..
CMakeLists.txt
Add unit tests for SAO load / unload behaviour
2024-03-17 15:55:24 +01:00
mesh_compare.cpp
Add mesh comparison functions, for tests
2024-02-22 15:45:17 +00:00
mesh_compare.h
Add mesh comparison functions, for tests
2024-02-22 15:45:17 +00:00
mock_activeobject.h
Add unittests for item movement code ( #11885 )
2022-09-27 16:22:11 -04:00
mock_inventorymanager.h
Unittest: Add inventory callback tests
2024-03-16 20:14:05 +01:00
mock_server.h
General code refactoring/improvements in server, treegen and connection
2024-03-20 16:37:32 +01:00
mock_serveractiveobject.h
Add unittests for item movement code ( #11885 )
2022-09-27 16:22:11 -04:00
test.cpp
Better handling of temporary folders
2024-04-06 12:10:21 +02:00
test.h
Reduce test framework macrosity
2023-12-15 10:23:32 +01:00
test_activeobject.cpp
Add unittests for item movement code ( #11885 )
2022-09-27 16:22:11 -04:00
test_address.cpp
Extend capabilities of Address class
2024-01-07 21:49:05 +01:00
test_areastore.cpp
Make sure relevant std::stringstreams are set to binary
2021-09-11 21:06:57 +02:00
test_authdatabase.cpp
Some globals (un-)init fixes
2024-04-20 13:03:42 +02:00
test_ban.cpp
Move some files to src/server/
2024-01-27 10:33:32 +01:00
test_clientactiveobjectmgr.cpp
ActiveObjectMgr fixes ( #13560 )
2023-10-09 17:13:04 +02:00
test_collision.cpp
Collision various fixes ( #9343 )
2020-04-08 22:45:05 +02:00
test_compression.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
test_connection.cpp
Split internal parts from connection.h
2024-03-20 16:37:32 +01:00
test_content_mapblock.cpp
Add meshgen tests
2024-02-22 15:45:17 +00:00
test_craft.cpp
Add some simple unittests for shapeless recipes
2023-04-14 21:10:09 +02:00
test_datastructures.cpp
Fix compiler warnings
2024-02-24 12:39:12 +01:00
test_eventmanager.cpp
Move the codebase to C++14
2022-02-26 14:39:41 +01:00
test_filesys.cpp
Add unit tests for fs::CopyFileContents
2024-02-04 21:23:05 +01:00
test_gameui.cpp
Move hard coded minimap to builtin ( #14071 )
2024-02-07 20:13:23 +01:00
test_gettext.cpp
Fix various code & correctness issues ( #11815 )
2021-12-05 14:40:30 +01:00
test_inventory.cpp
Inventory: Send dirty lists where appropriate ( #8742 )
2019-08-24 19:07:38 +02:00
test_irrptr.cpp
Fix some gcc -Wself-move warnings
2023-06-15 13:55:20 +02:00
test_keycode.cpp
Revert "Don't trigger a key event if a key with the same associated char was pressed ( #13773 )"
2023-10-30 21:23:59 +01:00
test_lua.cpp
Modify PUC Lua to wrap C++ exceptions ( #12445 )
2022-09-26 07:23:48 -04:00
test_map.cpp
Speed up find_nodes_in_area ( #12845 )
2022-10-13 09:35:19 -04:00
test_map_settings_manager.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
test_mapnode.cpp
Optimize lighting calculation ( #12797 )
2022-10-09 10:50:26 -04:00
test_mesh_compare.cpp
Add mesh comparison functions, for tests
2024-02-22 15:45:17 +00:00
test_modchannels.cpp
Implement mod communication channels ( #6351 )
2017-09-26 00:11:20 +02:00
test_modstoragedatabase.cpp
Rename "mod metadata" to "mod storage" everywhere
2022-11-24 17:58:25 -05:00
test_moveaction.cpp
Client: fix unknown texture upon shift-move to full inventory list ( #14586 )
2024-04-28 19:45:09 +02:00
test_nodedef.cpp
Re-order sound-related code ( #12382 )
2022-06-20 21:56:12 +02:00
test_noderesolver.cpp
Schematic: Properly deal with before/after node resolving and document ( #11011 )
2021-03-20 13:02:15 +01:00
test_noise.cpp
fix integer overflow in mapgen ( #11641 )
2022-06-03 20:51:58 -04:00
test_objdef.cpp
Allow ObjDefManager instances to be cloned
2020-05-05 19:26:59 +02:00
test_profiler.cpp
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
test_random.cpp
Add API for restoring PseudoRandom and PcgRandom state ( #14123 )
2024-01-16 23:20:52 +01:00
test_sao.cpp
General code refactoring/improvements in server, treegen and connection
2024-03-20 16:37:32 +01:00
test_schematic.cpp
Schematic: Properly deal with before/after node resolving and document ( #11011 )
2021-03-20 13:02:15 +01:00
test_serialization.cpp
Remove trailing whitespace ( #13505 )
2023-05-18 20:34:18 +02:00
test_server_shutdown_state.cpp
Make unittests less reliant on files in the source distribution
2024-01-14 13:17:53 +01:00
test_serveractiveobjectmgr.cpp
Improve ServerEnvironment::getRemovedActiveObjects() in many ways
2024-03-20 16:37:32 +01:00
test_servermodmanager.cpp
Rename `MINETEST_SUBGAME_PATH` to `MINETEST_GAME_PATH` ( #14351 )
2024-02-12 23:21:19 +01:00
test_settings.cpp
Some globals (un-)init fixes
2024-04-20 13:03:42 +02:00
test_socket.cpp
Socket-related cleanups
2021-12-29 23:01:26 +01:00
test_threading.cpp
Add unittest to check thread_local destructor brokenness
2024-01-06 15:38:09 +01:00
test_utilities.cpp
Fix build errors with curl disabled
2024-04-28 12:31:15 +02:00
test_voxelalgorithms.cpp
Fix inconsistent rounding in VoxelLineIterator::VoxelLineIterator ( #14555 )
2024-04-20 13:03:34 +02:00
test_voxelarea.cpp
Add VoxelArea::intersect()
2023-06-23 09:05:26 +02:00
test_voxelmanipulator.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00