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2
.gitignore
vendored
@ -5,3 +5,5 @@
|
|||||||
tags
|
tags
|
||||||
*.vim
|
*.vim
|
||||||
|
|
||||||
|
## Files related to minetest development cycle
|
||||||
|
*.patch
|
||||||
|
74
game_api.txt
@ -24,6 +24,42 @@ The bucket API allows registering new types of buckets for non-default liquids.
|
|||||||
"Lava Bucket" -- Bucket description
|
"Lava Bucket" -- Bucket description
|
||||||
)
|
)
|
||||||
|
|
||||||
|
Beds API
|
||||||
|
--------
|
||||||
|
beds.register_bed(
|
||||||
|
"beds:bed", -- Bed name
|
||||||
|
def: See [#Bed definition] -- Bed definition
|
||||||
|
)
|
||||||
|
|
||||||
|
beds.read_spawns() -- returns a table containing players respawn positions
|
||||||
|
beds.kick_players() -- forces all players to leave bed
|
||||||
|
beds.skip_night() -- sets world time to morning and saves respawn position of all players currently sleeping
|
||||||
|
|
||||||
|
#Bed definition
|
||||||
|
---------------
|
||||||
|
{
|
||||||
|
description = "Simple Bed",
|
||||||
|
inventory_image = "beds_bed.png",
|
||||||
|
wield_image = "beds_bed.png",
|
||||||
|
tiles = {
|
||||||
|
bottom = {[Tile definition],
|
||||||
|
^ the tiles of the bottom part of the bed
|
||||||
|
},
|
||||||
|
top = {[Tile definition],
|
||||||
|
^ the tiles of the bottom part of the bed
|
||||||
|
}
|
||||||
|
},
|
||||||
|
nodebox = {
|
||||||
|
bottom = regular nodebox, see [Node boxes], -- bottm part of bed
|
||||||
|
top = regular nodebox, see [Node boxes], -- top part of bed
|
||||||
|
},
|
||||||
|
selectionbox = regular nodebox, see [Node boxes], -- for both nodeboxes
|
||||||
|
recipe = { -- Craft recipe
|
||||||
|
{"group:wool", "group:wool", "group:wool"},
|
||||||
|
{"group:wood", "group:wood", "group:wood"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Doors API
|
Doors API
|
||||||
---------
|
---------
|
||||||
The doors mod allows modders to register custom doors and trapdoors.
|
The doors mod allows modders to register custom doors and trapdoors.
|
||||||
@ -89,7 +125,8 @@ farming.register_plant(name, Plant definition)
|
|||||||
description = "", -- Description for tooltip
|
description = "", -- Description for tooltip
|
||||||
inventory_image = "unknown_item.png", -- Image to be used as wield- and inventory image
|
inventory_image = "unknown_item.png", -- Image to be used as wield- and inventory image
|
||||||
max_uses = 30, -- Uses until destroyed
|
max_uses = 30, -- Uses until destroyed
|
||||||
recipe = { -- Craft recipe
|
material = "", -- Material for recipes
|
||||||
|
recipe = { -- Craft recipe, if material isn't used
|
||||||
{"air", "air", "air"},
|
{"air", "air", "air"},
|
||||||
{"", "group:stick"},
|
{"", "group:stick"},
|
||||||
{"", "group:stick"},
|
{"", "group:stick"},
|
||||||
@ -102,11 +139,26 @@ farming.register_plant(name, Plant definition)
|
|||||||
description = "", -- Description of seed item
|
description = "", -- Description of seed item
|
||||||
inventory_image = "unknown_item.png", -- Image to be used as seed's wield- and inventory image
|
inventory_image = "unknown_item.png", -- Image to be used as seed's wield- and inventory image
|
||||||
steps = 8, -- How many steps the plant has to grow, until it can be harvested
|
steps = 8, -- How many steps the plant has to grow, until it can be harvested
|
||||||
^ Always provide a plant texture for ech step, format: modname_plantname_i.png (i = stepnumber)
|
^ Always provide a plant texture for each step, format: modname_plantname_i.png (i = stepnumber)
|
||||||
minlight = 13, -- Minimum light to grow
|
minlight = 13, -- Minimum light to grow
|
||||||
maxlight = default.LIGHT_MAX -- Maximum light to grow
|
maxlight = default.LIGHT_MAX -- Maximum light to grow
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Screwdriver API
|
||||||
|
---------------
|
||||||
|
The screwdriver API allows you to control a node's behaviour when a screwdriver is used on it.
|
||||||
|
To use it, add the on_screwdriver function to the node definition.
|
||||||
|
on_rotate(pos, node, user, mode, new_param2)
|
||||||
|
^ pos: position of the node that the screwdriver is being used on
|
||||||
|
^ node: that node
|
||||||
|
^ user: the player who used the screwdriver
|
||||||
|
^ mode: screwdriver.ROTATE_FACE or screwdriver.ROTATE_AXIS
|
||||||
|
^ new_param2: the new value of param2 that would have been set if on_rotate wasn't there
|
||||||
|
^ return value: false to disallow rotation, nil to keep default behaviour, true to allow
|
||||||
|
it but to indicate that changed have already been made (so the screwdriver will wear out)
|
||||||
|
^ use on_rotate = screwdriver.disallow to always disallow rotation
|
||||||
|
^ use on_rotate = screwdriver.rotate_simple to allow only face rotation
|
||||||
|
|
||||||
Stairs API
|
Stairs API
|
||||||
----------
|
----------
|
||||||
The stairs API lets you register stairs and slabs and ensures that they are registered the same way as those
|
The stairs API lets you register stairs and slabs and ensures that they are registered the same way as those
|
||||||
@ -157,6 +209,24 @@ xpanes.register_pane(subname, def)
|
|||||||
^ Recipe field only
|
^ Recipe field only
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Raillike definitions
|
||||||
|
--------------------
|
||||||
|
The following nodes use the group `connect_to_raillike` and will only connect to
|
||||||
|
raillike nodes within this group and the same group value.
|
||||||
|
Use `minetest.raillike_group(<Name>)` to get the group value.
|
||||||
|
|
||||||
|
| Node type | Raillike group name
|
||||||
|
+-----------------------+----------------------------------
|
||||||
|
| default:rail | "rail"
|
||||||
|
| tnt:gunpowder | "gunpowder"
|
||||||
|
| tnt:gunpowder_burning | "gunpowder"
|
||||||
|
|
||||||
|
Example:
|
||||||
|
If you want to add a new rail type and want it to connect with default:rail,
|
||||||
|
add `connect_to_raillike=minetest.raillike_group("rail")` into the `groups` table
|
||||||
|
of your node.
|
||||||
|
|
||||||
|
|
||||||
Default sounds
|
Default sounds
|
||||||
--------------
|
--------------
|
||||||
Sounds inside the default table can be used within the sounds field of node definitions.
|
Sounds inside the default table can be used within the sounds field of node definitions.
|
||||||
|
BIN
menu/header.png
Before Width: | Height: | Size: 152 KiB After Width: | Height: | Size: 79 KiB |
BIN
menu/icon.png
Before Width: | Height: | Size: 5.6 KiB After Width: | Height: | Size: 2.9 KiB |
@ -1,3 +0,0 @@
|
|||||||
mg_flags = dungeons
|
|
||||||
mgv6_spflags = biomeblend, jungles
|
|
||||||
|
|
||||||
|
@ -22,3 +22,7 @@
|
|||||||
|
|
||||||
# The radius of a TNT explosion
|
# The radius of a TNT explosion
|
||||||
#tnt_radius = 3
|
#tnt_radius = 3
|
||||||
|
|
||||||
|
# Enable the stairs mod ABM that replaces the old 'upside down'
|
||||||
|
# stair and slab nodes in old maps with the new param2 versions.
|
||||||
|
#enable_stairs_replace_abm = false
|
||||||
|
18
mods/beds/Changelog.txt
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
1.0.1 beta
|
||||||
|
----------
|
||||||
|
- Add backwards compatibility with PilzAdam's beds mod
|
||||||
|
- Fix placement
|
||||||
|
- Fix small bugs
|
||||||
|
- Prevent possible crash
|
||||||
|
|
||||||
|
1.1
|
||||||
|
---
|
||||||
|
- Add fancy bed model (based on jp's model)
|
||||||
|
- Add API to register beds
|
||||||
|
- Allow players always to detach from bed (by donat-b)
|
||||||
|
- If more than 50% of players want sleep they can skip the night
|
||||||
|
- Don't show sleep dialog in singleplayer
|
||||||
|
|
||||||
|
1.1.1
|
||||||
|
-----
|
||||||
|
- Prevent possbile crash by trying to reposition leaving players
|
29
mods/beds/README.txt
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
Minetest mod "Beds"
|
||||||
|
===================
|
||||||
|
by BlockMen (c) 2014-2015
|
||||||
|
|
||||||
|
Version: 1.1.1
|
||||||
|
|
||||||
|
About
|
||||||
|
~~~~~
|
||||||
|
This mod adds a bed to Minetest which allows to skip the night. To sleep rightclick the bed, if playing
|
||||||
|
in singleplayer mode the night gets skipped imideatly. If playing on server you get shown how many other
|
||||||
|
players are in bed too. If all players are sleeping the night gets skipped aswell. Also the night skip can be forced
|
||||||
|
if more than 50% of the players are lying in bed and use this option.
|
||||||
|
|
||||||
|
Another feature is a controled respawning. If you have slept in bed (not just lying in it) your respawn point
|
||||||
|
is set to the beds location and you will respawn there after death.
|
||||||
|
You can disable the respawn at beds by setting "enable_bed_respawn = false" in minetest.conf
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
License of source code, textures: WTFPL
|
||||||
|
---------------------------------------
|
||||||
|
(c) Copyright BlockMen (2014-2015)
|
||||||
|
|
||||||
|
|
||||||
|
This program is free software. It comes without any warranty, to
|
||||||
|
the extent permitted by applicable law. You can redistribute it
|
||||||
|
and/or modify it under the terms of the Do What The Fuck You Want
|
||||||
|
To Public License, Version 2, as published by Sam Hocevar. See
|
||||||
|
http://sam.zoy.org/wtfpl/COPYING for more details.
|
111
mods/beds/api.lua
Normal file
@ -0,0 +1,111 @@
|
|||||||
|
function beds.register_bed(name, def)
|
||||||
|
minetest.register_node(name .. "_bottom", {
|
||||||
|
description = def.description,
|
||||||
|
inventory_image = def.inventory_image,
|
||||||
|
wield_image = def.wield_image,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = def.tiles.bottom,
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
is_ground_content = false,
|
||||||
|
stack_max = 1,
|
||||||
|
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = def.nodebox.bottom,
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = def.selectionbox,
|
||||||
|
|
||||||
|
},
|
||||||
|
after_place_node = function(pos, placer, itemstack)
|
||||||
|
local n = minetest.get_node_or_nil(pos)
|
||||||
|
if not n or not n.param2 then
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
local dir = minetest.facedir_to_dir(n.param2)
|
||||||
|
local p = vector.add(pos, dir)
|
||||||
|
local n2 = minetest.get_node_or_nil(p)
|
||||||
|
local def = n2 and minetest.registered_items[n2.name]
|
||||||
|
if not def or not def.buildable_to then
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
minetest.set_node(p, {name = n.name:gsub("%_bottom", "_top"), param2 = n.param2})
|
||||||
|
return false
|
||||||
|
end,
|
||||||
|
on_destruct = function(pos)
|
||||||
|
local n = minetest.get_node_or_nil(pos)
|
||||||
|
if not n then return end
|
||||||
|
local dir = minetest.facedir_to_dir(n.param2)
|
||||||
|
local p = vector.add(pos, dir)
|
||||||
|
local n2 = minetest.get_node(p)
|
||||||
|
if minetest.get_item_group(n2.name, "bed") == 2 and n.param2 == n2.param2 then
|
||||||
|
minetest.remove_node(p)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
beds.on_rightclick(pos, clicker)
|
||||||
|
end,
|
||||||
|
on_rotate = function(pos, node, user, mode, new_param2)
|
||||||
|
local dir = minetest.facedir_to_dir(node.param2)
|
||||||
|
local p = vector.add(pos, dir)
|
||||||
|
local node2 = minetest.get_node_or_nil(p)
|
||||||
|
if not node2 or not minetest.get_item_group(node2.name, "bed") == 2 or
|
||||||
|
not node.param2 == node2.param2 then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
if minetest.is_protected(p, user:get_player_name()) then
|
||||||
|
minetest.record_protection_violation(p, user:get_player_name())
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
if mode ~= screwdriver.ROTATE_FACE then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
local newp = vector.add(pos, minetest.facedir_to_dir(new_param2))
|
||||||
|
local node3 = minetest.get_node_or_nil(newp)
|
||||||
|
local def = node3 and minetest.registered_nodes[node3.name]
|
||||||
|
if not def or not def.buildable_to then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
if minetest.is_protected(newp, user:get_player_name()) then
|
||||||
|
minetest.record_protection_violation(newp, user:get_player_name())
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
node.param2 = new_param2
|
||||||
|
minetest.swap_node(pos, node)
|
||||||
|
minetest.remove_node(p)
|
||||||
|
minetest.set_node(newp, {name = node.name:gsub("%_bottom", "_top"), param2 = new_param2})
|
||||||
|
return true
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node(name .. "_top", {
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = def.tiles.top,
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
is_ground_content = false,
|
||||||
|
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = def.nodebox.top,
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {0, 0, 0, 0, 0, 0},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_alias(name, name .. "_bottom")
|
||||||
|
|
||||||
|
-- register recipe
|
||||||
|
minetest.register_craft({
|
||||||
|
output = name,
|
||||||
|
recipe = def.recipe
|
||||||
|
})
|
||||||
|
end
|
88
mods/beds/beds.lua
Normal file
@ -0,0 +1,88 @@
|
|||||||
|
-- fancy shaped bed
|
||||||
