Make MinGW build script work again

This commit is contained in:
sfan5 2021-09-03 21:14:35 +02:00
parent ccd5d14962
commit 2f3a548881
2 changed files with 56 additions and 73 deletions

56
util/build-mingw.sh Executable file
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@ -0,0 +1,56 @@
#!/bin/bash -e
[ -z "$CXX" ] && exit 255
export CC=false # don't need it actually
variant=win32
[[ "$(basename "$CXX")" == "x86_64-"* ]] && variant=win64
#######
# this expects unpacked libraries similar to what Minetest's buildbot uses
# $extradlls will typically point to the DLLs for libgcc, libstdc++ and libpng
libgd_dir=
zlib_dir=
zstd_dir=
sqlite_dir=
leveldb_dir=
extradlls=()
#######
[ -f ./CMakeLists.txt ] || exit 1
cmake -S . -B build \
-DCMAKE_SYSTEM_NAME=Windows \
-DCMAKE_EXE_LINKER_FLAGS="-s" \
\
-DENABLE_LEVELDB=1 \
\
-DLEVELDB_INCLUDE_DIR=$leveldb_dir/include \
-DLEVELDB_LIBRARY=$leveldb_dir/lib/libleveldb.dll.a \
-DLIBGD_INCLUDE_DIR=$libgd_dir/include \
-DLIBGD_LIBRARY=$libgd_dir/lib/libgd.dll.a \
-DSQLITE3_INCLUDE_DIR=$sqlite_dir/include \
-DSQLITE3_LIBRARY=$sqlite_dir/lib/libsqlite3.dll.a \
-DZLIB_INCLUDE_DIR=$zlib_dir/include \
-DZLIB_LIBRARY=$zlib_dir/lib/libz.dll.a \
-DZSTD_INCLUDE_DIR=$zstd_dir/include \
-DZSTD_LIBRARY=$zstd_dir/lib/libzstd.dll.a \
make -C build -j4
mkdir pack
cp -p \
AUTHORS colors.txt COPYING README.rst \
build/minetestmapper.exe \
$leveldb_dir/bin/libleveldb.dll \
$libgd_dir/bin/libgd*.dll \
$sqlite_dir/bin/libsqlite*.dll \
$zlib_dir/bin/zlib1.dll \
$zstd_dir/bin/libzstd.dll \
"${extradlls[@]}" \
pack/
zipfile=$PWD/minetestmapper-$variant.zip
(cd pack; zip -9r "$zipfile" *)
rm -rf build pack
echo "Done."

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@ -1,73 +0,0 @@
#!/bin/bash -e
#######
# this expects an env similar to what minetest's buildbot uses
# extradll_path will typically contain libgcc, libstdc++ and libpng
toolchain_file=
toolchain_file64=
libgd_dir=
libgd_dir64=
zlib_dir=
zlib_dir64=
sqlite_dir=
sqlite_dir64=
leveldb_dir=
leveldb_dir64=
extradll_path=
extradll_path64=
#######
[ -f ./CMakeLists.txt ] || exit 1
if [ "$1" == "32" ]; then
:
elif [ "$1" == "64" ]; then
toolchain_file=$toolchain_file64
libgd_dir=$libgd_dir64
zlib_dir=$zlib_dir64
sqlite_dir=$sqlite_dir64
leveldb_dir=$leveldb_dir64
extradll_path=$extradll_path64
else
echo "Usage: $0 <32 / 64>"
exit 1
fi
cmake . \
-DCMAKE_INSTALL_PREFIX=/tmp \
-DCMAKE_TOOLCHAIN_FILE=$toolchain_file \
-DCMAKE_EXE_LINKER_FLAGS="-s" \
\
-DENABLE_LEVELDB=1 \
\
-DLIBGD_INCLUDE_DIR=$libgd_dir/include \
-DLIBGD_LIBRARY=$libgd_dir/lib/libgd.dll.a \
\
-DZLIB_INCLUDE_DIR=$zlib_dir/include \
-DZLIB_LIBRARY=$zlib_dir/lib/libz.dll.a \
\
-DSQLITE3_INCLUDE_DIR=$sqlite_dir/include \
-DSQLITE3_LIBRARY=$sqlite_dir/lib/libsqlite3.dll.a \
\
-DLEVELDB_INCLUDE_DIR=$leveldb_dir/include \
-DLEVELDB_LIBRARY=$leveldb_dir/lib/libleveldb.dll.a
make -j4
mkdir pack
cp -p \
AUTHORS colors.txt COPYING README.rst \
minetestmapper.exe \
$libgd_dir/bin/libgd-3.dll \
$zlib_dir/bin/zlib1.dll \
$sqlite_dir/bin/libsqlite3-0.dll \
$leveldb_dir/bin/libleveldb.dll \
$extradll_path/*.dll \
pack/
zipfile=minetestmapper-win$1.zip
(cd pack; zip -9r ../$zipfile *)
make clean
rm -r pack CMakeCache.txt
echo "Done."