Commit Graph

18 Commits

Author SHA1 Message Date
proller
3661c9f352 leveldbfm format for reading leveldb maps from freeminer 2014-05-23 21:40:11 +04:00
Sfan5
2553e44e8d Add redis database backend 2014-04-26 15:03:32 +02:00
Sfan5
84d46ab8eb Add alpha transparency ability for blocks 2014-04-03 20:32:48 +02:00
Sfan5
46023f77f5 Make it (almost) compile for windows 2014-03-09 12:32:13 +01:00
Sfan5
393d7e2ac0 LevelDB support 2014-03-05 21:42:21 +01:00
Sfan5
15444ff8f6 Add --min-y and --max-y options 2014-03-05 18:06:05 +01:00
Sfan5
33f323b1e3 Add --noshading option, Fix SIGABRT because of uncaught exception when any exception occured 2014-03-05 17:20:06 +01:00
ShadowNinja
de94ab8aa6 Fix usage text and rename executable 2013-07-29 12:16:08 -04:00
Miroslav Bendík
7d15dbf4ed Added --geometry support. 2012-11-24 19:25:13 +01:00
Miroslav Bendík
908697427b Removed drawunderground parameter. 2012-08-25 14:12:54 +02:00
Miroslav Bendík
65ae97f54b Added block position decoder. 2012-08-23 13:32:22 +02:00
Miroslav Bendík
957a72e2b4 Parsing of colors moved to TileGenerator. 2012-08-23 12:55:31 +02:00
Miroslav Bendík
3d54e5edaa Added class TileGenerator. 2012-08-23 12:46:22 +02:00
Miroslav Bendík
6a4083d28c Added ColorMap definition. 2012-08-23 12:32:59 +02:00
Miroslav Bendík
375812ea15 Added parsing of colors.txt. 2012-08-23 12:30:09 +02:00
Miroslav Bendík
2adc11fdb5 Added parsing. 2012-08-22 16:04:43 +02:00
Miroslav Bendík
efe280f988 Added commandline parameters. 2012-08-22 15:49:45 +02:00
Miroslav Bendík
b15a8d4de4 Created project. 2012-08-22 15:22:01 +02:00