Commit Graph

10760 Commits

Author SHA1 Message Date
Zughy 8445c5fe60
Extend roadmap approval time from one week to one month 2023-06-05 12:02:59 +02:00
Gregor Parzefall a1463263b5
Auto-detect locale on Android (#13561) 2023-06-05 12:02:10 +02:00
Gregor Parzefall a857c46e6e
Make the settings GUI more usable on Android (#13543) 2023-06-05 12:01:54 +02:00
Desour d9f478cbfb Remove a misleading MutexAutoLock in l_to_table
The temporary is immediately destructed, so the mutex isn't locked
after the line.
Removed the lock, because the Settings member-functions used by
push_settings_table lock the mutex and are thread-safe, but would
cause a dead-lock.
2023-06-05 12:01:08 +02:00
OgelGames 252c79d53a
Inventory mouse shortcut improvements (#13146)
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
2023-06-05 12:00:32 +02:00
mazes-80 23f7aab354
Item Entity: prevent moveresult assert when attached (#13353) 2023-06-05 12:00:11 +02:00
Gregor Parzefall e5a5d5a672 Fix various cases of double-escaped error messages 2023-06-05 11:59:37 +02:00
Riley Adams 29b7aea38b
Cavegen y biome check (#13472) 2023-06-05 11:59:22 +02:00
sfan5 1ef9fc9d1f Bump used IrrlichtMt version 2023-06-04 20:36:46 +02:00
Muhammad Rifqi Priyo Susanto 7221de6ede Option to invert direction or disable mouse wheel for hotbar item selection
More changed callbacks for the settings are added in readSettings(). Those are also deregistered when the Game object is destroyed.
2023-05-31 12:40:00 +07:00
Treer 8cd1296049
Add additional texture modifiers (#10100)
* Adjust hue, saturation, and lightness
* Colorize using hue, saturation, and lightness
* Adjust contrast & brightness
* Hard light
* Overlay
* Screen
* Create texture of a given size and color
2023-05-29 20:17:39 +01:00
lhofhansl a8ec6092e2
Load blocks and objects behind player when in third-persion front-view (#13431) 2023-05-29 10:26:42 -07:00
Gregor Parzefall fc3d6c1dd9
Place nodes with single tap on Android (+ bugfix) (#13187)
Don't place nodes when closing button bars.
Update docs (also in-game).
Rename "Default controls" -> "Controls" in Android pause menu since players can't change them (normally), so calling them "default" doesn't make sense.
2023-05-29 12:30:30 +07:00
lhofhansl 6832bf044e
Avoid jittering when player is attached (#12439)
* Avoid very jittering when player is attached.

Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Vitaliy <numzer0@yandex.ru>
2023-05-28 11:36:34 -07:00
ROllerozxa 394dd9ffa5
Fix settings dialog not resetting filter when closed (#13513) 2023-05-27 15:35:01 +01:00
sfan5 8cccd75e81
Android build via CMake (#13528)
* the thing

* the thing 2
2023-05-26 15:21:23 +02:00
Thresher 00c647e4cc
Convert spaces to tabs (#13506)
* Convert spaces to tabs

* Desour reviews 1-3 fix

* Desour fixes

* Undo alignment changes
2023-05-26 15:13:57 +02:00
ROllerozxa f4cb16cc2d
Disable `desynchronize_mapblock_texture_animation` by default (#13514) 2023-05-26 13:48:37 +02:00
Zughy d6eb6ff973
Reset player lighting when passing no arguments (#13525)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2023-05-26 13:47:16 +02:00
Zughy b60d38b7f9
Reset day/night ratio even when passing no arguments (#13524)
* reset day_night_ratio when passing zero fields

