minetest/src
Juozas 837328fbac Fix error not printed to console when no name is provided
When minetest is launched, if there was no nameprovided in
configuration or parameters, the game would not show any error in
console. if the --go parameter was also prowided, the game would
exit without an error. This is undesired behavior, so this merged
commit add the missing function that displays the missing error
message in console.
2017-08-09 02:04:06 +01:00
..
client Fix error not printed to console when no name is provided 2017-08-09 02:04:06 +01:00
irrlicht_changes Merge cguittfont lib in irrlicht change folder. (#6016) 2017-06-20 17:18:34 +02:00
network Network protocol: Document settable player collisionbox (#6168) 2017-07-25 07:32:44 +02:00
script Sort box corners correctly 2017-08-04 21:57:50 +02:00
threading Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
unittest C++11 cleanup on constructors (#6000) 2017-06-19 23:54:58 +02:00
util Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
CMakeLists.txt Copy lua51.dll (luajit) to bindir (#6148) 2017-07-18 21:29:23 +02:00
activeobject.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
ban.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
ban.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
camera.cpp Move the nametag back to the top of the player (#6179) 2017-07-29 19:24:10 +02:00
camera.h Move the nametag back to the top of the player (#6179) 2017-07-29 19:24:10 +02:00
cavegen.cpp VoxelManip cleanups (const ref, const move) + function removal (#6169) 2017-07-26 07:35:09 +02:00
cavegen.h LINT fix 2017-06-22 13:20:20 +02:00
chat.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
chat.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
chat_interface.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
chatmessage.h Chat protocol rewrite (#5117) 2017-07-16 10:47:31 +02:00
client.cpp [CSM] Add flavour limits controlled by server (#5930) 2017-07-18 21:39:55 +02:00
client.h [CSM] Add flavour limits controlled by server (#5930) 2017-07-18 21:39:55 +02:00
clientenvironment.cpp Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
clientenvironment.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
clientiface.cpp Chat protocol rewrite (#5117) 2017-07-16 10:47:31 +02:00
clientiface.h Chat protocol rewrite (#5117) 2017-07-16 10:47:31 +02:00
clientmap.cpp Darkness detection: Reduce chance of false positives darkening the skybox 2017-07-30 18:28:16 +01:00
clientmap.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
clientmedia.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
clientmedia.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
clientobject.cpp C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 2017-06-04 21:00:04 +02:00
clientobject.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
clientsimpleobject.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
cloudparams.h Add clouds API 2017-04-30 00:06:13 +01:00
clouds.cpp Fog effect when camera is inside cloud 2017-07-05 15:39:49 +02:00
clouds.h Fog effect when camera is inside cloud 2017-07-05 15:39:49 +02:00
cmake_config.h.in Also support X11 icon for minetest copies installed via make install (#4407) 2016-08-20 21:26:44 +02:00
cmake_config_githash.h.in Clean up and tweak build system 2015-03-27 15:00:48 -04:00
collision.cpp Add tiny Y offset in collisionMoveSimple() to tweak performance 2017-08-05 12:38:11 +02:00
collision.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
config.h Revert the upper-case PROJECT_NAME nonsense that was part of #2402 2015-04-27 16:24:49 +02:00
constants.h Revert custom player collision box and step height commits 2017-05-09 03:52:28 +01:00
content_cao.cpp GenericCAO: Fix dark model below y = 0 2017-07-30 18:40:45 +01:00
content_cao.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
content_cso.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
content_cso.h
content_mapblock.cpp Mesh generation: Fix performance regression caused by 'plantlike_rooted' PR 2017-07-17 20:13:53 +01:00
content_mapblock.h Add 'plantlike_rooted' drawtype 2017-07-11 01:02:22 +01:00
content_mapnode.cpp Revert "Remove deprecated code segments (#5891)" 2017-06-06 16:19:04 +02:00
content_mapnode.h Revert "Remove deprecated code segments (#5891)" 2017-06-06 16:19:04 +02:00
content_nodemeta.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
content_nodemeta.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
content_sao.cpp Add LuaEntity on_death callback (#6177) 2017-07-27 11:32:35 +02:00
content_sao.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
