paramat
b24049950e
Default: New stone brick and desert stone brick textures
2015-08-17 21:59:43 +01:00
paramat
86dab909ed
Default: Change to 'pixelbox2' long grass textures by Gambit
2015-08-17 03:58:34 +01:00
paramat
ffcb3d6356
Stairs: Add aliases needed due to new pine wood name
2015-08-16 00:31:41 +01:00
paramat
c7b9e734ff
Default: New grass textures, new footprint overlay texture
2015-08-15 21:19:39 +01:00
paramat
450543f782
Stairs: Add straw and metal blocks
...
Make replace ABM optional, disabled by default
2015-08-14 23:23:41 +01:00
paramat
b7a1426b42
Default: New darker jungletree_top and junglewood textures
2015-08-14 19:15:33 +01:00
paramat
408ee69fb8
Flowers: Add sporeless mushrooms and edit drops
2015-08-14 01:34:35 +01:00
Christian Wischenbart
35de5241f4
Fixed invalid check. This fixes minetest/minetest_game#609
2015-08-11 18:56:15 +02:00
paramat
be4dd6479d
Default: Rename pine tree nodes, textures and mapgen aliases
2015-08-10 09:19:02 +01:00
est31
7066a6a0dd
Tweak mushroom drops
...
-> Don't always drop the main mushroom (allowed endless spore generation loop before)
-> Drop less spores, before you got lots of spores
2015-08-10 01:03:15 +02:00
paramat
6194f9ffea
Default/trees: Combine sapling ABMs into one ABM
2015-08-09 05:52:46 +01:00
paramat
47c7b0b187
Mushrooms: Rename spore nodes. Single ABM for mushroom growing
...
Code re-arranged and clarified
2015-08-07 19:07:48 +01:00
paramat
0a3bf5b220
Biomes: Tune v5/v7 biomes and v5/v6/v7 mushroom distribution
...
More complex distribution of dry grasses
Remove water below glacier rivers
Gravel as glacier seabed
Do not force-place acacia root
Tune acacia tree density
Match mgv5/v7 mushrooms to tree density
Spawn mgv6 mushrooms by trees
2015-08-07 17:13:33 +01:00
Craig Davison
14ee61ab92
Fix mese block alias
...
It should alias the old name (mese_block) to the new/current name (mese) rather than the other way round.
2015-08-04 01:02:01 +01:00
paramat
f7f178ce03
Stairs: Lengthen interval of replace abm
2015-08-04 01:01:40 +01:00
paramat
547a7b3304
Default/functions: Reduce lavacooling ABM/sound overload
2015-08-04 01:01:25 +01:00
paramat
8d1eef025d
Flowers: Make mushrooms farmable using spores
2015-08-04 01:00:47 +01:00
paramat
84de5f0f40
Add biomes for mgv5 and mgv7
2015-07-30 01:19:12 +01:00
paramat
cbea61e8dd
Default: Thicker snow nodebox
2015-07-29 01:18:30 +01:00
paramat
2885ae6018
Default: Add papyrus schematic
2015-07-28 02:27:45 +01:00
paramat
cf781ee218
Default: New appletree schematic with tuned apple chance
2015-07-27 05:06:32 +01:00
paramat
252dffce78
Default/mapgen: Disable nyancats in singlenode mapgen
2015-07-27 05:05:50 +01:00
paramat
83c2a88c91
Flowers: Keep mushrooms above water level
2015-07-24 21:56:16 +01:00
paramat
e7def5d4e6
Default: Add improved mgv5/mgv7 tree schematics
2015-07-24 00:59:44 +01:00
paramat
ec68283812
Stairs: Register acacia wood stair and slab
2015-07-23 05:14:43 +01:00
paramat
bc4d0c1344
Flowers: Add mushrooms to mgv6
2015-07-23 05:14:32 +01:00
paramat
e2033025b0
Default: Add biome API tree schematics and enable growing by sapling ABMs
2015-07-20 22:56:35 +01:00
Rui914
da9789e3ce
Fix not_in_creative_inventory
...
