minetest/src/script
Paramat 746ca41f58
Biome API / dungeons: Add biome-defined dungeon nodes
Add new biome fields 'node_dungeon', 'node_dungeon_alt', 'node_dungeon_stair'.
If 'node_dungeon' is not defined dungeons fall back to classic behaviour.

Remove messy and imprecise dungeon material code from 'generateBiomes()'.
Code deciding dungeon materials is now in 'generateDungeons()' and uses the
biome at mapchunk centre for more precision.

Remove hardcoded 'MG_STONE' types as long intended.
2018-04-07 22:09:54 +01:00
..
common Optional alpha channel support for entities 2018-03-29 14:53:12 +01:00
cpp_api Run callback in IDropAction, refactor function arguments 2018-04-02 17:18:48 +02:00
lua_api Biome API / dungeons: Add biome-defined dungeon nodes 2018-04-07 22:09:54 +01:00
CMakeLists.txt Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
scripting_client.cpp [CSM] Add functions to create particles and particlespawners. (#6072) 2018-01-20 23:31:53 +01:00
scripting_client.h Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
scripting_mainmenu.cpp [CSM] Don't load the IO library. (#6087) 2018-01-04 08:21:12 +01:00
scripting_mainmenu.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
scripting_server.cpp Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
scripting_server.h Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00