..
CMakeLists.txt
Sound refactor and improvements ( #12764 )
2023-06-16 20:15:21 +02:00
l_areastore.cpp
Consolidate API object code ( #12728 )
2022-10-04 08:31:36 -04:00
l_areastore.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
l_auth.cpp
Auth API: Error when accessed prior to ServerEnv init ( #11398 )
2021-06-30 20:42:26 +02:00
l_auth.h
Replace auth.txt with SQLite auth database ( #7279 )
2018-08-05 13:13:38 +02:00
l_base.cpp
Refactor how script api reads current mod name
2024-02-15 11:06:21 +01:00
l_base.h
Lua on each mapgen thread ( #13092 )
2024-02-13 22:47:30 +01:00
l_camera.cpp
Delete clang-format files and comments ( #14079 )
2023-12-15 10:23:44 +01:00
l_camera.h
Consolidate API object code ( #12728 )
2022-10-04 08:31:36 -04:00
l_client.cpp
Refactor how script api reads current mod name
2024-02-15 11:06:21 +01:00
l_client.h
Refactor how script api reads current mod name
2024-02-15 11:06:21 +01:00
l_client_sound.cpp
Sound refactor and improvements ( #12764 )
2023-06-16 20:15:21 +02:00
l_client_sound.h
Sound refactor and improvements ( #12764 )
2023-06-16 20:15:21 +02:00
l_craft.cpp
Async environment for mods to do concurrent tasks ( #11131 )
2022-05-02 20:56:06 +02:00
l_craft.h
Async environment for mods to do concurrent tasks ( #11131 )
2022-05-02 20:56:06 +02:00
l_env.cpp
Avoid packets getting sent to disconnected players ( #14444 )
2024-03-10 13:24:35 +01:00
l_env.h
Fix core.get_node_or_nil in emerge env
2024-03-03 20:16:32 +01:00
l_http.cpp
Fix broken server startup if curl is disabled ( #12046 )
2022-02-04 20:29:28 +01:00
l_http.h
Fix broken server startup if curl is disabled ( #12046 )
2022-02-04 20:29:28 +01:00
l_internal.h
Async environment for mods to do concurrent tasks ( #11131 )
2022-05-02 20:56:06 +02:00
l_inventory.cpp
Consolidate API object code ( #12728 )
2022-10-04 08:31:36 -04:00
l_inventory.h
Consolidate API object code ( #12728 )
2022-10-04 08:31:36 -04:00
l_item.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
l_item.h
Add wear bar color API ( #13328 )
2024-02-02 21:21:00 +01:00
l_itemstackmeta.cpp
Add wear bar color API ( #13328 )
2024-02-02 21:21:00 +01:00
l_itemstackmeta.h
Add wear bar color API ( #13328 )
2024-02-02 21:21:00 +01:00
l_localplayer.cpp
Add function to get all HUD elements ( #14042 )
2024-01-14 17:46:29 +01:00
l_localplayer.h
Add function to get all HUD elements ( #14042 )
2024-01-14 17:46:29 +01:00
l_mainmenu.cpp
Add support for ContentDB package translation ( #14410 )
2024-02-25 22:09:52 +00:00
l_mainmenu.h
Add support for ContentDB package translation ( #14410 )
2024-02-25 22:09:52 +00:00
l_mainmenu_sound.cpp
Sound refactor and improvements ( #12764 )
2023-06-16 20:15:21 +02:00
l_mainmenu_sound.h
Sound refactor and improvements ( #12764 )
2023-06-16 20:15:21 +02:00
l_mapgen.cpp
Lua on each mapgen thread ( #13092 )
2024-02-13 22:47:30 +01:00
l_mapgen.h
Lua on each mapgen thread ( #13092 )
2024-02-13 22:47:30 +01:00
l_metadata.cpp
MetaData: restore undocumented set_string behaviour ( #14396 )
2024-02-25 16:03:05 +01:00
l_metadata.h
Add MetaDataRef:get_keys ( #12841 )
2022-11-15 16:45:12 +01:00
l_minimap.cpp
Fix compiler warnings
2024-02-24 12:39:12 +01:00
l_minimap.h
Consolidate API object code ( #12728 )
2022-10-04 08:31:36 -04:00
l_modchannels.cpp
Delete clang-format files and comments ( #14079 )
2023-12-15 10:23:44 +01:00
l_modchannels.h
Consolidate API object code ( #12728 )
2022-10-04 08:31:36 -04:00
l_nodemeta.cpp
Make MapEditEvent more complete
2022-12-24 08:24:59 -05:00
l_nodemeta.h
Consolidate API object code ( #12728 )
2022-10-04 08:31:36 -04:00
l_nodetimer.cpp
Consolidate API object code ( #12728 )
2022-10-04 08:31:36 -04:00
l_nodetimer.h
Consolidate API object code ( #12728 )
2022-10-04 08:31:36 -04:00
l_noise.cpp
Add API for restoring PseudoRandom and PcgRandom state ( #14123 )
2024-01-16 23:20:52 +01:00
l_noise.h
Add API for restoring PseudoRandom and PcgRandom state ( #14123 )
2024-01-16 23:20:52 +01:00
l_object.cpp
Fix some common SAO methods to not generate useless update packets
2024-03-06 18:03:57 +01:00
l_object.h
Add function to get all HUD elements ( #14042 )
2024-01-14 17:46:29 +01:00
l_particleparams.h
Consolidate API object code ( #12728 )
2022-10-04 08:31:36 -04:00
l_particles.cpp
Implement vector and node conversion in Lua ( #12609 )
2022-10-18 18:01:44 -04:00
l_particles.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
l_particles_local.cpp
Implement vector and node conversion in Lua ( #12609 )
2022-10-18 18:01:44 -04:00
l_particles_local.h
Modernize include guards and add missing ones ( #9898 )
2020-05-23 13:23:05 +02:00
l_playermeta.cpp
Delete clang-format files and comments ( #14079 )
2023-12-15 10:23:44 +01:00
l_playermeta.h
Consolidate API object code ( #12728 )
2022-10-04 08:31:36 -04:00
l_rollback.cpp
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
l_rollback.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
l_server.cpp
Refactor how script api reads current mod name
2024-02-15 11:06:21 +01:00
l_server.h
Lua on each mapgen thread ( #13092 )
2024-02-13 22:47:30 +01:00
l_settings.cpp
Remove a misleading MutexAutoLock in l_to_table
2023-06-05 12:01:08 +02:00
l_settings.h
Settings menu improvements regarding default values ( #13489 )
2023-05-18 20:32:26 +02:00
l_storage.cpp
Rename "mod metadata" to "mod storage" everywhere
2022-11-24 17:58:25 -05:00
l_storage.h
Rename "mod metadata" to "mod storage" everywhere
2022-11-24 17:58:25 -05:00
l_util.cpp
Expose SHA256 algorithm to Lua ( #14403 )
2024-02-25 18:12:23 +01:00
l_util.h
Expose SHA256 algorithm to Lua ( #14403 )
2024-02-25 18:12:23 +01:00
l_vmanip.cpp
Lua on each mapgen thread ( #13092 )
2024-02-13 22:47:30 +01:00
l_vmanip.h
Minor script api fixes/cleanups
2023-06-23 09:05:26 +02:00