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Commit Graph

100 Commits

Author SHA1 Message Date
d7dd15782c Use add_wear_by_uses to fix incorrect uses counts (#2959) 2022-06-04 18:43:21 +02:00
b57700a75b Add polish translation (#2926) 2022-05-29 16:20:42 +02:00
a5547a3a76 Add ukrainian (uk) translation (#2921)
Co-authored-by: sfan5 <sfan5@live.de>
2022-01-30 00:35:28 +01:00
c8a1454e2b Fix and update Swedish translation (#2920) 2022-01-29 18:35:45 +01:00
bcd1ee048e Update french translations (#2922)
* Update french translations for beds, farming and fire

* Update french translations for mtg_craftguide

* Update french translations for default

* Correct typos

* Restore new line at end of file

* Shorten translation for better display

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-29 16:27:19 +01:00
0c1252bcf5 Balance sounds, remove silent water footstep 2022-01-23 18:07:59 +01:00
31f7d57889 Add and fix Japanese translation (#2904) 2021-10-31 19:17:21 +01:00
f2bc5e2c67 Improve Russian translation (#2532) 2021-10-16 16:40:56 +02:00
953fcfe09e Improve zh_CN translation (#2885) 2021-09-04 23:37:39 +02:00
c6171a8f29 Add Esperanto translation (#2739)
Co-authored-by: Jason Cartwright <cartwrightjason49@gmail.com>
2021-04-17 15:08:37 +02:00
2c9733ac45 Add Lojban translation (#2835) 2021-02-23 20:00:46 +01:00
b6377a7c0e Added Brazilian Portuguese translation (#2834)
Added the Brazilian Portuguese translation to all mods in the Minetest Game.
2021-02-23 20:00:02 +01:00
73ea8e2e91 Update Spanish translation (#2824) 2021-02-15 21:54:48 +01:00
9d419bfac6 Update translation templates 2021-02-06 15:07:07 +01:00
e6aec880de Use Minetest 5.3 'minetest.is_creative_enabled' API (#2795) 2020-12-13 18:59:19 +01:00
0232288d5e Fix some mistakes in the Indonesian translations (#2758) 2020-12-13 18:58:37 +01:00
0a950c9932 Improve Russian translation (#2761) 2020-11-05 19:48:15 +01:00
2953bf2bd6 Slovak translations (#2772) 2020-11-05 19:47:48 +01:00
8c01a5b288 Add Indonesian translations (#2693) 2020-06-29 18:41:50 +02:00
0648252056 Update German translation 2020-06-28 15:50:00 +02:00
8855490b7f Update translation templates 2020-06-26 14:41:30 +02:00
36b2bcb5f3 Add Basic Fire Description (#2568) 2020-04-11 20:50:49 +02:00
03c9aed221 Fire mod: Code cleanup, compress textures 2020-04-06 21:09:39 +01:00
91ac075cff Update Chinese Translation, Add Traditional Chinese Translation (#2596) 2020-03-02 21:53:12 +01:00
d3e26dba18 Convert minetest.sound_play uses to ephemeral 2020-02-05 22:24:23 +01:00
da39bae50e Add zh_CN translation 2020-01-22 19:09:38 +01:00
710605687b Add Malay translation 2019-11-30 17:31:40 +01:00
10dce79451 Add Swedish translation 2019-11-30 17:31:29 +01:00
6fea665fcc Add Russian translation (#2525) 2019-10-24 21:54:20 +02:00
93a49f082c Italian translation (#2491) 2019-10-12 14:30:37 +02:00
a00ff24df9 Spanish Translation (#2505) 2019-10-10 21:19:20 +02:00
0f369b43fe French translation (#2514) 2019-10-10 21:18:25 +02:00
106c36da33 Add translation templates and German translation 2019-09-22 13:42:40 +02:00
bb9279ccb8 Add support for MT 5 game translation (rebasing ) (#2466)
rebased #2368
2019-09-10 19:09:51 +02:00
9b226c7045 Switch to mod.conf, delete deprecated depends.txt 2019-07-17 00:38:23 +02:00
efd090228d fire: Document flammable group, a little code cleanup 2019-03-30 20:33:08 +00:00
be6fe9f592 Fire: Remove the ABM active when fire mod is disabled (#2209) 2018-09-14 18:33:46 +01:00
ef20f9e12b Fire: Make flames floodable, remove extinguish ABM 2018-09-02 02:43:59 +01:00
689f0c5478 README.txt files: Change 'LGPL 2.1' to 'LGPLv2.1+'. Remove 'WTFPL' 2018-08-22 01:23:00 +01:00
255031fc91 Replace deprecated function calls 2018-07-01 20:44:03 +01:00
eec1c5a03b Settings: Use new settings object 2017-05-24 07:18:26 +01:00
758d5010b8 Fire: Disable fire by default in multiplayer 2017-05-15 17:39:59 +01:00
077316b4cd Use creative.is_enabled_for for creative mode if possible (#1558) 2017-03-29 21:02:26 +02:00
ad118ea98d Flint & steel sounds: Fix bugs caused by nil position
Usage and tool break sounds were played at 'pointed_thing.above' which
can be nil if not pointing at anything or at an entity. This caused
sounds to be played to all players on a server non-positionally.

Fallback to player pos for sounds if 'pointed_thing.above' is nil.

Replace 'pt' variable with 'pointed_thing' in 'register_tool'.
2017-03-10 19:30:18 +00:00
eb1805ea0a Textures: Strip color profiles from some textures
Removes the "iCCP: known incorrect sRGB profile" error messages on the
console when starting minetest_game by stripping offending color profiles.
2017-01-22 07:43:12 +00:00
8715b83ff0 Fire: Make explosions remove flames
TNT removes flammable nodes from the destruction radius and should
remove flames within it too because they lose their fuel and would
be removed by ABM later anyway.
2017-01-15 04:24:01 +00:00
96aac5ff5b Fire: Reduce flame light level to 13 2017-01-07 22:01:30 +00:00
fed2151d70 Fire: Rewrite fire sound code
Previous code:
Used looped sounds without attaching them to objects or playing direct
to players.
The looped sounds are not 'stopped' when players leave the area.
These may be causing the bug where sounds are heard at extreme
distances.
Entering a world with already present flames results in silent flames.
Sounds are often played at a large number of points in a 6 node lattice.
A large fire is reported to cause a high load, disabling the sound code
is reported to help this.

New code:
Optional flame sound to not interfere with ambience mods.
Permanent flame now has sound.
For multiple flames, sound is positioned at the centre of all flames, and
has volume determined by flame number.
The original freesound 'large fire' recording was used to create 3 sounds
that play at random for a non-repetitive effect. At low volume it is
suitable for small fires.

Original sound files and sound function (as an empty function) kept
temporarily to reduce disruption.

Reduce gain of flame extinguish sound.
2016-12-07 08:28:08 +00:00
e837621537 Farming/fire: Add tool break sounds
Add tool break sounds to hoes and flint and steel.
Flint and steel: Reduce gain of use sound and only add tool wear
if not in creative mode.
2016-11-26 03:14:56 +00:00
09a229b412 Update 'nodeupdate()' to 'check_for_falling()' API 2016-11-22 05:55:36 +00:00