Commit Graph

1444 Commits

Author SHA1 Message Date
JDiaz 3257780b32
farming: Update Spanish translation (#2701) 2020-06-25 12:35:36 +02:00
Paramat b2d0f0ac8d
Update nodes papyrus can grow on, include default:dry_dirt (#2705)
Fixes papyrus not growing on savanna dirt.
Also updates the nodes papyrus can grow on, which were incorrect for a long time.
2020-06-21 23:24:56 +01:00
Paramat e8a7e75319
Make dry grass spread on default:dirt again (#2687) 2020-06-16 20:42:45 +01:00
Hooded Ice d03d7e9bdc
Change brake rail to red (#2692) 2020-06-12 23:37:23 +02:00
sfan5 af045dcd8b sethome: Do not write empty homes file 2020-06-10 20:29:50 +02:00
sfan5 6d2a897e1b
creative: Update for compatibility with minetest.creative_is_enabled (#2691) 2020-06-07 00:15:35 +02:00
sfan5 b1ab8d5123
Implement searching for translated names in creative inventory (#2675) 2020-06-05 14:29:34 +02:00
sfan5 6e345cf136
Use node particles for TNT explosions (#2695) 2020-06-02 12:48:56 +02:00
sfan5 e849d54572
carts: Fix item collection (#2689) 2020-05-29 22:54:47 +02:00
An0n3m0us 0662f96284
Reduce hud icons size to 12x12 pixels (#2669) 2020-05-28 11:12:15 +02:00
sfan5 84da00acd4
Add node particles when leafdecay removes a node (#2686) 2020-05-25 15:56:23 +02:00
SmallJoker 3452938c76 Carts: Re-add erroneously removed driver reset
carts:manage_attachment does not handle the driver value of the cart,
hence carts could not be used by another player until it's replaced.
2020-05-16 19:26:28 +02:00
SmallJoker b787fcf7e4 Carts: Reset player view and attachment table on death
Fixes #2681
2020-05-15 19:04:38 +02:00
Paramat e5a7af1c4a
Add wild cotton plant in savanna as a source of cotton seeds (#2617)
Junglegrass is unchanged as a source of cotton seeds for now, but
probably should be removed as a source in future, as players get
used to the new source.
2020-05-14 23:49:17 +01:00
sfan5 b3d91a487d
Add new dry shrub texture by Extex101 (#2680) 2020-05-14 22:33:53 +01:00
Hamlet 16c950f688
doors: Update Italian translation (#2670) 2020-05-11 23:13:00 +02:00
sfan5 e5b54c6ead
Switch TNT explosions to use add_player_velocity (#2674) 2020-05-10 14:10:29 +02:00
Yaman Qalieh 3f42c6c243
Add oddly_breakable_by_hand to glass stairs and slabs 2020-05-10 13:37:37 +02:00
sfan5 ef45a8e148
doors: Remove unnecessary nodebox and empty texture (#2662) 2020-05-04 19:20:01 +02:00
Zughy d88e551071
Fix cart inventory image rendering (#2666)
Before it was rendering the side on both the side and the front of the minetest.inventorycube
2020-04-30 19:51:39 +02:00
HybridDog 190f7fdac9
Add a missing article to the sign action message (#2651) 2020-04-29 21:11:21 +02:00
sfan5 33eb7cee2a
Fix flammable item entities crashing (#2659) 2020-04-24 21:12:40 +02:00
An0n3m0us 189d2d9fb1
Fix door model UV for open and close (#2372)
Introduce _c and _d door types to correctly render the texture faces for the open and closed state.
