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Commit Graph

6330 Commits

Author SHA1 Message Date
ed22260822 Remove all bump mapping and parallax occlusion related code. 2020-10-17 13:09:16 -07:00
f43d1cfa81 Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the client. 2020-10-13 19:39:43 -07:00
7499ebe46a Fix float argument check in minetest.set_timeofday() (#10483)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13 20:28:53 +01:00
2341a4aff1 Add ObjectRef:get_children() (#10480)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13 20:27:52 +01:00
521a04222a Avoid drawing invisible blocks on the client. 2020-10-13 09:30:59 -07:00
11f3deb9c4 Pass ContentFeatures as reference to read_content_features (#10464) 2020-10-13 16:36:01 +01:00
272b72361a Add missing type check to InvRef:set_lists() (#10476) 2020-10-11 13:36:13 +02:00
DS
f3ae45b2b2 Add a short_description to be used by mods (#8980) 2020-10-09 19:11:21 +01:00
DS
b2f3f66385 Fix box[]es not being clipped (#10473)
Fixes a regression of #8676.
2020-10-08 19:44:47 +02:00
a37e96eefc -Wmem-access only called when GCC > 7 (#10453) 2020-10-06 20:51:27 +02:00
2f4037752b Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06 20:49:46 +02:00
e80fc22dd9 Prevent games from setting secure settings (#10460) 2020-10-06 12:10:37 +01:00
f46509d5e2 Remove unused functions reported by cppcheck (#10463)
Run unused functions reported by cppcheck

This change removes a few (but not all) unused functions.
Some unused helper functions were not removed due to their complexity and potential of future use.
2020-10-05 09:07:33 +02:00
81c66d6efb Minimap as HUD element with API control
Features:
 * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes()
 * New HUD elements for displaying minimap with custom size and placing
 * New minimap mode for displaying a texture instead of the map
2020-10-04 15:24:34 +02:00
3068853e8a Add First Person Attachments (#10360)
Fixes some other third person camera specific attachments.
Implements a single new flag for entities to be forced visible in first person mode.
Old mods do not need to be updated to use the new flag and are fully backwards compatible.
2020-10-04 15:10:34 +02:00
0f98b54aa4 Fix short 180 degree rotation when using set_bone_position (#10405) 2020-10-04 15:09:12 +02:00
3250b37e32 Deprecate get_player_velocity and add_player_velocity (#10173) 2020-10-04 00:33:45 +01:00
0750047919 Fix scroll bar overlapping text (again) (#9058) 2020-10-03 17:34:34 +01:00
9dc29a75b4 Reduce the FPS when the window is unfocused (#8837) 2020-10-03 17:33:51 +01:00
947466ab28 (se)SerializeString: Include max length in the name
This commit clarifies the maximal length of the serialized strings.
It will avoid accidental use of serializeString() when a larger string can be expected.

Removes unused Wide String serialization functions
2020-10-01 09:52:59 +02:00
ca5c2dbefa Clean up serialization
This reverts 1a5b4b3 and further functions in serialize.cpp that are unused

The intend for a sane NetworkPacket/stream replacement was good, but a wrapper
class around i/ostream might be more versatile than introducing a new
vector-based serialization class.
2020-10-01 09:52:59 +02:00
79414aa3e5 Settings: Remove unused functions
Make Settings-internal functions private
2020-10-01 09:52:59 +02:00
995d405261 Improve MSVC cmake and update vcpkg instruction (#10407)
Remove unnecessary compiler flag for clang-cl
Update vcpkg instruction in README.md
2020-09-29 19:39:53 +02:00
65c15e137f Patch fast/teleport vulnerability when attached to an entity (#10340) 2020-09-26 18:41:44 +02:00
917e357bca Log server announce on updates and deletes too (#10177) 2020-09-26 18:41:16 +02:00
09af0c5946 Remove null bytes from TOCLIENT_BLOCKDATA (#10433) 2020-09-26 15:31:54 +02:00
c6e3050357 Correct erroneous reported max lag with prometheus (#10427)
Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2020-09-25 18:52:42 +02:00
9bff154cba Fix horizontal/vertical merging bug of hardware-colored framed glass (#10417)
Previously, the param2-controlled horizontal/vertical merge feature
(which was undocumented and forgotten) was always active, causing
uses of param2 other than "glasslikeliquidlevel" to affect H/V
merging.

