Commit Graph

11435 Commits

Author SHA1 Message Date
y5nw fc80f65a6d
Try to preserve metatable when exchanging data with the async env (#14369)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-03-06 18:04:49 +01:00
sfan5 badd42789a Move PlayerSettings class to client code 2024-03-06 18:03:57 +01:00
sfan5 c524c52baa Fix some common SAO methods to not generate useless update packets 2024-03-06 18:03:57 +01:00
sfan5 585ca90ae0 Reorder ObjectProperties struct 2024-03-06 18:03:57 +01:00
sfan5 e734b3f0d8 Fix core.get_node_or_nil in emerge env
"ignore" does not mean unloaded, we have to properly check it.
2024-03-03 20:16:32 +01:00
sfan5 91ea47fddf Fix node callbacks unit test 2024-03-03 20:16:32 +01:00
sfan5 9b97147637 Fix assertion failure in clientlauncher.cpp 2024-03-03 19:11:37 +01:00
DS d4d4712361
Implement get_node with a get_node_raw (#14384)
Add /bench_bulk_get_node
Considerably improves the execution speed of core.get_node
2024-03-03 15:53:23 +01:00
cx384 879f7e9f03 Refactor tile.cpp/h parts except texturesource.cpp 2024-03-03 15:52:05 +01:00
cx384 aaf77025b6 Split up tile.cpp/h 2024-03-03 15:52:05 +01:00
Desour cdce33dd05 Fix some narrowing warnings 2024-03-02 01:56:25 +01:00
Desour b10797b3d5 Add missing include in container.h
BUILD_BENCHMAKRS builds were broken.
2024-03-02 01:47:03 +01:00
sfan5 e73e562a63 Allow curl to use all content encodings 2024-03-01 18:22:59 +01:00
grorp e40417f687
Allow giving "pointabilities" to Lua raycasts (#14390) 2024-03-01 17:12:13 +01:00
Gregor Parzefall aac616fcc5 Avoid visible camera jumps because of touchscreen_threshold 2024-03-01 17:11:46 +01:00
Gregor Parzefall fa0745f7da Adjust touchscreen_sensitivity to display density 2024-03-01 17:11:46 +01:00
Gregor Parzefall 00a3e6bbd7 Touchscreen: Allow camera movement while digging without touch_use_crosshair 2024-03-01 17:11:46 +01:00
sfan5 bb7f57b095 VBO-related optimizations and improvements (#14395) 2024-02-29 17:20:57 +01:00
sfan5 d85c842ce9 Refactor fog shader to reuse Irrlicht values 2024-02-29 17:20:50 +01:00
sfan5 dce166dc93 Support deleting shader materials 2024-02-29 17:20:50 +01:00
sfan5 13a0e5fb4a Share FpsControl code between game and menu 2024-02-29 17:20:50 +01:00
sfan5 0c3a4cc7b9 Improve ergonomics of CachedShaderSetting 2024-02-29 17:20:49 +01:00
sfan5 e9ab5bc223 Factor shadow constants out of MainShaderConstantSetter 2024-02-29 17:20:49 +01:00
sfan5 5da18d34ba Properly warn that shader queue is unimplemented 2024-02-29 17:20:49 +01:00
sfan5 09d542dfe0 Drop enable_vbo setting
Consistently applying this setting requires some code work,
because Irrlicht does not provide a global toggle.
At the same time I don't see any reason for someone to disable this.
2024-02-29 17:20:49 +01:00
sfan5 5280863300 Set VBO hints in more places 2024-02-29 17:20:49 +01:00
sfan5 fbec378869 Fix more type promotion mistakes
Someone of these are probably actual bugs and gcc totally doesn't care to warn about them, wtf?
This issue seems to be new with the IrrlichtMt update.
2024-02-26 22:07:40 +01:00
sfan5 9fcd7f2dc0 Fix clang-tidy type promotion errors 2024-02-26 20:47:47 +01:00
sfan5 229389b7f6 Use newer IrrlichtMt 2024-02-26 20:47:47 +01:00
sfan5 5d8a22066c
Change how max_lag is calculated and reported (#14378)
-Change how max_lag is calculated and reported

- Cap singleplayer step at 60Hz

- Clarify dedicated_server_step
2024-02-26 20:46:57 +01:00
sfence 63a9853811
Remove attached sounds when the active object is removed (#14341) 2024-02-25 22:10:39 +00:00
kotek900 39b1311a1b
Add padding to settings tab buttons (#14408) 2024-02-25 22:10:07 +00:00
rubenwardy f4eba3bfba
Add support for ContentDB package translation (#14410) 2024-02-25 22:09:52 +00:00
sfan5 4caf0e4cb9
Update LTO exclusion list (#14407) 2024-02-25 20:58:42 +01:00
sfan5 762fca538c
Expose SHA256 algorithm to Lua (#14403)
Co-authored-by: chmodsayshello <chmodsayshello@hotmail.com>
2024-02-25 18:12:23 +01:00
SmallJoker fa1d80b53b
MetaData: restore undocumented set_string behaviour (#14396) 2024-02-25 16:03:05 +01:00
rubenwardy b4be483d3e
Add support for translating content titles and descriptions (#12208) 2024-02-24 19:13:07 +00:00
grorp 57de599a29
Restore pre-5.9.0-dev behavior of touch_use_crosshair=false shootline (#14389)
* Fix incorrect shootline after releasing pointer if touch_use_crosshair=false

This happened because Android reuses pointer IDs.
Also includes a refactor to merge "m_known_ids" and "m_pointer_pos".

* Restore pre-5.9.0-dev behavior of shootline when !m_has_move_id
2024-02-24 13:12:53 +01:00
sfan5 492aab20fe Fix compiler warnings 2024-02-24 12:39:12 +01:00
ShadowRoi 6952bab519
Mark jpeg-turbo as the default library for compiling in macOS 2024-02-23 21:31:24 +01:00
Muhammad Rifqi Priyo Susanto 87fa4de59c Use forward-slash (/) for path separator in translation files
The lstrip (left trim) call is to make sure that there are no slashes at the beginning of file paths.
2024-02-23 21:30:34 +01:00
lhofhansl 0d4b489545
Detect air-only blocks instead of day/night differences (#14264)
* Detect air-only blocks instead day/night differences

* Write !is_air into the former day-night-diff bit on disk, so that old server can still read maps written by new servers

* Only set is_air bit when reading from disk
2024-02-22 21:47:42 -08:00
numzero 0d30a3071a Add meshgen tests 2024-02-22 15:45:17 +00:00
numzero 753f03ff6a Add mesh comparison functions, for tests 2024-02-22 15:45:17 +00:00
numzero bf2098c07f Decouple MeshMakeData from Client 2024-02-22 15:45:17 +00:00
numzero 2f35b121a4 Const correctness 2024-02-22 15:45:17 +00:00
David Heidelberg 34286d77c7
Allow toggling touchscreen mode at runtime (#14075)
Signed-off-by: David Heidelberg <david@ixit.cz>
Co-authored-by: Gregor Parzefall <gregor.parzefall@posteo.de>
2024-02-22 15:44:49 +00:00
sfan5 e3cc26cb7c
Irrlicht support changes (#14383) 2024-02-19 21:14:47 +01:00
Gregor Parzefall 84dd812da4 Fix hud_elem_type warning triggered by builtin minimap
Fixes a deprecation warning introduced by adaa4cc2f3.
2024-02-19 19:04:43 +01:00
Lars Müller 4acbd59162
Support absent scene node names (#14330)
Contains a hack to support IrrlichtMT revision 14 for now (until we release revision 15)
2024-02-18 11:39:16 +01:00