Perttu Ahola
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b58dc083a9
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Fix TNT script
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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70363847aa
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Reshape LuaEntityCAO implementation a bit and make TNT to blink
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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08c9b6037d
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Re-implement give_initial_stuff
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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57a2bd056c
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Exception handling in Lua setting get
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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234bf99743
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Lua setting getter
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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945d01fd9e
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on_newplayer and on_respawnplayer callbacks
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2011-11-29 19:13:53 +02:00 |
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Perttu Ahola
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d99d27dcbe
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liquid_type -> liquidtype
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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908db7c1d2
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Make node definitions available to Lua
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2011-11-29 19:13:52 +02:00 |
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Kahrl
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c1479a2732
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Add node definitions in Lua and do not use content_mapnode_init anymore (except in test.cpp)
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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425db289d5
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Fix random node definition stuff
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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d2eed169ae
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Add builtin.lua
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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61ffe1eac4
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builtin.lua
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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9e7ad1e2aa
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Add object reference to Lua on_place/dig/punchnode parameters
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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71bc20c453
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Some node definitions in Lua
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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18bb0ea1ea
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Mode node definition loading from Lua (still not finished), fix metadata creation from name
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2011-11-29 19:13:51 +02:00 |
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Perttu Ahola
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0bf3a15886
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Random Lua tweaks/fixes
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2011-11-29 19:13:50 +02:00 |
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Perttu Ahola
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290e921920
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Relatively snappy object-ground collision detection
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2011-11-29 19:13:50 +02:00 |
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Perttu Ahola
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0ce0c8fcfb
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Improve LuaEntity velocity/acceleration handling (by kahrl); implement staticdata interface to Lua
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2011-11-29 19:13:49 +02:00 |
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Perttu Ahola
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1220b642eb
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Falling sand and gravel
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2011-11-29 19:13:49 +02:00 |
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Perttu Ahola
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cc03718d3c
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Node place/dig Lua callbacks
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2011-11-29 19:13:49 +02:00 |
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Perttu Ahola
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d7cb6146c8
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Fix crafted tools being a very tiny bit worn in default/init.lua
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2011-11-29 19:13:48 +02:00 |
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Perttu Ahola
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498ebef357
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Add classic crafting recipes to default/init.lua
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2011-11-29 19:13:48 +02:00 |
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Perttu Ahola
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9d5b458479
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Crafting definition in scripts
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2011-11-29 19:13:48 +02:00 |
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Perttu Ahola
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62164d955c
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Initial node definition stuff
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2011-11-29 19:13:47 +02:00 |
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Perttu Ahola
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2f2392f783
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Improve glass
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2011-11-29 19:13:45 +02:00 |
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Perttu Ahola
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e71744b918
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Modify mod and texture directory hierarchies
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2011-11-29 19:13:43 +02:00 |
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Perttu Ahola
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7878d9b3f6
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Set traditional minetest durability values to tools
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2011-11-29 19:13:43 +02:00 |
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Perttu Ahola
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9e1c4533b8
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Move tool definitions to script
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2011-11-29 19:13:43 +02:00 |
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Perttu Ahola
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f8c9b70379
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Scripting: Allow multiple global step callbacks and improve documentation
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2011-11-29 19:13:40 +02:00 |
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Perttu Ahola
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7b802c547d
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Handle undefined objects better
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2011-11-29 19:13:40 +02:00 |
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Perttu Ahola
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73bb3bc595
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Scripting WIP: Add global environment step function on_step
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2011-11-29 19:13:40 +02:00 |
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Perttu Ahola
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1320d07068
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Scripting WIP: dynamic object stuff
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2011-11-29 19:13:40 +02:00 |
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Perttu Ahola
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ddaff2d653
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Scripting WIP
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2011-11-29 19:13:40 +02:00 |
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Perttu Ahola
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75a0ca6bd6
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Scripting WIP
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2011-11-29 19:13:40 +02:00 |
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Perttu Ahola
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38944467d3
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Scripting WIP
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2011-11-29 19:13:39 +02:00 |
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Perttu Ahola
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526eedf98e
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Scripting WIP
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2011-11-29 19:13:39 +02:00 |
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Perttu Ahola
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dcedfdacd1
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Scripting WIP
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2011-11-29 19:13:39 +02:00 |
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Perttu Ahola
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ea8d6d7abd
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Scripting WIP
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2011-11-29 19:13:39 +02:00 |
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Perttu Ahola
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f145d498a6
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Scripting WIP
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2011-11-29 19:13:39 +02:00 |
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Perttu Ahola
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41c91391fc
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Scripting WIP; Lua entity step callback works
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2011-11-29 19:13:39 +02:00 |
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Perttu Ahola
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1ddfdc55dd
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Add textures in data/textures (appeared to not have been added)
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2011-11-29 19:13:39 +02:00 |
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Perttu Ahola
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a6a1e6ed1a
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random scripting work-in-progress
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2011-11-29 19:13:39 +02:00 |
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Perttu Ahola
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f8430723e0
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Add the default.lua script
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2011-11-29 19:13:38 +02:00 |
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Perttu Ahola
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ee8b6d3444
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Move images to data/textures and fix some path stuff; hope that installation still works
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2011-11-29 19:11:04 +02:00 |
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Perttu Ahola
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3f58028d31
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Make dungeon masters though and make oerkkis disappear when they get to you (because hitting them doesn't work for some unknown reason)
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2011-10-15 16:04:25 +03:00 |
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Perttu Ahola
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43a28f04fa
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mobv2
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2011-10-15 02:28:57 +03:00 |
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Perttu Ahola
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a7833cca22
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Merge remote-tracking branch 'marktraceur/master'
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2011-09-26 22:41:06 +03:00 |
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Perttu Ahola
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9a7471b740
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Rotate wielded tool the right way and modify axe graphics accordingly
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2011-09-26 16:10:54 +03:00 |
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Mark Holmquist
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f19919546d
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Adding sapling texture
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2011-09-23 18:13:53 -07:00 |
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darkrose
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79cb754358
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added locking chest texture
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2011-09-22 19:12:17 +10:00 |
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