dc6318b84a
Apply camera smoothing to 'air stepheight' ( #10025 )
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Recent changes to collision code have changed the behaviour of the 'touching_ground'
bool in movement code. This had the effect of disabling camera smoothing when
'air stepheight' occurred when jumping onto a node while pressing forwards against
the node, causing an unpleasant sharp camera movement.
Rewrite the conditions for camera smoothing such that it is applied when jumping.
2020-07-05 23:45:21 +01:00
da71313e1d
Don't stop style parsing on unknown property ( #10143 )
2020-07-03 18:33:23 +02:00
7be082f9a8
Fix bone-attached entities ( #10015 )
2020-06-26 00:06:29 +02:00
ee6c499ff8
Fix wrong use of guiScalingImageButton in formspecs buttons ( #10094 )
2020-06-24 11:35:06 +02:00
4cb18d4874
Fix HTTP API not being available in async mainmenu ( #10086 )
2020-06-22 14:40:04 +01:00
0f1f8e4a0f
Add warning when disabling secure.enable_security ( #9943 )
2020-06-20 13:21:38 +01:00
a2199bf622
Android: fix TMPFolder path ( #10052 )
2020-06-20 12:06:30 +02:00
57df895cf9
ParticleSpawner: Fix crash when attaching to invisible entity
2020-06-19 19:29:47 +02:00
495f7198ef
content_cao: Fix behavior of legacy "textures" field for wielditems
2020-06-18 19:36:06 +02:00
8ebeed53ad
Android: Fix only right strafe working ( #10046 )
2020-06-18 01:43:43 +01:00
3a6dfda358
Make shading of CAOs optional ( #10033 )
2020-06-16 20:48:31 +01:00
0ba19a08b8
Update minetest.conf.example, settings_translation_file.cpp
2020-06-13 23:22:32 +02:00
e7e065f553
Exposing the zoom key to Lua API ( #9903 )
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Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com >
2020-06-13 22:46:20 +02:00
2424dfe007
Server pushing media at runtime ( #9961 )
2020-06-13 19:03:26 +02:00
982a030f33
Add LevelDB player database ( #9982 )
2020-06-12 18:54:20 +02:00
3f0cbbc372
Use multiple light positions for CAO lighting
2020-06-11 21:13:26 +02:00
f89794108c
content_cao: Do not expire visuals for texture updates
2020-06-11 21:12:36 +02:00
80d9e9c183
Fix build error on Ubuntu 16.04 (again)
2020-06-10 11:46:14 +02:00
64380cf92e
Fix build error on Ubuntu 16.04
2020-06-10 10:58:13 +02:00
fe3e69eb40
Fix broken coloring of wielditems ( #9969 )
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Fixes a regression that appeared in 5.3.0-dev.
2020-06-09 21:38:09 +02:00
b16f841756
LuaItemStack: Add __tostring metamethod ( #8785 )
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* LuaItemStack: Add __tostring metamethod
* Clean up LuaItemStack::checkobject
2020-06-09 19:37:25 +02:00
09e285f38c
Fix player-to-object attachment teleport bug ( #10008 )
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Fixes two bugs:
* The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space.
* When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions.
2020-06-09 19:36:47 +02:00
b9f618746c
TouchScreenGUI: fix some bugs, cleanup
2020-06-09 19:35:25 +02:00
0d8e5bf587
TouchScreen Control: fix some bugs, cleanup
2020-06-09 19:35:25 +02:00
756dc89ede
Fix real keyboard movements on touchscreen devices
2020-06-09 19:35:25 +02:00
3cee55f2b4
Hide tooltip after ETIE_LEFT_UP (for touch control)
2020-06-09 19:35:25 +02:00
0ab580810c
Reset touching_ground when in free_move
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This corrects local player animation after enabling fly while standing on ground.
