minetest/src
Kahrl eccd1fdbed Extend a delay in TestConnection from 50 to 100 milliseconds.
The 50 ms delay causes frequent test failures on certain systems with
slow network stacks, these failures go away with the 100 ms variant.
2013-06-17 02:09:50 +02:00
..
cguittfont Add Freetype support 2013-02-14 18:46:08 +01:00
json fix link if system json lib exists 2013-03-05 23:54:07 -05:00
jthread Move scriptapi to separate folder (by sapier) 2013-05-25 00:51:02 +02:00
lua Improve build configuration options 2012-07-23 15:23:33 +03:00
script Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g 2013-06-16 14:07:12 +02:00
sqlite Update to SQLite 3.7.7.1 2011-09-01 18:27:30 -04:00
util Move scriptapi to separate folder (by sapier) 2013-05-25 00:51:02 +02:00
CMakeLists.txt Move scriptapi to separate folder (by sapier) 2013-05-25 00:51:02 +02:00
activeobject.h Closed add object <-> object collision handling 2013-03-28 00:09:24 +01:00
ban.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
ban.h Update Copyright Years 2013-02-24 20:15:24 +01:00
base64.cpp Fix signedness warning in base64.cpp 2012-07-21 22:10:29 +03:00
base64.h Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
biome.cpp Add Mapgen V7, reorganize biomes 2013-04-07 00:50:21 -04:00
biome.h Add Mapgen V7, reorganize biomes 2013-04-07 00:50:21 -04:00
camera.cpp Fix disappearing of wielditem 2013-05-21 20:16:22 +02:00
camera.h Add a little animation when changing the wielded item 2013-05-20 01:09:41 +02:00
cavegen.cpp Enhance caves for mgv7, add ravines 2013-04-27 22:40:52 -04:00
cavegen.h Enhance caves for mgv7, add ravines 2013-04-27 22:40:52 -04:00
chat.cpp Fix nick completion 2013-04-05 02:31:58 +02:00
chat.h Fix nick completion 2013-04-05 02:31:58 +02:00
client.cpp Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
client.h Add progress bar to item visuals preloading 2013-05-13 17:08:51 +02:00
clientmap.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientmap.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientobject.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
clientserver.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
clientserver.h Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
clientsimpleobject.h Update Copyright Years 2013-02-24 20:15:24 +01:00
clouds.cpp Add cloud menu background by Krisi, configurable with the menu_clouds option. 2013-03-13 21:18:40 -04:00
clouds.h Add cloud menu background by Krisi, configurable with the menu_clouds option. 2013-03-13 21:18:40 -04:00
cmake_config.h.in Add Freetype support 2013-02-14 18:46:08 +01:00
collision.cpp Fix nearly all warnings 2013-05-19 21:26:56 -04:00
collision.h fix objects colliding with its own collision boxes 2013-04-09 23:16:13 +02:00
config.h Add Freetype support 2013-02-14 18:46:08 +01:00
connection.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
connection.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
constants.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_abm.cpp Liquid adjusting: continue to drop 2013-05-31 22:59:09 +04:00
content_abm.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cao.cpp Revert "Fix multiple texture support for animated meshnodes." (broke existing models) 2013-06-06 17:13:41 +00:00
content_cao.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cso.cpp Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
content_cso.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapblock.cpp Make raillike nodes connect to any other raillike nodes if both are in the group connect_to_raillike 2013-05-22 15:08:24 +02:00
content_mapblock.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_nodemeta.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
content_nodemeta.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_object.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_sao.cpp Move scriptapi to separate folder (by sapier) 2013-05-25 00:51:02 +02:00
content_sao.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
craftdef.cpp Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
craftdef.h Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
daynightratio.h Update Copyright Years 2013-02-24 20:15:24 +01:00
debug.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
debug.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
defaultsettings.cpp Add and implement setting max_clearobjects_extra_loaded_blocks. 2013-06-03 20:09:32 +02:00
defaultsettings.h Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
dungeongen.cpp Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
dungeongen.h Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
emerge.cpp Move scriptapi to separate folder (by sapier) 2013-05-25 00:51:02 +02:00
emerge.h Fix nearly all warnings 2013-05-19 21:26:56 -04:00
environment.cpp Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage 2013-06-12 20:27:06 +00:00
environment.h Move scriptapi to separate folder (by sapier) 2013-05-25 00:51:02 +02:00
event.h Update Copyright Years 2013-02-24 20:15:24 +01:00
event_manager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
exceptions.h Update Copyright Years 2013-02-24 20:15:24 +01:00
farmesh.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
farmesh.h Update Copyright Years 2013-02-24 20:15:24 +01:00
filecache.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
filecache.h Update Copyright Years 2013-02-24 20:15:24 +01:00
filesys.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
filesys.h Update Copyright Years 2013-02-24 20:15:24 +01:00
game.cpp Reset dig_time when switching to a tool that cant dig the current node 2013-06-13 13:34:48 +00:00
