Commit Graph

3276 Commits

Author SHA1 Message Date
RealBadAngel e220ff0c1b rebase /builtin/mainmenu.lua 2013-11-29 17:54:55 +01:00
RealBadAngel dd9a9f60a1 Disable shaders when creating inventory images. 2013-11-29 17:33:49 +01:00
RealBadAngel 8b58f7e228 Shaders rework.
Improved architecture, better bumpmapping, parallax oclussion, waving water, leaves and plants.
2013-11-29 09:17:46 +01:00
sapier 4f246f0e22 Fix line_of_sight (AGAIN) 2013-11-25 00:04:05 +01:00
PilzAdam f87c1c2410 Reenable -dev suffix 2013-11-24 19:01:25 +01:00
kwolekr 122875c30c Bump version to 0.4.8 2013-11-24 02:23:49 -05:00
kwolekr 068dd796f5 Don't continue trying to deserialize blank block data 2013-11-24 02:10:15 -05:00
sapier 16bd368374 Temporary disable local install button due to irrlicht dialog breaking localization 2013-11-24 02:15:25 +01:00
Novatux 83f1d9ae6b Fix my name (doesn't display correctly because of utf8 characters) 2013-11-23 20:05:07 +01:00
Sfan5 374e68d205 Fix rename modpack button not working, fixes #1019 2013-11-23 19:06:35 +01:00
PilzAdam fb150e0504 Run updatepo.sh 2013-11-23 17:38:01 +01:00
Pablo Lezaeta c439bdd4e5 Translated using Weblate (Spanish) 2013-11-23 17:33:15 +01:00
Anton Tsyganenko d661cb320d Translated using Weblate (Russian) 2013-11-23 17:33:15 +01:00
Maciej Kasatkin 78f1fcf450 Translated using Weblate (Polish) 2013-11-23 17:33:15 +01:00
Jakub Vaněk 28c21ed566 Translated using Weblate (Czech)
Myslím, že se jedná o IME Convert klávesu: http://msdn.microsoft.com/en-us/library/system.windows.input.key.aspx
2013-11-23 17:33:15 +01:00
King Artur d7b0fcb2f0 Translated using Weblate (Romanian) 2013-11-23 17:33:15 +01:00
Jakub Vaněk e5b1447d72 Translated using Weblate (Czech)
Myslím, že se jedná o IME NonConvert klávesu: http://msdn.microsoft.com/en-us/library/system.windows.input.key.aspx
2013-11-23 17:33:15 +01:00
Frantisek Simorda dfc268d88b Translated using Weblate (Czech) 2013-11-23 17:33:15 +01:00
Pablo Lezaeta 8c3cf606a6 Translated using Weblate (Spanish) 2013-11-23 17:33:15 +01:00
Heisenberg CZE c28810f6df Translated using Weblate (Czech) 2013-11-23 17:33:15 +01:00
Pablo Lezaeta 012551f16f Translated using Weblate (Spanish) 2013-11-23 17:33:15 +01:00
Petr Hála 4d165f5ea5 Translated using Weblate (Czech) 2013-11-23 17:33:15 +01:00
Heisenberg CZE 71cc575ea0 Translated using Weblate (Czech) 2013-11-23 17:33:14 +01:00
Heisenberg CZE e023e7228e Translated using Weblate (Czech) 2013-11-23 17:33:14 +01:00
Petr Hála 80981f80f3 Translated using Weblate (Czech) 2013-11-23 17:33:14 +01:00
Kahrl ab601e8710 Fix invalid escape sequence in database migration code 2013-11-23 16:09:38 +01:00
Sfan5 ee0b8da844 Prevent enabling Shaders if Direct3D is used 2013-11-23 15:41:47 +01:00
Kahrl 6f851c9692 Fix crash when pressing Enter key in formspec menu 2013-11-23 00:37:32 +01:00
ShadowNinja e52d811110 Fix usage of 'minetest' where 'engine' was intended 2013-11-21 21:24:04 -05:00
kwolekr 5323d800cc Fix possible implicit conversion of NULL to std::string 2013-11-21 00:49:32 -05:00
kwolekr 98e4e2b373 LuaVoxelManip: Update parameter index of set_lighting() 2013-11-21 00:45:17 -05:00
kwolekr b38afc9311 Mapgen V6: Respect water_level setting 2013-11-21 00:43:27 -05:00
BlockMen 0c8bf7cf94 Fix modmanager screenshot path 2013-11-19 15:39:40 +01:00
MetaDucky 0930911efa fix gettext compile issues under win32 2013-11-18 21:11:52 -05:00
kwolekr 86ef7147b6 Fix issue #1009 (minetest.get_connected_players() returns non-existing players) 2013-11-17 15:15:59 -05:00
PilzAdam a55c073ce9 Increase liquid_loop_max to 10000 again 2013-11-17 21:05:14 +01:00
Perttu Ahola 21789ccc5f Revert patch 58f036ad1 that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug. 2013-11-17 14:46:01 -05:00
sapier b2d9205796 Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before 2013-11-17 12:46:54 -05:00
sapier eadc943159 Add missing RequestQueue doc 2013-11-17 12:46:43 -05:00
sapier dc407e219f Fix multicaller support in RequestQueue 2013-11-17 12:45:58 -05:00
kwolekr d419e4cbb6 Do the same for LevelDB interface 2013-11-17 11:26:34 -05:00
kwolekr aa172bdda4 Handle blank blocks in database
Fix screwed-up indentation
2013-11-17 10:57:45 -05:00
kwolekr a439aea9ba Revert "Don't use msvc libs for mingw build"
This reverts commit 3985c01ad7.
2013-11-17 10:33:58 -05:00
PilzAdam 367b5382a3 Replace print()s with minetest.log() in builtin 2013-11-17 12:11:44 +01:00
kwolekr a92fc3563c Prevent shaders from being created when disabled 2013-11-17 02:46:05 -05:00
sapier 533785ec9a Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignore missing CURL_DLL 2013-11-17 02:28:39 -05:00
sapier 3985c01ad7 Don't use msvc libs for mingw build 2013-11-17 02:27:00 -05:00
kwolekr cca4f09ba1 Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used
Fix warning message for spawnby nodes

Prevent type-punning warning caused by casting enum to int
2013-11-17 02:22:24 -05:00
kwolekr e396fb2984 Actually fix weather
The real problem was that MapBlocks were not activated before getting sent to the client
2013-11-17 01:59:04 -05:00
sapier 90e7832408 Fix invalid listname and listsize not handled correctly in set_size 2013-11-16 15:52:41 +01:00