convert_json.cpp Remove remaining modstore code (#6120) 2017-07-14 20:37:58 +02:00
convert_json.h Remove remaining modstore code (#6120) 2017-07-14 20:37:58 +02:00
craftdef.cpp Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
craftdef.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
database-dummy.cpp DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database-dummy.h Minetest for C++11 (CMakeLists + Travis) 2017-06-04 09:57:08 +02:00
database-files.cpp Fix lint since recent player to db merge 2017-04-23 16:22:53 +02:00
database-files.h Fix lint since recent player to db merge 2017-04-23 16:22:53 +02:00
database-leveldb.cpp Implement DatabaseException for databases 2016-05-17 14:36:51 +02:00
database-leveldb.h Minetest for C++11 (CMakeLists + Travis) 2017-06-04 09:57:08 +02:00
database-postgresql.cpp Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
database-postgresql.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
database-redis.cpp database-redis: Support password authentication 2017-03-11 21:39:32 +01:00
database-redis.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
database-sqlite3.cpp Inventory: Fix wrong stack size behaviour and item loss (#6039) 2017-06-25 11:39:39 +02:00
database-sqlite3.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
database.cpp Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
daynightratio.h
debug.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
debug.h Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
defaultsettings.cpp Make direct item selection keys freely bindable 2017-07-30 18:24:45 +01:00
defaultsettings.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
dungeongen.cpp VoxelManip cleanups (const ref, const move) + function removal (#6169) 2017-07-26 07:35:09 +02:00
dungeongen.h Dungeongen: Add and improve parameters 2017-02-26 06:46:14 +00:00
emerge.cpp Move MapEditEventAreaIgnorer to emerge.cpp 2017-07-25 08:47:52 +02:00
emerge.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
environment.cpp Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
environment.h Start off newly generated worlds early at sunrise, 5:15am (#6211) 2017-08-05 21:08:21 +02:00
event.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
event_manager.h Change i++ to ++i 2015-08-25 18:33:52 -04:00
exceptions.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
face_position_cache.cpp Use C++11 mutexes only (remove compat code) (#5922) 2017-06-06 16:29:28 +02:00
face_position_cache.h Use C++11 mutexes only (remove compat code) (#5922) 2017-06-06 16:29:28 +02:00
filecache.cpp Network Layer 7 rework (Packet handling) 2015-02-10 20:04:08 +10:00
filecache.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
filesys.cpp Fix RemoveRelatvePathComponents 2016-12-20 17:17:38 +10:00
filesys.h Add seperate cache path 2015-12-07 13:51:41 -05:00
fontengine.cpp Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
fontengine.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
game.cpp Make direct item selection keys freely bindable 2017-07-30 18:24:45 +01:00
game.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
gamedef.h Add ModStorageAPI to client side modding (#5396) 2017-03-16 07:53:39 +01:00
gameparams.h LINT: Switch whitelist check from egrep to awk 2017-04-06 23:21:40 +02:00
genericobject.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
genericobject.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
gettext.cpp Fix typo 2015-10-26 15:14:22 +01:00
gettext.h gettext.h: include <locale> before defining the gettext macro (#4452) 2016-08-21 02:40:23 +02:00
gettime.h Fix Lint broken by b662a4577d 2017-04-29 09:47:22 +02:00
guiChatConsole.cpp Fix console resize issue when maximising game window (#6023) 2017-06-21 07:50:57 +02:00
guiChatConsole.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
guiEngine.cpp Fog effect when camera is inside cloud 2017-07-05 15:39:49 +02:00
guiEngine.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
guiFormSpecMenu.cpp C++11 cleanup inventorymanager (#6077) 2017-07-01 14:07:40 +02:00
guiFormSpecMenu.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
guiKeyChangeMenu.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiKeyChangeMenu.h Singleplayer: Pause game in the key change dialog 2017-08-07 15:29:46 +02:00
guiMainMenu.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiPasswordChange.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiPasswordChange.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiPathSelectMenu.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiPathSelectMenu.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiTable.cpp Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