game.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
gamedef.h Update Copyright Years 2013-02-24 20:15:24 +01:00
genericobject.cpp Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
genericobject.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
gettext.h Add Freetype support 2013-02-14 18:46:08 +01:00
gettime.h Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
guiChatConsole.cpp Add basic unicode support to the console (linux workaround) 2013-06-15 15:09:11 +00:00
guiChatConsole.h Close console when it loses focus but it is still on screen 2013-06-05 21:14:14 +02:00
guiConfigureWorld.cpp Fix nearly all warnings 2013-05-19 21:26:56 -04:00
guiConfigureWorld.h New modsystem 2013-05-19 02:15:36 +02:00
guiConfirmMenu.cpp fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiConfirmMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiCreateWorld.cpp Fix editbox default text being pre-selected in some cases 2013-06-01 01:59:48 +02:00
guiCreateWorld.h Pre-select current game in world creation dialog 2013-05-02 19:43:47 +03:00
guiDeathScreen.cpp fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiDeathScreen.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiFormSpecMenu.cpp Fix editbox default text being pre-selected in some cases 2013-06-01 01:59:48 +02:00
guiFormSpecMenu.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
guiKeyChangeMenu.cpp fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiKeyChangeMenu.h fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiMainMenu.cpp Move kahrl to core devs in credits tab 2013-05-17 23:15:10 +02:00
guiMainMenu.h Only use game filter in singleplayer tab; use menu_{background, overlay, header, footer}.png for other tabs 2013-05-13 17:06:08 +02:00
guiMessageMenu.cpp fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiMessageMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiPasswordChange.cpp Fix nearly all warnings 2013-05-19 21:26:56 -04:00
guiPasswordChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiPauseMenu.cpp Update default controls in README and pause menu 2013-05-07 14:48:20 +02:00
guiPauseMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiTextInputMenu.cpp Fix editbox default text being pre-selected in some cases 2013-06-01 01:59:48 +02:00
guiTextInputMenu.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiVolumeChange.cpp Fix nearly all warnings 2013-05-19 21:26:56 -04:00
guiVolumeChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
hex.h Update Copyright Years 2013-02-24 20:15:24 +01:00
hud.cpp Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
hud.h Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
intlGUIEditBox.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
intlGUIEditBox.h Update Copyright Years 2013-02-24 20:15:24 +01:00
inventory.cpp Prevent infinite loop with invalid Inventory format 2013-03-27 23:27:31 -04:00
inventory.h Update Copyright Years 2013-02-24 20:15:24 +01:00
inventorymanager.cpp Move scriptapi to separate folder (by sapier) 2013-05-25 00:51:02 +02:00
inventorymanager.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_aabb3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v2d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes_bloated.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irrlichttypes_extrabloated.h Update Copyright Years 2013-02-24 20:15:24 +01:00
itemdef.cpp Really fix itemdef memory leak 2013-05-09 17:08:23 +02:00
itemdef.h Add different place sound for nodes 2013-03-29 20:14:18 +01:00
itemgroup.h Update Copyright Years 2013-02-24 20:15:24 +01:00
keycode.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
keycode.h Update Copyright Years 2013-02-24 20:15:24 +01:00
light.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
light.h Update Copyright Years 2013-02-24 20:15:24 +01:00
localplayer.cpp Dont teleport back if holding sneak when detaching/turn freemove off 2013-05-19 20:56:58 +02:00
localplayer.h Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with. 2013-04-11 19:42:47 -04:00
log.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
log.h Update Copyright Years 2013-02-24 20:15:24 +01:00
logoutputbuffer.h Update Copyright Years 2013-02-24 20:15:24 +01:00
luaentity_common.h Update Copyright Years 2013-02-24 20:15:24 +01:00
main.cpp Save settings after dropping main menu 2013-05-20 16:03:48 +02:00
main.h Add clouds to all loading screens and better progress handling 2013-05-10 15:04:21 +02:00
mainmenumanager.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
map.cpp Add and implement setting max_clearobjects_extra_loaded_blocks. 2013-06-03 20:09:32 +02:00
map.h Add and implement setting max_clearobjects_extra_loaded_blocks. 2013-06-03 20:09:32 +02:00
mapblock.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapblock.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapblock_mesh.cpp Removed a redundant step which degraded performance 2013-06-15 21:41:30 +04:00
mapblock_mesh.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapchunk.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mapgen.cpp Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
mapgen.h Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
mapgen_indev.cpp Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
mapgen_indev.h Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
mapgen_singlenode.cpp Fix black tree leaves, reduce above-ground cave shadows 2013-04-07 02:26:46 -04:00
mapgen_singlenode.h Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
mapgen_v6.cpp Fix nearly all warnings 2013-05-19 21:26:56 -04:00
