1
0
mirror of https://github.com/minetest/minetest.git synced 2025-06-28 14:16:03 +02:00
Commit Graph

3854 Commits

Author SHA1 Message Date
f2a1900345 Update documentation on is_ground_content 2014-04-24 18:27:25 -04:00
e3bdd7b2ed Revert "Add backtrace to error function"
This reverts commit 5b518ed2fe.

This caused duplicate tracebacks and tracebacks when unwanted.
It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback().
Use xpcall() or lua_pcall()'s errorhandler argument instead.
2014-04-24 18:27:25 -04:00
885e93df44 Fix lost pause support in singleplayer 2014-04-24 19:47:17 +02:00
9b142157b0 Fix argument type of the RaiseException() function 2014-04-23 15:39:33 -04:00
41bc24477b Revert binary database block position encoding
This reverts commits a2003b0d55 and 54ffe2e5de.

These weren't correct.  Add a black magic warning instead.
2014-04-23 15:39:33 -04:00
9ec281c712 Fixed wrong node texture rotation for facedirs 5 and 7 2014-04-23 12:11:56 +02:00
127f354e7a Fix formspec replacement handling for in game formspecs 2014-04-22 20:59:01 +02:00
e7ef4f07cb make formspec textarea wordwrap
Thats updated #795
2014-04-22 19:57:32 +02:00
555dc86343 Add missing ip address to player join log entry 2014-04-21 22:28:52 +02:00
f20267862f Textureable sun and moon. 2014-04-21 22:00:16 +02:00
da3c5c743f Fix red background missing in deathscreen 2014-04-21 20:10:23 +02:00
5b1bd2fb47 Fix chat console not working anymore 2014-04-20 10:55:08 +02:00
fec1fa51e0 Fix macro ARRAYSIZE name collision on windows 2014-04-20 02:47:02 +02:00
a0dd2d89f3 Reduce log level for incoming crap packets
Add log entry for peer timeout
2014-04-19 22:12:01 +02:00
8745935a06 Fix win32 build (typo in jthread lock cleanup) 2014-04-19 14:09:01 +02:00
0d93119040 Replace deathscreen by formspec variant 2014-04-19 12:21:27 +02:00
eda9214f81 Bunch of small fixes (coding style, very unlikely errors, warning messages) 2014-04-19 11:56:19 +02:00
a230e1e736 Use narrow_to_wide in gettext instead of os dependent conversion fct 2014-04-19 11:33:57 +02:00
ea0df3e4cb jthread remove locks that aren't absolutely required
add c++11 atomic support (optional)
2014-04-19 10:05:23 +02:00
c00ed9dac3 Add support for threadnames on BSD, Windows (MSVC-only), and OSX 2014-04-19 02:02:11 -04:00
4977b736e3 Fix warnings 2014-04-19 02:24:45 +04:00
0279f32db7 Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
674be38fc2 Add redis database backend 2014-04-16 22:05:06 +02:00
db60ae0459 Fix invalid liquid lighting. 2014-04-16 16:56:54 +02:00
a2003b0d55 Use bit shifts rather than multiplication in block position encoding 2014-04-15 16:25:46 -04:00
54ffe2e5de Use binary operators rather than "Python modulo" in decoding block positions 2014-04-15 16:09:15 -04:00
118e2ae865 Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
d436502fa4 Fix problem with newer MinGW runtimes 2014-04-14 20:09:42 +02:00
dcafad2f73 Add checks for nil in minetest.after 2014-04-13 17:54:00 -04:00
b04872d96b Reorder initialization of member variables to make GCC happy 2014-04-13 17:47:58 -04:00
8b02a015eb Use integers instead of float values 2014-04-12 20:04:12 +02:00
c0ab09af74 Add player:set_eye_offset() by @MirceaKitsune and clean up 2014-04-12 17:44:20 +02:00
a1db9242ec Add third person view 2014-04-12 17:44:15 +02:00
e149d1ad9a Fix write and read S32 vectors 2014-04-12 17:39:51 +02:00
7cdbb805d9 Fix MSVC build 2014-04-12 17:36:40 +02:00
960d731587 Fix broken Ipv4 serialization on win32 2014-04-11 22:51:10 +02:00
8bb8602c25 Fix broken win32+bsd build 2014-04-11 21:45:30 +02:00
fefec8cdc4 Fix crash when teleporting near unknown node 2014-04-11 21:38:16 +02:00
6090e95cdc Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY 2014-04-10 22:03:42 +02:00
edcad09dee Add support for named threads (atm linux only) 2014-04-09 21:32:21 +02:00
d22621efc1 Make config honor build system specified config defines 2014-04-09 20:47:21 +02:00
a88c685f02 Minor fixes for file/modlist download in mainmenu 2014-04-09 20:22:21 +02:00
142e2d3b74 Cleanup client init states by bumping protocol version
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
2014-04-08 21:12:20 +02:00
556bdc260a Pass pointer to nodedef directly to avoid recalculation in quite often called function 2014-04-06 10:32:57 +02:00
28854495b1 Performance optimized button to button mask evaluation 2014-04-03 20:26:26 +02:00
af01a9577e Fix lost change password button 2014-04-01 22:38:34 +02:00
65d1cb8321 Fix bug in RemoteClient::GetNextBlocks 2014-03-26 18:58:39 +02:00
564e11fc2f Fix merge mistake when rebasing for PR #1169 2014-03-24 19:56:36 +01:00
5bd9c236d5 Fix double sending of chat messages 2014-03-23 19:15:38 +01:00
936c6f577a Fix "ghost stacks" created when a player clicks an item on the ground:
since the object is not immediately removed, any other code may still
think an object is there, therefore leading to item duplication. This code
therefore sets the itemstring to '' after the object is picked up to avoid
such issues
2014-03-22 18:15:33 +01:00