Commit Graph

1904 Commits

Author SHA1 Message Date
PilzAdam 33cb3d713c Translate key functions in key change menu 2013-01-30 20:27:26 +01:00
kwolekr 12472a44d4 Merge pull request #442 from kwolekr/mingw_compile_fix
Fix compile under MingW
2013-01-29 13:07:47 -08:00
kwolekr cbbb6447bf Merge pull request #441 from kwolekr/mapgen_factories
Make mapgen factory setup more elegant, add mapgen_v6.h
2013-01-29 13:05:56 -08:00
Jeija c1fee78e85 Place block when holding sneak while right-clicking nodes with formspec 2013-01-28 00:44:42 +04:00
kwolekr bcc0ca93d4 Merge pull request #447 from sapier/add_lua_log_parameter_check
BUGFIX: check parameters for minetest.log lua function
2013-01-26 10:58:53 -08:00
sapier eb2a8fe8b8 check parameters for minetest.log lua function 2013-01-26 10:32:08 +00:00
kwolekr 9d69b38583 Slightly improved version of mystrtok_r 2013-01-23 17:37:53 -05:00
kwolekr 69ba485415 Fix compile under MingW 2013-01-23 16:28:15 -05:00
kwolekr 91e88196c7 Make mapgen factory setup more elegant, add mapgen_v6.h 2013-01-23 16:16:49 -05:00
RealBadAngel 1163fdfa11 Treegen update. Some new symbols. Speed up code a bit. 2013-01-23 20:40:09 +02:00
Jürgen Doser f099861245 Make sure that settings are written to config file when settings are removed.
Previously, settings where only written when a value has changed, and
removal of a setting value didn't count as a change.
2013-01-22 19:05:46 +01:00
Jürgen Doser f214940c96 Fix crash when pressing delete button in server browser and no server is selected.
A check for that was there, but was comparing an unsigned variable to
-1, which doesn't work.
2013-01-22 19:05:46 +01:00
Jürgen Doser 26a0efae23 Improve behaviour for empty modpacks and when no mods at all are installed:
Only show enable all / disable all buttons for all add-ons when at
least one add-on is installed. When no add-on ist installed, don't
show any buttons or checkboxes.

Added is_modpack flag to ModSpec to distinguish empty modpacks from
normal mods and check this flag in mod selection gui so that empty
modpacks are not treated like mods that can be enabled or disabled.
2013-01-22 19:05:28 +01:00
Jürgen Doser e237c1d07d Fix crash when no world is selected and configure button is pressed.
by moving return statement out of if-then-else clause...
2013-01-22 17:47:12 +01:00
Ilya Zhuravlev 5696ee8421 Fix msvc build 2013-01-22 01:16:29 +04:00
sapier d8a0efa6af add support for saving settings by lua command (server doesn't autosave on exit) 2013-01-21 22:44:41 +02:00
kwolekr b87cd8c58b Use a string identifier for a mapgen instead of version 2013-01-21 21:41:37 +02:00
kwolekr 318669327e Fix compile on certain Linux configurations, reduce spawn point height 2013-01-21 21:41:37 +02:00
kwolekr 278d93a3ee Removed Mapgen V7 for now 2013-01-21 21:41:37 +02:00
kwolekr b55fb4f2f6 Last set of minor cleanups 2013-01-21 21:41:37 +02:00
kwolekr 1cd8351054 Fix MapgenV6::getGroundLevelAtPoint() 2013-01-21 21:41:37 +02:00
kwolekr 631a835e07 Finish and clean up mapgen configuration 2013-01-21 21:41:37 +02:00
kwolekr 45cf32afc5 Add Settings::getStruct and Settings::setStruct 2013-01-21 21:41:37 +02:00
kwolekr cde3d38766 Clean up EmergeManager, do initial work on Mapgen configuration 2013-01-21 21:41:37 +02:00
kwolekr d5029958b9 Readded and optimized mapgen V6 2013-01-21 21:41:37 +02:00
kwolekr bddd5f2b98 Cleaned & enhanced noise object management 2013-01-21 21:41:37 +02:00
kwolekr 96898c1794 Add initial Lua biomedef support, fixed biome selection 2013-01-21 21:41:37 +02:00
kwolekr 11afcbff69 The new mapgen, noise functions, et al. 2013-01-21 21:41:33 +02:00
kwolekr 736b386554 Make WATER_LEVEL configurable, fix slight comparison bug in findSpawnPos() 2013-01-21 21:41:09 +02:00
kwolekr a785522194 Only clear block modified flag if writing to db was successful 2013-01-21 21:41:09 +02:00
kwolekr 8e50e256e6 Make cloud height user-configurable 2013-01-21 21:41:09 +02:00
kwolekr 9b3287b865 stop MSVC++ from generating dumb warnings 2013-01-21 21:41:09 +02:00
kwolekr 14657bd29a Proper RUN_IN_PLACE support for OSX and FreeBSD 2013-01-21 21:41:09 +02:00
Jürgen Doser 6af8a34d91 Basic support for configuring which mods to load for each world
settings.h: added function to return all keys used in settings, and a
function to remove a setting