mapgen_v6.h Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
mapgen_v7.cpp Fix nearly all warnings 2013-05-19 21:26:56 -04:00
mapgen_v7.h Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
mapnode.cpp 6d facedir 2013-03-23 21:31:05 +01:00
mapnode.h Merge pull request #482 from proller/liquid 2013-02-25 20:52:24 -08:00
mapsector.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mapsector.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
mesh.cpp Fix double free in createExtrudedMesh, reported by ptitSeb 2013-05-12 06:28:33 +02:00
mesh.h Update Copyright Years 2013-02-24 20:15:24 +01:00
modalMenu.h Call m_menumgr->deletingMenu from quitMenu in addition to destructor 2013-06-03 15:25:48 +02:00
modifiedstate.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mods.cpp Log non-fatal mod name conflict to actionstream instead of errorstream 2013-05-21 14:56:43 +02:00
mods.h Optional dependencies and properly handle mod name conflicts again 2013-05-03 23:58:22 +02:00
nameidmapping.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
nameidmapping.h Update Copyright Years 2013-02-24 20:15:24 +01:00
nodedef.cpp Add new drawtype GLASSLIKE_FRAMED 2013-04-24 21:45:18 -04:00
nodedef.h Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED 2013-04-25 11:51:28 +03:00
nodemetadata.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
nodemetadata.h Update Copyright Years 2013-02-24 20:15:24 +01:00
nodetimer.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
nodetimer.h Update Copyright Years 2013-02-24 20:15:24 +01:00
noise.cpp Add Mapgen V7, reorganize biomes 2013-04-07 00:50:21 -04:00
noise.h Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
object_properties.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
object_properties.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
particles.cpp Closed add object <-> object collision handling 2013-03-28 00:09:24 +01:00
particles.h Allow spawning particles from the server, from lua 2013-03-23 23:16:29 +01:00
pathfinder.cpp fix bug in scriptapi line_of_sight 2013-04-10 16:50:24 -04:00
pathfinder.h Add Dijkstra A* and A* without prefetching pathfind algorithms 2013-04-06 11:24:03 -04:00
player.cpp Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
player.h Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
porting.cpp Tune queue limits, some other adjustments 2013-02-25 23:08:41 -05:00
porting.h Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
profiler.h Set of changes to build mineTest using Visual Studio 11.0. These affect 2013-03-24 00:53:10 +04:00
quicktune.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
quicktune.h Update Copyright Years 2013-02-24 20:15:24 +01:00
quicktune_shortcutter.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback_interface.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback_interface.h Update Copyright Years 2013-02-24 20:15:24 +01:00
serialization.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
serialization.h Update Copyright Years 2013-02-24 20:15:24 +01:00
server.cpp Tweak IDropAction restriction handling in server.cpp 2013-06-16 17:01:21 +02:00
server.h Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
serverlist.cpp Fix favorite Server List on Windows 2013-05-04 07:31:22 +02:00
serverlist.h Masterserver: report gameid, uptime, cosmetic fixes on server web page 2013-03-30 02:03:24 +04:00
serverobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
serverobject.h Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
settings.h Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
sha1.cpp Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
sha1.h Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
shader.cpp Fix shader license headers to be LGPL 2013-05-06 19:09:08 +02:00
shader.h Fix shader license headers to be LGPL 2013-05-06 19:09:08 +02:00
sky.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
sky.h Update Copyright Years 2013-02-24 20:15:24 +01:00
socket.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
socket.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound_openal.cpp fix memory leak on sound shutdown 2013-04-07 23:43:34 -04:00
sound_openal.h Update Copyright Years 2013-02-24 20:15:24 +01:00
staticobject.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
staticobject.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
strfnd.h Allow any character in formspec strings with escape char 2013-03-05 23:25:02 -05:00
subgame.cpp New modsystem 2013-05-19 02:15:36 +02:00
subgame.h Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png 2013-05-04 10:05:12 +03:00
test.cpp Extend a delay in TestConnection from 50 to 100 milliseconds. 2013-06-17 02:09:50 +02:00
test.h Update Copyright Years 2013-02-24 20:15:24 +01:00
threads.h Update Copyright Years 2013-02-24 20:15:24 +01:00
tile.cpp Only add ^[forcesingle to get raw texture if atlas is used 2013-06-04 07:44:19 +02:00
tile.h Get menu background image from selected game 2013-05-02 19:43:47 +03:00
tool.cpp New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
tool.h New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
treegen.cpp Make saplings only grow on dirt or grass, make jungle tree trunks only replace air 2013-03-16 19:55:29 -04:00
treegen.h Clean up Mapgen 2013-03-11 21:32:52 -04:00
voxel.cpp Fix nearly all warnings 2013-05-19 21:26:56 -04:00
voxel.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
voxelalgorithms.cpp Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
voxelalgorithms.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00