Commit Graph

1313 Commits

Author SHA1 Message Date
Perttu Ahola 98404ad8ea Increase Peer max_packets_per_second (hopefully doesn't break anything) 2012-03-11 00:20:04 +02:00
Perttu Ahola 2de8f915f8 Tune "Connecting to server" and "Waiting content" screens 2012-03-10 23:28:51 +02:00
Kahrl 967f25461b Chat console, including a number of rebases and modifications.
Defaults modified from original: alpha=200, key=F10
2012-03-10 20:11:10 +02:00
Perttu Ahola 0053651814 Starting the game in the pause menu is lame, don't do it\! 2012-03-10 18:21:15 +02:00
Kahrl 7d36833bd4 Set fixed FOV for the wielded item 2012-03-10 18:15:31 +02:00
Kahrl 1bbfd0b6d2 Different implementation of KeyPress::operator==
Fixes some key mapping issues.
2012-03-10 18:10:59 +02:00
Perttu Ahola 4547ace59a Make Camera::updateViewingRange more snappy in following the min/max settings 2012-03-10 18:03:40 +02:00
Perttu Ahola d74659254b Faster player movement and smaller collision box 2012-03-10 17:28:56 +02:00
Perttu Ahola 55d310b05a dig_immediate=2 -> 0.5 seconds digging time 2012-03-10 17:25:14 +02:00
Perttu Ahola e80bc6ef58 Tidy up server log output a bit 2012-03-10 17:10:16 +02:00
Perttu Ahola d81e783665 Clean unit test output 2012-03-10 17:10:16 +02:00
Perttu Ahola 030b63c3d2 Add and tidy up some Server log output for declined connections 2012-03-10 17:10:16 +02:00
Perttu Ahola f3dba05143 Remove servermain.cpp, use main.cpp with a couple of #ifdefs instead 2012-03-10 17:10:16 +02:00
Perttu Ahola 1020707918 Fix addon and configuration file paths 2012-03-10 17:10:16 +02:00
Perttu Ahola c89d1cf072 Initial directory structure rework 2012-03-10 17:10:10 +02:00
Perttu Ahola 9c5e422d3a Ban and Auth managers use infostream rather than dstream 2012-03-10 15:49:38 +02:00
Perttu Ahola 06d2bc7fbd dig_immediate=3 instead of 1 means 0 seconds 2012-03-10 11:28:14 +02:00
Perttu Ahola f9da2c9507 Immediate smoke puff when a normal entity is punched to death 2012-03-10 11:28:14 +02:00
Perttu Ahola 989aba1966 Fix and tune things, add tool "recharge" animation, add dummyball 2012-03-10 11:28:14 +02:00
Perttu Ahola 8db89b8136 LuaEntity armor groups 2012-03-10 11:28:13 +02:00
Perttu Ahola 8c01ad8a9d ClientActiveObject::debugInfoText() 2012-03-10 11:28:13 +02:00
Perttu Ahola f60a5ec08f Remove header in servermain.cpp to make minetestserver to build 2012-03-10 11:28:13 +02:00
Perttu Ahola 501b8fe743 Damage groups WIP 2012-03-10 11:28:13 +02:00
Perttu Ahola e9cdb938fe Entity damage system WIP; Remove C++ mobs 2012-03-10 11:28:13 +02:00
Perttu Ahola f1cb91cd93 Small fix in getHitParams 2012-03-10 11:28:13 +02:00
Perttu Ahola 910186905f Don't draw cracks when digging is impossible 2012-03-10 11:28:13 +02:00
Perttu Ahola 07ed57476f itemgroup.h and ItemGroupList typedef 2012-03-10 11:28:13 +02:00
Perttu Ahola 0b21618a05 Tune group digging time stuff a bit 2012-03-10 11:28:13 +02:00
Perttu Ahola 562ac3bce9 Digging time groups WIP 2012-03-10 11:28:12 +02:00
Jeija f21291211c Improve raillike drawtype 2012-03-10 11:16:45 +02:00
Perttu Ahola d834d6e074 Handle select errno EINTR properly (not doing this breaks at least many profilers) 2012-03-08 10:03:29 +02:00
Perttu Ahola 11716825fc Move profiler measurements into inside of mutex locking for more useful results 2012-03-07 21:54:18 +02:00
Perttu Ahola 0309021359 Add dedicated_server_step setting 2012-03-07 21:44:53 +02:00
Perttu Ahola 14a71590c3 Merge remote-tracking branch 'jn/random-fixes' 2012-02-28 21:47:15 +02:00
Juhani Numminen 79326e6287 Add descriptions to command line arguments 2012-02-28 21:03:45 +02:00
Perttu Ahola b7fd3c8669 Add minetest.get_worldpath() for getting location for custom data 2012-02-28 20:41:26 +02:00
Jonathan Neuschäfer 3a89c40e26 mesh: warn only once about render-to-target not being supported 2012-02-24 23:27:01 +01:00
Jonathan Neuschäfer ff678d1607 tile: remove redundant warning about failing render-to-target 2012-02-24 23:27:01 +01:00
Jonathan Neuschäfer abab3db23d tile: don't duplicate std::string::find_last_of 2012-02-24 23:26:14 +01:00
Jonathan Neuschäfer 496451c164 itemdef: handle the !render-to-target case 2012-02-24 22:37:16 +01:00
Perttu Ahola 993821a924 Tune brightness stuff and fog color 2012-02-06 17:40:48 +02:00
Perttu Ahola ad5ac22442 Set default maximum viewing range to a bit more than default server send range to make fog work well 2012-02-06 17:34:45 +02:00
Perttu Ahola 94b25685c5 Fix calculating if block is in viewing range; fix fog and default minimum accordingly 2012-02-06 17:27:54 +02:00
Kahrl 88cdd3a363 Players stay in environment even when dead, damage flash and fall damage fixes
Don't set m_removed on dead players (dead players are indicated by hp == 0). Local
damage flash is shown whatever the cause was (even from Lua set_hp). PlayerCAO
damage flash matches duration of local damage flash. Fall damage is dealt much more consistently (this is done by disallowing jumping when speed.Y is very negative, up to now jumping could sometimes negate fall damage)
2012-02-05 12:06:55 +02:00
Perttu Ahola e15de8b70d Modify light values to work a bit better with non-smooth lighting 2012-02-05 12:02:40 +02:00
Perttu Ahola a1eb2836c0 Set better visual light levels 2012-02-02 16:14:32 +02:00
Giuseppe Bilotta 64af6d3afe Fix some warnings on some compilers
ItemStack is a struct, not a class
CollisionInfo is a struct, not a class
InventoryAction is abstract and it needs a virtual destructor
2012-02-02 15:54:20 +02:00
Perttu Ahola 365f7a5bfe Merge remote-tracking branch 'kahrl/hidehud' 2012-02-02 14:35:18 +02:00
Kahrl 796009ef21 Fix server hang when stepping a furnace with a huge dtime 2012-02-02 12:50:11 +02:00
Kahrl b85b4ede82 Page up/down: don't display the old value, it was a little confusing 2012-02-01 02:37:01 +01:00