guiTable.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiVolumeChange.cpp guiVolumeChange: prevent wrong value position by using 1 label instead of 2 (#5839) 2017-05-28 15:23:30 +02:00
guiVolumeChange.h Remove unused parameter of GUIVolumeChange 2016-10-09 10:35:51 +02:00
guiscalingfilter.cpp Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
guiscalingfilter.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
httpfetch.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
httpfetch.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
hud.cpp Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) 2017-07-02 20:29:58 +02:00
hud.h Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) 2017-07-02 20:29:58 +02:00
imagefilters.cpp Fix some minor details from 6d61375 2015-04-01 00:19:10 -04:00
imagefilters.h Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
intlGUIEditBox.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
intlGUIEditBox.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
inventory.cpp Inventory: Fix wrong stack size behaviour and item loss (#6039) 2017-06-25 11:39:39 +02:00
inventory.h Inventory: Fix wrong stack size behaviour and item loss (#6039) 2017-06-25 11:39:39 +02:00
inventorymanager.cpp Player collisionbox: Make settable 2017-07-21 02:03:22 +01:00
inventorymanager.h C++11 cleanup inventorymanager (#6077) 2017-07-01 14:07:40 +02:00
irr_aabb3d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irr_v2d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irr_v3d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irrlichttypes.h Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
irrlichttypes_bloated.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
irrlichttypes_extrabloated.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
itemdef.cpp Fix deserialization of ItemDefinition (#5995) 2017-06-16 07:17:30 +02:00
itemdef.h Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
itemgroup.h C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 2017-06-04 21:00:04 +02:00
itemstackmetadata.cpp Fix for empty key/value when reading item string with wear but no metadata (#6058) 2017-06-27 12:34:11 +02:00
itemstackmetadata.h Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
keycode.cpp Make direct item selection keys freely bindable 2017-07-30 18:24:45 +01:00
keycode.h Make direct item selection keys freely bindable 2017-07-30 18:24:45 +01:00
light.cpp Redo light.cpp. 2016-12-28 14:16:39 -08:00
light.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
localplayer.cpp Sneak: Stripped down version 2017-07-15 01:27:37 +01:00
localplayer.h Player collisionbox: Make settable 2017-07-21 02:03:22 +01:00
log.cpp Remove threads.h and replace its definitions with their C++11 equivalents (#5957) 2017-06-11 09:43:05 +02:00
log.h Remove threads.h and replace its definitions with their C++11 equivalents (#5957) 2017-06-11 09:43:05 +02:00
main.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mainmenumanager.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
map.cpp Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cpp 2017-07-26 23:11:46 +02:00
map.h Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cpp 2017-07-26 23:11:46 +02:00
map_settings_manager.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
map_settings_manager.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mapblock.cpp Fix a warning introduced by 4eb59aeeb2 2017-07-27 16:55:32 +02:00
mapblock.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mapblock_mesh.cpp TileLayer: use shared_ptr for FrameSpec vector (#6171) 2017-07-26 20:12:48 +02:00
mapblock_mesh.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
mapgen.cpp Dungeons: Use biome 'node_stone' if normal stone types not detected 2017-07-30 18:40:55 +01:00
mapgen.h Dungeons: Use biome 'node_stone' if normal stone types not detected 2017-07-30 18:40:55 +01:00
mapgen_carpathian.cpp Dungeons: Use biome 'node_stone' if normal stone types not detected 2017-07-30 18:40:55 +01:00
mapgen_carpathian.h Mapgen Carpathian: Add lava_depth parameter 2017-07-07 22:28:40 +01:00
mapgen_flat.cpp Dungeons: Use biome 'node_stone' if normal stone types not detected 2017-07-30 18:40:55 +01:00
mapgen_flat.h CavesRandomWalk: Make 'lava_depth' a mapgen parameter 2017-06-22 03:14:56 +01:00
mapgen_fractal.cpp Dungeons: Use biome 'node_stone' if normal stone types not detected 2017-07-30 18:40:55 +01:00
mapgen_fractal.h Mgfractal: Improve spawning behaviour 2017-07-17 20:19:43 +01:00