Update
2015-07-17 20:53:55 +01:00
jeanpatrick.guerrero@gmail.com
26866e4c21
Grant multiple tiles on stairs model
2015-07-17 20:53:32 +01:00
jeanpatrick.guerrero@gmail.com
0cf4fd4c18
Add mushrooms
2015-07-17 10:12:00 +02:00
RealBadAngel
2ddbf68e31
Better default stone normalmap, sharpened a bit
2015-07-14 14:53:13 +02:00
RealBadAngel
0c5f6dabc0
Add new texture for leaves, jungle leaves and style simple
2015-07-13 03:17:26 +01:00
paramat
fdae2832bb
Default: New ice texture by Gambit and asl97
2015-07-13 00:45:38 +01:00
paramat
6843ddb814
Default: Add savanna nodes, textures, crafting and fuels
2015-07-12 22:41:59 +01:00
RealBadAngel
166b1c623a
Add some normalmaps with heightmap in alpha channel
2015-07-12 12:24:02 +02:00
jp
e8cafeb3e7
Improved diamond block texture (from #548 )
2015-07-12 12:06:38 +02:00
Wouters Dorian
8a7af21e3a
Improved stairs model, v2
2015-07-11 00:22:18 +01:00
jeanpatrick.guerrero@gmail.com
407b32e04c
Improved stairs model
2015-07-09 21:35:53 +01:00
jeanpatrick.guerrero@gmail.com
f3f8b22698
Convert stairs in meshnode
2015-07-08 19:07:22 +01:00
paramat
585b2bc22e
Default/trees: Add checks for air/ignore/needles to pinetree trunk
...
Speed optimise: Trunk placing, add_pine_needles, add_snow
2015-07-05 15:23:55 +01:00
paramat
0914e595c7
Default/mapgen: Add missing spaces
2015-07-01 08:34:25 +01:00
Amaz
7361eb5e05
Add the listring functionality c977fbd928
2015-06-23 19:17:57 +02:00
Marcin
44ac020f28
Fix node placing sound being heard on left channel only
2015-06-22 18:33:15 +02:00
paramat
e15fde1624
Fix is_ground_content settings for nodes
...
Remove line if set to the default of 'true'
2015-06-18 02:25:02 +01:00
Novatux
15ef8b0995
Fix bookshelf's allow_metadata_inventory_move (check if item belongs to "book" group instead of checking if it is "default:book")
2015-06-17 18:33:54 +02:00
kilbith
d8dd9332ed
Improved Iron Bar texture
2015-06-14 11:34:52 +02:00
paramat
c4fb5bd385
Bucket: Register river water bucket, add texture
...
Add groups to registration and use water_bucket group
2015-06-14 01:18:14 +01:00
tenplus1
8b4a92ef2d
word-wrap book text
...
This change word-wraps text when reading a book.
2015-06-08 16:29:44 +02:00
paramat
f92d49feff
Default/functions: Fix cactus growing by rotation again. Cleanup code
2015-06-08 00:32:40 +01:00
ShadowNinja
64fa8e6be5
Make books writable
2015-06-07 15:57:29 +02:00
Wuzzy
0aebf864d1
Add gunpowder trails
...
Uses group “connect_to_raillike”
2015-06-07 14:27:18 +02:00
paramat
016fa0da40
Default/functions: Fix cacti not growing when rotation is 1-3
2015-06-07 04:39:25 +01:00
paramat
7786f7f8b1
Default/nodes: Match river_water post_effect_colour hue to that of new texture
2015-06-07 04:39:02 +01:00
Calinou
6919d43d02
Remove deprecated ore generation code
2015-06-07 04:38:52 +01:00
LeMagnesium
01ad09036b
Improved flowers' registration system - Specific nodeboxes, - Color groups - All datas were put into a table then unpacked for add_simple_flower
2015-06-06 14:51:25 +02:00
Ombridride
638add603f
Simplified flowers' registration - Created a new local function to register flowers
2015-06-06 14:51:25 +02:00
Calinou
750f9575af
Improve water post effect color
2015-06-06 14:13:01 +02:00
paramat
40e2b945e3
Default: New obsidian brick texture. Add river water textures
2015-06-02 01:13:34 +01:00
paramat
03b51e8c8f
Default: New sandstone brick texture
2015-05-31 05:55:12 +01:00
Calinou
a4d056e493
Make some common nodes let light pass through
2015-05-14 17:34:17 +02:00
Novatux
23a37e5e79
Apples give 2 HP instead of 1 HP, bread gives 5 HP instead of 4 HP
2015-05-14 17:33:10 +02:00
Calinou
300b14078f
Give 24 rails per craft instead of 15
2015-05-14 17:28:30 +02:00
Novatux
eae3740d85
Fix missing argument for on_rotate
2015-05-14 16:07:19 +02:00
Novatux
3669ca0a83
Make beds not skip night if nobody is online
2015-05-14 14:41:26 +02:00
Novatux
46c6154444
Make doors not depend on screwdriver.
2015-05-14 14:24:14 +02:00
Novatux
2824562dc9
Add screwdriver callbacks, and code them for doors and beds
2015-05-14 10:24:56 +02:00
Wuzzy
852b337916
Use connect_to_raillike for rail
...