2020-04-24 21:04:00 +02:00
David Leal 81c5b6b399
beds: Use `player_api` functions instead of `default` (#2654) 2020-04-23 22:19:58 +02:00
Paramat 52c6921cb2
Make default:snow collisionbox half of nodebox height (#2647) 2020-04-14 19:09:24 +02:00
sfan5 bd64188ee5 Override builtin item entity the portable way 2020-04-14 13:31:25 +02:00
bell07 fb18a5b20d
Make default.chest.register_chest() usable for other mods (#2127) 2020-04-13 20:26:44 +02:00
Paul Ouellette ea4ce80f7c
Make straw stairs usable as fuel (#2627) 2020-04-13 11:34:10 +02:00
IFRFSX 36b2bcb5f3
Add Basic Fire Description (#2568) 2020-04-11 20:50:49 +02:00
orbea 695f98f213
player_api: Remove local variable (#2640) 2020-04-08 20:40:19 +02:00
sfan5 545ec0741c Fix creative category sorting in certain cases 2020-04-08 17:25:09 +02:00
sfan5 c1f41720fc Fix crash on TNT explosions if tnt is disabled 2020-04-08 17:24:10 +02:00
orbea 14a385d68c
trees: Reduce local variables (#2637) 2020-04-07 19:36:03 +02:00
Maksim 03c9aed221
Fire mod: Code cleanup, compress textures 2020-04-06 21:09:39 +01:00
Paramat 720b24ed2d
Weather mod: Tune cloud density variation
Previously, cloud density was too low at medium humidity.
Tune cloud density variation to match the default/classic value at
humidity midvalue 50.
Tune the lower limit of cloud density that occurs at extreme low
humidity.
Increase minimum cloud thickness to 2 nodes.
Add comments.
2020-04-06 21:05:07 +01:00
Paramat 4243d28846
Clarify descriptions of dry grass, dry dirt 2020-04-06 21:03:57 +01:00
Maksim 7d230fdbf8
Enable player animation when Right Click (#2622) 2020-04-06 15:22:08 +02:00
An0n3m0us 7fc7fa4843
Transform brick top texture to align bricks correctly (#2607) 2020-04-06 15:19:52 +02:00
An0n3m0us 05fad37b3c
Sort items into correct categories (#2612) 2020-04-06 15:15:50 +02:00
sfan5 8863527bb6 Fix respawn not working at all when suitable position was not found
The player should always be teleported away when they die and
we can still fall back to the engine spawning code.
2020-04-04 13:06:40 +02:00
sfan5 fbbc7fc996 player_api: Prevent knockback when player is set as attached
This is not directly related to player models but fits well
as a convenience feature in player_api.
2020-03-17 22:08:36 +01:00
TumeniNodes b9dc758fef
xpanes: fix code style (#2618) 2020-03-15 15:12:21 +01:00
TumeniNodes 8b3b92dfdf
xpanes: remove unused textures (#2614) 2020-03-07 20:25:43 +01:00
sfan5 07a8067348
Fix TNT mod crash when entities disappear during explosion (#2616) 2020-03-06 21:51:19 +01:00
sfan5 3a863053c0
Dungeon loot: Warn on unknown registered loot items (#2613) 2020-03-06 21:51:07 +01:00
IFRFSX 91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation (#2596) 2020-03-02 21:53:12 +01:00
SmallJoker fe9cdba0ec
Creative: Skip redundant refreshes, fix reset button (#2611)
Skips redundant calls to creative.update_creative_inventory and fixes the 'Reset' button which double-refreshed the filter cache.
2020-03-02 21:41:42 +01:00
An0n3m0us 8d9aa07752
Sort loot registration into respective mods (#2602) 2020-02-23 14:41:13 +01:00
Andrey2470T 34b410319e
Increase speed of flowing water/river water animations
To visually match the 1 node per second spread of flowing water.
2020-02-14 00:01:15 +00:00
An0n3m0us 3ea648f5bf
Disallow screwdriver rotating torches, to avoid bad torch rotations 2020-02-11 03:58:41 +00:00
An0n3m0us 232cc2bd1c
Add log for seeds on place 2020-02-10 22:00:40 +01:00
Paramat db632b67bf
Fix missing papyrus in savanna, add a dry dirt version
Papyrus was missing from the dry dirt 'savanna_shore' biome due to
only being placed on dirt. A mistake made when changing savanna
dirt to dry dirt.

