minetest/src/client
Wuzzy 6e1372bd89
Add support for statbar “off state” icons (#9462)
This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles.

Add "off state" textures to the builtin statbars.

Co-authored-by: SmallJoker <mk939@ymail.com>
2020-05-11 21:40:45 +02:00
..
meshgen Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
render Improve undersampling settings 2019-09-17 19:06:51 +02:00
CMakeLists.txt Add an activeobject manager to hold active objects (#7939) 2018-12-13 20:18:54 +01:00
activeobjectmgr.cpp ContentCAO: Fix segfault on quit (attached) 2019-10-09 20:03:31 +02:00
activeobjectmgr.h Add an activeobject manager to hold active objects (#7939) 2018-12-13 20:18:54 +01:00
camera.cpp set_fov: Add support for time-based transitions (#9705) 2020-05-02 12:52:11 +02:00
camera.h set_fov: Add support for time-based transitions (#9705) 2020-05-02 12:52:11 +02:00
client.cpp Add server side translations capability (#9733) 2020-04-25 07:20:00 +02:00
client.h Overall improvements to log messages (#9598) 2020-04-08 20:13:23 +02:00
clientenvironment.cpp Drop genericobject.{cpp,h} (#9629) 2020-04-10 19:49:20 +02:00
clientenvironment.h Attachments: Fix attachments to temporary removed objects (#8989) 2019-10-02 19:11:27 +02:00
clientevent.h Add support for statbar “off state” icons (#9462) 2020-05-11 21:40:45 +02:00
clientlauncher.cpp Fix broken client if openal cannot be opened (#9804) 2020-05-05 08:38:18 +02:00
clientlauncher.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
clientmap.cpp Occlusion: Check for light_propagates and do mapblock bounds checks 2019-08-23 19:17:43 +02:00
clientmap.h Better F6 profiler (#8750) 2019-08-13 19:56:55 +02:00
clientmedia.cpp Fix clang tidy error due to incorrect use of quotes for character 2019-03-06 14:41:37 +00:00
clientmedia.h Remove remote media compatibility mode. (#8044) 2019-01-04 00:26:08 +01:00
clientobject.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
clientobject.h Attachments: Fix interpolation from (0,0,0) after detach 2019-12-07 15:12:26 +01:00
clientsimpleobject.h Move clientsimpleobject.h to client folder (#9630) 2020-04-10 20:10:51 +02:00
clouds.cpp Better F6 profiler (#8750) 2019-08-13 19:56:55 +02:00
clouds.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
content_cao.cpp Fix UpdateBonePosition() breaking animations (#9577) 2020-04-26 19:32:04 +02:00
content_cao.h Drop genericobject.{cpp,h} (#9629) 2020-04-10 19:49:20 +02:00
content_cso.cpp Merge pull request #8776 from osjc/FixGetNode 2019-08-10 19:45:44 +02:00
content_cso.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
content_mapblock.cpp Fix texture distortion for flowing liquids (#9561) 2020-04-02 19:24:35 +02:00
content_mapblock.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
event_manager.h Client eventmanager refactor (#7179) 2018-03-30 18:32:52 +02:00
filecache.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
filecache.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
fontengine.cpp Overall improvements to log messages (#9598) 2020-04-08 20:13:23 +02:00
fontengine.h Clean up font caching, fix bitmap fonts 2019-11-03 11:45:33 +01:00
game.cpp Add support for statbar “off state” icons (#9462) 2020-05-11 21:40:45 +02:00
game.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
gameui.cpp Get rid of non-ascii characters in the debug display code (#8821) 2020-05-06 21:35:18 +02:00
gameui.h Hide chat when console is open (#8656) 2019-08-07 19:15:33 +02:00
guiscalingfilter.cpp Formspec: draw order and clipping for all elements (#8740) 2019-11-07 20:11:01 +01:00
guiscalingfilter.h Formspec: draw order and clipping for all elements (#8740) 2019-11-07 20:11:01 +01:00
hud.cpp Add support for statbar “off state” icons (#9462) 2020-05-11 21:40:45 +02:00
hud.h Add support for statbar “off state” icons (#9462) 2020-05-11 21:40:45 +02:00
imagefilters.cpp Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
imagefilters.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
inputhandler.cpp Extend pitch fly mode to swimming (#7943) 2018-12-31 00:07:30 +00:00
inputhandler.h Game refactor [4/X]: keycache is now owned by InputHandler 2018-01-20 16:38:38 +01:00
joystick_controller.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
joystick_controller.h Fix some gcc 7.3 reported warnings 2018-03-23 22:12:48 +01:00
keycode.cpp Add comments for translators (#9510) 2020-03-20 09:41:07 +01:00
keycode.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
keys.h Extend pitch fly mode to swimming (#7943) 2018-12-31 00:07:30 +00:00
localplayer.cpp Attachments: Fix interpolation from (0,0,0) after detach 2019-12-07 15:12:26 +01:00
localplayer.h Camera: Fix shooting line offsets (#9681) 2020-04-16 18:32:07 +02:00
mapblock_mesh.cpp mapblock_mesh: Optimize a few things (#9713) 2020-04-25 12:39:17 +02:00
mapblock_mesh.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
mesh.cpp Optimize and unify mesh processing (#7851) 2019-06-28 03:22:16 +01:00
mesh.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
mesh_generator_thread.cpp Better F6 profiler (#8750) 2019-08-13 19:56:55 +02:00
mesh_generator_thread.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
minimap.cpp Restore intended functionality to minimap markers (#8819) 2019-08-19 19:18:11 +02:00
minimap.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
particles.cpp particles.cpp: Fix code-style 2019-08-31 19:05:53 +02:00
particles.h Fix rotation of attached particlespawner 2019-08-31 19:05:53 +02:00
renderingengine.cpp Android: add OpenGL ES 2 support (#9715) 2020-04-22 20:03:46 +02:00
renderingengine.h Provide Xorg/net wm process ID (#7445) 2018-06-17 10:41:07 +02:00
shader.cpp Basic model shading (#9374) 2020-02-16 20:37:28 +01:00
shader.h Basic model shading (#9374) 2020-02-16 20:37:28 +01:00
sky.cpp Color gradient for default and 'regular' type sky (#9502) 2020-05-09 17:14:56 +02:00
sky.h set_sky improvements, set_sun, set_moon and set_stars 2020-03-05 20:12:19 +01:00
sound.cpp Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
sound.h Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
sound_openal.cpp Fix broken client if openal cannot be opened (#9804) 2020-05-05 08:38:18 +02:00
sound_openal.h Cleanup sound manager class (#7158) 2018-03-24 15:45:25 +01:00
tile.cpp Overall improvements to log messages (#9598) 2020-04-08 20:13:23 +02:00
tile.h Textures: Load base pack only as last fallback (#8974) 2019-09-29 19:57:29 +02:00
wieldmesh.cpp Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537) 2020-04-19 18:47:13 +02:00
wieldmesh.h Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537) 2020-04-19 18:47:13 +02:00