mirror of
https://github.com/minetest/minetest_game.git
synced 2024-12-22 15:00:18 +01:00
Fix potential crash when few loot items are registered
This commit is contained in:
parent
c3403936d3
commit
773011fd85
@ -76,8 +76,8 @@ local function populate_chest(pos, rand, dungeontype)
|
||||
|
||||
local item_list = dungeon_loot._internal_get_loot(pos.y, dungeontype)
|
||||
-- take random (partial) sample of all possible items
|
||||
assert(#item_list >= dungeon_loot.STACKS_PER_CHEST_MAX)
|
||||
item_list = random_sample(rand, item_list, dungeon_loot.STACKS_PER_CHEST_MAX)
|
||||
local sample_n = math.min(#item_list, dungeon_loot.STACKS_PER_CHEST_MAX)
|
||||
item_list = random_sample(rand, item_list, sample_n)
|
||||
|
||||
-- apply chances / randomized amounts and collect resulting items
|
||||
local items = {}
|
||||
|
Loading…
Reference in New Issue
Block a user