mapgen_singlenode.cpp Mapgen files: Update and correct copyright credits 2017-05-26 20:46:03 +01:00
mapgen_singlenode.h Mapgen files: Update and correct copyright credits 2017-05-26 20:46:03 +01:00
mapgen_v5.cpp Dungeons: Use biome 'node_stone' if normal stone types not detected 2017-07-30 18:40:55 +01:00
mapgen_v5.h CavesRandomWalk: Make 'lava_depth' a mapgen parameter 2017-06-22 03:14:56 +01:00
mapgen_v6.cpp VoxelManip cleanups (const ref, const move) + function removal (#6169) 2017-07-26 07:35:09 +02:00
mapgen_v6.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mapgen_v7.cpp Dungeons: Use biome 'node_stone' if normal stone types not detected 2017-07-30 18:40:55 +01:00
mapgen_v7.h Mgv7: Add 'mount_zero_level' parameter 2017-07-26 02:41:30 +01:00
mapgen_valleys.cpp Dungeons: Use biome 'node_stone' if normal stone types not detected 2017-07-30 18:40:55 +01:00
mapgen_valleys.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mapnode.cpp compressZlib: don't use a SharedBuffer but a raw u8 * pointer 2017-07-27 07:56:48 +02:00
mapnode.h Add hardware node coloring. Includes: 2017-01-23 07:27:12 +01:00
mapsector.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mapsector.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mesh.cpp Do not shade inventory items with textures (#5869) 2017-06-01 23:18:55 +02:00
mesh.h Do not shade inventory items with textures (#5869) 2017-06-01 23:18:55 +02:00
mesh_generator_thread.cpp Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
mesh_generator_thread.h Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
metadata.cpp Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
metadata.h Add ModMetadata API (#5131) 2017-02-08 00:15:55 +01:00
mg_biome.cpp Mapgen files: Update and correct copyright credits 2017-05-26 20:46:03 +01:00
mg_biome.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
mg_decoration.cpp VoxelManip cleanups (const ref, const move) + function removal (#6169) 2017-07-26 07:35:09 +02:00
mg_decoration.h Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mg_ore.cpp Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mg_ore.h Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mg_schematic.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
mg_schematic.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
minimap.cpp VoxelManip cleanups (const ref, const move) + function removal (#6169) 2017-07-26 07:35:09 +02:00
minimap.h VoxelManip cleanups (const ref, const move) + function removal (#6169) 2017-07-26 07:35:09 +02:00
modalMenu.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
modifiedstate.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mods.cpp Remove remaining modstore code (#6120) 2017-07-14 20:37:58 +02:00
mods.h Remove remaining modstore code (#6120) 2017-07-14 20:37:58 +02:00
nameidmapping.cpp C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 2017-06-04 21:00:04 +02:00
nameidmapping.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
nodedef.cpp TileLayer: use shared_ptr for FrameSpec vector (#6171) 2017-07-26 20:12:48 +02:00
nodedef.h Add 'plantlike_rooted' drawtype 2017-07-11 01:02:22 +01:00
nodemetadata.cpp Private nodemeta (#5702) 2017-05-10 15:29:21 +02:00
nodemetadata.h C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 2017-06-04 21:00:04 +02:00
nodetimer.cpp Make node timers more efficient 2016-06-11 23:35:17 +01:00
nodetimer.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
noise.cpp Noise: Prevent unittest crash caused by division by zero 2017-07-29 19:01:14 +02:00
noise.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
objdef.cpp Fix Windows build, clean up included headers 2015-05-22 20:37:59 +02:00
objdef.h C++11 patchset 6: forbid object copy using assigment/copy function deleters (#5945) 2017-06-10 13:49:15 +02:00
object_properties.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
object_properties.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
particles.cpp TileLayer: use shared_ptr for FrameSpec vector (#6171) 2017-07-26 20:12:48 +02:00
particles.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
pathfinder.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
pathfinder.h Pathfinder: Fix style 2016-05-01 15:32:02 +02:00
player.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
player.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
porting.cpp Dont search for locale folders if gettext is disabled (#6133) 2017-07-14 17:31:18 +02:00
porting.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
porting_android.cpp Add seperate cache path 2015-12-07 13:51:41 -05:00
