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Commit Graph

6330 Commits

Author SHA1 Message Date
dc6318b84a Apply camera smoothing to 'air stepheight' (#10025)
Recent changes to collision code have changed the behaviour of the 'touching_ground'
bool in movement code. This had the effect of disabling camera smoothing when
'air stepheight' occurred when jumping onto a node while pressing forwards against
the node, causing an unpleasant sharp camera movement.

Rewrite the conditions for camera smoothing such that it is applied when jumping.
2020-07-05 23:45:21 +01:00
da71313e1d Don't stop style parsing on unknown property (#10143) 2020-07-03 18:33:23 +02:00
7be082f9a8 Fix bone-attached entities (#10015) 2020-06-26 00:06:29 +02:00
ee6c499ff8 Fix wrong use of guiScalingImageButton in formspecs buttons (#10094) 2020-06-24 11:35:06 +02:00
4cb18d4874 Fix HTTP API not being available in async mainmenu (#10086) 2020-06-22 14:40:04 +01:00
0f1f8e4a0f Add warning when disabling secure.enable_security (#9943) 2020-06-20 13:21:38 +01:00
a2199bf622 Android: fix TMPFolder path (#10052) 2020-06-20 12:06:30 +02:00
57df895cf9 ParticleSpawner: Fix crash when attaching to invisible entity 2020-06-19 19:29:47 +02:00
495f7198ef content_cao: Fix behavior of legacy "textures" field for wielditems 2020-06-18 19:36:06 +02:00
8ebeed53ad Android: Fix only right strafe working (#10046) 2020-06-18 01:43:43 +01:00
3a6dfda358 Make shading of CAOs optional (#10033) 2020-06-16 20:48:31 +01:00
0ba19a08b8 Update minetest.conf.example, settings_translation_file.cpp 2020-06-13 23:22:32 +02:00
e7e065f553 Exposing the zoom key to Lua API (#9903)
Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com>
2020-06-13 22:46:20 +02:00
2424dfe007 Server pushing media at runtime (#9961) 2020-06-13 19:03:26 +02:00
982a030f33 Add LevelDB player database (#9982) 2020-06-12 18:54:20 +02:00
3f0cbbc372 Use multiple light positions for CAO lighting 2020-06-11 21:13:26 +02:00
f89794108c content_cao: Do not expire visuals for texture updates 2020-06-11 21:12:36 +02:00
80d9e9c183 Fix build error on Ubuntu 16.04 (again) 2020-06-10 11:46:14 +02:00
64380cf92e Fix build error on Ubuntu 16.04 2020-06-10 10:58:13 +02:00
fe3e69eb40 Fix broken coloring of wielditems (#9969)
Fixes a regression that appeared in 5.3.0-dev.
2020-06-09 21:38:09 +02:00
b16f841756 LuaItemStack: Add __tostring metamethod (#8785)
* LuaItemStack: Add __tostring metamethod

* Clean up LuaItemStack::checkobject
2020-06-09 19:37:25 +02:00
09e285f38c Fix player-to-object attachment teleport bug (#10008)
Fixes two bugs:

 * The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space.
 *  When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions.
2020-06-09 19:36:47 +02:00
b9f618746c TouchScreenGUI: fix some bugs, cleanup 2020-06-09 19:35:25 +02:00
0d8e5bf587 TouchScreen Control: fix some bugs, cleanup 2020-06-09 19:35:25 +02:00
756dc89ede Fix real keyboard movements on touchscreen devices 2020-06-09 19:35:25 +02:00
3cee55f2b4 Hide tooltip after ETIE_LEFT_UP (for touch control) 2020-06-09 19:35:25 +02:00
0ab580810c Reset touching_ground when in free_move
This corrects local player animation after enabling fly while standing on ground.
2020-06-07 20:45:26 +02:00
09f9e465e7 Fix Lua panic when error() message is not a string 2020-06-07 18:14:40 +02:00
fe1f72ab0a Recalculate mesh normals for CAOs (#10000) 2020-06-07 18:14:00 +02:00
8fc9e7eb11 GenericCAO: Fix glow not working since a08d18a 2020-06-07 14:17:32 +02:00
e746607d0f Restore visual_scale support for nodeboxes (and allfaces) (#9906) 2020-06-06 22:25:18 +02:00
60bab8b2d7 Add HTTP API to main menu (#9998) 2020-06-06 17:17:08 +01:00
7ec0e3df35 Fix HUD scaling (#9721)
This resolves HUD scaling issues on Android and desktops with custom DPI settings.
2020-06-05 21:42:33 +02:00
08c0b7696a TestBan: Clean up properly after completing test (#9994) 2020-06-05 20:04:14 +02:00
c1e01bc638 Move shared parameters sending to UnitSAO (#9968)
Better header sorting by topic
Make UnitSAO-specific parameters private
Skip redundant recursive entity sending code (since ~5.2.0)
2020-06-04 19:31:46 +02:00
0e698e63b3 Fix autoscale_mode segfault if tile doesn't have texture
closes #9965
2020-06-01 21:19:35 +02:00
42a9b45c21 Lua API: Log incorrect parameter types as error (#9954)
Incorrect parameter types are logged as errors, taking coercion into account.
This is a workaround to ensure mod compatibility.
Duplicate warnings are ignored per server instance.
2020-06-01 19:02:15 +02:00
a08d18acad ContentCAO: Update light of all attached entities (#9975) 2020-06-01 19:01:47 +02:00
f849917bbe imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)
Fixes GUI scaling filters applied on animated images and 9slice backgrounds.
2020-06-01 15:22:04 +02:00
4c8e1c3200 Clean up CAO nametag handling and remove deprecated AO_CMD
AO_CMD_UPDATE_NAMETAG_ATTRIBUTES was deprecated in
9eee3c3f46 (0.4.14)
2020-05-29 22:54:50 +02:00
db7c262ee8 content_cao: Do not expire visuals when not necessary
fixes #6572
2020-05-29 22:54:50 +02:00
34862a6442 Add disable_jump check for the player's feet 2020-05-29 22:53:58 +02:00
471e567657 Value copy / allocation optimizations mostly in server, SAO and serialize code 2020-05-27 21:58:40 +02:00
58f523e363 Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)
Applies when a different:
- falling liquid is neighboring
- liquid is below
2020-05-26 23:17:23 +01:00
083b285f43 Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
b546e8938d L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)
Games often and increasingly do not use this mapgen alias, as it
is only required for Mapgen V6. Such games were triggering the
recently added error message.

Even if this mapgen alias was defined, dirt nodes placed under a
wide trunk were inconsistent with biomes that do not use dirt
surface nodes.

Place trunk nodes below a wide trunk instead of 'mapgen_dirt'.
On sloping ground, the trunk then extends down to the surface,
instead of the surface rising up to meet the trunk. This looks
more natural and does not alter the terrain.
2020-05-25 21:11:57 +01:00
5311a27523 Silence GCC warning in mapblock_mesh
Fixes following warning:
  warning: ‘waving’ may be used uninitialized in this function [-Wmaybe-uninitialized]
2020-05-25 19:10:23 +02:00
212a1123e0 Fix build on FreeBSD, broken since open_url 2020-05-24 15:31:06 +01:00
a9b74f4c39 Add chat_font_size setting (#9736)
Default font sizes are used when the setting value is 0 or below (clamped by Settings).
2020-05-24 14:24:13 +02:00
f51cf7c68a Fix two bugs in content_cao
fixes #9889 (backface_culling with visual = "cube")
fixes #9916 (crash with visual = "upright_sprite")
2020-05-24 11:48:51 +02:00