mods.{h,cpp}: added class ModConfiguration that represents a subset of the installed mods.

server.{h,cpp}: server does not load add-on mods that are disabled in
the world.mt file. mods are disabled by a setting of the form
"load_mod_<modname> = false". if no load_mod_<modname> = ... setting
is found, the mod is loaded anyways for backwards compatibilty. server
also complains to errorstream about mods with unstatisfied
dependencies and about mods that are not installed.

guiConfigureWorld.{h,cpp}: shows a treeview of installed add-on mods
and modpacks with little icons in front of their name indicating their
status: a checkmark for enabled mods, a cross for disabled mods, a
question mark for "new" mods

Mods can be enabled/disabled by a checkbox. Mods also show a list of
dependencies and reverse dependencies. double-click on a mod in
dependency or reverse dependency listbox selects the corresponding
mod. Enabling a mod also enables all its dependencies. Disabling a mod
also disables all its reverse dependencies.

For modpacks, show buttons to enable/disable all mods (recursively,
including their dependencies) in it.

Button "Save" saves the current settings to the world.mt file and
returns to the main menu. Button "Cancel" returns to main menu without
saving.

basic keyboard controls (if the proper widget has keyboard focus):

up/down: scroll through tree of mods
left/right: collaps/expand a modpack
space: enable/disable the selected mod
2013-01-21 17:31:50 +02:00
Jeija 6f93c01af9 Add a list of servers to the "Multiplayer" tab
If USE_CURL is set, it also downloads a list from a remote server.
The url of this list is configurable in minetest.conf using the setting "serverlist_url"
The local list of favorite servers is saved in client/serverlist/filename
filename is also configureable using the setting "serverlist_file"
2013-01-21 16:42:56 +02:00
sapier 12e9f3d010 add limit for steps to avoid runaway memory consumption by collision handling 2013-01-16 23:27:11 +00:00
PilzAdam c691d619c2 Bugfix: else repeat_rightclick_timer = 0; 2013-01-14 21:38:40 +01:00
Jeija 61f5ca6b16 Add particles 2013-01-14 15:27:00 +01:00
Jürgen Doser 183c81b5ec fix integer overflow (fixes #414)
liquid_kind was declared as an u8, but used to hold a content_t value, which is delcared to be a u16.