* Update lua_api.md

---------

Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2023-05-26 13:45:42 +02:00
Thresher 180ec92ef9
Remove trailing whitespace (#13505) 2023-05-18 20:34:18 +02:00
SmallJoker 95a9f4ab7c
Inventory: Allow InvRef:set_list with new_size >= old_size (#13497)
Fixes a regression introduced by enforced checks to work with
valid pointers within inventory actions.
2023-05-18 20:32:55 +02:00
Gregor Parzefall f393214fef
Settings menu improvements regarding default values (#13489)
The reset button now removes the setting from minetest.conf instead of setting it to its default value.
The reset button is now shown whenever a value is present in minetest.conf
Float settings now get a .0 suffix if they have no decimal places.
2023-05-18 20:32:26 +02:00
savilli 5ba70cf5ef
Fix crash on handling wallmounted nodes with invalid param2 (#13487) 2023-05-18 20:31:04 +02:00
Zemtzov7 35112f2453
Disable vertical movement when both jump and sneak keys are pressed (#13426) 2023-05-18 20:30:21 +02:00
Gregor Parzefall 15fb4cab15
Fix Android segfault when game exits before TouchScreenGUI is initalized 2023-05-11 22:51:16 +02:00
sfan5 15445a0fbe Raise and clean up _WIN32_WINNT constant 2023-05-11 22:51:01 +02:00
Wuzzy 80574cdbe8
Fix rotation of 4dir in schematic placement (#13432) 2023-05-11 22:50:52 +02:00
Stvk imension 3de54039ae
Document Android controls (#13061) 2023-05-11 22:50:38 +02:00
Buckaroo Banzai 65692ad1b5
Add min/max protocol version to `minetest.get_version()` (#13482) 2023-05-06 16:16:21 +01:00
rubenwardy bc4fc6d648
Fix shadows dropdown and clean up shader settings (#13481) 2023-05-03 22:28:02 +01:00
rubenwardy ad37df7f2e Fix crash when multiple mods with the same name provide settings 2023-05-01 21:39:12 +01:00
rubenwardy d35672e78e Redesign/unify mainmenu settings interface 2023-05-01 17:11:41 +01:00
Zughy a421a1d764 Add setting icons 2023-05-01 17:11:41 +01:00
DS bec9c68bf3
Release invlist resizelock while doing the recursive callback in move_somewhere mode (#13470)
Fixes a crash in popular creative inventory mods that set the list when you put
something into trash.
2023-04-30 18:20:48 +02:00
lhofhansl b35aa10579
Guarantee ActiveObjectMgr::m_active_object is not modified while iterating (#13468)
Currently if a mod creates new active objects in on_deactivate the server could crash.
2023-04-28 11:17:48 -07:00
Desour 7f6b09dce8 Use json forward-declarations 2023-04-27 18:50:33 +02:00
Desour 8b73743baa Reduce number of recursively included headers
This should improve compilation speed.

Things changed:
* Prefer forward-declarations in headers.
* Move header-includes out of headers if possible.
* Move some functions definitions out of headers.
* Put some member variables into unique_ptrs (see Client).
2023-04-27 18:50:33 +02:00
Desour e9e8eed360 GUIChatConsole: Use primary selection 2023-04-27 18:50:17 +02:00
Desour 062b4d036a GUIEditBox: Use primary selection 2023-04-27 18:50:17 +02:00
AFCMS d197ff0f9d
Use Lua code blocks in `lua_api.md` 2023-04-26 20:09:08 +02:00
rubenwardy 9c90358912
Split compilation instructions from README.md (#13457) 2023-04-25 21:02:02 +01:00
SmallJoker 0fb6dbab36
InventoryManager: Disallow resizing or deleting inventory lists that are in use (#13360)
Naive solution to prevent InventoryList UAF and OOB ItemStack access caused by shrink/clear operations on InventoryLists within callbacks of an inventory action.

Co-authored-by: Desour <ds.desour@proton.me>
2023-04-22 17:42:36 +02:00
rubenwardy 4158b72971
Add ability to override item images using meta (#12614) 2023-04-17 19:44:41 +01:00
rubenwardy 8c2c7fadbf Add lua_api.txt to point to new file 2023-04-16 20:23:53 +01:00
rubenwardy b1786e88ac Use .md extension for markdown files
Linking to line numbers is brittle, linking to sections/headings is better.

If you still want to link to a line number, you can append ?plain=1 to GitHub's URL
2023-04-16 20:23:53 +01:00
rubenwardy 5cd6a22dd3
Update settingtypes (#13428)
* Move settings to correct sections
* Improve titles and descriptions
* Make defaults in settingtypes.txt and defaultsettings.cpp match

Fixes #9002
2023-04-14 22:32:25 +01:00
rubenwardy b89077187b Fix ContentDB page not being reset when changing type
Fixes #13362
2023-04-14 20:34:03 +01:00
rubenwardy c5fb50298a
Prevent installing mods when there is no base game (#13429) 2023-04-14 20:23:25 +01:00
Desour ccd696c49a Throw Hocroft-Karp onto shapeless recipes 2023-04-14 21:10:09 +02:00