minetest/src
sapier 0a57b5b553 Revert "Fix inventory items blinking on item preloading"
The fix didn't work on some systems sadly this wasn't detected prior merge,
as preload is disabled by default now there's not gonna be a fix for it.
2014-08-16 14:18:33 +02:00
..
cguittfont OS X compatibility fixes 2014-06-29 17:27:33 +02:00
json fix link if system json lib exists 2013-03-05 23:54:07 -05:00
jthread Fix warnings reported by clang 2014-07-06 13:19:21 +02:00
lua Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
script Fix the *CDP display 2014-08-15 21:46:04 +02:00
sqlite Update to SQLite 3.7.7.1 2011-09-01 18:27:30 -04:00
util Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
CMakeLists.txt Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476 2014-07-29 20:03:18 +02:00
activeobject.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
ban.cpp Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
ban.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
base64.cpp Fix signedness warning in base64.cpp 2012-07-21 22:10:29 +03:00
base64.h Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
biome.cpp Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
biome.h Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
camera.cpp Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
camera.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
cavegen.cpp Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
cavegen.h Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
chat.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
chat.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
client.cpp Move #includes from version.h to version.cpp 2014-08-10 01:03:52 +02:00
client.h Fix heart + bubble bar size on different texture packs 2014-05-07 21:46:27 +02:00
clientiface.cpp Add prefixes to enum values and fix style issues 2014-06-28 02:02:38 -04:00
clientiface.h Add prefixes to enum values and fix style issues 2014-06-28 02:02:38 -04:00
clientmap.cpp Avoid doing a full material compare if not even first texture does match 2014-06-23 00:13:41 +02:00
clientmap.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
clientmedia.cpp Add support for multipart/form-data to HTTPFetch for server announcing 2014-06-30 13:23:09 -04:00
clientmedia.h Rewrite client media download and support hash-based remote download 2013-12-13 18:05:20 +01:00
clientobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientobject.h Fix warnings reported by clang 2014-07-06 13:19:21 +02:00
clientserver.h Add formspec api versioning 2014-06-29 12:13:55 +02:00
clientsimpleobject.h Update Copyright Years 2013-02-24 20:15:24 +01:00
clouds.cpp Fix rendering glitches when far from the center of the map 2014-03-04 20:12:10 +01:00
clouds.h Fix #1358 (disappearing clouds) 2014-06-09 08:18:33 +02:00
cmake_config.h.in Add redis database backend 2014-04-16 22:05:06 +02:00
cmake_config_githash.h.in Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
collision.cpp Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
collision.h Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
config.h Don't include cmake_config_githash.h into files that don't need it 2014-07-25 10:48:03 +02:00
connection.cpp Fix errors/warnings reported by valgrind 2014-07-06 16:33:02 +02:00
connection.h Add prefixes to enum values and fix style issues 2014-06-28 02:02:38 -04:00
constants.h Store the maximum player file tries in a constant 2014-06-23 15:55:47 -04:00
content_abm.cpp Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
content_abm.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cao.cpp Fix client crash on deletion of an object the clients localplayer is attached to 2014-07-06 22:11:21 +02:00
content_cao.h Fix warnings reported by clang 2014-07-06 13:19:21 +02:00
content_cso.cpp Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture 2013-07-02 03:03:10 +02:00
content_cso.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapblock.cpp Dont display interior of glasslike_framed node when its not defined. 2014-07-24 20:58:08 +02:00
content_mapblock.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_nodemeta.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
content_nodemeta.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
content_object.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_sao.cpp Only keep players loaded while they're connected 2014-06-23 15:45:59 -04:00
content_sao.h Pass arguments by reference 2014-03-12 17:34:48 -04:00
convert_json.cpp Don't include cmake_config_githash.h into files that don't need it 2014-07-25 10:48:03 +02:00
convert_json.h Remove ugly curl struct pointer from jsonFetchValue signature 2014-06-19 21:24:53 +02:00
craftdef.cpp Fix aliases not working in shapeless crafting recipes 2013-08-25 18:14:26 +02:00
