fdba568 Tweaking around 2011-01-25 09:30:49 +02:00
39fbf15273 Fixed a bug of server not reloading unloaded blocks when player builds or digs on them. 2011-01-25 09:29:59 +02:00
3909e712a0 Faster lighting at map generation time 2011-01-24 16:36:58 +02:00
87554408ca forgot old water unit tests 2011-01-24 13:44:07 +02:00
7274b82ef4 commented out old water stuff 2011-01-24 13:42:13 +02:00
daacaf4e02 updated grass_side.png to binary package creation script 2011-01-24 13:34:32 +02:00
24e41ab4c8 Mainly some texture tweaking 2011-01-24 13:32:11 +02:00
4a952f22d7 small fixes here and there 2011-01-24 01:58:15 +02:00
f081924670 todo-list update 2011-01-23 17:33:19 +02:00
c914cbb0a0 OMG! Main Menu! 2011-01-23 17:29:15 +02:00
c0a1bcf473 tidyed README typos a bit 2011-01-21 11:12:06 +02:00
360e305849 Documentation updates. 2011-01-21 11:11:00 +02:00
9998355221 oops... blew. now? 2011-01-18 23:13:29 +02:00
affa8f80ad Tried to fix install directory problem on linux... Let's hope this doesn't blow it all. 2011-01-18 23:12:52 +02:00
3ef2629e84 made old build system to work too. the cmake one doesn't make working binaries for some computers.
--HG--
rename : src/config.h.in => src/cmake_config.h.in
2011-01-18 15:05:29 +02:00
515a480d0e now it works! 2011-01-18 00:45:07 +02:00
a1b2cd550e tinkering 2011-01-18 00:38:23 +02:00
b6787a2b58 fixed erroneus handling of many players with no peer existing at same time 2011-01-18 00:27:14 +02:00
1986326731 fixed erroneus handling of many players with no peer existing at same time 2011-01-18 00:26:09 +02:00
a35d8dabcf configuration updates; making to build on msvc 2011-01-17 23:35:09 +02:00
7dc6b03f31 . 2011-01-17 21:18:08 +02:00
d44abdab17 minecraft-style water done (but no texture animation or sound) 2011-01-17 21:15:31 +02:00
0fa0e0752a old water removed, some fixes here and there 2011-01-17 14:57:37 +02:00
bd26be262d commit before messing with water 2011-01-17 11:16:41 +02:00
3891bc43e0 fine-tuning of map generator and server and stuff. 2011-01-17 02:40:53 +02:00
7068bc90af Initial commit of mapgen v.2. Lacks configuration and saving to disk. 2011-01-16 19:32:14 +02:00
69e7cd9b5b backing up working heightmap.{h,cpp} 2011-01-15 15:55:03 +02:00
a176f9eb36 generate-time lighting optimization 2011-01-15 13:50:13 +02:00
83e083a667 just backuppin' a working mapblock.cpp 2011-01-15 13:07:10 +02:00
3fb0d2fb65 Players are left on server while server is running. No passwords yet. 2011-01-15 03:28:19 +02:00
cfaa15895a tweaking around, including mapgen, player speed in water, settings 2011-01-15 01:26:29 +02:00
023876dafb fixed data path in porting.cpp for normal linux builds to get data from /binary/dir/../share/APPNAME 2011-01-10 18:21:44 +02:00
56918c0ca4 random build system tweaking 2011-01-09 17:28:31 +02:00