|
beds.register_bed("beds:fancy_bed", {
|
||||||
|
description = "Fancy Bed",
|
||||||
|
inventory_image = "beds_bed_fancy.png",
|
||||||
|
wield_image = "beds_bed_fancy.png",
|
||||||
|
tiles = {
|
||||||
|
bottom = {
|
||||||
|
"beds_bed_top1.png",
|
||||||
|
"default_wood.png",
|
||||||
|
"beds_bed_side1.png",
|
||||||
|
"beds_bed_side1.png^[transformFX",
|
||||||
|
"default_wood.png",
|
||||||
|
"beds_bed_foot.png",
|
||||||
|
},
|
||||||
|
top = {
|
||||||
|
"beds_bed_top2.png",
|
||||||
|
"default_wood.png",
|
||||||
|
"beds_bed_side2.png",
|
||||||
|
"beds_bed_side2.png^[transformFX",
|
||||||
|
"beds_bed_head.png",
|
||||||
|
"default_wood.png",
|
||||||
|
}
|
||||||
|
},
|
||||||
|
nodebox = {
|
||||||
|
bottom = {
|
||||||
|
{-0.5, -0.5, -0.5, -0.375, -0.065, -0.4375},
|
||||||
|
{0.375, -0.5, -0.5, 0.5, -0.065, -0.4375},
|
||||||
|
{-0.5, -0.375, -0.5, 0.5, -0.125, -0.4375},
|
||||||
|
{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5},
|
||||||
|
{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5},
|
||||||
|
{-0.4375, -0.3125, -0.4375, 0.4375, -0.0625, 0.5},
|
||||||
|
},
|
||||||
|
top = {
|
||||||
|
{-0.5, -0.5, 0.4375, -0.375, 0.1875, 0.5},
|
||||||
|
{0.375, -0.5, 0.4375, 0.5, 0.1875, 0.5},
|
||||||
|
{-0.5, 0, 0.4375, 0.5, 0.125, 0.5},
|
||||||
|
{-0.5, -0.375, 0.4375, 0.5, -0.125, 0.5},
|
||||||
|
{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5},
|
||||||
|
{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5},
|
||||||
|
{-0.4375, -0.3125, -0.5, 0.4375, -0.0625, 0.4375},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
|
||||||
|
recipe = {
|
||||||
|
{"", "", "group:stick"},
|
||||||
|
{"wool:red", "wool:red", "wool:white"},
|
||||||
|
{"group:wood", "group:wood", "group:wood"},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
-- simple shaped bed
|
||||||
|
beds.register_bed("beds:bed", {
|
||||||
|
description = "Simple Bed",
|
||||||
|
inventory_image = "beds_bed.png",
|
||||||
|
wield_image = "beds_bed.png",
|
||||||
|
tiles = {
|
||||||
|
bottom = {
|
||||||
|
"beds_bed_top_bottom.png^[transformR90",
|
||||||
|
"default_wood.png",
|
||||||
|
"beds_bed_side_bottom_r.png",
|
||||||
|
"beds_bed_side_bottom_r.png^[transformfx",
|
||||||
|
"beds_transparent.png",
|
||||||
|
"beds_bed_side_bottom.png"
|
||||||
|
},
|
||||||
|
top = {
|
||||||
|
"beds_bed_top_top.png^[transformR90",
|
||||||
|
"default_wood.png",
|
||||||
|
"beds_bed_side_top_r.png",
|
||||||
|
"beds_bed_side_top_r.png^[transformfx",
|
||||||
|
"beds_bed_side_top.png",
|
||||||
|
"beds_transparent.png",
|
||||||
|
}
|
||||||
|
},
|
||||||
|
nodebox = {
|
||||||
|
bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
|
||||||
|
top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
|
||||||
|
},
|
||||||
|
selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
|
||||||
|
recipe = {
|
||||||
|
{"wool:red", "wool:red", "wool:white"},
|
||||||
|
{"group:wood", "group:wood", "group:wood"}
|
||||||
|
},
|
||||||
|
|
||||||
|
})
|
||||||
|
|
||||||
|
-- aliases for PA's beds mod
|
||||||
|
minetest.register_alias("beds:bed_bottom_red", "beds:bed_bottom")
|
||||||
|
minetest.register_alias("beds:bed_top_red", "beds:bed_top")
|
2
mods/beds/depends.txt
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
default
|
||||||
|
wool
|
213
mods/beds/functions.lua
Normal file
@ -0,0 +1,213 @@
|
|||||||
|
local player_in_bed = 0
|
||||||
|
local is_sp = minetest.is_singleplayer()
|
||||||
|
local enable_respawn = minetest.setting_getbool("enable_bed_respawn")
|
||||||
|
if enable_respawn == nil then
|
||||||
|
enable_respawn = true
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- helper functions
|
||||||
|
|
||||||
|
local function get_look_yaw(pos)
|
||||||
|
local n = minetest.get_node(pos)
|
||||||
|
if n.param2 == 1 then
|
||||||
|
return 7.9, n.param2
|
||||||
|
elseif n.param2 == 3 then
|
||||||
|
return 4.75, n.param2
|
||||||
|
elseif n.param2 == 0 then
|
||||||
|
return 3.15, n.param2
|
||||||
|
else
|
||||||
|
return 6.28, n.param2
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function check_in_beds(players)
|
||||||
|
local in_bed = beds.player
|
||||||
|
if not players then
|
||||||
|
players = minetest.get_connected_players()
|
||||||
|
end
|
||||||
|
|
||||||
|
for n, player in ipairs(players) do
|
||||||
|
local name = player:get_player_name()
|
||||||
|
if not in_bed[name] then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return #players > 0
|
||||||
|
end
|
||||||
|
|
||||||
|
local function lay_down(player, pos, bed_pos, state, skip)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
local hud_flags = player:hud_get_flags()
|
||||||
|
|
||||||
|
if not player or not name then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- stand up
|
||||||
|
if state ~= nil and not state then
|
||||||
|
local p = beds.pos[name] or nil
|
||||||
|
if beds.player[name] ~= nil then
|
||||||
|
beds.player[name] = nil
|
||||||
|
player_in_bed = player_in_bed - 1
|
||||||
|
end
|
||||||
|
-- skip here to prevent sending player specific changes (used for leaving players)
|
||||||
|
if skip then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if p then
|
||||||
|
player:setpos(p)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- physics, eye_offset, etc
|
||||||
|
player:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
|
||||||
|
player:set_look_yaw(math.random(1, 180)/100)
|
||||||
|
default.player_attached[name] = false
|
||||||
|
player:set_physics_override(1, 1, 1)
|
||||||
|
hud_flags.wielditem = true
|
||||||
|
default.player_set_animation(player, "stand" , 30)
|
||||||
|
|
||||||
|
-- lay down
|
||||||
|
else
|
||||||
|
beds.player[name] = 1
|
||||||
|
beds.pos[name] = pos
|
||||||
|
player_in_bed = player_in_bed + 1
|
||||||
|
|
||||||
|
-- physics, eye_offset, etc
|
||||||
|
player:set_eye_offset({x=0,y=-13,z=0}, {x=0,y=0,z=0})
|
||||||
|
local yaw, param2 = get_look_yaw(bed_pos)
|
||||||
|
player:set_look_yaw(yaw)
|
||||||
|
local dir = minetest.facedir_to_dir(param2)
|
||||||
|
local p = {x=bed_pos.x+dir.x/2,y=bed_pos.y,z=bed_pos.z+dir.z/2}
|
||||||
|
player:set_physics_override(0, 0, 0)
|
||||||
|
player:setpos(p)
|
||||||
|
default.player_attached[name] = true
|
||||||
|
hud_flags.wielditem = false
|
||||||
|
default.player_set_animation(player, "lay" , 0)
|
||||||
|
end
|
||||||
|
|
||||||
|
player:hud_set_flags(hud_flags)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function update_formspecs(finished)
|
||||||
|
local ges = #minetest.get_connected_players()
|
||||||
|
local form_n = ""
|
||||||
|
local is_majority = (ges/2) < player_in_bed
|
||||||
|
|
||||||
|
if finished then
|
||||||
|
form_n = beds.formspec ..
|
||||||
|
"label[2.7,11; Good morning.]"
|
||||||
|
else
|
||||||
|
form_n = beds.formspec ..
|
||||||
|
"label[2.2,11;"..tostring(player_in_bed).." of "..tostring(ges).." players are in bed]"
|
||||||
|
if is_majority then
|
||||||
|
form_n = form_n ..
|
||||||
|
"button_exit[2,8;4,0.75;force;Force night skip]"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for name,_ in pairs(beds.player) do
|
||||||
|
minetest.show_formspec(name, "beds_form", form_n)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- public functions
|
||||||
|
|
||||||
|
function beds.kick_players()
|
||||||
|
for name,_ in pairs(beds.player) do
|
||||||
|
local player = minetest.get_player_by_name(name)
|
||||||
|
lay_down(player, nil, nil, false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function beds.skip_night()
|
||||||
|
minetest.set_timeofday(0.23)
|
||||||
|
beds.set_spawns()
|
||||||
|
end
|
||||||
|
|
||||||
|
function beds.on_rightclick(pos, player)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
local ppos = player:getpos()
|
||||||
|
local tod = minetest.get_timeofday()
|
||||||
|
|
||||||
|
if tod > 0.2 and tod < 0.805 then
|
||||||
|
if beds.player[name] then
|
||||||
|
lay_down(player, nil, nil, false)
|
||||||
|
end
|
||||||
|
minetest.chat_send_player(name, "You can only sleep at night.")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- move to bed
|
||||||
|
if not beds.player[name] then
|
||||||
|
lay_down(player, ppos, pos)
|
||||||
|
else
|
||||||
|
lay_down(player, nil, nil, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
if not is_sp then
|
||||||
|
update_formspecs(false)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- skip the night and let all players stand up
|
||||||
|
if check_in_beds() then
|
||||||
|
minetest.after(2, function()
|
||||||
|
beds.skip_night()
|
||||||
|
if not is_sp then
|
||||||
|
update_formspecs(true)
|
||||||
|
end
|
||||||
|
beds.kick_players()
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- callbacks
|
||||||
|
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
beds.read_spawns()
|
||||||
|
end)
|
||||||
|
|
||||||
|
-- respawn player at bed if enabled and valid position is found
|
||||||
|
minetest.register_on_respawnplayer(function(player)
|
||||||
|
if not enable_respawn then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
local name = player:get_player_name()
|
||||||
|
local pos = beds.spawn[name] or nil
|
||||||
|
if pos then
|
||||||
|
player:setpos(pos)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_leaveplayer(function(player)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
lay_down(player, nil, nil, false, true)
|
||||||
|
beds.player[name] = nil
|
||||||
|
if check_in_beds() then
|
||||||
|
minetest.after(2, function()
|
||||||
|
beds.skip_night()
|
||||||
|
update_formspecs(true)
|
||||||
|
beds.kick_players()
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
if formname ~= "beds_form" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if fields.quit or fields.leave then
|
||||||
|
lay_down(player, nil, nil, false)
|
||||||
|
update_formspecs(false)
|
||||||
|
end
|
||||||
|
|
||||||
|
if fields.force then
|
||||||
|
beds.skip_night()
|
||||||
|
update_formspecs(true)
|
||||||
|
beds.kick_players()
|
||||||
|
end
|
||||||
|
end)
|
16
mods/beds/init.lua
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
beds = {}
|
||||||
|
beds.player = {}
|
||||||
|
beds.pos = {}
|
||||||
|
beds.spawn = {}
|
||||||
|
|
||||||
|
beds.formspec = "size[8,15;true]"..
|
||||||
|
"bgcolor[#080808BB; true]"..
|
||||||
|
"button_exit[2,12;4,0.75;leave;Leave Bed]"
|
||||||
|
|
||||||
|
local modpath = minetest.get_modpath("beds")
|
||||||
|
|
||||||
|
-- load files
|
||||||
|
dofile(modpath.."/functions.lua")
|
||||||
|
dofile(modpath.."/api.lua")
|
||||||
|
dofile(modpath.."/beds.lua")
|
||||||
|
dofile(modpath.."/spawns.lua")
|
58
mods/beds/spawns.lua
Normal file
@ -0,0 +1,58 @@
|
|||||||
|
local world_path = minetest.get_worldpath()
|
||||||
|
local org_file = world_path .. "/beds_spawns"
|
||||||
|
local file = world_path .. "/beds_spawns"
|
||||||
|
local bkwd = false
|
||||||
|
|
||||||
|
-- check for PA's beds mod spawns
|
||||||
|
local cf = io.open(world_path .. "/beds_player_spawns", "r")
|
||||||
|
if cf ~= nil then
|
||||||
|
io.close(cf)
|
||||||
|
file = world_path .. "/beds_player_spawns"
|
||||||
|
bkwd = true
|
||||||
|
end
|
||||||
|
|
||||||
|
function beds.read_spawns()
|
||||||
|
local spawns = beds.spawn
|
||||||
|
local input = io.open(file, "r")
|
||||||
|
if input and not bkwd then
|
||||||
|
repeat
|
||||||
|
local x = input:read("*n")
|
||||||
|
if x == nil then
|
||||||
|
break
|
||||||
|
end
|
||||||
|
local y = input:read("*n")
|
||||||
|
local z = input:read("*n")
|
||||||
|
local name = input:read("*l")
|
||||||
|
spawns[name:sub(2)] = {x = x, y = y, z = z}
|
||||||
|
until input:read(0) == nil
|
||||||
|
io.close(input)
|
||||||
|
elseif input and bkwd then
|
||||||
|
beds.spawn = minetest.deserialize(input:read("*all"))
|
||||||
|
input:close()
|
||||||
|
beds.save_spawns()
|
||||||
|
os.rename(file, file .. ".backup")
|
||||||
|
file = org_file
|
||||||
|
else
|
||||||
|
spawns = {}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function beds.save_spawns()
|
||||||
|
if not beds.spawn then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local output = io.open(org_file, "w")
|
||||||
|
for i, v in pairs(beds.spawn) do
|
||||||
|
output:write(v.x.." "..v.y.." "..v.z.." "..i.."\n")
|
||||||
|
end
|
||||||
|
io.close(output)
|
||||||
|
end
|
||||||
|
|
||||||
|
function beds.set_spawns()
|
||||||
|
for name,_ in pairs(beds.player) do
|
||||||
|
local player = minetest.get_player_by_name(name)
|
||||||
|
local p = player:getpos()
|
||||||
|
beds.spawn[name] = p
|
||||||
|
end
|
||||||
|
beds.save_spawns()
|
||||||
|
end
|
BIN
mods/beds/textures/beds_bed.png
Normal file
After Width: | Height: | Size: 540 B |
BIN
mods/beds/textures/beds_bed_fancy.png
Normal file
After Width: | Height: | Size: 537 B |
BIN
mods/beds/textures/beds_bed_foot.png
Normal file
After Width: | Height: | Size: 390 B |
BIN
mods/beds/textures/beds_bed_head.png
Normal file
After Width: | Height: | Size: 387 B |
BIN
mods/beds/textures/beds_bed_side1.png
Normal file
After Width: | Height: | Size: 296 B |
BIN
mods/beds/textures/beds_bed_side2.png
Normal file
After Width: | Height: | Size: 316 B |
BIN
mods/beds/textures/beds_bed_side_bottom.png
Normal file
After Width: | Height: | Size: 561 B |
BIN