porting_android.h Add seperate cache path 2015-12-07 13:51:41 -05:00
profiler.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
profiler.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
quicktune.cpp Use C++11 mutexes only (remove compat code) (#5922) 2017-06-06 16:29:28 +02:00
quicktune.h
quicktune_shortcutter.h Create faster key cache for main game loop (client) 2014-11-10 12:26:19 +10:00
raycast.cpp Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
raycast.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
reflowscan.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
reflowscan.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
remoteplayer.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
remoteplayer.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
rollback.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
rollback.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
rollback_interface.cpp Private nodemeta (#5702) 2017-05-10 15:29:21 +02:00
rollback_interface.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
serialization.cpp compressZlib: don't use a SharedBuffer but a raw u8 * pointer 2017-07-27 07:56:48 +02:00
serialization.h compressZlib: don't use a SharedBuffer but a raw u8 * pointer 2017-07-27 07:56:48 +02:00
server.cpp Remove one unused variable in Server::Receive function 2017-07-27 00:16:20 +02:00
server.h Move MapEditEventAreaIgnorer to emerge.cpp 2017-07-25 08:47:52 +02:00
serverenvironment.cpp Start off newly generated worlds early at sunrise, 5:15am (#6211) 2017-08-05 21:08:21 +02:00
serverenvironment.h LBM content mapping map doesn't need to be ordered, use std::unordered_map 2017-07-18 08:23:37 +02:00
serverlist.cpp Server list cleanup 2017-03-18 12:37:57 +01:00
serverlist.h Server list cleanup 2017-03-18 12:37:57 +01:00
serverobject.cpp Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
serverobject.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
settings.cpp [CSM] Add flavour limits controlled by server (#5930) 2017-07-18 21:39:55 +02:00
settings.h [CSM] Add flavour limits controlled by server (#5930) 2017-07-18 21:39:55 +02:00
settings_translation_file.cpp Remove remaining modstore code (#6120) 2017-07-14 20:37:58 +02:00
shader.cpp Add 'plantlike_rooted' drawtype 2017-07-11 01:02:22 +01:00
shader.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
sky.cpp Fog effect when camera is inside cloud 2017-07-05 15:39:49 +02:00
sky.h Fog effect when camera is inside cloud 2017-07-05 15:39:49 +02:00
socket.cpp Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
socket.h Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
sound.cpp
sound.h Sound: Add pitch option (#5960) 2017-06-11 13:58:26 +02:00
sound_openal.cpp Fix no sound bug (#5968) 2017-06-14 17:21:08 +02:00
sound_openal.h
staticobject.cpp Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
staticobject.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
subgame.cpp Use a settings object when generating world.mt and set player_backend to sqlite. (#5940) 2017-06-08 09:50:51 +02:00
subgame.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
terminal_chat_console.cpp Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
terminal_chat_console.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
tileanimation.cpp Add particle animation, glow 2017-01-18 23:21:01 +01:00
tileanimation.h Pass clang-format on 14 trivial header files fixes 2017-04-07 23:22:00 +02:00
tool.cpp C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 2017-06-04 21:00:04 +02:00
tool.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
touchscreengui.cpp Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
touchscreengui.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
treegen.cpp Treegen: Fix s16 overflow warning (#6082) 2017-07-04 23:18:28 +02:00
treegen.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
version.cpp Android: Add githash header to spare rebuilds after new commits 2015-08-01 20:42:07 +02:00
version.h Clean up and tweak build system 2015-03-27 15:00:48 -04:00
voxel.cpp VoxelManip cleanups (const ref, const move) + function removal (#6169) 2017-07-26 07:35:09 +02:00
voxel.h VoxelManip cleanups (const ref, const move) + function removal (#6169) 2017-07-26 07:35:09 +02:00
voxelalgorithms.cpp Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
voxelalgorithms.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
wieldmesh.cpp TileLayer: use shared_ptr for FrameSpec vector (#6171) 2017-07-26 20:12:48 +02:00
wieldmesh.h Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) 2017-07-02 20:29:58 +02:00