Commit Graph

1646 Commits

Author SHA1 Message Date
Louis Royer fff3b98ab0 Make keys stackable if they contain the same secret (Fix #2714) 2022-01-23 18:12:09 +01:00
Louis Royer 40861c9e4f Move keys to a separate mod (Fix #1490) 2022-01-23 18:12:09 +01:00
paramat 0c1252bcf5 Balance sounds, remove silent water footstep 2022-01-23 18:07:59 +01:00
Yad 760581b330
Copyedit `README.md` & `game.conf` (#2919) 2022-01-23 18:07:10 +01:00
sfan5 acc918436a Override local_animation settings for certain animations
This makes the lay/sit animation work on the local client (in third-person).
2022-01-20 22:48:59 +01:00
Lars Müller 6623dec567
Redo player_api (#2745) 2022-01-17 21:49:28 +01:00
Emojigit 75f9575557
Allow to set use_texture_alpha when registering a door
Co-Authored-By: Gregor Parzefall <gregor.parzefall@posteo.de>
2022-01-14 19:41:26 +01:00
sfan5 78de12d6b4 Fix torch models so they render correctly in `model[]`
reported by @OgelGames
2022-01-09 22:57:57 +01:00
Yaman Qalieh d775a9bdae
Pull some parent node vars for stairs and slabs (#2911)
Fixes the sunlight propagation of glass stairs and slabs.

Co-authored-by: tenplus1 <tenplus1@users.noreply.github.com>
2021-12-12 16:38:54 +01:00
Daretmavi 60389a1539
Slovak translation update (#2905) 2021-12-12 16:38:02 +01:00
An0n3m0us 3aaabce7a4
Convert door model to B3D (#2906)
Using a B3D model I worked out that it would be possible to have only two models (instead of the current four) for the doors and still keep all the mirroring correct when the door is open/closed.
2021-12-12 16:37:50 +01:00
Wuzzy ad183c48ee Update German translation 2021-12-10 12:24:48 +01:00
Wuzzy 2361987421 Update locale files 2021-12-10 12:24:48 +01:00
LoneWolfHT 5875820542
Use itemstack name when placing doors (#2888) 2021-10-31 19:17:31 +01:00
nogajun 31f7d57889
Add and fix Japanese translation (#2904) 2021-10-31 19:17:21 +01:00
sfence 02ec133392
Prevent blocking of fuel inventory by fuel replacement (#2895) 2021-10-23 14:37:51 +02:00
Montandalar 1309953da6 Fix the creative trash slot for player 'trash'
By using the inventory named just 'trash' instead of 'creative_trash'
which overlaps when you name your player 'trash'.
2021-10-23 14:37:30 +02:00
Lars Müller 5273fcb3ad
Readd character.b3d normals (#2902) 2021-10-16 16:41:10 +02:00
ptah-alexs f2bc5e2c67
Improve Russian translation (#2532) 2021-10-16 16:40:56 +02:00
sfan5 4b8b33587c Fix misuse of nodedef custom fields in fence gates
Custom fields must start with an underscore, this is very relevant for `sound` which is already defined by the engine.
2021-09-24 21:03:49 +02:00
雷哲翰 953fcfe09e
Improve zh_CN translation (#2885) 2021-09-04 23:37:39 +02:00
orbea 21e5f68292
default: Improves reading and writing to books. (#2656)
* Allow anyone to write to a book without any text and title.
* Allows saving books without any text or title.
* Adds a "Read" and "Write" tab to written owned books.