changing this fixes (at least for me) the problem reported in bug #414.
2013-01-12 23:32:09 +04:00
Jürgen Doser 076f13cc01 fixes node timer bug (fixes #407).
Previously, when a block was activated, on_timer callbacks where
called with the relative position of the node inside the block,
instead of the absolute position of the node.
2013-01-11 18:59:27 +01:00
dannydark 8eb717d4d0 Fixed two typo's in commit 615fd498bc 2013-01-07 18:57:12 +01:00
PilzAdam 8aa190606e Disable all HP handling if enable_damage is false 2013-01-07 18:39:45 +01:00
PilzAdam 0437abbffb Add a setting to enable always flying fast 2013-01-07 18:26:34 +01:00
sapier 0b1d09ff4f Fix buttons not working for Lua-triggered formspecs 2013-01-07 19:00:33 +02:00
RealBadAngel 8b75736c6f L-Systems treegen update. 2013-01-07 18:13:14 +04:00
Ilya Zhuravlev 099d7ff2ad "or" should be "||". Don't use "or", "and", etc.. It breaks build. 2013-01-04 23:39:12 +04:00
Jeija 46d431e7c3 Implement textarea in formspec, a multiline input field 2013-01-04 20:09:09 +01:00
PilzAdam 615fd498bc Fix typo doubletab -> doubletap 2013-01-04 20:04:48 +01:00
dannydark bc879a1453 Fixed content_abm aliases
Since commit 5a13c49492 when I'm in a new area of the world that hasn't
yet been generated the debug log gets flooded with the following error:

Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to
replace "default:dirt_with_grass" at (729,1,-219) (block (45,0,-14))