Rename existing papyrus schematic to 'papyrus_on_dirt' and only
place in the 'rainforest_swamp' biome.
Add a new papyrus schematic 'papyrus_on_dry_dirt', placed in the
'savanna' biome.
2020-02-09 01:34:17 +00:00
Louis Royer 1420376e32
Fix french translation of snow block slab 2020-02-08 21:06:17 +00:00
Paramat 9bf64b61c2
Fix simple bed height, make player lay down just above it, not inside it 2020-02-08 03:11:44 +00:00
IFRFSX f255e36d78
Add traditional Chinese translation (#2579) 2020-02-06 20:15:13 +01:00
sfan5 d3e26dba18 Convert minetest.sound_play uses to ephemeral 2020-02-05 22:24:23 +01:00
DS 176ddba176 Reset spawn position on bed destruction 2020-01-26 18:59:44 +01:00
IFRFSX eac4795326 Update Chinese translation (#2563)
rail = 轨道 / 栏杆
grass = 草

and, mese color is yellow, so i translate it to "黄石"。(Chinese words without MESE)
2020-01-25 16:55:14 +01:00
Zaoqi da39bae50e Add zh_CN translation 2020-01-22 19:09:38 +01:00
Konstantin Ilyashenko 7e9a54abaf Replace Russian translation of Pickaxe (#2556) 2020-01-09 19:09:06 +01:00
Lejo beb0aefa2d Make can_interact_with_node() check for key group instead of default:key 2020-01-06 21:16:33 +00:00
Thomas--S 1940961d63 Move duplicate recipe from books to default.register_craft_metadata_copy()
This allows mods to easily implement the same behaviour, e.g. for letters.
2020-01-04 00:09:58 +00:00
An0n3m0us 6e32287a42 Move crafting, cooking and fuel recipes into corresponding files 2020-01-01 01:38:06 +00:00
Zaoqi 1082466796 Rename `core` to `minetest` (#2552) 2019-12-29 12:28:30 +01:00
An0n3m0us 258332578a Player model: Add bobbing to walk animation, more subtle standing animation 2019-12-23 02:14:25 +00:00
Paramat 150122bfe7
Remove Mapgen V7 floatland biome code
In preparation for a new Mapgen V7 floatland implementation.
2019-12-18 23:59:45 +00:00
Paramat c0335e24c9
Convert grass footstep sounds from stereo to mono 2019-12-18 22:31:29 +00:00
Maksim f176ba4873 Make tool crafting recipes more compact, move to tools.lua 2019-12-16 00:29:33 +00:00
Muhammad Nur Hidayat Yasuyoshi (MNH48) 710605687b Add Malay translation 2019-11-30 17:31:40 +01:00
Aresiel 10dce79451 Add Swedish translation 2019-11-30 17:31:29 +01:00
OgelGames 0f764bf447 Coral 'on place': Pass node to 'on rightclick', not node name 2019-11-28 02:01:19 +00:00
Kevin Nel 00a8bd521a Fix popping sound in default_grass_footstep (#2538) 2019-11-25 10:50:20 +01:00
Andrey2470T 2f6d0bf267 Add 4th item row to creative inventory. Align search, trash, page navigation 2019-11-23 21:35:02 +00:00
An0n3m0us d9f8c6cc43 Escape translated text in 'beds' mod formspec 2019-11-22 21:47:47 +00:00
Paramat 5b1875ef41
Papyrus: Add to the rainforest swamp biome
Previously, papyrus was limited to the savanna biome.
Rainforest is a suitable habitat for papyrus.
Makes papyrus a little less difficult to find.
Move swamp jungletrees into a separate registration, to allow
applying distribution by perlin noise to keep these away from
papyrus areas.

Fix error: Remove non-functional 'rainforest swamp' from the
biome list for the jungle log decoration. It is not placed in
swamps due to the 'y max/min' and 'place on' parameters.