craftdef.h Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
database-dummy.cpp Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
database-dummy.h Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
database-leveldb.cpp Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
database-leveldb.h Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
database-redis.cpp Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
database-redis.h Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
database-sqlite3.cpp Add sqlite3 backend hack for android 2014-08-16 12:28:07 +02:00
database-sqlite3.h Add sqlite3 backend hack for android 2014-08-16 12:28:07 +02:00
database.cpp Revert binary database block position encoding 2014-04-23 15:39:33 -04:00
database.h Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
daynightratio.h Update Copyright Years 2013-02-24 20:15:24 +01:00
debug.cpp Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
debug.h Remove assert warning in leveldb wonderland 2013-09-10 18:28:26 +02:00
defaultsettings.cpp Disable preload_item_visuals by default 2014-08-05 14:54:33 -04:00
defaultsettings.h Support for scalable font and gui elements 2014-06-22 00:08:55 +02:00
drawscene.cpp Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
drawscene.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
dungeongen.cpp Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
dungeongen.h Add map feature generation notify Lua API 2013-12-14 01:52:24 -05:00
emerge.cpp Remove indev mapgen 2014-07-12 18:21:54 +04:00
emerge.h Add minetest.set_noiseparam_defaults() Lua API 2014-02-15 19:13:14 -05:00
environment.cpp Make player files saving again 2014-06-29 00:45:04 +02:00
environment.h Only keep players loaded while they're connected 2014-06-23 15:45:59 -04:00
event.h Update Copyright Years 2013-02-24 20:15:24 +01:00
event_manager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
exceptions.h Cleanup client init states by bumping protocol version 2014-04-08 21:12:20 +02:00
filecache.cpp Rewrite client media download and support hash-based remote download 2013-12-13 18:05:20 +01:00
filecache.h Rewrite client media download and support hash-based remote download 2013-12-13 18:05:20 +01:00
filesys.cpp Remove temporary file at safeWriteToFile() 2014-08-16 12:46:48 +02:00
filesys.h Dont write directly to files but rather write and copy a tmp file 2013-08-13 22:05:45 +02:00
game.cpp Remove FPS from being next to the version string 2014-07-05 11:55:13 +03:00
game.h Add player:set_eye_offset() by @MirceaKitsune and clean up 2014-04-12 17:44:20 +02:00
gamedef.h Create new instance of mesh every time it's required (Solves #703) 2014-01-06 13:24:31 +02:00
genericobject.cpp Add sneak and sneak_glitch to set_physics_override() 2013-12-03 23:20:00 +01:00
genericobject.h Add sneak and sneak_glitch to set_physics_override() 2013-12-03 23:20:00 +01:00
gettext.cpp fixed typo std::encl in src/gettext.cpp 2014-05-24 11:20:21 +02:00
gettext.h Fix errors/warnings reported by valgrind 2014-07-06 16:33:02 +02:00
gettime.h Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
guiChatConsole.cpp Make freetype usage configureable by a setting 2013-08-04 20:35:14 +02:00
guiChatConsole.h Make freetype usage configureable by a setting 2013-08-04 20:35:14 +02:00
guiEngine.cpp Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
guiEngine.h Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
guiFileSelectMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiFileSelectMenu.h Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiFormSpecMenu.cpp Make tooltip_show_delay=0 work 2014-07-16 18:06:31 +02:00
guiFormSpecMenu.h Add srollbar formspec element 2014-07-16 15:02:56 +02:00
guiKeyChangeMenu.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiKeyChangeMenu.h fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiMainMenu.h Allow SIGINT to kill mainmenu again 2013-08-19 15:49:36 +02:00
guiPasswordChange.cpp Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiPasswordChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiTable.cpp Make GUITable mouse wheel scrolling faster 2014-06-27 23:55:01 +02:00
guiTable.h Add formspec table 2014-01-13 18:11:08 -05:00
guiVolumeChange.cpp Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
guiVolumeChange.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
hex.h Implement urlencode and urldecode 2013-12-13 18:05:35 +01:00
httpfetch.cpp Add support for multipart/form-data to HTTPFetch for server announcing 2014-06-30 13:23:09 -04:00
httpfetch.h Add support for multipart/form-data to HTTPFetch for server announcing 2014-06-30 13:23:09 -04:00
hud.cpp Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