mods/beds/textures/beds_bed_side_bottom_r.png
Normal file
After Width: | Height: | Size: 537 B |
BIN
mods/beds/textures/beds_bed_side_top.png
Normal file
After Width: | Height: | Size: 611 B |
BIN
mods/beds/textures/beds_bed_side_top_r.png
Normal file
After Width: | Height: | Size: 596 B |
BIN
mods/beds/textures/beds_bed_top1.png
Normal file
After Width: | Height: | Size: 583 B |
BIN
mods/beds/textures/beds_bed_top2.png
Normal file
After Width: | Height: | Size: 616 B |
BIN
mods/beds/textures/beds_bed_top_bottom.png
Normal file
After Width: | Height: | Size: 495 B |
BIN
mods/beds/textures/beds_bed_top_top.png
Normal file
After Width: | Height: | Size: 556 B |
BIN
mods/beds/textures/beds_transparent.png
Normal file
After Width: | Height: | Size: 143 B |
@ -1,4 +1,3 @@
|
|||||||
|
|
||||||
--
|
--
|
||||||
-- Helper functions
|
-- Helper functions
|
||||||
--
|
--
|
||||||
@ -8,6 +7,7 @@ local function is_water(pos)
|
|||||||
return minetest.get_item_group(nn, "water") ~= 0
|
return minetest.get_item_group(nn, "water") ~= 0
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local function get_sign(i)
|
local function get_sign(i)
|
||||||
if i == 0 then
|
if i == 0 then
|
||||||
return 0
|
return 0
|
||||||
@ -16,12 +16,14 @@ local function get_sign(i)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local function get_velocity(v, yaw, y)
|
local function get_velocity(v, yaw, y)
|
||||||
local x = -math.sin(yaw) * v
|
local x = -math.sin(yaw) * v
|
||||||
local z = math.cos(yaw) * v
|
local z = math.cos(yaw) * v
|
||||||
return {x = x, y = y, z = z}
|
return {x = x, y = y, z = z}
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local function get_v(v)
|
local function get_v(v)
|
||||||
return math.sqrt(v.x ^ 2 + v.z ^ 2)
|
return math.sqrt(v.x ^ 2 + v.z ^ 2)
|
||||||
end
|
end
|
||||||
@ -32,9 +34,9 @@ end
|
|||||||
|
|
||||||
local boat = {
|
local boat = {
|
||||||
physical = true,
|
physical = true,
|
||||||
collisionbox = {-0.5, -0.4, -0.5, 0.5, 0.3, 0.5},
|
collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "boat.x",
|
mesh = "boat.obj",
|
||||||
textures = {"default_wood.png"},
|
textures = {"default_wood.png"},
|
||||||
|
|
||||||
driver = nil,
|
driver = nil,
|
||||||
@ -43,6 +45,7 @@ local boat = {
|
|||||||
removed = false
|
removed = false
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
function boat.on_rightclick(self, clicker)
|
function boat.on_rightclick(self, clicker)
|
||||||
if not clicker or not clicker:is_player() then
|
if not clicker or not clicker:is_player() then
|
||||||
return
|
return
|
||||||
@ -53,9 +56,15 @@ function boat.on_rightclick(self, clicker)
|
|||||||
clicker:set_detach()
|
clicker:set_detach()
|
||||||
default.player_attached[name] = false
|
default.player_attached[name] = false
|
||||||
default.player_set_animation(clicker, "stand" , 30)
|
default.player_set_animation(clicker, "stand" , 30)
|
||||||
|
local pos = clicker:getpos()
|
||||||
|
pos = {x = pos.x, y = pos.y + 0.2, z = pos.z}
|
||||||
|
minetest.after(0.1, function()
|
||||||
|
clicker:setpos(pos)
|
||||||
|
end)
|
||||||
elseif not self.driver then
|
elseif not self.driver then
|
||||||
self.driver = clicker
|
self.driver = clicker
|
||||||
clicker:set_attach(self.object, "", {x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0})
|
clicker:set_attach(self.object, "",
|
||||||
|
{x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0})
|
||||||
default.player_attached[name] = true
|
default.player_attached[name] = true
|
||||||
minetest.after(0.2, function()
|
minetest.after(0.2, function()
|
||||||
default.player_set_animation(clicker, "sit" , 30)
|
default.player_set_animation(clicker, "sit" , 30)
|
||||||
@ -64,6 +73,7 @@ function boat.on_rightclick(self, clicker)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
function boat.on_activate(self, staticdata, dtime_s)
|
function boat.on_activate(self, staticdata, dtime_s)
|
||||||
self.object:set_armor_groups({immortal = 1})
|
self.object:set_armor_groups({immortal = 1})
|
||||||
if staticdata then
|
if staticdata then
|
||||||
@ -72,11 +82,14 @@ function boat.on_activate(self, staticdata, dtime_s)
|
|||||||
self.last_v = self.v
|
self.last_v = self.v
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
function boat.get_staticdata(self)
|
function boat.get_staticdata(self)
|
||||||
return tostring(self.v)
|
return tostring(self.v)
|
||||||
end
|
end
|
||||||
|
|
||||||
function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, direction)
|
|
||||||
|
function boat.on_punch(self, puncher, time_from_last_punch,
|
||||||
|
tool_capabilities, direction)
|
||||||
if not puncher or not puncher:is_player() or self.removed then
|
if not puncher or not puncher:is_player() or self.removed then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@ -97,6 +110,7 @@ function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, d
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
function boat.on_step(self, dtime)
|
function boat.on_step(self, dtime)
|
||||||
self.v = get_v(self.object:getvelocity()) * get_sign(self.v)
|
self.v = get_v(self.object:getvelocity()) * get_sign(self.v)
|
||||||
if self.driver then
|
if self.driver then
|
||||||
@ -149,7 +163,8 @@ function boat.on_step(self, dtime)
|
|||||||
else
|
else
|
||||||
new_acce = {x = 0, y = -9.8, z = 0}
|
new_acce = {x = 0, y = -9.8, z = 0}
|
||||||
end
|
end
|
||||||
new_velo = get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y)
|
new_velo = get_velocity(self.v, self.object:getyaw(),
|
||||||
|
self.object:getvelocity().y)
|
||||||
self.object:setpos(self.object:getpos())
|
self.object:setpos(self.object:getpos())
|
||||||
else
|
else
|
||||||
p.y = p.y + 1
|
p.y = p.y + 1
|
||||||
@ -172,7 +187,8 @@ function boat.on_step(self, dtime)
|
|||||||
self.object:setpos(pos)
|
self.object:setpos(pos)
|
||||||
new_velo = get_velocity(self.v, self.object:getyaw(), 0)
|
new_velo = get_velocity(self.v, self.object:getyaw(), 0)
|
||||||
else
|
else
|
||||||
new_velo = get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y)
|
new_velo = get_velocity(self.v, self.object:getyaw(),
|
||||||
|
self.object:getvelocity().y)
|
||||||
self.object:setpos(self.object:getpos())
|
self.object:setpos(self.object:getpos())
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -181,8 +197,10 @@ function boat.on_step(self, dtime)
|
|||||||
self.object:setacceleration(new_acce)
|
self.object:setacceleration(new_acce)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
minetest.register_entity("boats:boat", boat)
|
minetest.register_entity("boats:boat", boat)
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craftitem("boats:boat", {
|
minetest.register_craftitem("boats:boat", {
|
||||||
description = "Boat",
|
description = "Boat",
|
||||||
inventory_image = "boat_inventory.png",
|
inventory_image = "boat_inventory.png",
|
||||||
@ -206,6 +224,7 @@ minetest.register_craftitem("boats:boat", {
|
|||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "boats:boat",
|
output = "boats:boat",
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -214,4 +233,3 @@ minetest.register_craft({
|
|||||||
{"group:wood", "group:wood", "group:wood"},
|
{"group:wood", "group:wood", "group:wood"},
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
3111
mods/boats/models/boat.obj
Normal file
11110
mods/boats/models/boat.x
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 851 B |
Before Width: | Height: | Size: 847 B After Width: | Height: | Size: 546 B |
@ -34,8 +34,10 @@ end
|
|||||||
-- flowing = name of the flowing node
|
-- flowing = name of the flowing node
|
||||||
-- itemname = name of the new bucket item (or nil if liquid is not takeable)
|
-- itemname = name of the new bucket item (or nil if liquid is not takeable)
|
||||||
-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
||||||
|
-- name = text description of the bucket item
|
||||||
|
-- groups = (optional) groups of the bucket item, for example {water_bucket = 1}
|
||||||
-- This function can be called from any mod (that depends on bucket).
|
-- This function can be called from any mod (that depends on bucket).
|
||||||
function bucket.register_liquid(source, flowing, itemname, inventory_image, name)
|
function bucket.register_liquid(source, flowing, itemname, inventory_image, name, groups)
|
||||||
bucket.liquids[source] = {
|
bucket.liquids[source] = {
|
||||||
source = source,
|
source = source,
|
||||||
flowing = flowing,
|
flowing = flowing,
|
||||||
@ -49,6 +51,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
|
|||||||
inventory_image = inventory_image,
|
inventory_image = inventory_image,
|
||||||
stack_max = 1,
|
stack_max = 1,
|
||||||
liquids_pointable = true,
|
liquids_pointable = true,
|
||||||
|
groups = groups,
|
||||||
on_place = function(itemstack, user, pointed_thing)
|
on_place = function(itemstack, user, pointed_thing)
|
||||||
-- Must be pointing to node
|
-- Must be pointing to node
|
||||||
if pointed_thing.type ~= "node" then
|
if pointed_thing.type ~= "node" then
|
||||||
@ -105,7 +108,7 @@ end
|
|||||||
minetest.register_craftitem("bucket:bucket_empty", {
|
minetest.register_craftitem("bucket:bucket_empty", {
|
||||||
description = "Empty Bucket",
|
description = "Empty Bucket",
|
||||||
inventory_image = "bucket.png",
|
inventory_image = "bucket.png",
|
||||||
stack_max = 1,
|
stack_max = 99,
|
||||||
liquids_pointable = true,
|
liquids_pointable = true,
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
-- Must be pointing to node
|
-- Must be pointing to node
|
||||||
@ -115,17 +118,41 @@ minetest.register_craftitem("bucket:bucket_empty", {
|
|||||||
-- Check if pointing to a liquid source
|
-- Check if pointing to a liquid source
|
||||||
local node = minetest.get_node(pointed_thing.under)
|
local node = minetest.get_node(pointed_thing.under)
|
||||||
local liquiddef = bucket.liquids[node.name]
|
local liquiddef = bucket.liquids[node.name]
|
||||||
if liquiddef ~= nil and liquiddef.itemname ~= nil and
|
local item_count = user:get_wielded_item():get_count()
|
||||||
node.name == liquiddef.source then
|
|
||||||
|
if liquiddef ~= nil
|
||||||
|
and liquiddef.itemname ~= nil
|
||||||
|
and node.name == liquiddef.source then
|
||||||
if check_protection(pointed_thing.under,
|
if check_protection(pointed_thing.under,
|
||||||
user:get_player_name(),
|
user:get_player_name(),
|
||||||
"take ".. node.name) then
|
"take ".. node.name) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- default set to return filled bucket
|
||||||
|
local giving_back = liquiddef.itemname
|
||||||
|
|
||||||
|
-- check if holding more than 1 empty bucket
|
||||||
|
if item_count > 1 then
|
||||||
|
|
||||||
|
-- if space in inventory add filled bucked, otherwise drop as item
|
||||||
|
local inv = user:get_inventory()
|
||||||
|
if inv:room_for_item("main", {name=liquiddef.itemname}) then
|
||||||
|
inv:add_item("main", liquiddef.itemname)
|
||||||
|
else
|
||||||
|
local pos = user:getpos()
|
||||||
|
pos.y = math.floor(pos.y + 0.5)
|
||||||
|
core.add_item(pos, liquiddef.itemname)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- set to return empty buckets minus 1
|
||||||
|
giving_back = "bucket:bucket_empty "..tostring(item_count-1)
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
minetest.add_node(pointed_thing.under, {name="air"})
|
minetest.add_node(pointed_thing.under, {name="air"})
|
||||||
|
|
||||||
return ItemStack(liquiddef.itemname)
|
return ItemStack(giving_back)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
@ -135,7 +162,17 @@ bucket.register_liquid(
|
|||||||
"default:water_flowing",
|
"default:water_flowing",
|
||||||
"bucket:bucket_water",
|
"bucket:bucket_water",
|
||||||
"bucket_water.png",
|
"bucket_water.png",
|
||||||
"Water Bucket"
|
"Water Bucket",
|
||||||
|
{water_bucket = 1}
|
||||||
|
)
|
||||||
|
|
||||||
|
bucket.register_liquid(
|
||||||
|
"default:river_water_source",
|
||||||
|
"default:river_water_flowing",
|
||||||
|
"bucket:bucket_river_water",
|
||||||
|
"bucket_river_water.png",
|
||||||
|
"River Water Bucket",
|
||||||
|
{water_bucket = 1}
|
||||||
)
|
)
|
||||||
|
|
||||||
bucket.register_liquid(
|
bucket.register_liquid(
|
||||||
@ -152,3 +189,4 @@ minetest.register_craft({
|
|||||||
burntime = 60,
|
burntime = 60,
|
||||||
replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}},
|
replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
BIN
mods/bucket/textures/bucket_river_water.png
Normal file
After Width: | Height: | Size: 316 B |
@ -87,6 +87,10 @@ creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
|
|||||||
"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
|
"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
|
||||||
"button[0.3,6.5;1.6,1;creative_prev;<<]"..
|
"button[0.3,6.5;1.6,1;creative_prev;<<]"..
|
||||||
"button[2.7,6.5;1.6,1;creative_next;>>]"..
|
"button[2.7,6.5;1.6,1;creative_next;>>]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
|
"listring[current_player;craft]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
|
"listring[detached:creative;main]"..
|
||||||
"label[5,1.5;Trash:]"..
|
"label[5,1.5;Trash:]"..
|
||||||
"list[detached:creative_trash;main;5,2;1,1;]"..
|
"list[detached:creative_trash;main;5,2;1,1;]"..
