minetest/src/unittest
SmallJoker c044a3c1ca
Client: fix unknown texture upon shift-move to full inventory list (#14586)
Fixes a regression caused by 4245a760
'moveItemSomewhere' attempted to add a leftover stack to an empty stack, resulting
in an empty name with non-0 ItemStack count.
2024-04-28 19:45:09 +02:00
..
CMakeLists.txt Add unit tests for SAO load / unload behaviour 2024-03-17 15:55:24 +01:00
mesh_compare.cpp Add mesh comparison functions, for tests 2024-02-22 15:45:17 +00:00
mesh_compare.h Add mesh comparison functions, for tests 2024-02-22 15:45:17 +00:00
mock_activeobject.h Add unittests for item movement code (#11885) 2022-09-27 16:22:11 -04:00
mock_inventorymanager.h Unittest: Add inventory callback tests 2024-03-16 20:14:05 +01:00
mock_server.h General code refactoring/improvements in server, treegen and connection 2024-03-20 16:37:32 +01:00
mock_serveractiveobject.h Add unittests for item movement code (#11885) 2022-09-27 16:22:11 -04:00
test.cpp Better handling of temporary folders 2024-04-06 12:10:21 +02:00
test.h Reduce test framework macrosity 2023-12-15 10:23:32 +01:00
test_activeobject.cpp Add unittests for item movement code (#11885) 2022-09-27 16:22:11 -04:00
test_address.cpp Extend capabilities of Address class 2024-01-07 21:49:05 +01:00
test_areastore.cpp Make sure relevant std::stringstreams are set to binary 2021-09-11 21:06:57 +02:00
test_authdatabase.cpp Some globals (un-)init fixes 2024-04-20 13:03:42 +02:00
test_ban.cpp Move some files to src/server/ 2024-01-27 10:33:32 +01:00
test_clientactiveobjectmgr.cpp ActiveObjectMgr fixes (#13560) 2023-10-09 17:13:04 +02:00
test_collision.cpp Collision various fixes (#9343) 2020-04-08 22:45:05 +02:00
test_compression.cpp Introduce `std::string_view` into wider use (#14368) 2024-02-17 15:35:33 +01:00
test_connection.cpp Split internal parts from connection.h 2024-03-20 16:37:32 +01:00
test_content_mapblock.cpp Add meshgen tests 2024-02-22 15:45:17 +00:00
test_craft.cpp Add some simple unittests for shapeless recipes 2023-04-14 21:10:09 +02:00
test_datastructures.cpp Fix compiler warnings 2024-02-24 12:39:12 +01:00
test_eventmanager.cpp Move the codebase to C++14 2022-02-26 14:39:41 +01:00
test_filesys.cpp Add unit tests for fs::CopyFileContents 2024-02-04 21:23:05 +01:00
test_gameui.cpp Move hard coded minimap to builtin (#14071) 2024-02-07 20:13:23 +01:00
test_gettext.cpp Fix various code & correctness issues (#11815) 2021-12-05 14:40:30 +01:00
test_inventory.cpp Inventory: Send dirty lists where appropriate (#8742) 2019-08-24 19:07:38 +02:00
test_irrptr.cpp Fix some gcc -Wself-move warnings 2023-06-15 13:55:20 +02:00
test_keycode.cpp Revert "Don't trigger a key event if a key with the same associated char was pressed (#13773)" 2023-10-30 21:23:59 +01:00
test_lua.cpp Modify PUC Lua to wrap C++ exceptions (#12445) 2022-09-26 07:23:48 -04:00
test_map.cpp Speed up find_nodes_in_area (#12845) 2022-10-13 09:35:19 -04:00
test_map_settings_manager.cpp Introduce `std::string_view` into wider use (#14368) 2024-02-17 15:35:33 +01:00
test_mapnode.cpp Optimize lighting calculation (#12797) 2022-10-09 10:50:26 -04:00
test_mesh_compare.cpp Add mesh comparison functions, for tests 2024-02-22 15:45:17 +00:00
test_modchannels.cpp Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
test_modstoragedatabase.cpp Rename "mod metadata" to "mod storage" everywhere 2022-11-24 17:58:25 -05:00
test_moveaction.cpp Client: fix unknown texture upon shift-move to full inventory list (#14586) 2024-04-28 19:45:09 +02:00
test_nodedef.cpp Re-order sound-related code (#12382) 2022-06-20 21:56:12 +02:00
test_noderesolver.cpp Schematic: Properly deal with before/after node resolving and document (#11011) 2021-03-20 13:02:15 +01:00
test_noise.cpp fix integer overflow in mapgen (#11641) 2022-06-03 20:51:58 -04:00
test_objdef.cpp Allow ObjDefManager instances to be cloned 2020-05-05 19:26:59 +02:00
test_profiler.cpp Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
test_random.cpp Add API for restoring PseudoRandom and PcgRandom state (#14123) 2024-01-16 23:20:52 +01:00
test_sao.cpp General code refactoring/improvements in server, treegen and connection 2024-03-20 16:37:32 +01:00
test_schematic.cpp Schematic: Properly deal with before/after node resolving and document (#11011) 2021-03-20 13:02:15 +01:00
test_serialization.cpp Remove trailing whitespace (#13505) 2023-05-18 20:34:18 +02:00
test_server_shutdown_state.cpp Make unittests less reliant on files in the source distribution 2024-01-14 13:17:53 +01:00
test_serveractiveobjectmgr.cpp Improve ServerEnvironment::getRemovedActiveObjects() in many ways 2024-03-20 16:37:32 +01:00
test_servermodmanager.cpp Rename `MINETEST_SUBGAME_PATH` to `MINETEST_GAME_PATH` (#14351) 2024-02-12 23:21:19 +01:00
test_settings.cpp Some globals (un-)init fixes 2024-04-20 13:03:42 +02:00
test_socket.cpp Socket-related cleanups 2021-12-29 23:01:26 +01:00
test_threading.cpp Add unittest to check thread_local destructor brokenness 2024-01-06 15:38:09 +01:00
test_utilities.cpp Fix build errors with curl disabled 2024-04-28 12:31:15 +02:00
test_voxelalgorithms.cpp Fix inconsistent rounding in VoxelLineIterator::VoxelLineIterator (#14555) 2024-04-20 13:03:34 +02:00
test_voxelarea.cpp Add VoxelArea::intersect() 2023-06-23 09:05:26 +02:00
test_voxelmanipulator.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00