hud.h Fix heart + bubble bar size on different texture packs 2014-05-07 21:46:27 +02:00
inventory.cpp Compare values instead of pointers in Inventory::operator== 2014-01-11 19:47:16 +01:00
inventory.h Add operator!= to Inventory(List), make operator== a const method 2014-01-11 19:46:37 +01:00
inventorymanager.cpp Add a callback: minetest.register_on_craft(itemstack, player, 2013-11-01 15:55:34 +01:00
inventorymanager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_aabb3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v2d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes_bloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
irrlichttypes_extrabloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
itemdef.cpp Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
itemdef.h Make range of tools configureable 2013-07-20 20:37:59 +02:00
itemgroup.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
keycode.cpp Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
keycode.h Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
light.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
light.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
localplayer.cpp Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
localplayer.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
log.cpp Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
log.h Update Copyright Years 2013-02-24 20:15:24 +01:00
logoutputbuffer.h Update Copyright Years 2013-02-24 20:15:24 +01:00
luaentity_common.h Update Copyright Years 2013-02-24 20:15:24 +01:00
main.cpp Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
main.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mainmenumanager.h Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
map.cpp Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
map.h Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
mapblock.cpp Speedup getBlockNodeIdMapping by up to factor 4 by using a fixed size mapping array 2014-06-23 00:13:41 +02:00
mapblock.h Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
mapblock_mesh.cpp Make faces shading correct for all possible modes. 2014-08-14 06:43:47 +02:00
mapblock_mesh.h Pass pointer to nodedef directly to avoid recalculation in quite often called function 2014-04-06 10:32:57 +02:00
mapchunk.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mapgen.cpp Fix warnings 2014-04-19 02:24:45 +04:00
mapgen.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
mapgen_singlenode.cpp Make flag strings clear specified flag with 'no' prefix 2014-02-08 17:50:59 -05:00
mapgen_singlenode.h Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
mapgen_v6.cpp Make flag strings clear specified flag with 'no' prefix 2014-02-08 17:50:59 -05:00
mapgen_v6.h Make flag strings clear specified flag with 'no' prefix 2014-02-08 17:50:59 -05:00
mapgen_v7.cpp Make flag strings clear specified flag with 'no' prefix 2014-02-08 17:50:59 -05:00
mapgen_v7.h Huge overhaul of the entire MapgenParams system 2014-02-03 22:50:14 -05:00
mapnode.cpp Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues 2013-11-29 20:54:04 -05:00
mapnode.h Raise the maximum node limit to 0x7fff 2013-11-01 10:27:23 -04:00
mapsector.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mapsector.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
mesh.cpp Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant 2013-11-03 23:00:54 +01:00
mesh.h Move generateTextureFromMesh to TextureSource to fix a texture leak 2013-07-03 03:24:28 +02:00
modalMenu.h Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
modifiedstate.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mods.cpp Remove ugly curl struct pointer from jsonFetchValue signature 2014-06-19 21:24:53 +02:00
mods.h Remove ugly curl struct pointer from jsonFetchValue signature 2014-06-19 21:24:53 +02:00
nameidmapping.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
nameidmapping.h Update Copyright Years 2013-02-24 20:15:24 +01:00
nodedef.cpp Speedup mapblock_mesh 2014-07-17 22:28:14 +02:00
nodedef.h Unite nodes shaders. 2014-06-15 05:40:33 +02:00
nodemetadata.cpp Add a limit to node meta data resolving recursion 2014-05-07 17:05:44 -04:00
nodemetadata.h Add a limit to node meta data resolving recursion 2014-05-07 17:05:44 -04:00
nodetimer.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
nodetimer.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
noise.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
noise.h Add minetest.set_noiseparam_defaults() Lua API 2014-02-15 19:13:14 -05:00
object_properties.cpp Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
object_properties.h Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
particles.cpp Fix rendering glitches when far from the center of the map 2014-03-04 20:12:10 +01:00