|
||||||
default.get_hotbar_bg(5,3.5)
|
default.get_hotbar_bg(5,3.5)
|
||||||
|
@ -24,7 +24,6 @@ Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|||||||
|
|
||||||
Cisoun's WTFPL texture pack:
|
Cisoun's WTFPL texture pack:
|
||||||
default_jungletree.png
|
default_jungletree.png
|
||||||
default_jungletree_top.png
|
|
||||||
default_lava.png
|
default_lava.png
|
||||||
default_leaves.png
|
default_leaves.png
|
||||||
default_sapling.png
|
default_sapling.png
|
||||||
@ -57,12 +56,10 @@ VanessaE (WTFPL):
|
|||||||
default_nc_front.png
|
default_nc_front.png
|
||||||
default_nc_rb.png
|
default_nc_rb.png
|
||||||
default_nc_side.png
|
default_nc_side.png
|
||||||
default_grass_*.png
|
|
||||||
default_desert_sand.png
|
default_desert_sand.png
|
||||||
default_desert_stone.png
|
default_desert_stone.png
|
||||||
default_desert_stone_brick.png
|
|
||||||
default_sand.png
|
default_sand.png
|
||||||
default_sandstone_brick.png
|
default_jungletree_top.png
|
||||||
|
|
||||||
Calinou (CC BY-SA):
|
Calinou (CC BY-SA):
|
||||||
default_brick.png
|
default_brick.png
|
||||||
@ -79,7 +76,6 @@ Jordach (CC BY-SA 3.0):
|
|||||||
PilzAdam (WTFPL):
|
PilzAdam (WTFPL):
|
||||||
default_jungleleaves.png
|
default_jungleleaves.png
|
||||||
default_junglesapling.png
|
default_junglesapling.png
|
||||||
default_junglewood.png
|
|
||||||
default_obsidian_glass.png
|
default_obsidian_glass.png
|
||||||
default_obsidian_shard.png
|
default_obsidian_shard.png
|
||||||
default_mineral_gold.png
|
default_mineral_gold.png
|
||||||
@ -94,7 +90,6 @@ InfinityProject (WTFPL):
|
|||||||
Splizard (CC BY-SA 3.0):
|
Splizard (CC BY-SA 3.0):
|
||||||
default_snow.png
|
default_snow.png
|
||||||
default_snow_side.png
|
default_snow_side.png
|
||||||
default_ice.png
|
|
||||||
default_pine_sapling.png
|
default_pine_sapling.png
|
||||||
|
|
||||||
Zeg9 (CC BY-SA 3.0):
|
Zeg9 (CC BY-SA 3.0):
|
||||||
@ -105,23 +100,39 @@ Zeg9 (CC BY-SA 3.0):
|
|||||||
default_gold_block.png
|
default_gold_block.png
|
||||||
|
|
||||||
paramat (CC BY-SA 3.0):
|
paramat (CC BY-SA 3.0):
|
||||||
wieldhand.png, based on character.png by Jordach (CC BY-SA 3.0)
|
wieldhand.png, derived from character.png by Jordach (CC BY-SA 3.0)
|
||||||
default_pinetree.png
|
default_pinetree.png
|
||||||
default_pinetree_top.png
|
default_pinetree_top.png
|
||||||
default_pinewood.png
|
default_pinewood.png
|
||||||
|
default_sandstone_brick.png
|
||||||
|
default_obsidian_brick.png
|
||||||
|
default_river_water.png
|
||||||
|
default_river_water_source_animated.png
|
||||||
|
default_river_water_flowing_animated.png
|
||||||
|
default_acacia_leaves.png
|
||||||
|
default_acacia_sapling.png
|
||||||
|
default_acacia_tree.png
|
||||||
|
default_acacia_tree_top.png
|
||||||
|
default_acacia_wood.png
|
||||||
|
default_dry_grass.png
|
||||||
|
default_dry_grass_side.png
|
||||||
|
default_dry_grass_*.png
|
||||||
|
default_junglewood.png, derived from a texture by BlockMen (CC BY-SA 3.0)
|
||||||
|
default_grass.png, derived from a texture by Philipbenr (CC BY-SA 3.0)
|
||||||
|
default_grass_side.png, derived from a texture by Philipbenr (CC BY-SA 3.0)
|
||||||
|
default_stone_brick.png, derived from a texture by Cisoun (WTFPL)
|
||||||
|
default_desert_stone_brick.png, derived from a texture by VanessaE (WTFPL)
|
||||||
|
|
||||||
brunob.santos (CC BY-SA 4.0):
|
brunob.santos (CC BY-SA 4.0):
|
||||||
default_desert_cobble.png
|
default_desert_cobble.png
|
||||||
|
|
||||||
BlockMen (CC BY-SA 3.0):
|
BlockMen (CC BY-SA 3.0):
|
||||||
default_stone_brick.png
|
|
||||||
default_wood.png
|
default_wood.png
|
||||||
default_clay_brick.png
|
default_clay_brick.png
|
||||||
default_iron_ingot.png
|
default_iron_ingot.png
|
||||||
default_gold_ingot.png
|
default_gold_ingot.png
|
||||||
default_tool_steelsword.png
|
default_tool_steelsword.png
|
||||||
default_diamond.png
|
default_diamond.png
|
||||||
default_diamond_block.png
|
|
||||||
default_book.png
|
default_book.png
|
||||||
default_tool_*.png
|
default_tool_*.png
|
||||||
default_lava_source_animated.png
|
default_lava_source_animated.png
|
||||||
@ -131,6 +142,8 @@ BlockMen (CC BY-SA 3.0):
|
|||||||
default_chest_lock.png
|
default_chest_lock.png
|
||||||
default_chest_side.png
|
default_chest_side.png
|
||||||
default_chest_top.png
|
default_chest_top.png
|
||||||
|
default_mineral_mese.png
|
||||||
|
default_meselamp.png
|
||||||
bubble.png
|
bubble.png
|
||||||
heart.png
|
heart.png
|
||||||
gui_*.png
|
gui_*.png
|
||||||
@ -142,9 +155,20 @@ Neuromancer (CC BY-SA 3.0):
|
|||||||
default_dirt.png
|
default_dirt.png
|
||||||
default_furnace_*.png
|
default_furnace_*.png
|
||||||
|
|
||||||
Philipbenr (CC BY-SA 3.0):
|
Gambit (WTFPL):
|
||||||
default_grass.png
|
default_bronze_ingot.png
|
||||||
default_grass_side.png
|
default_copper_ingot.png
|
||||||
|
default_copper_lump.png
|
||||||
|
default_iron_lump.png
|
||||||
|
default_gold_lump.png
|
||||||
|
default_clay_lump.png
|
||||||
|
default_coal.png
|
||||||
|
default_grass_*.png
|
||||||
|
default_paper.png
|
||||||
|
default_diamond_block.png
|
||||||
|
|
||||||
|
asl97 (WTFPL):
|
||||||
|
default_ice.png
|
||||||
|
|
||||||
Glass breaking sounds (CC BY 3.0):
|
Glass breaking sounds (CC BY 3.0):
|
||||||
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
|
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
|
||||||
@ -185,14 +209,3 @@ Mito551 (sounds) (CC BY-SA):
|
|||||||
default_dirt_footstep.1.ogg
|
default_dirt_footstep.1.ogg
|
||||||
default_dirt_footstep.2.ogg
|
default_dirt_footstep.2.ogg
|
||||||
default_glass_footstep.ogg
|
default_glass_footstep.ogg
|
||||||
|
|
||||||
Gambit (WTFPL):
|
|
||||||
default_bronze_ingot.png
|
|
||||||
default_copper_ingot.png
|
|
||||||
default_copper_lump.png
|
|
||||||
default_iron_lump.png
|
|
||||||
default_gold_lump.png
|
|
||||||
default_clay_lump.png
|
|
||||||
default_coal.png
|
|
||||||
default_grass_*.png
|
|
||||||
default_paper.png
|
|
||||||
|
@ -68,5 +68,9 @@ minetest.register_alias("steel_ingot", "default:steel_ingot")
|
|||||||
minetest.register_alias("clay_brick", "default:clay_brick")
|
minetest.register_alias("clay_brick", "default:clay_brick")
|
||||||
minetest.register_alias("snow", "default:snow")
|
minetest.register_alias("snow", "default:snow")
|
||||||
|
|
||||||
-- Mese now comes in the form of blocks, ore, crystal and fragments
|
-- 'mese_block' was used for a while for the block form of mese
|
||||||
minetest.register_alias("default:mese", "default:mese_block")
|
minetest.register_alias("default:mese_block", "default:mese")
|
||||||
|
|
||||||
|
-- Aliases for corrected pine node names
|
||||||
|
minetest.register_alias("default:pinetree", "default:pine_tree")
|
||||||
|
minetest.register_alias("default:pinewood", "default:pine_wood")
|
||||||
|
@ -15,9 +15,16 @@ minetest.register_craft({
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:pinewood 4',
|
output = 'default:pine_wood 4',
|
||||||
recipe = {
|
recipe = {
|
||||||
{'default:pinetree'},
|
{'default:pine_tree'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'default:acacia_wood 4',
|
||||||
|
recipe = {
|
||||||
|
{'default:acacia_tree'},
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -324,7 +331,7 @@ minetest.register_craft({
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:rail 15',
|
output = 'default:rail 24',
|
||||||
recipe = {
|
recipe = {
|
||||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||||
{'default:steel_ingot', 'group:stick', 'default:steel_ingot'},
|
{'default:steel_ingot', 'group:stick', 'default:steel_ingot'},
|
||||||
@ -564,6 +571,14 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'default:meselamp 1',
|
||||||
|
recipe = {
|
||||||
|
{'', 'default:mese_crystal',''},
|
||||||
|
{'default:mese_crystal', 'default:glass', 'default:mese_crystal'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:obsidian_shard 9',
|
output = 'default:obsidian_shard 9',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -788,7 +803,7 @@ minetest.register_craft({
|
|||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "fuel",
|
type = "fuel",
|
||||||
recipe = "default:sapling",
|
recipe = "group:sapling",
|
||||||
burntime = 10,
|
burntime = 10,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -810,12 +825,6 @@ minetest.register_craft({
|
|||||||
burntime = 370,
|
burntime = 370,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "fuel",
|
|
||||||
recipe = "default:junglesapling",
|
|
||||||
burntime = 10,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "fuel",
|
type = "fuel",
|
||||||
recipe = "default:grass_1",
|
recipe = "default:grass_1",
|
||||||
@ -824,7 +833,7 @@ minetest.register_craft({
|
|||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "fuel",
|
type = "fuel",
|
||||||
recipe = "default:pine_sapling",
|
recipe = "default:dry_grass_1",
|
||||||
burntime = 10,
|
burntime = 2,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
@ -11,10 +11,80 @@ minetest.register_craftitem("default:paper", {
|
|||||||
inventory_image = "default_paper.png",
|
inventory_image = "default_paper.png",
|
||||||
})
|
})
|
||||||
|
|
||||||
|
local function book_on_use(itemstack, user, pointed_thing)
|
||||||
|
local player_name = user:get_player_name()
|
||||||
|
local data = minetest.deserialize(itemstack:get_metadata())
|
||||||
|
local title, text, owner = "", "", player_name
|
||||||
|
if data then
|
||||||
|
title, text, owner = data.title, data.text, data.owner
|
||||||
|
end
|
||||||
|
local formspec
|
||||||
|
if owner == player_name then
|
||||||
|
formspec = "size[8,8]"..default.gui_bg..
|
||||||
|
"field[0.5,1;7.5,0;title;Title:;"..
|
||||||
|
minetest.formspec_escape(title).."]"..
|
||||||
|
"textarea[0.5,1.5;7.5,7;text;Contents:;"..
|
||||||
|
minetest.formspec_escape(text).."]"..
|
||||||
|
"button_exit[2.5,7.5;3,1;save;Save]"
|
||||||
|
else
|
||||||
|
formspec = "size[8,8]"..default.gui_bg..
|
||||||
|
"label[0.5,0.5;by "..owner.."]"..
|
||||||
|
"label[0.5,0;"..minetest.formspec_escape(title).."]"..
|
||||||
|
"textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
|
||||||
|
end
|
||||||
|
minetest.show_formspec(user:get_player_name(), "default:book", formspec)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_on_player_receive_fields(function(player, form_name, fields)
|
||||||
|
if form_name ~= "default:book" or not fields.save or
|
||||||
|
fields.title == "" or fields.text == "" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local inv = player:get_inventory()
|
||||||
|
local stack = player:get_wielded_item()
|
||||||
|
local new_stack, data
|
||||||
|
if stack:get_name() ~= "default:book_written" then
|
||||||
|
local count = stack:get_count()
|
||||||
|
if count == 1 then
|
||||||
|
stack:set_name("default:book_written")
|
||||||
|
else
|
||||||
|
stack:set_count(count - 1)
|
||||||
|
new_stack = ItemStack("default:book_written")
|
||||||
|
end
|
||||||
|
else
|
||||||
|
data = minetest.deserialize(stack:get_metadata())
|
||||||
|
end
|
||||||
|
if not data then data = {} end
|
||||||
|
data.title = fields.title
|
||||||
|
data.text = fields.text
|
||||||
|
data.owner = player:get_player_name()
|
||||||
|
local data_str = minetest.serialize(data)
|
||||||
|
if new_stack then
|
||||||
|
new_stack:set_metadata(data_str)
|
||||||
|
if inv:room_for_item("main", new_stack) then
|
||||||
|
inv:add_item("main", new_stack)
|
||||||
|
else
|
||||||
|
minetest.add_item(player:getpos(), new_stack)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
stack:set_metadata(data_str)
|
||||||
|
end
|
||||||
|
player:set_wielded_item(stack)
|
||||||
|
end)
|
||||||
|
|
||||||
minetest.register_craftitem("default:book", {
|
minetest.register_craftitem("default:book", {
|
||||||
description = "Book",
|
description = "Book",
|
||||||
inventory_image = "default_book.png",
|
inventory_image = "default_book.png",
|
||||||
groups = {book=1},
|
groups = {book=1},
|
||||||
|
on_use = book_on_use,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craftitem("default:book_written", {
|
||||||
|
description = "Book With Text",
|
||||||
|
inventory_image = "default_book.png",
|
||||||
|
groups = {book=1, not_in_creative_inventory=1},
|
||||||
|
stack_max = 1,
|
||||||
|
on_use = book_on_use,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craftitem("default:coal_lump", {
|
minetest.register_craftitem("default:coal_lump", {
|
||||||
|
@ -83,27 +83,30 @@ function default.node_sound_glass_defaults(table)
|
|||||||
return table
|
return table
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Lavacooling
|
-- Lavacooling
|
||||||
--
|
--
|
||||||
|
|
||||||
default.cool_lava_source = function(pos)
|
default.cool_lava_source = function(pos)
|
||||||
minetest.set_node(pos, {name = "default:obsidian"})
|
minetest.set_node(pos, {name = "default:obsidian"})
|
||||||
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
|
minetest.sound_play("default_cool_lava",
|
||||||
|
{pos = pos, max_hear_distance = 16, gain = 0.25})
|
||||||
end
|
end
|
||||||
|
|
||||||
default.cool_lava_flowing = function(pos)
|
default.cool_lava_flowing = function(pos)
|
||||||
minetest.set_node(pos, {name = "default:stone"})
|
minetest.set_node(pos, {name = "default:stone"})
|
||||||
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
|
minetest.sound_play("default_cool_lava",
|
||||||
|
{pos = pos, max_hear_distance = 16, gain = 0.25})
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
nodenames = {"default:lava_flowing"},
|
nodenames = {"default:lava_flowing"},
|
||||||
neighbors = {"group:water"},
|
neighbors = {"group:water"},
|
||||||
interval = 1,
|
interval = 1,
|
||||||
chance = 1,
|
chance = 2,
|
||||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
action = function(...)
|
||||||
default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider)
|
default.cool_lava_flowing(...)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -111,38 +114,72 @@ minetest.register_abm({
|
|||||||
nodenames = {"default:lava_source"},
|
nodenames = {"default:lava_source"},
|
||||||
neighbors = {"group:water"},
|
neighbors = {"group:water"},
|
||||||
interval = 1,
|
interval = 1,
|
||||||
chance = 1,
|
chance = 2,
|
||||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
action = function(...)