Used value: 2
2015-05-14 10:19:07 +02:00
paramat
dd34dffa45
Default/mapgen: Add sandstone alias for sandstone biome detection
2015-05-12 23:31:38 +01:00
Novatux
aaa6c260cd
Copy pos before giving it to on_blast because it can modify it; also remove a debug print that had nothing to do here
2015-05-12 21:03:02 +02:00
Novatux
81259e9fcc
De-duplicate code in doors mod in make_on_blast
2015-05-12 20:55:46 +02:00
Novatux
4bd1094619
Fix problems with TNT
2015-05-12 16:53:04 +02:00
Wuzzy
8bc8dd64c5
Make TNT respect on_blast, implement on_blast for some nodes
...
Implemented nodes:
- Steel Door: Ignores explosion
- Locked Chest: Ignores explosion
- Fire: Ignores explosion
- TNT: Starts burning
- Burning TNT: Explodes immediately
- Gunpowder: Starts burning
- Burning Gunpowder: Ignores explosion
2015-05-12 16:32:52 +02:00
paramat
ab4485f824
Default/mapgen: Add mapgen aliases for sandstone brick and sandstone brick stair, to enable sandstone dungeons
2015-05-12 16:23:09 +02:00
paramat
fa1b4d0d44
Default/nodes: Increase meselamp light level to light_max (14)
2015-05-11 22:50:44 +01:00
paramat
055157d084
Default/mapgen: Make register function selection compatible with future mapgens
2015-05-11 05:37:04 +01:00
HybridDog
fe3c5a7090
allow overriding papyrus and cactus grow functions
...
dont grow cactus on a lying one
use minetest.get_node 2 times less
do a bit what ShadowNinja wrote
add comment
return true if the plant is set
2015-04-27 01:09:32 +01:00
paramat
d0070f2b1a
Default/mapgen: Add dry shrub to mgv6 tundra
2015-04-23 06:28:49 +01:00
paramat
c570f9f494
Default/mapgen: Add alias for river water source
2015-04-19 04:00:46 +01:00
paramat
f8c8047a52
Default: Add river_water nodes
2015-04-19 02:27:06 +01:00
paramat
fe7a982343
Default/nodes: Make water, lava and ice is_ground_content = false
2015-04-06 01:43:17 +01:00
paramat
87468eb6fc
Default/mapgen: Fix missing num_spawn_by = 1 line for papyrus
2015-04-05 01:37:14 +01:00
paramat
4a7a51a46e
Default/mapgen.lua: Remove ores absheight flags. Add aliases for mgv6 snow biomes
2015-03-30 00:21:47 +01:00
Rui
9c15ebccab
Add max_hear_distance for fire
2015-03-29 21:35:03 +02:00
MT-Modder
525f467057
Slow down fire spread a bit
2015-03-29 21:25:46 +02:00
BlockMen
820a97e397
Add Meselamps
...
- Mese glows
- Glass + Mese = Meselamp
- New mese mineral texture
2015-03-29 21:17:53 +02:00
jp
3f2e35e827
Add vessels shelf
2015-03-29 21:00:32 +02:00
paramat
ccb4b925ed
default/mapgen.lua: Register mgv6 decorations
...
Organise and cleanup code
2015-03-27 00:29:44 +00:00
paramat
21c874ab52
flowers/mapgen.lua: Remove unnecessary double quotation marks
2015-03-25 22:03:53 +00:00
paramat
8a8712e4a3
flowers/mapgen.lua: Register flower decorations for mgv6
2015-03-25 21:28:15 +00:00
jp@localhost.localdomain
9eb9502209
Optimize boat model
2015-03-21 17:28:36 +01:00
paramat
a192f9fc78
default/mapgen.lua: Update biomes for new biome API
...
Register blob ores in mgv6 to replace addDirtGravelBlobs
Combine ores and blobs functions
2015-03-17 07:46:45 +00:00
ShadowNinja
794a436d86
Fix bucket code indentation
2015-03-07 21:26:55 -05:00
BlockMen
41837e6193
Fix beds respawn settings check
2015-03-06 19:29:16 +01:00
kilbith
86e0e4b2bf
Remove undeclared writing variable
2015-03-06 11:49:22 +01:00
BlockMen
2a6050e552
Add option to disable bed respawn, better recipe for fancy bed
2015-03-06 10:46:05 +01:00
ThatGraemeGuy
e604d8d7f3
Remove dupe aliases ( fixes #438 )
2015-02-28 22:49:32 +01:00
Calinou
5a2aab855f
Make some tools dig faster
2015-02-28 22:44:31 +01:00
jp
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
2015-02-28 22:33:19 +01:00
tenplus1
df35360372
Make empty buckets stackable
2015-02-28 22:15:46 +01:00
MT-Modder
3e912f7b85
Add reverse recipes for hoes
...
- Adds material for crafting (keeps def.recipe compatibility)
- Fix two typos in api documentation
2015-02-28 22:05:07 +01:00