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mirror of https://github.com/minetest/minetest.git synced 2025-06-29 14:40:25 +02:00
Commit Graph

3749 Commits

Author SHA1 Message Date
f6e01adab7 Makefile support for build without leveldb 2014-08-16 12:28:07 +02:00
fa427d641b Add sqlite3 backend hack for android 2014-08-16 12:28:07 +02:00
6c5f79fee9 Fix the *CDP display 2014-08-15 21:46:04 +02:00
e9e9e42573 Fix mainmenu game initialisation 2014-08-14 07:18:32 +02:00
5e54bf1472 Make faces shading correct for all possible modes.
Skip shading for lightsources and top of the nodes.
Fixes liquid sources and flowing surfaces having different brightness.
2014-08-14 06:43:47 +02:00
587167e940 Move #includes from version.h to version.cpp 2014-08-10 01:03:52 +02:00
15f3713e2f Formspec escape fixed seen in world creation menu 2014-08-05 15:37:53 -04:00
d7bcde6db4 Disable preload_item_visuals by default
This can delay connections by several minutes.
2014-08-05 14:54:33 -04:00
6929206bc2 Fix issue 1527
https://github.com/minetest/minetest/issues/1527
2014-07-29 22:39:39 -04:00
17345404ba Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476 2014-07-29 20:03:18 +02:00
5884236046 Rework texture generating code, add texture grouping via ( ... ) 2014-07-29 20:02:56 +02:00
5357a17bac Don't include cmake_config_githash.h into files that don't need it 2014-07-25 10:48:03 +02:00
8979a3dd99 Dont display interior of glasslike_framed node when its not defined.
Fixes https://github.com/minetest/minetest/issues/1514
2014-07-24 20:58:08 +02:00
3bf05f020c Allow full circle rotation with 2degs step for plantlike drawtype. 2014-07-24 20:02:20 +02:00
9dc8901e32 Add rotation for plantlike drawtype. 2014-07-22 00:32:03 +02:00
70074800a2 Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given. 2014-07-20 16:22:48 +02:00
33ca115ae4 Remove vector assertions
These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
2014-07-19 23:50:50 -04:00
f0db6c4423 Speedup mapblock_mesh 2014-07-17 22:28:14 +02:00
625489dff4 Fix texture glitches for plants with visual scale > 1.0 (jungle grass). 2014-07-17 14:10:23 +02:00
61088b16c9 Fix texture hack in fences. 2014-07-17 13:37:18 +02:00
d38f6ebb9b Fix error handling on inconsistent client ready message
Fix android makefile to provide a correct dummy githash if detection fails
2014-07-16 20:01:00 +02:00
7d72ac6a69 Make tooltip_show_delay=0 work 2014-07-16 18:06:31 +02:00
07f444ed85 Permit non-integer sizes for item_image[] 2014-07-16 17:37:12 +02:00
aebbcbf398 Fix indexing error in timer processing 2014-07-16 17:24:39 +02:00
9a016a6294 Fix flipped textures for drawtype "glasslike" 2014-07-16 16:37:41 +02:00
65b8b524c0 Add srollbar formspec element 2014-07-16 15:02:56 +02:00
903d343b08 Fix android build after removal of indev and math mapgen 2014-07-16 13:40:30 +02:00
24a631ee2a Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 2014-07-13 11:05:07 +02:00
eec456be63 Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
3feece1f28 Remove proller from credits 2014-07-12 18:28:17 +04:00
2d90aca4ab Remove indev mapgen 2014-07-12 18:21:54 +04:00
7df83c2c67 Remove math mapgen 2014-07-12 18:15:55 +04:00
e69d660784 Update default control documentation 2014-07-07 19:12:38 +02:00
5ca336ea92 Switch back repository to dev-mode after 0.4.10 release. 2014-07-07 19:08:41 +02:00
c9ba92c4ad Faces shading fixes 2014-07-07 18:06:20 +02:00
a2e1b0fc7f Don't copy back already generated blocks on map generation 2014-07-07 01:51:04 -04:00
8b3ed78e53 Don't unload blocks if save failed
Improve error handling in saveBlock()
2014-07-07 01:20:25 -04:00
e14c4cdd4c Fix regression in leveldb backend 0.4.10 2014-07-07 00:06:06 +02:00
96f285f71e Update version numbers for 0.4.10 2014-07-06 22:39:47 +02:00
2e19af9919 Fix client crash on deletion of an object the clients localplayer is attached to 2014-07-06 22:11:21 +02:00
b459f53ac3 Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there 2014-07-06 21:27:54 +02:00
d020e0771d Improve error reporting in leveldb backend 2014-07-06 21:20:40 +02:00
9b44bbd0a6 Fix non-smooth non-shader node shading (Fixes #1436, regression by commit a0f78659f3) 2014-07-06 22:01:03 +03:00
eadde1e741 Fix errors/warnings reported by valgrind 2014-07-06 16:33:02 +02:00
6bd15247f9 Fix memory leak in EmergeManager 2014-07-06 15:41:59 +02:00
37b7f094e3 Fix warnings reported by clang 2014-07-06 13:19:21 +02:00
5f9962e1cc Fix typos in doc/lua-api.txt 2014-07-05 12:19:55 +02:00
2fee2baf98 Remove FPS from being next to the version string 2014-07-05 11:55:13 +03:00
95be18a3c1 Fix typo in doc/lua_api.txt 2014-07-05 01:09:53 +02:00
b8343cd11c Fix memory leaks in GenericCAO, ShaderSource and Player classes 2014-07-02 23:33:18 +02:00