|
||||||
default.cool_lava_source(pos, node, active_object_count, active_object_count_wider)
|
default.cool_lava_source(...)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Papyrus and cactus growing
|
-- Papyrus and cactus growing
|
||||||
--
|
--
|
||||||
|
|
||||||
|
-- wrapping the functions in abm action is necessary to make overriding them possible
|
||||||
|
|
||||||
|
function default.grow_cactus(pos, node)
|
||||||
|
if node.param2 >= 4 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
pos.y = pos.y - 1
|
||||||
|
if minetest.get_item_group(minetest.get_node(pos).name, "sand") == 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
pos.y = pos.y + 1
|
||||||
|
local height = 0
|
||||||
|
while node.name == "default:cactus" and height < 4 do
|
||||||
|
height = height + 1
|
||||||
|
pos.y = pos.y + 1
|
||||||
|
node = minetest.get_node(pos)
|
||||||
|
end
|
||||||
|
if height == 4 or node.name ~= "air" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
minetest.set_node(pos, {name = "default:cactus"})
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
function default.grow_papyrus(pos, node)
|
||||||
|
pos.y = pos.y - 1
|
||||||
|
local name = minetest.get_node(pos).name
|
||||||
|
if name ~= "default:dirt_with_grass" and name ~= "default:dirt" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if not minetest.find_node_near(pos, 3, {"group:water"}) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
pos.y = pos.y + 1
|
||||||
|
local height = 0
|
||||||
|
while node.name == "default:papyrus" and height < 4 do
|
||||||
|
height = height + 1
|
||||||
|
pos.y = pos.y + 1
|
||||||
|
node = minetest.get_node(pos)
|
||||||
|
end
|
||||||
|
if height == 4 or node.name ~= "air" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
minetest.set_node(pos, {name = "default:papyrus"})
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
nodenames = {"default:cactus"},
|
nodenames = {"default:cactus"},
|
||||||
neighbors = {"group:sand"},
|
neighbors = {"group:sand"},
|
||||||
interval = 50,
|
interval = 50,
|
||||||
chance = 20,
|
chance = 20,
|
||||||
action = function(pos, node)
|
action = function(...)
|
||||||
pos.y = pos.y-1
|
default.grow_cactus(...)
|
||||||
local name = minetest.get_node(pos).name
|
|
||||||
if minetest.get_item_group(name, "sand") ~= 0 then
|
|
||||||
pos.y = pos.y+1
|
|
||||||
local height = 0
|
|
||||||
while minetest.get_node(pos).name == "default:cactus" and height < 4 do
|
|
||||||
height = height+1
|
|
||||||
pos.y = pos.y+1
|
|
||||||
end
|
end
|
||||||
if height < 4 then
|
|
||||||
if minetest.get_node(pos).name == "air" then
|
|
||||||
minetest.set_node(pos, {name="default:cactus"})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
@ -150,28 +187,12 @@ minetest.register_abm({
|
|||||||
neighbors = {"default:dirt", "default:dirt_with_grass"},
|
neighbors = {"default:dirt", "default:dirt_with_grass"},
|
||||||
interval = 50,
|
interval = 50,
|
||||||
chance = 20,
|
chance = 20,
|
||||||
action = function(pos, node)
|
action = function(...)
|
||||||
pos.y = pos.y-1
|
default.grow_papyrus(...)
|
||||||
local name = minetest.get_node(pos).name
|
|
||||||
if name == "default:dirt" or name == "default:dirt_with_grass" then
|
|
||||||
if minetest.find_node_near(pos, 3, {"group:water"}) == nil then
|
|
||||||
return
|
|
||||||
end
|
end
|
||||||
pos.y = pos.y+1
|
|
||||||
local height = 0
|
|
||||||
while minetest.get_node(pos).name == "default:papyrus" and height < 4 do
|
|
||||||
height = height+1
|
|
||||||
pos.y = pos.y+1
|
|
||||||
end
|
|
||||||
if height < 4 then
|
|
||||||
if minetest.get_node(pos).name == "air" then
|
|
||||||
minetest.set_node(pos, {name="default:papyrus"})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- dig upwards
|
-- dig upwards
|
||||||
--
|
--
|
||||||
@ -185,6 +206,7 @@ function default.dig_up(pos, node, digger)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Leafdecay
|
-- Leafdecay
|
||||||
--
|
--
|
||||||
@ -233,8 +255,10 @@ minetest.register_abm({
|
|||||||
if trunkp then
|
if trunkp then
|
||||||
local n = minetest.get_node(trunkp)
|
local n = minetest.get_node(trunkp)
|
||||||
local reg = minetest.registered_nodes[n.name]
|
local reg = minetest.registered_nodes[n.name]
|
||||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
-- Assume ignore is a trunk, to make the thing
|
||||||
if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
|
-- work at the border of the active area
|
||||||
|
if n.name == "ignore" or (reg and reg.groups.tree and
|
||||||
|
reg.groups.tree ~= 0) then
|
||||||
--print("cached trunk still exists")
|
--print("cached trunk still exists")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@ -248,7 +272,8 @@ minetest.register_abm({
|
|||||||
end
|
end
|
||||||
default.leafdecay_trunk_find_allow_accumulator =
|
default.leafdecay_trunk_find_allow_accumulator =
|
||||||
default.leafdecay_trunk_find_allow_accumulator - 1
|
default.leafdecay_trunk_find_allow_accumulator - 1
|
||||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
-- Assume ignore is a trunk, to make the thing
|
||||||
|
-- work at the border of the active area
|
||||||
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
|
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
|
||||||
if p1 then
|
if p1 then
|
||||||
do_preserve = true
|
do_preserve = true
|
||||||
@ -279,6 +304,7 @@ minetest.register_abm({
|
|||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Grass growing
|
-- Grass growing
|
||||||
--
|
--
|
||||||
@ -291,9 +317,9 @@ minetest.register_abm({
|
|||||||
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||||
local name = minetest.get_node(above).name
|
local name = minetest.get_node(above).name
|
||||||
local nodedef = minetest.registered_nodes[name]
|
local nodedef = minetest.registered_nodes[name]
|
||||||
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
|
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and
|
||||||
and nodedef.liquidtype == "none"
|
nodedef.liquidtype == "none" and
|
||||||
and (minetest.get_node_light(above) or 0) >= 13 then
|
(minetest.get_node_light(above) or 0) >= 13 then
|
||||||
if name == "default:snow" or name == "default:snowblock" then
|
if name == "default:snow" or name == "default:snowblock" then
|
||||||
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
||||||
else
|
else
|
||||||
@ -304,17 +330,18 @@ minetest.register_abm({
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
nodenames = {"default:dirt_with_grass"},
|
nodenames = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
|
||||||
interval = 2,
|
interval = 2,
|
||||||
chance = 20,
|
chance = 20,
|
||||||
action = function(pos, node)
|
action = function(pos, node)
|
||||||
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||||
local name = minetest.get_node(above).name
|
local name = minetest.get_node(above).name
|
||||||
local nodedef = minetest.registered_nodes[name]
|
local nodedef = minetest.registered_nodes[name]
|
||||||
if name ~= "ignore" and nodedef
|
if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or
|
||||||
and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
|
nodedef.paramtype == "light") and
|
||||||
and nodedef.liquidtype == "none") then
|
nodedef.liquidtype == "none") then
|
||||||
minetest.set_node(pos, {name = "default:dirt"})
|
minetest.set_node(pos, {name = "default:dirt"})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
@ -18,6 +18,10 @@ local function active_formspec(fuel_percent, item_percent)
|
|||||||
"list[current_name;dst;4.75,0.96;2,2;]"..
|
"list[current_name;dst;4.75,0.96;2,2;]"..
|
||||||
"list[current_player;main;0,4.25;8,1;]"..
|
"list[current_player;main;0,4.25;8,1;]"..
|
||||||
"list[current_player;main;0,5.5;8,3;8]"..
|
"list[current_player;main;0,5.5;8,3;8]"..
|
||||||
|
"listring[current_name;dst]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
|
"listring[current_name;src]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
default.get_hotbar_bg(0, 4.25)
|
default.get_hotbar_bg(0, 4.25)
|
||||||
return formspec
|
return formspec
|
||||||
end
|
end
|
||||||
@ -34,6 +38,10 @@ local inactive_formspec =
|
|||||||
"list[current_name;dst;4.75,0.96;2,2;]"..
|
"list[current_name;dst;4.75,0.96;2,2;]"..
|
||||||
"list[current_player;main;0,4.25;8,1;]"..
|
"list[current_player;main;0,4.25;8,1;]"..
|
||||||
"list[current_player;main;0,5.5;8,3;8]"..
|
"list[current_player;main;0,5.5;8,3;8]"..
|
||||||
|
"listring[current_name;dst]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
|
"listring[current_name;src]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
default.get_hotbar_bg(0, 4.25)
|
default.get_hotbar_bg(0, 4.25)
|
||||||
|
|
||||||
--
|
--
|
||||||
|
@ -30,6 +30,8 @@ default.gui_survival_form = "size[8,8.5]"..
|
|||||||
"list[current_player;craft;1.75,0.5;3,3;]"..
|
"list[current_player;craft;1.75,0.5;3,3;]"..
|
||||||
"list[current_player;craftpreview;5.75,1.5;1,1;]"..
|
"list[current_player;craftpreview;5.75,1.5;1,1;]"..
|
||||||
"image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
|
"image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
|
"listring[current_player;craft]"..
|
||||||
default.get_hotbar_bg(0,4.25)
|
default.get_hotbar_bg(0,4.25)
|
||||||
|
|
||||||
-- Load files
|
-- Load files
|
||||||
|
BIN
mods/default/models/character.b3d
Normal file
@ -1,5 +1,15 @@
|
|||||||
-- mods/default/nodes.lua
|
-- mods/default/nodes.lua
|
||||||
|
|
||||||
|
|
||||||
|
--[[ Node name convention:
|
||||||
|
|
||||||
|
Although many node names are in combined-word form, the required form for new
|
||||||
|
node names is words separated by underscores. If both forms are used in written
|
||||||
|
language (for example pinewood and pine wood) the underscore form should be used.
|
||||||
|
|
||||||
|
--]]
|
||||||
|
|
||||||
|
|
||||||
--[[ Index:
|
--[[ Index:
|
||||||
|
|
||||||
Stone
|
Stone
|
||||||
@ -28,6 +38,7 @@ Soft / Non-Stone
|
|||||||
default:dirt
|
default:dirt
|
||||||
default:dirt_with_grass
|
default:dirt_with_grass
|
||||||
default:dirt_with_grass_footsteps
|
default:dirt_with_grass_footsteps
|
||||||
|
default:dirt_with_dry_grass
|
||||||
default:dirt_with_snow
|
default:dirt_with_snow
|
||||||
|
|
||||||
default:sand
|
default:sand
|
||||||
@ -57,11 +68,16 @@ default:junglewood
|
|||||||
default:jungleleaves
|
default:jungleleaves
|
||||||
default:junglesapling
|
default:junglesapling
|
||||||
|
|
||||||
default:pinetree
|
default:pine_tree
|
||||||
default:pinewood
|
default:pine_wood
|
||||||
default:pine_needles
|
default:pine_needles
|
||||||
default:pine_sapling
|
default:pine_sapling
|
||||||
|
|
||||||
|
default:acacia_tree
|
||||||
|
default:acacia_wood
|
||||||
|
default:acacia_leaves
|
||||||
|
default:acacia_sapling
|
||||||
|
|
||||||
Ores
|
Ores
|
||||||
----
|
----
|
||||||
(1. In stone 2. Block)
|
(1. In stone 2. Block)
|
||||||
@ -91,12 +107,19 @@ default:cactus
|
|||||||
default:papyrus
|
default:papyrus
|
||||||
default:dry_shrub
|
default:dry_shrub
|
||||||
default:junglegrass
|
default:junglegrass
|
||||||
|
|
||||||
default:grass_1
|
default:grass_1
|
||||||
default:grass_2
|
default:grass_2
|
||||||
default:grass_3
|
default:grass_3
|
||||||
default:grass_4
|
default:grass_4
|
||||||
default:grass_5
|
default:grass_5
|
||||||
|
|
||||||
|
default:dry_grass_1
|
||||||
|
default:dry_grass_2
|
||||||
|
default:dry_grass_3
|
||||||
|
default:dry_grass_4
|
||||||
|
default:dry_grass_5
|
||||||
|
|
||||||
Liquids
|
Liquids
|
||||||
-------
|
-------
|
||||||
(1. Source 2. Flowing)
|
(1. Source 2. Flowing)
|
||||||
@ -104,6 +127,9 @@ Liquids
|
|||||||
default:water_source
|
default:water_source
|
||||||
default:water_flowing
|
default:water_flowing
|
||||||
|
|
||||||
|
default:river_water_source
|
||||||
|
default:river_water_flowing
|
||||||
|
|
||||||
default:lava_source
|
default:lava_source
|
||||||
default:lava_flowing
|
default:lava_flowing
|
||||||
|
|
||||||
@ -127,6 +153,8 @@ default:rail
|
|||||||
|
|
||||||
default:brick
|
default:brick
|
||||||
|
|
||||||
|
default:meselamp
|
||||||
|
|
||||||
Misc
|
Misc
|
||||||
----
|
----
|
||||||
default:cloud
|
default:cloud
|
||||||
@ -142,7 +170,6 @@ default:nyancat_rainbow
|
|||||||
minetest.register_node("default:stone", {
|
minetest.register_node("default:stone", {
|
||||||
description = "Stone",
|
description = "Stone",
|
||||||
tiles = {"default_stone.png"},
|
tiles = {"default_stone.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {cracky=3, stone=1},
|
groups = {cracky=3, stone=1},
|
||||||
drop = 'default:cobble',
|
drop = 'default:cobble',
|
||||||
legacy_mineral = true,
|
legacy_mineral = true,
|
||||||
@ -152,7 +179,7 @@ minetest.register_node("default:stone", {
|
|||||||
minetest.register_node("default:cobble", {
|
minetest.register_node("default:cobble", {
|
||||||
description = "Cobblestone",
|
description = "Cobblestone",
|
||||||
tiles = {"default_cobble.png"},
|
tiles = {"default_cobble.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = false,
|
||||||
groups = {cracky=3, stone=2},
|
groups = {cracky=3, stone=2},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -160,6 +187,7 @@ minetest.register_node("default:cobble", {
|
|||||||
minetest.register_node("default:stonebrick", {
|
minetest.register_node("default:stonebrick", {
|
||||||
description = "Stone Brick",
|
description = "Stone Brick",
|
||||||
tiles = {"default_stone_brick.png"},
|
tiles = {"default_stone_brick.png"},
|
||||||
|
is_ground_content = false,
|
||||||
groups = {cracky=2, stone=1},
|
groups = {cracky=2, stone=1},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -167,7 +195,7 @@ minetest.register_node("default:stonebrick", {
|
|||||||
minetest.register_node("default:mossycobble", {
|
minetest.register_node("default:mossycobble", {
|
||||||
description = "Mossy Cobblestone",
|
description = "Mossy Cobblestone",
|
||||||
tiles = {"default_mossycobble.png"},
|
tiles = {"default_mossycobble.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = false,
|
||||||
groups = {cracky=3, stone=1},
|
groups = {cracky=3, stone=1},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -177,7 +205,6 @@ minetest.register_node("default:mossycobble", {
|
|||||||
minetest.register_node("default:desert_stone", {
|
minetest.register_node("default:desert_stone", {
|
||||||
description = "Desert Stone",
|
description = "Desert Stone",
|
||||||
tiles = {"default_desert_stone.png"},
|
tiles = {"default_desert_stone.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {cracky=3, stone=1},
|
groups = {cracky=3, stone=1},
|
||||||
drop = 'default:desert_cobble',
|
drop = 'default:desert_cobble',
|
||||||
legacy_mineral = true,
|
legacy_mineral = true,
|
||||||
@ -187,7 +214,7 @@ minetest.register_node("default:desert_stone", {
|
|||||||
minetest.register_node("default:desert_cobble", {
|
minetest.register_node("default:desert_cobble", {
|
||||||
description = "Desert Cobblestone",
|
description = "Desert Cobblestone",
|
||||||
tiles = {"default_desert_cobble.png"},
|
tiles = {"default_desert_cobble.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = false,
|
||||||
groups = {cracky=3, stone=2},
|
groups = {cracky=3, stone=2},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -195,6 +222,7 @@ minetest.register_node("default:desert_cobble", {
|
|||||||
minetest.register_node("default:desert_stonebrick", {
|
minetest.register_node("default:desert_stonebrick", {
|
||||||
description = "Desert Stone Brick",
|
description = "Desert Stone Brick",
|
||||||
tiles = {"default_desert_stone_brick.png"},
|
tiles = {"default_desert_stone_brick.png"},
|
||||||
|
is_ground_content = false,
|
||||||
groups = {cracky=2, stone=1},
|
groups = {cracky=2, stone=1},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -204,7 +232,6 @@ minetest.register_node("default:desert_stonebrick", {
|
|||||||
minetest.register_node("default:sandstone", {
|
minetest.register_node("default:sandstone", {
|
||||||
description = "Sandstone",
|
description = "Sandstone",
|
||||||
tiles = {"default_sandstone.png"},
|
tiles = {"default_sandstone.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {crumbly=2,cracky=3},
|
groups = {crumbly=2,cracky=3},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -212,7 +239,7 @@ minetest.register_node("default:sandstone", {
|
|||||||
minetest.register_node("default:sandstonebrick", {
|
minetest.register_node("default:sandstonebrick", {
|
||||||
description = "Sandstone Brick",
|
description = "Sandstone Brick",
|
||||||
tiles = {"default_sandstone_brick.png"},
|