Only respect H/V merge bits when paramtype2 = "glasslikeliquidlevel".
H/V merge bits and liquid level bits are designed to be used
simultaneously.
2020-09-24 00:10:50 +01:00
787561b29a Replace MyEventReceiver KeyList with std::unordered_set (#10419) 2020-09-23 19:12:20 +02:00
add68369a5 Settings: Fix unittest memory leak, change input types 2020-09-22 19:05:04 +02:00
55e2dd911b Fix chat/infotext overlap if many chat lines (#10399)
Moves the infotext depending on the value of the recent_chat_messages value + 2 additional lines to account for the 2 debug mode lines + 1 additional line as "buffer" for better readability if chat is full.
2020-09-22 18:38:33 +02:00
e7f33ee2f1 Settings: Fix crash on exit due to group double-free 2020-09-21 19:29:02 +02:00
49117de476 Record player existence in dymmy database. 2020-09-20 19:16:14 -07:00
9ec75d7765 Clean up server-side translations, remove global variable (#10075) 2020-09-16 14:51:11 +01:00
fcff9f2911 Remove "generate normal maps" feature (#10313)
Erase all traces of normal "generation" from fragment shaders
Remove the "feature" from the engine and default config
Remove any leftover documentation of it
2020-09-14 19:27:25 +02:00
3fb1f45301 Remove Thread::kill() and related unittest (#10317)
Closes: #6065
2020-09-10 12:19:18 +02:00
0683bea283 Add NetBSD cpu affinity support code (#10378) 2020-09-09 19:12:58 +02:00
62913b872e Darwin platform build fix (#10376)
the event header seemingly being generic with libevent thus renaming it.
openal and opengl are deprecated on newer mac os releases thus suppressing the build warnings.
2020-09-09 19:12:03 +02:00
0d128ab344 Inventory: Protect Craft and Drop actions (#10353)
Change dangerous pointer to unique_ptr for automated deletion.
2020-09-07 21:19:38 +02:00
6dcc9e6331 Prevent interacting with items out of the hotbar (#10359) 2020-09-04 20:50:33 +02:00
b3ace8f197 Scale inventory image for scaled allfaces nodes (#10225)
The inventory image size of the inventory image of nodes with drawtype allfaces (and related) is scaled as well if visual_scale is set (previously, the inventory image size was always the same)
2020-09-04 20:49:50 +02:00
050964bed6 Fix inventory swapping not calling all callbacks (#9923)
"Predicts" whether something will be swapped for allow callbacks, then calls callbacks a second time with swapped properties.

Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2020-09-04 20:49:07 +02:00
4ba5046308 Add 'ores' global mapgen flag (#10276) 2020-09-03 01:28:40 +01:00
74e22b72e1 Change default ambient occlusion gamma to 1.8 (#10185) 2020-09-01 20:18:32 +02:00
f5df70764d [2] Code cleanup in serverpackethandler (#9349)
* Code cleanup in serverpackethandler

* do not define p_under unless a node is pointed
* use switch-case and reduce indentation
2020-09-01 08:08:18 +02:00
5c4b560b68 Add compass HUD element (#9312)
Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Co-authored-by: Pierre-Yves Rollo <dev@pyrollo.com>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2020-08-29 20:13:30 +02:00
9976f36b18 Make bgcolor tint button background images (#9818) 2020-08-29 16:41:19 +01:00
3693b6871e Prevent players accessing inventories of other players (#10341) 2020-08-29 16:41:03 +01:00
d28f1b0170 Mapgen: Fix on-by-default flags broken since eca6ee9 (#10318) 2020-08-29 00:14:38 +02:00
d052593c7a Lua API: Register missing get_texture_mod function (#10338) 2020-08-27 21:47:38 +02:00