Commit Graph

3142 Commits

Author SHA1 Message Date
fairiestoy c929939aa5 Another code style Adjustment
Fixed last unnecessary whitespace and
removed the player check
2013-09-29 08:26:54 +02:00
fairiestoy c125b5d914 Adjusted coding style
Adjusted the coding style of commit
f12f74c
bfabc52
to fit the general coding style of the builtin lua routines
2013-09-29 03:44:16 +02:00
fairiestoy bfabc52841 Fixed security issue
Fixed a security issue, where modders would be able to manipulate the
internal player table
2013-09-13 15:39:37 +02:00
fairiestoy f12f74c99d Optimized minetest.get_connected_players()
Instead of collecting all objects within a huge radius ( which could be
a big value ), just register each player that connects and give back the
current hold list.
2013-09-11 16:59:48 +02:00
Kahrl 3c4734d69a Change mainmenu texture handling + small misc changes
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].

Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).

Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
BlockMen da9fe64851 Fix hotbar padding at bottom 2013-09-10 23:39:38 +02:00
PilzAdam 4feea0ac68 Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
sapier 681e136d5f Fix bug: texture pack not overriding default menu textures 2013-09-10 22:51:27 +02:00
PilzAdam e0f9f15d1d Use engine.is_yes() in mainmenu 2013-09-10 21:38:50 +02:00
PilzAdam 214da7bef9 Use the Settings Lua interface to read world.mt 2013-09-10 21:38:49 +02:00
PilzAdam dd5c451e03 Allow non-string arguments for minetest.is_yes() 2013-09-10 21:38:44 +02:00
PilzAdam d820a6bfd8 Add Settings interface for Lua 2013-09-10 18:31:38 +02:00
Kahrl 10a38a3005 Handle --migrate even when compiled without leveldb support 2013-09-10 18:29:51 +02:00
Kahrl c6e3797c1a Remove assert warning in leveldb wonderland 2013-09-10 18:28:26 +02:00
Kahrl 168fa2ffe0 Fix loading leveldb worlds 2013-09-10 18:16:36 +02:00
Kahrl 6fb4a78d71 Fix broken build due to missing mapsector.h include 2013-09-10 17:49:53 +02:00
Kahrl 217b66e5d2 Add --migrate to manpages and update manpage dates 2013-09-10 16:44:11 +02:00
Kahrl 95e4a93b1b Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
Sfan5 3725179736 Use system-wide LevelDB instead of bundled one 2013-09-09 22:50:51 +02:00
Sfan5 1f3402e7a1 Prevent ModMgr from deleting backend setting in world.mt 2013-09-09 22:50:51 +02:00
Sfan5 49a75b1894 Make --migrate update world.mt too 2013-09-09 22:50:51 +02:00
Sfan5 321ac66558 Add note about --migrate only working with minetestserver or --server 2013-09-09 22:50:51 +02:00
Sfan5 d423a8fc20 Fix 'Unknown map backend' error when using Configure menu right after creating world 2013-09-09 22:50:51 +02:00
Sfan5 f1e4a671dc Use STL containers instead of irr::core::list 2013-09-09 22:50:51 +02:00
Sfan5 1cc1c56234 Add message that LevelDB is not supported on Windows 2013-09-09 22:50:51 +02:00
Sfan5 7e44c2ace1 Make it compile 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev 58841ef12f Add dummy and LevelDB database backends 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev 71a8769bb5 Run updatepo.sh 2013-09-08 15:16:19 +04:00
Ilya Zhuravlev 6de16bb438 Add fallback font support for some languages. 2013-09-08 15:16:19 +04:00
Novatux 6291fd1cbb Add minetest.get_gametime() API function, that returns the number of seconds since the world was created. 2013-09-08 11:09:50 +02:00
Leonardo Costa 4a2203413f Translated using Weblate (Portuguese) 2013-09-07 19:55:22 +02:00
Block Men 0be633a61d Translated using Weblate (German)
Fix typo
2013-09-07 19:55:22 +02:00
Shen Zheyu 2963f631e3 Translated using Weblate (Chinese (China)) 2013-09-07 19:55:22 +02:00
Sfan5 df3a5a2abf Add mapgen_stair_cobble alias to minimal 2013-09-06 21:46:22 +02:00
0gb.us 211b372e26 Standardized method of getting node info in dungeon mapgen. 2013-09-06 21:42:01 +02:00
sapier 8489980039 Add sanity check to sort function 2013-09-05 01:45:39 +02:00
sapier 7935044820 Fix selectionbox not honoring anaglyph mode 3d distortion 2013-09-05 00:57:09 +02:00
sapier e8b9467905 Fix crash on lua exception 2013-09-05 00:45:00 +02:00
PilzAdam 7860097eda Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
sapier 5b518ed2fe Add backtrace to error function 2013-09-04 12:19:26 +02:00
Kahrl af490330e7 Fix remnants of s32 enable_shaders 2013-09-04 00:16:33 +02:00
Kahrl 1ad9365d34 Fix enable_fog = false not having any effect when shaders are enabled 2013-09-03 13:23:30 +02:00
Ilya e61b1773c9 Server::ProcessData(): call getBanName once instead of twice (#639) 2013-09-03 07:34:43 +02:00
Kahrl 1ecf51a13f Add minetest.parse_json, engine.parse_json 2013-09-02 02:20:08 +02:00
PilzAdam 71a6ffa762 Use wstring for vertlabels 2013-08-31 21:07:53 +02:00
sapier 5d0f19fd7d Fix bug in pathfinder causing endless loop in some situations 2013-08-31 21:26:51 +04:00
Diego Martínez a0ef75d32d Translated using Weblate (Spanish) 2013-08-30 23:15:56 +02:00
Ilya Zhuravlev fd6e7cef92 Translated using Weblate (Russian) 2013-08-30 23:15:56 +02:00
Anton Tsyganenko d01d9217dd Translated using Weblate (Russian) 2013-08-30 23:15:56 +02:00
Ilya Zhuravlev 1751fdf937 Translated using Weblate (Russian) 2013-08-30 23:15:56 +02:00