tiles = {"default_sandstone_brick.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = false,
|
||||||
groups = {cracky=2},
|
groups = {cracky=2},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -222,7 +249,6 @@ minetest.register_node("default:sandstonebrick", {
|
|||||||
minetest.register_node("default:obsidian", {
|
minetest.register_node("default:obsidian", {
|
||||||
description = "Obsidian",
|
description = "Obsidian",
|
||||||
tiles = {"default_obsidian.png"},
|
tiles = {"default_obsidian.png"},
|
||||||
is_ground_content = true,
|
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
groups = {cracky=1,level=2},
|
groups = {cracky=1,level=2},
|
||||||
})
|
})
|
||||||
@ -230,6 +256,7 @@ minetest.register_node("default:obsidian", {
|
|||||||
minetest.register_node("default:obsidianbrick", {
|
minetest.register_node("default:obsidianbrick", {
|
||||||
description = "Obsidian Brick",
|
description = "Obsidian Brick",
|
||||||
tiles = {"default_obsidian_brick.png"},
|
tiles = {"default_obsidian_brick.png"},
|
||||||
|
is_ground_content = false,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
groups = {cracky=1,level=2},
|
groups = {cracky=1,level=2},
|
||||||
})
|
})
|
||||||
@ -241,15 +268,15 @@ minetest.register_node("default:obsidianbrick", {
|
|||||||
minetest.register_node("default:dirt", {
|
minetest.register_node("default:dirt", {
|
||||||
description = "Dirt",
|
description = "Dirt",
|
||||||
tiles = {"default_dirt.png"},
|
tiles = {"default_dirt.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {crumbly=3,soil=1},
|
groups = {crumbly=3,soil=1},
|
||||||
sounds = default.node_sound_dirt_defaults(),
|
sounds = default.node_sound_dirt_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("default:dirt_with_grass", {
|
minetest.register_node("default:dirt_with_grass", {
|
||||||
description = "Dirt with Grass",
|
description = "Dirt with Grass",
|
||||||
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
|
tiles = {"default_grass.png", "default_dirt.png",
|
||||||
is_ground_content = true,
|
{name = "default_dirt.png^default_grass_side.png",
|
||||||
|
tileable_vertical = false}},
|
||||||
groups = {crumbly=3,soil=1},
|
groups = {crumbly=3,soil=1},
|
||||||
drop = 'default:dirt',
|
drop = 'default:dirt',
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_dirt_defaults({
|
||||||
@ -259,8 +286,9 @@ minetest.register_node("default:dirt_with_grass", {
|
|||||||
|
|
||||||
minetest.register_node("default:dirt_with_grass_footsteps", {
|
minetest.register_node("default:dirt_with_grass_footsteps", {
|
||||||
description = "Dirt with Grass and Footsteps",
|
description = "Dirt with Grass and Footsteps",
|
||||||
tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
|
tiles = {"default_grass.png^default_footprint.png", "default_dirt.png",
|
||||||
is_ground_content = true,
|
{name = "default_dirt.png^default_grass_side.png",
|
||||||
|
tileable_vertical = false}},
|
||||||
groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
|
groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
|
||||||
drop = 'default:dirt',
|
drop = 'default:dirt',
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_dirt_defaults({
|
||||||
@ -268,10 +296,24 @@ minetest.register_node("default:dirt_with_grass_footsteps", {
|
|||||||
}),
|
}),
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_node("default:dirt_with_dry_grass", {
|
||||||
|
description = "Dirt with Dry Grass",
|
||||||
|
tiles = {"default_dry_grass.png",
|
||||||
|
"default_dirt.png",
|
||||||
|
{name = "default_dirt.png^default_dry_grass_side.png",
|
||||||
|
tileable_vertical = false}},
|
||||||
|
groups = {crumbly = 3, soil = 1},
|
||||||
|
drop = 'default:dirt',
|
||||||
|
sounds = default.node_sound_dirt_defaults({
|
||||||
|
footstep = {name = "default_grass_footstep", gain = 0.4},
|
||||||
|
}),
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_node("default:dirt_with_snow", {
|
minetest.register_node("default:dirt_with_snow", {
|
||||||
description = "Dirt with Snow",
|
description = "Dirt with Snow",
|
||||||
tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
|
tiles = {"default_snow.png", "default_dirt.png",
|
||||||
is_ground_content = true,
|
{name = "default_dirt.png^default_snow_side.png",
|
||||||
|
tileable_vertical = false}},
|
||||||
groups = {crumbly=3,soil=1},
|
groups = {crumbly=3,soil=1},
|
||||||
drop = 'default:dirt',
|
drop = 'default:dirt',
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_dirt_defaults({
|
||||||
@ -280,11 +322,9 @@ minetest.register_node("default:dirt_with_snow", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_node("default:sand", {
|
minetest.register_node("default:sand", {
|
||||||
description = "Sand",
|
description = "Sand",
|
||||||
tiles = {"default_sand.png"},
|
tiles = {"default_sand.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {crumbly=3, falling_node=1, sand=1},
|
groups = {crumbly=3, falling_node=1, sand=1},
|
||||||
sounds = default.node_sound_sand_defaults(),
|
sounds = default.node_sound_sand_defaults(),
|
||||||
})
|
})
|
||||||
@ -292,7 +332,6 @@ minetest.register_node("default:sand", {
|
|||||||
minetest.register_node("default:desert_sand", {
|
minetest.register_node("default:desert_sand", {
|
||||||
description = "Desert Sand",
|
description = "Desert Sand",
|
||||||
tiles = {"default_desert_sand.png"},
|
tiles = {"default_desert_sand.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {crumbly=3, falling_node=1, sand=1},
|
groups = {crumbly=3, falling_node=1, sand=1},
|
||||||
sounds = default.node_sound_sand_defaults(),
|
sounds = default.node_sound_sand_defaults(),
|
||||||
})
|
})
|
||||||
@ -302,7 +341,6 @@ minetest.register_node("default:desert_sand", {
|
|||||||
minetest.register_node("default:gravel", {
|
minetest.register_node("default:gravel", {
|
||||||
description = "Gravel",
|
description = "Gravel",
|
||||||
tiles = {"default_gravel.png"},
|
tiles = {"default_gravel.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {crumbly=2, falling_node=1},
|
groups = {crumbly=2, falling_node=1},
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_dirt_defaults({
|
||||||
footstep = {name="default_gravel_footstep", gain=0.5},
|
footstep = {name="default_gravel_footstep", gain=0.5},
|
||||||
@ -315,7 +353,6 @@ minetest.register_node("default:gravel", {
|
|||||||
minetest.register_node("default:clay", {
|
minetest.register_node("default:clay", {
|
||||||
description = "Clay",
|
description = "Clay",
|
||||||
tiles = {"default_clay.png"},
|
tiles = {"default_clay.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {crumbly=3},
|
groups = {crumbly=3},
|
||||||
drop = 'default:clay_lump 4',
|
drop = 'default:clay_lump 4',
|
||||||
sounds = default.node_sound_dirt_defaults(),
|
sounds = default.node_sound_dirt_defaults(),
|
||||||
@ -328,14 +365,13 @@ minetest.register_node("default:snow", {
|
|||||||
tiles = {"default_snow.png"},
|
tiles = {"default_snow.png"},
|
||||||
inventory_image = "default_snowball.png",
|
inventory_image = "default_snowball.png",
|
||||||
wield_image = "default_snowball.png",
|
wield_image = "default_snowball.png",
|
||||||
is_ground_content = true,
|
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {
|
fixed = {
|
||||||
{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
|
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
groups = {crumbly = 3, falling_node = 1},
|
groups = {crumbly = 3, falling_node = 1},
|
||||||
@ -351,12 +387,11 @@ minetest.register_node("default:snow", {
|
|||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
minetest.register_alias("snow", "default:snow")
|
|
||||||
|
|
||||||
minetest.register_node("default:snowblock", {
|
minetest.register_node("default:snowblock", {
|
||||||
description = "Snow Block",
|
description = "Snow Block",
|
||||||
tiles = {"default_snow.png"},
|
tiles = {"default_snow.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {crumbly=3},
|
groups = {crumbly=3},
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_dirt_defaults({
|
||||||
footstep = {name="default_snow_footstep", gain=0.25},
|
footstep = {name="default_snow_footstep", gain=0.25},
|
||||||
@ -369,7 +404,7 @@ minetest.register_node("default:snowblock", {
|
|||||||
minetest.register_node("default:ice", {
|
minetest.register_node("default:ice", {
|
||||||
description = "Ice",
|
description = "Ice",
|
||||||
tiles = {"default_ice.png"},
|
tiles = {"default_ice.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = false,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
groups = {cracky=3},
|
groups = {cracky=3},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
@ -393,6 +428,7 @@ minetest.register_node("default:tree", {
|
|||||||
minetest.register_node("default:wood", {
|
minetest.register_node("default:wood", {
|
||||||
description = "Wooden Planks",
|
description = "Wooden Planks",
|
||||||
tiles = {"default_wood.png"},
|
tiles = {"default_wood.png"},
|
||||||
|
is_ground_content = false,
|
||||||
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
@ -405,8 +441,8 @@ minetest.register_node("default:sapling", {
|
|||||||
inventory_image = "default_sapling.png",
|
inventory_image = "default_sapling.png",
|
||||||
wield_image = "default_sapling.png",
|
wield_image = "default_sapling.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
is_ground_content = true,
|
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||||
@ -421,6 +457,7 @@ minetest.register_node("default:leaves", {
|
|||||||
waving = 1,
|
waving = 1,
|
||||||
visual_scale = 1.3,
|
visual_scale = 1.3,
|
||||||
tiles = {"default_leaves.png"},
|
tiles = {"default_leaves.png"},
|
||||||
|
special_tiles = {"default_leaves_simple.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
||||||
@ -453,13 +490,13 @@ minetest.register_node("default:apple", {
|
|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
is_ground_content = true,
|
is_ground_content = false,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
|
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
|
||||||
},
|
},
|
||||||
groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
|
groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
|
||||||
on_use = minetest.item_eat(1),
|
on_use = minetest.item_eat(2),
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
|
||||||
after_place_node = function(pos, placer, itemstack)
|
after_place_node = function(pos, placer, itemstack)
|
||||||
@ -485,6 +522,7 @@ minetest.register_node("default:jungletree", {
|
|||||||
minetest.register_node("default:junglewood", {
|
minetest.register_node("default:junglewood", {
|
||||||
description = "Junglewood Planks",
|
description = "Junglewood Planks",
|
||||||
tiles = {"default_junglewood.png"},
|
tiles = {"default_junglewood.png"},
|
||||||
|
is_ground_content = false,
|
||||||
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
@ -495,6 +533,7 @@ minetest.register_node("default:jungleleaves", {
|
|||||||
waving = 1,
|
waving = 1,
|
||||||
visual_scale = 1.3,
|
visual_scale = 1.3,
|
||||||
tiles = {"default_jungleleaves.png"},
|
tiles = {"default_jungleleaves.png"},
|
||||||
|
special_tiles = {"default_jungleleaves_simple.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
||||||
@ -526,6 +565,7 @@ minetest.register_node("default:junglesapling", {
|
|||||||
inventory_image = "default_junglesapling.png",
|
inventory_image = "default_junglesapling.png",
|
||||||
wield_image = "default_junglesapling.png",
|
wield_image = "default_junglesapling.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -537,9 +577,10 @@ minetest.register_node("default:junglesapling", {
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_node("default:pinetree", {
|
minetest.register_node("default:pine_tree", {
|
||||||
description = "Pine Tree",
|
description = "Pine Tree",
|
||||||
tiles = {"default_pinetree_top.png", "default_pinetree_top.png", "default_pinetree.png"},
|
tiles = {"default_pine_tree_top.png", "default_pine_tree_top.png",
|
||||||
|
"default_pine_tree.png"},
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||||
@ -548,9 +589,10 @@ minetest.register_node("default:pinetree", {
|
|||||||
on_place = minetest.rotate_node
|
on_place = minetest.rotate_node
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("default:pinewood", {
|
minetest.register_node("default:pine_wood", {
|
||||||
description = "Pinewood Planks",
|
description = "Pine Wood Planks",
|
||||||
tiles = {"default_pinewood.png"},
|
tiles = {"default_pine_wood.png"},
|
||||||
|
is_ground_content = false,
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
@ -567,16 +609,8 @@ minetest.register_node("default:pine_needles",{
|
|||||||
drop = {
|
drop = {
|
||||||
max_items = 1,
|
max_items = 1,
|
||||||
items = {
|
items = {
|
||||||
{
|
{items = {"default:pine_sapling"}, rarity = 20},
|
||||||
-- player will get sapling with 1/20 chance
|
{items = {"default:pine_needles"}}
|
||||||
items = {"default:pine_sapling"},
|
|
||||||
rarity = 20,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
-- player will get leaves only if he get no saplings,
|
|
||||||
-- this is because max_items is 1
|
|
||||||
items = {"default:pine_needles"},
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
@ -592,13 +626,73 @@ minetest.register_node("default:pine_sapling", {
|
|||||||
inventory_image = "default_pine_sapling.png",
|
inventory_image = "default_pine_sapling.png",
|
||||||
wield_image = "default_pine_sapling.png",
|
wield_image = "default_pine_sapling.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
is_ground_content = true,
|
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||||
},
|
},
|
||||||
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||||||
|
attached_node = 1, sapling = 1},
|
||||||
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("default:acacia_tree", {
|
||||||
|
description = "Acacia Tree",
|
||||||
|
tiles = {"default_acacia_tree_top.png", "default_acacia_tree_top.png",
|
||||||
|
"default_acacia_tree.png"},
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
is_ground_content = false,
|
||||||
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
|
||||||
|
on_place = minetest.rotate_node
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("default:acacia_wood", {
|
||||||
|
description = "Acacia Wood Planks",
|
||||||
|
tiles = {"default_acacia_wood.png"},
|
||||||
|
is_ground_content = false,
|
||||||
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("default:acacia_leaves", {
|
||||||
|
description = "Acacia Leaves",
|
||||||
|
drawtype = "allfaces_optional",
|
||||||
|
visual_scale = 1.3,
|
||||||
|
tiles = {"default_acacia_leaves.png"},
|
||||||
|
paramtype = "light",
|
||||||
|
is_ground_content = false,
|
||||||
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
||||||
|
drop = {
|
||||||
|
max_items = 1,
|
||||||
|
items = {
|
||||||
|
{items = {"default:acacia_sapling"}, rarity = 20},
|
||||||
|
{items = {"default:acacia_leaves"}}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
|
||||||
|
after_place_node = default.after_place_leaves,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("default:acacia_sapling", {
|
||||||
|
description = "Acacia Tree Sapling",
|
||||||
|
drawtype = "plantlike",
|
||||||
|
visual_scale = 1.0,
|
||||||
|
tiles = {"default_acacia_sapling.png"},
|
||||||
|
inventory_image = "default_acacia_sapling.png",
|
||||||
|
wield_image = "default_acacia_sapling.png",
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
walkable = false,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||||
|
},
|
||||||
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||||||
|
attached_node = 1, sapling = 1},
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -609,7 +703,6 @@ minetest.register_node("default:pine_sapling", {
|
|||||||
minetest.register_node("default:stone_with_coal", {
|
minetest.register_node("default:stone_with_coal", {
|
||||||
description = "Coal Ore",
|
description = "Coal Ore",
|
||||||
tiles = {"default_stone.png^default_mineral_coal.png"},
|
tiles = {"default_stone.png^default_mineral_coal.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {cracky=3},
|
groups = {cracky=3},
|
||||||
drop = 'default:coal_lump',
|
drop = 'default:coal_lump',
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
@ -618,7 +711,7 @@ minetest.register_node("default:stone_with_coal", {
|
|||||||
minetest.register_node("default:coalblock", {
|
minetest.register_node("default:coalblock", {
|
||||||
description = "Coal Block",
|
description = "Coal Block",
|
||||||
tiles = {"default_coal_block.png"},
|