particles.h Fix rendering glitches when far from the center of the map 2014-03-04 20:12:10 +01:00
pathfinder.cpp Remove noisy error messages, prepend "pathfinder: " to pathfinder messages 2014-02-03 20:13:31 +01:00
pathfinder.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
player.cpp Fix memory leaks in GenericCAO, ShaderSource and Player classes 2014-07-02 23:33:18 +02:00
player.h Only try to load from possible player files 2014-06-23 15:45:59 -04:00
porting.cpp Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
porting.h Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
porting_android.cpp Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
porting_android.h Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
profiler.h Fix msvc2012 build 2014-06-29 16:57:50 +02:00
quicktune.cpp Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
quicktune.h Update Copyright Years 2013-02-24 20:15:24 +01:00
quicktune_shortcutter.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback.cpp Fix statement not set NULL on deletion 2014-06-25 20:01:29 +02:00
rollback.h Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
rollback_interface.cpp Fixed potential NULL pointer and leak when setting node metadata 2013-11-29 23:35:16 -05:00
rollback_interface.h Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
serialization.cpp Revert "Don't use msvc libs for mingw build" 2013-11-17 10:33:58 -05:00
serialization.h Weather backward compatibility 2013-08-02 00:51:36 +04:00
server.cpp Fix error handling on inconsistent client ready message 2014-07-16 20:01:00 +02:00
server.h Add prefixes to enum values and fix style issues 2014-06-28 02:02:38 -04:00
serverlist.cpp Fix serverlist code style, const-correctness, and types 2014-06-30 13:26:02 -04:00
serverlist.h Fix serverlist code style, const-correctness, and types 2014-06-30 13:26:02 -04:00
serverobject.cpp Fix issue #1275 - one more missing check. 2014-06-18 14:53:43 +02:00
serverobject.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
settings.h Bunch of small fixes (coding style, very unlikely errors, warning messages) 2014-04-19 11:56:19 +02:00
sha1.cpp Make SHA1::addBytes(..., 0) a no-op instead of an assertion failure 2013-12-25 00:29:00 +01:00
sha1.h Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
shader.cpp Fix warnings reported by clang 2014-07-06 13:19:21 +02:00
shader.h Unite nodes shaders. 2014-06-15 05:40:33 +02:00
sky.cpp Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
sky.h Add support for interlaced polarized 3d screens 2014-05-18 01:08:13 +02:00
socket.cpp Fix broken Ipv4 serialization on win32 2014-04-11 22:51:10 +02:00
socket.h Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY 2014-04-10 22:03:42 +02:00
sound.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound_openal.cpp Pass arguments by reference 2014-03-12 17:34:48 -04:00
sound_openal.h Update Copyright Years 2013-02-24 20:15:24 +01:00
staticobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
staticobject.h Fix object duplication bug (at least in the most reproducible UFO case) 2013-10-17 00:10:16 +03:00
strfnd.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
subgame.cpp Add sqlite3 backend hack for android 2014-08-16 12:28:07 +02:00
subgame.h Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png 2013-05-04 10:05:12 +03:00
test.cpp Don't handle lack of IPv6 as fatal in unit tests 2014-06-20 22:35:50 +02:00
test.h Update Copyright Years 2013-02-24 20:15:24 +01:00
threads.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
tile.cpp Revert "Fix inventory items blinking on item preloading" 2014-08-16 14:18:33 +02:00
tile.h Rework texture generating code, add texture grouping via ( ... ) 2014-07-29 20:02:56 +02:00
tool.cpp Fix inversion of full_punch_interval 2014-07-02 16:48:11 +02:00
tool.h New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
touchscreengui.cpp Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
touchscreengui.h Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
treegen.cpp L-systems treegen code tweaks. 2014-06-17 00:55:04 +02:00
treegen.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
version.cpp Move #includes from version.h to version.cpp 2014-08-10 01:03:52 +02:00
version.h Move #includes from version.h to version.cpp 2014-08-10 01:03:52 +02:00
voxel.cpp Remove emerge and speedup addArea by using memcopy instead of one by one assignment 2014-06-23 00:13:41 +02:00
voxel.h Remove emerge and speedup addArea by using memcopy instead of one by one assignment 2014-06-23 00:13:41 +02:00
voxelalgorithms.cpp Remove emerge and speedup addArea by using memcopy instead of one by one assignment 2014-06-23 00:13:41 +02:00
voxelalgorithms.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00