Auke Kok
481d1758ad
Fix door volume level.
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Playing stereo sounds positionally in OpenAL causes it to play
the sounds unattenuated - same volume for all distances. This
shouldn't happen, and makes door sounds unneccesarily loud from
very far away.
Convert all door samples to mono, 22kHz 64kbit.
Trimmed all door samples to remove lead, trail silence.
2015-12-28 21:41:15 +00:00
paramat
8e51f318b3
Rename to Minetest Game
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Rename in game.conf and documentation
Update game_api.txt documentation for bucket API and tree functions
Fix tab, space and comment formatting in game_api.txt
Rename in mod READMEs
2015-09-30 23:33:12 +01:00
Christian Wischenbart
35de5241f4
Fixed invalid check. This fixes minetest/minetest_game#609
2015-08-11 18:56:15 +02:00
paramat
e15fde1624
Fix is_ground_content settings for nodes
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Remove line if set to the default of 'true'
2015-06-18 02:25:02 +01:00
Novatux
46c6154444
Make doors not depend on screwdriver.
2015-05-14 14:24:14 +02:00
Novatux
2824562dc9
Add screwdriver callbacks, and code them for doors and beds
2015-05-14 10:24:56 +02:00
Novatux
81259e9fcc
De-duplicate code in doors mod in make_on_blast
2015-05-12 20:55:46 +02:00
Novatux
4bd1094619
Fix problems with TNT
2015-05-12 16:53:04 +02:00
Wuzzy
8bc8dd64c5
Make TNT respect on_blast, implement on_blast for some nodes
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Implemented nodes:
- Steel Door: Ignores explosion
- Locked Chest: Ignores explosion
- Fire: Ignores explosion
- TNT: Starts burning
- Burning TNT: Explodes immediately
- Gunpowder: Starts burning
- Burning Gunpowder: Ignores explosion
2015-05-12 16:32:52 +02:00
jp
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
2015-02-28 22:33:19 +01:00
Jeija
03c00a831d
Clean up trapdoors code and make them more flexible, so custom trapdoors
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can be registered by other mods
2015-02-14 00:48:28 +01:00
Xanthin
047ecea3a2
Make trapdoor better visible when held in the hand
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Screenshots at: https://github.com/minetest/minetest_game/issues/411
2015-02-12 16:51:32 +01:00
Xanthin
4468015cbe
Fix typo for obsidian glass door texture
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I think that was just a typo?
2015-01-24 20:40:08 +01:00
Craig Davison
6157982787
Follow naming convention of textures and sounds in doors
2015-01-17 16:05:23 +01:00
Craig Davison
128f0adb24
Fix some undeclared global variables
2014-11-30 18:02:33 +01:00
Amaz
8007c142de
Added the new door textures
2014-11-30 17:34:35 +01:00
Zefram
a1aee9a68f
Fix door hardness detection for open/close sounds
2014-08-07 13:47:01 +02:00
Jat
5dbc738dbd
Add API doors : Sound for door open and close.
2014-08-07 12:42:37 +02:00
Zefram
ea3fcdd077
Pair door with door of any type
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Mirror the setup of a door placed next to any door, not just next to
a door of the same type. This is particularly useful where there are
multiple door types that have the same appearance, but one wants the
doors of a pair to have different behaviour in some other respect.
2014-07-22 13:41:32 +02:00
Zefram
820e48badc
Make open trapdoor climbable
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When a trapdoor is mounted upside down, to make its top surface flush
with the floor above when closed, it is necessary to have some way to
climb through the trapdoor node when it's open. Making it climbable
like a ladder satisfies this need. It is somewhat realistic, as a real
trapdoor can have a ladder segment mounted on one face. When the trapdoor
is mounted in its default orientation, making the bottom surface flush
with the ceiling below when closed, the climbability when open is not
strictly necessary, but is still a convenience.
2014-07-22 13:04:45 +02:00
BlockMen
584718a2a7
Rename functions, update API
2014-07-06 10:54:47 +02:00
David Gumberg
e106fd51ca
Compress all textures losslessly using optipng and advpng
2014-07-05 16:06:00 +02:00
PenguinDad
da9579846c
Added Glass and Obsidian Glass door (doors mod)
2014-07-05 16:02:17 +02:00
ShadowNinja
d5fcae085d
Remove trailing whitespace from doors
2014-02-12 18:26:48 -05:00
ShadowNinja
3e2781bc00
Add protection support to doors
2014-02-12 18:26:43 -05:00
Novatux
47a49eccf4
Use minetest.swap_node instead of hacky_swap_node
2013-12-08 18:12:44 +01:00
Sfan5
c2ce3d032e
Pngcrush all Textures
2013-05-25 16:20:35 +02:00
PilzAdam
31a74ede18
Replace minetest.env: with minetest.
2013-05-25 00:40:03 +02:00
PilzAdam
fcf0816fa8
Move all common mods back to minetest_game
2013-05-18 16:05:16 +02:00
PilzAdam
d6ec56811b
Use common mods
2013-03-21 18:44:36 +01:00
PilzAdam
6c70e0295a
Dont place doors if node under it has on_rightclick
2013-03-01 17:40:26 +01:00
jojoa1997
86cff038a4
makes wood doors craftable from wood group
2013-02-12 15:46:03 -05:00
Lord89James
716397819d
Update mods/doors/init.lua
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Fix door's glitch in creative mode
2013-01-26 17:00:15 +01:00
PilzAdam
686c0d087c
Open/close doors with rightclick
2013-01-05 17:25:19 +01:00
PilzAdam
5311c6ec96
Replace the doors mod
2012-11-28 14:43:49 +01:00
Jat
d3d3e76447
Update tile_images
2012-09-03 17:30:05 +03:00
Perttu Ahola
f2916c0a31
mods/doors: make variables local
2012-07-24 17:44:26 +03:00
Perttu Ahola
4e996ffa35
Update license in all READMEs (forgot to do that)
2012-06-09 13:33:05 +03:00
Perttu Ahola
9a624d85d0
Change license to LGPLv2/later, as agreed major contributors
2012-06-05 18:58:30 +03:00
Perttu Ahola
48a76211a8
Place doors to the close side of block instead of the far side
2012-03-31 00:31:06 +03:00
Perttu Ahola
5bd33df1a3
Add doors
2012-03-30 11:15:31 +03:00