2020-06-07 20:45:26 +02:00
09f9e465e7
Fix Lua panic when error() message is not a string
2020-06-07 18:14:40 +02:00
fe1f72ab0a
Recalculate mesh normals for CAOs ( #10000 )
2020-06-07 18:14:00 +02:00
8fc9e7eb11
GenericCAO: Fix glow not working since a08d18a
2020-06-07 14:17:32 +02:00
e746607d0f
Restore visual_scale support for nodeboxes (and allfaces) ( #9906 )
2020-06-06 22:25:18 +02:00
60bab8b2d7
Add HTTP API to main menu ( #9998 )
2020-06-06 17:17:08 +01:00
7ec0e3df35
Fix HUD scaling ( #9721 )
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This resolves HUD scaling issues on Android and desktops with custom DPI settings.
2020-06-05 21:42:33 +02:00
08c0b7696a
TestBan: Clean up properly after completing test ( #9994 )
2020-06-05 20:04:14 +02:00
c1e01bc638
Move shared parameters sending to UnitSAO ( #9968 )
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Better header sorting by topic
Make UnitSAO-specific parameters private
Skip redundant recursive entity sending code (since ~5.2.0)
2020-06-04 19:31:46 +02:00
0e698e63b3
Fix autoscale_mode segfault if tile doesn't have texture
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closes #9965
2020-06-01 21:19:35 +02:00
42a9b45c21
Lua API: Log incorrect parameter types as error ( #9954 )
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Incorrect parameter types are logged as errors, taking coercion into account.
This is a workaround to ensure mod compatibility.
Duplicate warnings are ignored per server instance.
2020-06-01 19:02:15 +02:00
a08d18acad
ContentCAO: Update light of all attached entities ( #9975 )
2020-06-01 19:01:47 +02:00
f849917bbe
imageScaleNNAA: Fix image clipping on rect- instead of image dimensions ( #9896 )
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Fixes GUI scaling filters applied on animated images and 9slice backgrounds.
2020-06-01 15:22:04 +02:00
4c8e1c3200
Clean up CAO nametag handling and remove deprecated AO_CMD
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AO_CMD_UPDATE_NAMETAG_ATTRIBUTES was deprecated in
9eee3c3f46
(0.4.14)
2020-05-29 22:54:50 +02:00
db7c262ee8
content_cao: Do not expire visuals when not necessary
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fixes #6572
2020-05-29 22:54:50 +02:00
34862a6442
Add disable_jump check for the player's feet
2020-05-29 22:53:58 +02:00
471e567657
Value copy / allocation optimizations mostly in server, SAO and serialize code
2020-05-27 21:58:40 +02:00
58f523e363
Fix liquids refusing to flow in X+ or Z+ in some cases ( #9874 )
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Applies when a different:
- falling liquid is neighboring
- liquid is below
2020-05-26 23:17:23 +01:00
083b285f43
Rename “Minimal development test” to “Development Test” ( #9928 )
2020-05-26 00:17:52 +02:00
b546e8938d
L-System trees: Remove hardcoded use of 'mapgen_dirt' alias ( #9931 )
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Games often and increasingly do not use this mapgen alias, as it
is only required for Mapgen V6. Such games were triggering the
recently added error message.
Even if this mapgen alias was defined, dirt nodes placed under a
wide trunk were inconsistent with biomes that do not use dirt
surface nodes.
Place trunk nodes below a wide trunk instead of 'mapgen_dirt'.
On sloping ground, the trunk then extends down to the surface,
instead of the surface rising up to meet the trunk. This looks
more natural and does not alter the terrain.
2020-05-25 21:11:57 +01:00
5311a27523
Silence GCC warning in mapblock_mesh
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Fixes following warning:
warning: ‘waving’ may be used uninitialized in this function [-Wmaybe-uninitialized]
2020-05-25 19:10:23 +02:00
212a1123e0
Fix build on FreeBSD, broken since open_url
2020-05-24 15:31:06 +01:00
a9b74f4c39
Add chat_font_size setting ( #9736 )
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Default font sizes are used when the setting value is 0 or below (clamped by Settings).
2020-05-24 14:24:13 +02:00
f51cf7c68a
Fix two bugs in content_cao
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fixes #9889 (backface_culling with visual = "cube")
fixes #9916 (crash with visual = "upright_sprite")
2020-05-24 11:48:51 +02:00