tiles = {"default_coal_block.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = false,
|
||||||
groups = {cracky=3},
|
groups = {cracky=3},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -628,7 +721,6 @@ minetest.register_node("default:coalblock", {
|
|||||||
minetest.register_node("default:stone_with_iron", {
|
minetest.register_node("default:stone_with_iron", {
|
||||||
description = "Iron Ore",
|
description = "Iron Ore",
|
||||||
tiles = {"default_stone.png^default_mineral_iron.png"},
|
tiles = {"default_stone.png^default_mineral_iron.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {cracky=2},
|
groups = {cracky=2},
|
||||||
drop = 'default:iron_lump',
|
drop = 'default:iron_lump',
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
@ -637,7 +729,7 @@ minetest.register_node("default:stone_with_iron", {
|
|||||||
minetest.register_node("default:steelblock", {
|
minetest.register_node("default:steelblock", {
|
||||||
description = "Steel Block",
|
description = "Steel Block",
|
||||||
tiles = {"default_steel_block.png"},
|
tiles = {"default_steel_block.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = false,
|
||||||
groups = {cracky=1,level=2},
|
groups = {cracky=1,level=2},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -647,7 +739,6 @@ minetest.register_node("default:steelblock", {
|
|||||||
minetest.register_node("default:stone_with_copper", {
|
minetest.register_node("default:stone_with_copper", {
|
||||||
description = "Copper Ore",
|
description = "Copper Ore",
|
||||||
tiles = {"default_stone.png^default_mineral_copper.png"},
|
tiles = {"default_stone.png^default_mineral_copper.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {cracky=2},
|
groups = {cracky=2},
|
||||||
drop = 'default:copper_lump',
|
drop = 'default:copper_lump',
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
@ -656,7 +747,7 @@ minetest.register_node("default:stone_with_copper", {
|
|||||||
minetest.register_node("default:copperblock", {
|
minetest.register_node("default:copperblock", {
|
||||||
description = "Copper Block",
|
description = "Copper Block",
|
||||||
tiles = {"default_copper_block.png"},
|
tiles = {"default_copper_block.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = false,
|
||||||
groups = {cracky=1,level=2},
|
groups = {cracky=1,level=2},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -664,7 +755,7 @@ minetest.register_node("default:copperblock", {
|
|||||||
minetest.register_node("default:bronzeblock", {
|
minetest.register_node("default:bronzeblock", {
|
||||||
description = "Bronze Block",
|
description = "Bronze Block",
|
||||||
tiles = {"default_bronze_block.png"},
|
tiles = {"default_bronze_block.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = false,
|
||||||
groups = {cracky=1,level=2},
|
groups = {cracky=1,level=2},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -674,27 +765,28 @@ minetest.register_node("default:bronzeblock", {
|
|||||||
minetest.register_node("default:stone_with_mese", {
|
minetest.register_node("default:stone_with_mese", {
|
||||||
description = "Mese Ore",
|
description = "Mese Ore",
|
||||||
tiles = {"default_stone.png^default_mineral_mese.png"},
|
tiles = {"default_stone.png^default_mineral_mese.png"},
|
||||||
is_ground_content = true,
|
paramtype = "light",
|
||||||
groups = {cracky = 1},
|
groups = {cracky = 1},
|
||||||
drop = "default:mese_crystal",
|
drop = "default:mese_crystal",
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
light_source = 1,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("default:mese", {
|
minetest.register_node("default:mese", {
|
||||||
description = "Mese Block",
|
description = "Mese Block",
|
||||||
tiles = {"default_mese_block.png"},
|
tiles = {"default_mese_block.png"},
|
||||||
is_ground_content = true,
|
paramtype = "light",
|
||||||
groups = {cracky = 1, level = 2},
|
groups = {cracky = 1, level = 2},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
light_source = 3,
|
||||||
})
|
})
|
||||||
minetest.register_alias("default:mese_block", "default:mese")
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_node("default:stone_with_gold", {
|
minetest.register_node("default:stone_with_gold", {
|
||||||
description = "Gold Ore",
|
description = "Gold Ore",
|
||||||
tiles = {"default_stone.png^default_mineral_gold.png"},
|
tiles = {"default_stone.png^default_mineral_gold.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {cracky=2},
|
groups = {cracky=2},
|
||||||
drop = "default:gold_lump",
|
drop = "default:gold_lump",
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
@ -703,7 +795,7 @@ minetest.register_node("default:stone_with_gold", {
|
|||||||
minetest.register_node("default:goldblock", {
|
minetest.register_node("default:goldblock", {
|
||||||
description = "Gold Block",
|
description = "Gold Block",
|
||||||
tiles = {"default_gold_block.png"},
|
tiles = {"default_gold_block.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = false,
|
||||||
groups = {cracky=1},
|
groups = {cracky=1},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -713,7 +805,6 @@ minetest.register_node("default:goldblock", {
|
|||||||
minetest.register_node("default:stone_with_diamond", {
|
minetest.register_node("default:stone_with_diamond", {
|
||||||
description = "Diamond Ore",
|
description = "Diamond Ore",
|
||||||
tiles = {"default_stone.png^default_mineral_diamond.png"},
|
tiles = {"default_stone.png^default_mineral_diamond.png"},
|
||||||
is_ground_content = true,
|
|
||||||
groups = {cracky=1},
|
groups = {cracky=1},
|
||||||
drop = "default:diamond",
|
drop = "default:diamond",
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
@ -722,7 +813,7 @@ minetest.register_node("default:stone_with_diamond", {
|
|||||||
minetest.register_node("default:diamondblock", {
|
minetest.register_node("default:diamondblock", {
|
||||||
description = "Diamond Block",
|
description = "Diamond Block",
|
||||||
tiles = {"default_diamond_block.png"},
|
tiles = {"default_diamond_block.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = false,
|
||||||
groups = {cracky=1,level=3},
|
groups = {cracky=1,level=3},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -735,7 +826,6 @@ minetest.register_node("default:cactus", {
|
|||||||
description = "Cactus",
|
description = "Cactus",
|
||||||
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
|
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = true,
|
|
||||||
groups = {snappy=1,choppy=3,flammable=2},
|
groups = {snappy=1,choppy=3,flammable=2},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
on_place = minetest.rotate_node,
|
on_place = minetest.rotate_node,
|
||||||
@ -752,8 +842,8 @@ minetest.register_node("default:papyrus", {
|
|||||||
inventory_image = "default_papyrus.png",
|
inventory_image = "default_papyrus.png",
|
||||||
wield_image = "default_papyrus.png",
|
wield_image = "default_papyrus.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
is_ground_content = true,
|
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
|
||||||
@ -775,8 +865,8 @@ minetest.register_node("default:dry_shrub", {
|
|||||||
inventory_image = "default_dry_shrub.png",
|
inventory_image = "default_dry_shrub.png",
|
||||||
wield_image = "default_dry_shrub.png",
|
wield_image = "default_dry_shrub.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
is_ground_content = true,
|
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
groups = {snappy=3,flammable=3,attached_node=1},
|
groups = {snappy=3,flammable=3,attached_node=1},
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
@ -795,9 +885,9 @@ minetest.register_node("default:junglegrass", {
|
|||||||
inventory_image = "default_junglegrass.png",
|
inventory_image = "default_junglegrass.png",
|
||||||
wield_image = "default_junglegrass.png",
|
wield_image = "default_junglegrass.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
is_ground_content = true,
|
|
||||||
groups = {snappy=3,flammable=2,flora=1,attached_node=1},
|
groups = {snappy=3,flammable=2,flora=1,attached_node=1},
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
selection_box = {
|
selection_box = {
|
||||||
@ -815,8 +905,8 @@ minetest.register_node("default:grass_1", {
|
|||||||
inventory_image = "default_grass_3.png",
|
inventory_image = "default_grass_3.png",
|
||||||
wield_image = "default_grass_3.png",
|
wield_image = "default_grass_3.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
is_ground_content = true,
|
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1},
|
groups = {snappy=3,flammable=3,flora=1,attached_node=1},
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
@ -842,9 +932,9 @@ for i=2,5 do
|
|||||||
inventory_image = "default_grass_"..i..".png",
|
inventory_image = "default_grass_"..i..".png",
|
||||||
wield_image = "default_grass_"..i..".png",
|
wield_image = "default_grass_"..i..".png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
is_ground_content = true,
|
|
||||||
drop = "default:grass_1",
|
drop = "default:grass_1",
|
||||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
|
groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
@ -855,6 +945,54 @@ for i=2,5 do
|
|||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
minetest.register_node("default:dry_grass_1", {
|
||||||
|
description = "Dry Grass",
|
||||||
|
drawtype = "plantlike",
|
||||||
|
waving = 1,
|
||||||
|
tiles = {"default_dry_grass_1.png"},
|
||||||
|
inventory_image = "default_dry_grass_3.png",
|
||||||
|
wield_image = "default_dry_grass_3.png",
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
walkable = false,
|
||||||
|
buildable_to = true,
|
||||||
|
groups = {snappy=3,flammable=3,flora=1,attached_node=1},
|
||||||
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||||
|
},
|
||||||
|
|
||||||
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
-- place a random dry grass node
|
||||||
|
local stack = ItemStack("default:dry_grass_"..math.random(1,5))
|
||||||
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
||||||
|
return ItemStack("default:dry_grass_1 "..itemstack:get_count()-(1-ret:get_count()))
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
for i=2,5 do
|
||||||
|
minetest.register_node("default:dry_grass_"..i, {
|
||||||
|
description = "Dry Grass",
|
||||||
|
drawtype = "plantlike",
|
||||||
|
waving = 1,
|
||||||
|
tiles = {"default_dry_grass_"..i..".png"},
|
||||||
|
inventory_image = "default_dry_grass_"..i..".png",
|
||||||
|
wield_image = "default_dry_grass_"..i..".png",
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
walkable = false,
|
||||||
|
buildable_to = true,
|
||||||
|
groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
|
||||||
|
drop = "default:dry_grass_1",
|
||||||
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Liquids
|
-- Liquids
|
||||||
--
|
--
|
||||||
@ -893,13 +1031,14 @@ minetest.register_node("default:water_source", {
|
|||||||
pointable = false,
|
pointable = false,
|
||||||
diggable = false,
|
diggable = false,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
|
is_ground_content = false,
|
||||||
drop = "",
|
drop = "",
|
||||||
drowning = 1,
|
drowning = 1,
|
||||||
liquidtype = "source",
|
liquidtype = "source",
|
||||||
liquid_alternative_flowing = "default:water_flowing",
|
liquid_alternative_flowing = "default:water_flowing",
|
||||||
liquid_alternative_source = "default:water_source",
|
liquid_alternative_source = "default:water_source",
|
||||||
liquid_viscosity = 1,
|
liquid_viscosity = 1,
|
||||||
post_effect_color = {a=64, r=100, g=100, b=200},
|
post_effect_color = {a=120, r=30, g=60, b=90},
|
||||||
groups = {water=3, liquid=3, puts_out_fire=1},
|
groups = {water=3, liquid=3, puts_out_fire=1},
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -937,13 +1076,108 @@ minetest.register_node("default:water_flowing", {
|
|||||||
pointable = false,
|
pointable = false,
|
||||||
diggable = false,
|
diggable = false,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
|
is_ground_content = false,
|
||||||
drop = "",
|
drop = "",
|
||||||
drowning = 1,
|
drowning = 1,
|
||||||
liquidtype = "flowing",
|
liquidtype = "flowing",
|
||||||
liquid_alternative_flowing = "default:water_flowing",
|
liquid_alternative_flowing = "default:water_flowing",
|
||||||
liquid_alternative_source = "default:water_source",
|
liquid_alternative_source = "default:water_source",
|
||||||
liquid_viscosity = 1,
|
liquid_viscosity = 1,
|
||||||
post_effect_color = {a=64, r=100, g=100, b=200},
|
post_effect_color = {a=120, r=30, g=60, b=90},
|
||||||
|
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_node("default:river_water_source", {
|
||||||
|
description = "River Water Source",
|
||||||
|
inventory_image = minetest.inventorycube("default_river_water.png"),
|
||||||
|
drawtype = "liquid",
|
||||||
|
tiles = {
|
||||||
|
{
|
||||||
|
name = "default_river_water_source_animated.png",
|
||||||
|
animation = {
|
||||||
|
type = "vertical_frames",
|
||||||
|
aspect_w = 16,
|
||||||
|
aspect_h = 16,
|
||||||
|
length = 2.0,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
special_tiles = {
|
||||||
|
{
|
||||||
|
name = "default_river_water_source_animated.png",
|
||||||
|
animation = {
|
||||||
|
type = "vertical_frames",
|
||||||
|
aspect_w = 16,
|
||||||
|
aspect_h = 16,
|
||||||
|
length = 2.0,
|
||||||
|
},
|
||||||
|
backface_culling = false,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
alpha = 160,
|
||||||
|
paramtype = "light",
|
||||||
|
walkable = false,
|
||||||
|
pointable = false,
|
||||||
|
diggable = false,
|
||||||
|
buildable_to = true,
|
||||||
|
is_ground_content = false,
|
||||||
|
drop = "",
|
||||||
|
drowning = 1,
|
||||||
|
liquidtype = "source",
|
||||||
|
liquid_alternative_flowing = "default:river_water_flowing",
|
||||||
|
liquid_alternative_source = "default:river_water_source",
|
||||||
|
liquid_viscosity = 1,
|
||||||
|
liquid_renewable = false,
|
||||||
|
liquid_range = 2,
|
||||||
|
post_effect_color = {a=120, r=30, g=76, b=90},
|
||||||
|
groups = {water=3, liquid=3, puts_out_fire=1},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("default:river_water_flowing", {
|
||||||
|
description = "Flowing River Water",
|
||||||
|
inventory_image = minetest.inventorycube("default_river_water.png"),
|
||||||
|
drawtype = "flowingliquid",
|
||||||
|
tiles = {"default_river_water.png"},
|
||||||
|
special_tiles = {
|
||||||
|
{
|
||||||
|
name = "default_river_water_flowing_animated.png",
|
||||||
|
backface_culling = false,
|
||||||
|
animation = {
|
||||||
|
type = "vertical_frames",
|
||||||
|
aspect_w = 16,
|
||||||
|
aspect_h = 16,
|
||||||
|
length = 0.8,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name = "default_river_water_flowing_animated.png",
|
||||||
|
backface_culling = true,
|
||||||
|
animation = {
|
||||||
|
type = "vertical_frames",
|
||||||
|
aspect_w = 16,
|
||||||
|
aspect_h = 16,
|
||||||
|
length = 0.8,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
alpha = 160,
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "flowingliquid",
|
||||||
|
walkable = false,
|
||||||
|
pointable = false,
|
||||||
|
diggable = false,
|
||||||
|
buildable_to = true,
|
||||||
|
is_ground_content = false,
|
||||||
|
drop = "",
|
||||||
|
drowning = 1,
|
||||||
|
liquidtype = "flowing",
|
||||||
|
liquid_alternative_flowing = "default:river_water_flowing",
|
||||||
|
liquid_alternative_source = "default:river_water_source",
|
||||||
|
liquid_viscosity = 1,
|
||||||
|
liquid_renewable = false,
|
||||||
|
liquid_range = 2,
|
||||||
|
post_effect_color = {a=120, r=30, g=76, b=90},
|
||||||
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
|
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -983,6 +1217,7 @@ minetest.register_node("default:lava_source", {
|
|||||||
pointable = false,
|
pointable = false,
|
||||||
diggable = false,
|
diggable = false,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
|
is_ground_content = false,
|
||||||
drop = "",
|
drop = "",
|
||||||
drowning = 1,
|
drowning = 1,
|
||||||
liquidtype = "source",
|
liquidtype = "source",
|
||||||
@ -1029,6 +1264,7 @@ minetest.register_node("default:lava_flowing", {
|
|||||||
pointable = false,
|
pointable = false,
|
||||||
diggable = false,
|
diggable = false,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
|
is_ground_content = false,
|
||||||
drop = "",
|
drop = "",
|
||||||
drowning = 1,
|
drowning = 1,
|
||||||
liquidtype = "flowing",
|
liquidtype = "flowing",
|
||||||
@ -1106,6 +1342,8 @@ local chest_formspec =
|
|||||||
"list[current_name;main;0,0.3;8,4;]"..
