Loic Blot
dfbe20dcc6
Update macosx build from master
2018-05-21 21:04:18 +02:00
Loic Blot
8af9908012
Fix windows toolchain due to missing packages, upgrade to more recent toolchain
2018-05-21 21:00:56 +02:00
SmallJoker
530118bebe
C++03 oldify in various source files
2018-05-19 16:19:15 +02:00
Loic Blot
be4d23d166
More C++03 fixes
2018-05-14 22:46:08 +02:00
rubenwardy
6bdeb238c7
Fix luajit include not being found
2018-05-13 18:49:35 +02:00
Paramat
71a86fb88b
Dungeons: Mostly fix missing stair nodes
2018-05-13 18:49:35 +02:00
mazocomp
5e76f3c94f
Fix i386 bit build at OpenBSD ( #7259 )
2018-05-13 18:49:35 +02:00
Loic Blot
5372652642
Fix C++03 compiling due to C++11 initialization issues in backport
2018-05-13 18:49:35 +02:00
SmallJoker
ae22f8b102
Builtin auth handler: Speed up file writing ( #7252 )
2018-05-13 18:49:35 +02:00
Paramat
fbbd6c11b0
Cavegen: Fix variable typo that broke mgvalleys large cave distribution ( #7249 )
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Fix elusive 5 year old bug that caused mgvalleys large caves to be flat and
limited to mapchunk borders.
Error was fixed 2 years ago in 'CavesV6' but not in 'CavesRandomWalk'.
2018-05-13 18:49:35 +02:00
sfan5
66f1b01a2d
Fix segfault caused by wrong wgettext()
2018-05-13 18:49:35 +02:00
minduser00
1be118dcc2
Fix for translating empty strings
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Fix for incorrect translation of empty strings
In the key change menu, when a button key not have name an empty string is passed to gettext.
The empty string is reserved for gettext to return de header of the .po file an this is shoved in the button
2018-05-13 18:49:35 +02:00
SmallJoker
aa5b0ac0e6
upright_sprite: Fix texture position for players Fixes #6471
2018-05-13 18:49:35 +02:00
Loïc Blot
6688c7660d
Huge LBM lookup performance improvement on mapblock loading ( #7195 )
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* Huge LBM lookup performance improvement on mapblock loading
2018-05-13 18:49:35 +02:00
SmallJoker
41f9d53dff
core.rotate_node: Do not trigger after_place_node ( #6900 )
2018-05-13 18:49:35 +02:00
D Tim Cummings
c6c16cc5a0
macOS: don't require X11 libraries during compilation ( #7149 )
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The xxf86vm needs to be removed from Apple builds to avoid CMake Error XXF86VM_LIBRARY is NOTFOUND
2018-05-13 18:49:35 +02:00
paramat
f7ec6c5e12
Minetest ASCII art: Move from actionstream to rawstream
2018-05-13 18:49:35 +02:00
paramat
d8c468ca62
Generate Notifier: Clear events once after all 'on generated' functions
2018-05-13 18:49:35 +02:00
red-001
c6b80a3e71
Fix liquid post effect colour behaviour in third person view
2018-05-13 18:49:35 +02:00
paramat
8ed8b382fe
CollisionMoveSimple: Collide with 'ignore' nodes
2018-05-13 18:49:35 +02:00
paramat
43d45f19be
SAO limits: Allow SAOs to exist outside the set 'mapgen limit'
2018-05-13 18:49:35 +02:00
paramat
59e9e6e5cc
Find nodes in area (under air): Raise volume limit and document it
2018-05-13 18:49:35 +02:00
Muhammad Rifqi Priyo Susanto
43b49ed5dc
Delete world dialog: Move buttons to avoid double click deletion
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Move confirmation delete button to never overlap initial delete button,
to avoid world deletion by accidental double click.