Fixes #1743
2021-09-04 23:37:27 +02:00
David Leal 92701885d0
Replace Travis CI with GitHub actions (#2661)
Co-authored-by: sfan5 <sfan5@live.de>
2021-07-08 11:47:37 +01:00
Jordan Irwin c96cc55c40
Fix incorrect documentation of "default_coal_lump.png" 2021-06-06 19:25:30 +02:00
sfence 70500943f3
Fix problem with sharing table in door nodes Lua definitions
closes #2882
2021-06-06 19:24:10 +02:00
Paramat ddebdeccb1
Add open/close sound gains to the Doors API, balance sound levels (#2768) 2021-05-31 20:43:33 +01:00
SmallJoker 71ea0c65ea
Attachments: Proper data cleanup in callbacks (#2865) 2021-05-11 21:15:47 +02:00
tenplus1 642fde44f1
Use group for mushroom spread ABM (#2863)
Have mushroom spread abm use group:mushroom to spread not only default red and brown but all defined shrooms.
2021-05-08 14:42:34 +02:00
An0n3m0us 1c78666c56 Reclassify some items 2021-05-08 14:42:16 +02:00
ElCeejo 8158926862
Check for attachments before attaching player to bed (#2862) 2021-05-08 11:30:57 +02:00
SmallJoker 4945f4bf9a Carts: Fix 0/0 condition on faulty tool capabilities 2021-05-02 14:59:22 +02:00
sfan5 79e63a8496
Check for required engine features on startup 2021-04-27 11:50:32 +02:00
SmallJoker c6171a8f29
Add Esperanto translation (#2739)
Co-authored-by: Jason Cartwright <cartwrightjason49@gmail.com>
2021-04-17 15:08:37 +02:00
An0n3m0us 42baede13f
Add specific groups to different types of grass (#2852) 2021-04-02 19:13:44 +02:00
An0n3m0us 0a90bd8a0e
Fix wield image for coral and kelp nodes (#2850) 2021-03-17 12:16:39 +01:00
Paul Ouellette 34bb232052 mtg_craftguide: Fix incorrect item tooltips
This happened when the same item was visible twice and one of them was a
group item. Fix it by ensuring that buttons that should have different
tooltips don't have the same element name.
2021-03-17 12:16:13 +01:00
Wuzzy 2c9733ac45
Add Lojban translation (#2835) 2021-02-23 20:00:46 +01:00
Ronoaldo Pereira b6377a7c0e
Added Brazilian Portuguese translation (#2834)
Added the Brazilian Portuguese translation to all mods in the Minetest Game.
2021-02-23 20:00:02 +01:00
Nathaniel Freeman 73ea8e2e91
Update Spanish translation (#2824) 2021-02-15 21:54:48 +01:00
Wuzzy 46136bbf19
Update German translation (#2821) 2021-02-12 20:55:27 +01:00
ExeVirus 6bd059915c
Safe texture compression (#2808)
Only a single program was used to safely compress all textures in MTG.

 * `optipng -o7 -zm1-9 -nc -strip all -clobber %%f`

The key command used is -nc, which stops color mode changes. I.e. any RGBA textures will remain RGBA textures, with none being changes to 8-bit indexed mode.

utils/optimize_textures.sh performs this compression automatically, assuming optipng is installed.
2021-02-12 20:55:18 +01:00
Lars Müller 624dafc12b
Fix crash on exit of bed formspec if not sleeping (#2826) 2021-02-11 12:30:37 +01:00
An0n3m0us 3d95fceee8
Smoothen lava sounds at loop points (#2820)
Closes: #2818
2021-02-09 17:34:40 +01:00
sfan5 aa9cc39317 Update game APIs for use_texture_alpha deprecation 2021-02-07 11:48:05 +01:00
sfan5 08b13c9efb Fix deprecated alpha / use_texture_alpha use 2021-02-07 11:48:05 +01:00
SmallJoker c1b236b4e3 weather: Fix error caused by missing biomes 2021-02-07 11:48:05 +01:00
Wuzzy 9d419bfac6
Update translation templates 2021-02-06 15:07:07 +01:00
Lars Müller 6a9cbcad82
Beds: Preserve player physics (#2789) 2021-02-01 23:00:05 +01:00
sfan5 ecfebe3c17 Revert "Correct door model dimensions (#2804)"
This introduces z-fighting so we'll just undo it. closes #2812
This reverts commit 3fdd5cdb5f.
2021-02-01 22:38:48 +01:00
An0n3m0us 3fdd5cdb5f
Correct door model dimensions (#2804) 2021-01-30 15:22:22 +01:00