This commit fixes that.
2013-01-04 19:05:57 +01:00
PilzAdam 82fd83fd12 Switch to fly mode if spacebar is doubleclicked
Can be turned off in the key change GUI or in minetest.conf via doubletab_space
2013-01-04 18:51:38 +01:00
Jeija b50da63852 Repeated right clicking when holding the right mouse button
Configure using repeat_rightclick_time in minetest.conf
2013-01-04 18:33:53 +01:00
PilzAdam d2b1210376 Adjust the maximum alpha of the red hurt screen 2013-01-03 16:15:46 +01:00
Jeija a27cdf16f4 Tilt camera on player damage (tweaked by PilzAdam) 2013-01-03 15:16:46 +01:00
PilzAdam 5a13c49492 Change the nodenames for dirt -> grass and sapling -> tree abms to match the mapgen aliases 2013-01-02 23:06:31 +01:00
PilzAdam 8493979d86 Replace constant red hurt screen with fade out red 2013-01-02 23:06:17 +01:00
Perttu Ahola 2c472a66d1 Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from the C++ side with proper script-defined initialization/destruction 2013-01-02 23:18:14 +02:00
Perttu Ahola 69bd803a32 Add InvRef:get_location() 2013-01-02 22:53:55 +02:00
sapier da9707950e Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua 2013-01-02 20:59:37 +02:00
RealBadAngel 36f03a7f4a Bugfixes to item_image formspec method 2013-01-02 18:29:08 +04:00
dannydark 5d18dc358b Fixed compile issues on windows
With latest upstream L-Systems treegen.
2012-12-30 16:38:53 +04:00
RealBadAngel b40e599866 L-System treegen 2012-12-30 13:42:19 +04:00
PilzAdam 45029117f5 Use aux1 to move fast when flying 2012-12-27 18:33:24 +01:00
Esteban I. Ruiz Moreno 578ece8dd0 Add selectionbox_color, crosshair_color, and crosshair_alpha options 2012-12-27 13:10:03 -03:00
PilzAdam 896e1a30b0 Fix 'longjmp causes uninitialized stack frame' in cURL 2012-12-26 21:41:00 +01:00
Perttu Ahola 0f1d2c127c Initialize all member variables of LuaEntitySAO 2012-12-23 17:16:46 +02:00
Ilya Zhuravlev 145e301269 Fix keycodes (#325) 2012-12-23 02:11:32 +04:00
DannyDark 40dac4cde4 Fixed u64 ambiguous symbol error
Fixed the compiler not being able to determine which symbol it should
use when compiling Minetest as 64bit with Irrlicht 1.8+
2012-12-20 17:53:25 +10:00
sfan5 05b58501f2 Tweak CMake files for cURL 2012-12-18 21:52:56 +04:00
PilzAdam f4ed37ec6f Fix falling damage when not flying 2012-12-17 18:04:41 +01:00
Ilya Zhuravlev e9006f904c Make m_media_fetch_threads to contain MediaFetchThread* instead of MediaFetchThread 2012-12-17 20:56:59 +04:00
Ilya Zhuravlev e301bc2d77 Fix hypen used as minus sign (manpages), fix spelling error (server.cpp) 2012-12-17 19:46:54 +04:00
Ilya Zhuravlev 3578e1d4a7 Added ability to fetch media from remote server (using cURL library) 2012-12-16 15:20:18 +04:00
PilzAdam 9786202b08 Dont sneak while flying 2012-12-11 19:04:55 +01:00
PilzAdam 52ba413185 Only fly through walls in noclip mode wich requires the noclip privilege 2012-12-11 16:44:13 +01:00
Perttu Ahola fd9e226b79 Update GUI texts 2012-12-06 21:02:02 +02:00
Jürgen Doser 7d2f0d7b1b draw gui later. this fixes the hotbar disappearing while rendering to texture. 2012-12-06 20:43:17 +02:00
Jürgen Doser 870f7bcc93 fix screen flickering black when rendering to texture 2012-12-06 19:56:49 +02:00
Perttu Ahola 543fc6702f Set proper field background colors in Irrlicht 1.8 2012-12-06 19:35:40 +02:00
Perttu Ahola 5080b63435 Raise default maximum render distance to 240 2012-12-06 15:49:20 +02:00
Perttu Ahola 8bb36f4650 Fix automagic render distance tuner 2012-12-06 15:49:20 +02:00
Matthew I a47b829040 Add #include guards to base64.h 2012-12-03 19:44:54 +02:00
Perttu Ahola 07632b7d69 Try to add a bit of topside brightness when not using shaders 2012-12-02 23:48:11 +02:00
Perttu Ahola 68e36226b3 Default to preload_item_visuals=true 2012-12-02 20:43:55 +02:00
MirceaKitsune 15b86a6b9b Don't send player position from client to server if the player hasn't moved 2012-12-02 20:22:02 +02:00
Perttu Ahola 804a7875a2 Smooth day-night transitions 2012-12-02 18:02:45 +02:00
Perttu Ahola 041585a78e Const-correct util/serialize.h 2012-12-02 14:36:12 +02:00
Perttu Ahola cd1f604ffe Handle day-night transition in shader and make light sources brighter when shaders are used 2012-12-02 14:24:58 +02:00
Perttu Ahola 566f7f638a Get rid of jordan4ibanez's insane digging animation speed 2012-12-02 03:10:23 +02:00
Perttu Ahola 3e07c5bf82 Fix tile MaterialType to make sense and make lava surface be shader'd lower like water 2012-12-02 02:59:15 +02:00
Perttu Ahola 98fd364672 Add enable_shaders to minetest.conf.example 2012-12-02 00:54:44 +02:00
obneq 151fad1f2b Add checkboxes for shaders and on-demand item visual generation 2012-12-02 00:52:35 +02:00
Perttu Ahola 27373919f4 Implement a global shader parameter passing system and useful shaders 2012-12-02 00:46:18 +02:00
Kahrl 22e6fb7056 ShaderSource and silly example shaders 2012-12-02 00:46:18 +02:00
Perttu Ahola e3258b78e2 Add setting preload_item_visuals 2012-12-02 00:46:10 +02:00
Perttu Ahola bee170570d On-demand item meshes and textures 2012-12-02 00:38:26 +02:00
Perttu Ahola ba73e75ef9 Modify some client log message levels 2012-12-02 00:24:11 +02:00
RealBadAngel f4b7e1a570 New elements in formspec, item_image and item_image_button.
Fixed also game bug drawing dragged item behind fields, buttons etc.
2012-12-01 20:39:41 +02:00
PilzAdam bb454b1846 Merge support for anaglyph stereo 2012-12-01 12:41:05 +01:00
Perttu Ahola 778d9b0cd6 Add the ability for client to check if image exists 2012-11-30 22:19:54 +02:00
Jürgen Doser c1d8eeb70a Make dragged itemstack following the mouse cursor much smoother
by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
2012-11-30 22:07:30 +02:00