2019-11-15 19:47:14 +00:00
SmallJoker 5017f3b614 Weather: Replace deprecated get2d with get_2d 2019-11-13 19:59:58 +01:00
Andrey2470T 6fea665fcc Add Russian translation (#2525) 2019-10-24 21:54:20 +02:00
Bartosz dd71dcbcf6 boats: Improve physics by implementing drag and friction forces
Implement drag force according to the equation:
drag_force = drag_coefficient * speed ^2
Also add a small constant force to implement friction force.
2019-10-24 03:47:28 +01:00
sfan5 f9a9e87af6
Improve creative inventory search (#2523) 2019-10-22 22:46:19 +02:00
Paramat 7caa5d36f2
Move hotbar code/textures, and damage sound, from player_api to default
These are unrelated to the Player API and player object.
All other GUI/HUD code and textures are in default.
All other engine hardcoded sounds are in default.
The player_api mod is highly likely to be used unchanged in new games,
so logical grouping of content will help the creation of new games.
2019-10-18 02:43:06 +01:00
Paramat 7c1fd9c24e
Add initial 'weather' mod to vary cloud density, thickness, velocity 2019-10-15 00:38:41 +01:00
luk3yx ef7df329d2 Fix duplicate background in formspec prepend (#2524) 2019-10-14 22:53:57 +02:00
Lars Hofhansl 6042e963f7 Increase (ocean) water opacity to 191 2019-10-12 18:35:56 +02:00
Hamlet 93a49f082c Italian translation (#2491) 2019-10-12 14:30:37 +02:00
JDiaz a00ff24df9 Spanish Translation (#2505) 2019-10-10 21:19:20 +02:00
DrHackberry 0f369b43fe French translation (#2514) 2019-10-10 21:18:25 +02:00
sfan5 f87c3d05ae player_api: Set correct visual size for legacy player model 2019-10-06 14:06:02 +02:00
SmallJoker 1c413ede9a Use background9 for backwards compatibility 2019-10-05 17:55:42 +02:00
Wuzzy 8c9821b227 Update translation templates and German (#2512) 2019-10-03 18:44:34 +02:00
SnicklePickles ce1eaeebbe Grammar updates README.txt 2019-10-01 21:47:58 +02:00
TumeniNodes f2a07b0a51 Xpanes: Add new steel bar door/trapdoor sounds
No longer use the unsuitable steel door/trapdoor sound.
2019-09-28 21:53:50 +01:00
Alex Yst c800398593 Always disable leafdecay for player-placed leaves, even when 'sneaking'
Avoids player-placed leaves decaying when building while sneaking, which is common.
2019-09-28 21:10:26 +01:00
An0n3m0us 05375c0fd4 Fix glass panes sides (#2500) 2019-09-27 00:35:06 +02:00
TumeniNodes 23ceb30e88 Xpanes: Register steel bar door and steel bar trapdoor
Register using the 'doors' mod API.
2019-09-22 23:05:38 +01:00
Wuzzy 106c36da33 Add translation templates and German translation 2019-09-22 13:42:40 +02:00
Paramat 86a55d3584
Marram grass: Fix noise flags to make 2D noise 'eased' (#2493)
Increase noise resolution from 4 to 2 nodes for a higher quality
distribution.
Retune noise parameters to compensate for using eased noise.
2019-09-21 21:28:09 +01:00
An0n3m0us b31795dd04 Vessels: Fix vessels shelf infotext 2019-09-21 11:45:03 +02:00
sfan5 3f7cd062c3
Fix trapdoor infotext to correctly describe the type of trapdoor 2019-09-20 20:56:20 +02:00
sfan5 09bed49b5a
Fix door infotext to correctly describe the type of door 2019-09-20 20:10:58 +02:00
leucome 00f9287075 Leafdecay: Use param2 ~= 1 instead of param2 == 0 2019-09-19 02:13:18 +01:00