|
"list[current_name;main;0,0.3;8,4;]"..
|
||||||
"list[current_player;main;0,4.85;8,1;]"..
|
"list[current_player;main;0,4.85;8,1;]"..
|
||||||
"list[current_player;main;0,6.08;8,3;8]"..
|
"list[current_player;main;0,6.08;8,3;8]"..
|
||||||
|
"listring[current_name;main]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
default.get_hotbar_bg(0,4.85)
|
default.get_hotbar_bg(0,4.85)
|
||||||
|
|
||||||
local function get_locked_chest_formspec(pos)
|
local function get_locked_chest_formspec(pos)
|
||||||
@ -1118,6 +1356,8 @@ local function get_locked_chest_formspec(pos)
|
|||||||
"list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"..
|
"list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"..
|
||||||
"list[current_player;main;0,4.85;8,1;]"..
|
"list[current_player;main;0,4.85;8,1;]"..
|
||||||
"list[current_player;main;0,6.08;8,3;8]"..
|
"list[current_player;main;0,6.08;8,3;8]"..
|
||||||
|
"listring[nodemeta:".. spos .. ";main]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
default.get_hotbar_bg(0,4.85)
|
default.get_hotbar_bg(0,4.85)
|
||||||
return formspec
|
return formspec
|
||||||
end
|
end
|
||||||
@ -1234,6 +1474,7 @@ minetest.register_node("default:chest_locked", {
|
|||||||
)
|
)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
on_blast = function() end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
@ -1246,6 +1487,8 @@ local bookshelf_formspec =
|
|||||||
"list[context;books;0,0.3;8,2;]"..
|
"list[context;books;0,0.3;8,2;]"..
|
||||||
"list[current_player;main;0,2.85;8,1;]"..
|
"list[current_player;main;0,2.85;8,1;]"..
|
||||||
"list[current_player;main;0,4.08;8,3;8]"..
|
"list[current_player;main;0,4.08;8,3;8]"..
|
||||||
|
"listring[context;books]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
default.get_hotbar_bg(0,2.85)
|
default.get_hotbar_bg(0,2.85)
|
||||||
|
|
||||||
minetest.register_node("default:bookshelf", {
|
minetest.register_node("default:bookshelf", {
|
||||||
@ -1287,7 +1530,8 @@ minetest.register_node("default:bookshelf", {
|
|||||||
local stack = inv:get_stack(from_list, from_index)
|
local stack = inv:get_stack(from_list, from_index)
|
||||||
local to_stack = inv:get_stack(to_list, to_index)
|
local to_stack = inv:get_stack(to_list, to_index)
|
||||||
if to_list == "books" then
|
if to_list == "books" then
|
||||||
if stack:get_name() == "default:book" and to_stack:is_empty() then
|
if minetest.get_item_group(stack:get_name(), "book") ~= 0
|
||||||
|
and to_stack:is_empty() then
|
||||||
return 1
|
return 1
|
||||||
else
|
else
|
||||||
return 0
|
return 0
|
||||||
@ -1361,6 +1605,7 @@ minetest.register_node("default:ladder", {
|
|||||||
wield_image = "default_ladder.png",
|
wield_image = "default_ladder.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "wallmounted",
|
paramtype2 = "wallmounted",
|
||||||
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
climbable = true,
|
climbable = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -1383,6 +1628,7 @@ minetest.register_node("default:fence_wood", {
|
|||||||
inventory_image = fence_texture,
|
inventory_image = fence_texture,
|
||||||
wield_image = fence_texture,
|
wield_image = fence_texture,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -1426,6 +1672,7 @@ minetest.register_node("default:rail", {
|
|||||||
inventory_image = "default_rail.png",
|
inventory_image = "default_rail.png",
|
||||||
wield_image = "default_rail.png",
|
wield_image = "default_rail.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
@ -1433,7 +1680,7 @@ minetest.register_node("default:rail", {
|
|||||||
-- but how to specify the dimensions for curved and sideways rails?
|
-- but how to specify the dimensions for curved and sideways rails?
|
||||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||||
},
|
},
|
||||||
groups = {bendy=2,dig_immediate=2,attached_node=1},
|
groups = {bendy=2,dig_immediate=2,attached_node=1,connect_to_raillike=minetest.raillike_group("rail")},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
@ -1446,6 +1693,19 @@ minetest.register_node("default:brick", {
|
|||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_node("default:meselamp", {
|
||||||
|
description = "Mese Lamp",
|
||||||
|
drawtype = "glasslike",
|
||||||
|
tiles = {"default_meselamp.png"},
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = false,
|
||||||
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
|
sounds = default.node_sound_glass_defaults(),
|
||||||
|
light_source = default.LIGHT_MAX,
|
||||||
|
})
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Misc
|
-- Misc
|
||||||
--
|
--
|
||||||
@ -1453,6 +1713,7 @@ minetest.register_node("default:brick", {
|
|||||||
minetest.register_node("default:cloud", {
|
minetest.register_node("default:cloud", {
|
||||||
description = "Cloud",
|
description = "Cloud",
|
||||||
tiles = {"default_cloud.png"},
|
tiles = {"default_cloud.png"},
|
||||||
|
is_ground_content = false,
|
||||||
sounds = default.node_sound_defaults(),
|
sounds = default.node_sound_defaults(),
|
||||||
groups = {not_in_creative_inventory=1},
|
groups = {not_in_creative_inventory=1},
|
||||||
})
|
})
|
||||||
|
@ -15,7 +15,7 @@ function default.player_register_model(name, def)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Default player appearance
|
-- Default player appearance
|
||||||
default.player_register_model("character.x", {
|
default.player_register_model("character.b3d", {
|
||||||
animation_speed = 30,
|
animation_speed = 30,
|
||||||
textures = {"character.png", },
|
textures = {"character.png", },
|
||||||
animations = {
|
animations = {
|
||||||
@ -93,7 +93,7 @@ end
|
|||||||
-- Update appearance when the player joins
|
-- Update appearance when the player joins
|
||||||
minetest.register_on_joinplayer(function(player)
|
minetest.register_on_joinplayer(function(player)
|
||||||
default.player_attached[player:get_player_name()] = false
|
default.player_attached[player:get_player_name()] = false
|
||||||
default.player_set_model(player, "character.x")
|
default.player_set_model(player, "character.b3d")
|
||||||
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
|
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
|
||||||
|
|
||||||
-- set GUI
|
-- set GUI
|
||||||
|
BIN
mods/default/schematics/acacia_tree.mts
Normal file
BIN
mods/default/schematics/apple_tree.mts
Normal file
BIN
mods/default/schematics/jungle_tree.mts
Normal file
BIN
mods/default/schematics/large_cactus.mts
Normal file
BIN
mods/default/schematics/papyrus.mts
Normal file
BIN
mods/default/schematics/pine_tree.mts
Normal file
Before Width: | Height: | Size: 544 B After Width: | Height: | Size: 459 B |
Before Width: | Height: | Size: 583 B After Width: | Height: | Size: 348 B |
BIN
mods/default/textures/default_acacia_leaves.png
Normal file
After Width: | Height: | Size: 444 B |
BIN
mods/default/textures/default_acacia_sapling.png
Normal file
After Width: | Height: | Size: 359 B |
BIN
mods/default/textures/default_acacia_tree.png
Normal file
After Width: | Height: | Size: 682 B |
BIN
mods/default/textures/default_acacia_tree_top.png
Normal file
After Width: | Height: | Size: 731 B |
BIN
mods/default/textures/default_acacia_wood.png
Normal file
After Width: | Height: | Size: 261 B |
Before Width: | Height: | Size: 320 B After Width: | Height: | Size: 251 B |
Before Width: | Height: | Size: 222 B After Width: | Height: | Size: 201 B |
Before Width: | Height: | Size: 639 B After Width: | Height: | Size: 471 B |
Before Width: | Height: | Size: 596 B After Width: | Height: | Size: 351 B |
BIN
mods/default/textures/default_brick_normal.png
Normal file
After Width: | Height: | Size: 39 KiB |
Before Width: | Height: | Size: 568 B After Width: | Height: | Size: 356 B |
Before Width: | Height: | Size: 232 B After Width: | Height: | Size: 224 B |
Before Width: | Height: | Size: 589 B After Width: | Height: | Size: 314 B |
BIN
mods/default/textures/default_cactus_side_normal.png
Normal file
After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 546 B After Width: | Height: | Size: 267 B |
BIN
mods/default/textures/default_cactus_top_normal.png
Normal file
After Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 630 B After Width: | Height: | Size: 423 B |
Before Width: | Height: | Size: 670 B After Width: | Height: | Size: 469 B |
Before Width: | Height: | Size: 576 B After Width: | Height: | Size: 375 B |
Before Width: | Height: | Size: 607 B After Width: | Height: | Size: 422 B |
Before Width: | Height: | Size: 318 B After Width: | Height: | Size: 272 B |
Before Width: | Height: | Size: 178 B After Width: | Height: | Size: 158 B |
Before Width: | Height: | Size: 290 B After Width: | Height: | Size: 240 B |
Before Width: | Height: | Size: 160 B After Width: | Height: | Size: 157 B |
Before Width: | Height: | Size: 739 B After Width: | Height: | Size: 268 B |
BIN
mods/default/textures/default_cobble_normal.png
Normal file
After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 608 B After Width: | Height: | Size: 359 B |
Before Width: | Height: | Size: 233 B After Width: | Height: | Size: 225 B |
Before Width: | Height: | Size: 241 B After Width: | Height: | Size: 235 B |
Before Width: | Height: | Size: 647 B After Width: | Height: | Size: 350 B |
BIN
mods/default/textures/default_desert_sand_normal.png
Normal file
After Width: | Height: | Size: 44 KiB |
Before Width: | Height: | Size: 516 B After Width: | Height: | Size: 611 B |
BIN
mods/default/textures/default_desert_stone_brick_normal.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
mods/default/textures/default_desert_stone_normal.png
Normal file
After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 397 B After Width: | Height: | Size: 313 B |
Before Width: | Height: | Size: 659 B After Width: | Height: | Size: 344 B |
Before Width: | Height: | Size: 730 B After Width: | Height: | Size: 277 B |
BIN
mods/default/textures/default_dirt_normal.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
mods/default/textures/default_dry_grass.png
Normal file
After Width: | Height: | Size: 303 B |
BIN
mods/default/textures/default_dry_grass_1.png
Normal file
After Width: | Height: | Size: 219 B |
BIN
mods/default/textures/default_dry_grass_2.png
Normal file
After Width: | Height: | Size: 265 B |
BIN
mods/default/textures/default_dry_grass_3.png
Normal file
After Width: | Height: | Size: 295 B |