2018-05-13 18:49:35 +02:00
dopik
35a6c43a01
/shutdown can't do countdown when using reconnect and/or shutdown message ( #7055 )
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Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
2018-05-13 18:49:35 +02:00
sfan5
b563e17686
Check argument types inside MetaDataRef Lua API ( #7045 )
2018-05-13 18:49:35 +02:00
you
8202ee4ce5
Fix "Ignoring CONTENT_IGNORE redefinition" warning ( #4393 )
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minetest.override_item still passes to core
2018-05-13 18:49:35 +02:00
paramat
d2ef38557c
Item entity: Delete in 'ignore' nodes
2018-05-13 18:49:30 +02:00
paramat
86ced59236
Falling.lua: Delete falling node entities on contact with 'ignore'
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Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
2018-05-13 17:38:57 +02:00
you
8f1996b42f
Allow dumping userdata ( #7012 )
2018-05-13 17:38:57 +02:00
red-001
79124f989e
Move `setlocale` from Lua to C++.
2018-05-13 17:38:57 +02:00
you
f070ea0a8f
Add minetest.is_player ( #7013 )
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* Add minetest.is_player
* First use for is_player
2018-05-13 17:38:57 +02:00
mazocomp
4bd98f2611
"static constexpr v3s16 light_dirs[8]" fails to compile, sync it with master! ( #7261 )
2018-05-13 17:38:57 +02:00
mazocomp
01f76a1d22
Fix C++11 feature detection for undefined _MSC_VER ( #7255 )
2018-05-13 17:38:57 +02:00
sfan5
2d64fad35f
Refine movement anticheat again ( #7004 )
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* Account for walking speed in vertical dir
* Avoid undefined behaviour due to division-by-zero
2018-05-13 17:38:57 +02:00
sfan5
5ed9274ab0
Apply physics overrides correctly during anticheat calculations ( #6970 )
2018-05-13 17:38:57 +02:00
Pedro Gimeno
8935edecd6
Fix off-by-one in log output line length ( #6896 )
2018-05-13 17:38:57 +02:00
Pedro Gimeno
f1242d48a9
Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()
2018-05-13 17:38:57 +02:00
you
dfe45cdee3
Fix Wstringop-overflow warning from util/srp.cpp ( #6855 )
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* Fix Wstringop-overflow warning from util/srp.cpp
2018-05-13 17:38:57 +02:00
rubenwardy
a962d0df34
Fix rounding error in g/set_node caused by truncation to float
2018-05-13 17:38:57 +02:00
number Zero
6206a02f0f
Fix dancing text
2018-05-13 17:38:57 +02:00
nOOb3167
df0734250a
Fix undefined behaviour on getting pointer to data in empty vector
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`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2018-05-13 17:38:57 +02:00
Vitaliy
0bf3804df1
Fix wrong scrolling ( #6809 )
2018-05-13 17:38:57 +02:00
SmallJoker
fb06fc2704
Builtin: Fix handle_node_drops crash with nil digger
2018-05-13 17:38:57 +02:00
SmallJoker
62a2db6c78
Damage: Remove damage ignore timer
2018-05-13 17:38:57 +02:00
Luis Cáceres
3855bec709
Ensure no item stack is being held before crafting ( #4779 )
2018-05-13 17:38:57 +02:00
raymoo
c030650dda
Shut down mapgen threads before other shutdown tasks ( #6689 )
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Solves some issues with ModStorage functionality in mapgen threads
that occurred when mapgen threads continued to run after the main
server thread had stopped. Also shuts down mapgen threads before
shutdown callbacks are called.
2018-05-13 17:38:57 +02:00
sfan5
b1e04f6dc7
Update documentation regarding authentication handler and related functions
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Properly document it instead of referencing the builtin handler as
authoritative "example" code.
Also adds definition of get_auth_handler() which was missing previously.
2018-05-13 17:38:57 +02:00
sfan5
540aac0ee8
Hint at problematic code when logging deprecated calls
2018-05-13 17:38:57 +02:00
Ezhh
75168fdd77
Improve documentation for player:set_attribute()
2018-05-13 17:38:57 +02:00
SmallJoker
a45859d074
Inventory: Restrict access from too far away
2018-05-13 17:38:57 +02:00