1
0
mirror of https://github.com/minetest-mods/3d_armor.git synced 2024-12-27 11:10:39 +01:00
Commit Graph

212 Commits

Author SHA1 Message Date
stujones11
01a3425ec8 Add preview generator and update preview textures 2017-03-11 20:02:55 +00:00
stujones11
616d9398f2 Minor formspec improvements 2017-03-11 19:31:37 +00:00
stujones11
6661ec0b40 Add support for player monoids, resolves #85 2017-03-10 20:33:45 +00:00
stujones11
ca1cf6bfeb Fix inconsistency with cactus boots, closes #89 2017-03-10 18:09:28 +00:00
stujones11
8f5ffeb384 Shields: Remove registration delay, closes #88 2017-03-10 18:05:16 +00:00
stujones11
ca79d39688 Armor stand: Improve TNT effects, closes #55 2017-03-08 19:36:30 +00:00
rubenwardy
8b8a554ff7 Add support for sfinv 2017-03-08 17:47:38 +00:00
tenplus1
3df7802439 added new torch fire nodes
added new torch nodes to the fire nodes list.
2017-03-08 17:44:49 +00:00
stujones11
19e297a2e8 Update inventory_plus formspec style 2017-03-03 17:59:31 +00:00
stujones11
190614d47b Fix potential bug with new bone location method 2017-02-24 23:00:03 +00:00
stujones11
37b10d1cee Remove redundant code 2017-02-24 22:45:23 +00:00
stujones11
4b45f85687 Improve bones locating and fallback, fixes #84 2017-02-24 22:32:27 +00:00
Alexander Weber
a5b650285b beter smart_inventory integration 2017-02-21 19:07:17 +00:00
stujones11
26212fb3e4 Add new armor textures by @daviddoesminetest 2017-02-19 19:33:10 +00:00
stujones11
4829445d12 Update style of default armor formspec 2017-02-15 19:37:35 +00:00
Alexander Weber
4d3b219e7d add smart_inventory support 2017-02-15 19:06:06 +00:00
stujones11
81ffdaa6a7 Improve armor stand selection box 2017-02-15 18:25:49 +00:00
stujones11
ba62febdee Armor stand, check protection and ignore, ignore 2017-02-08 20:57:42 +00:00
stujones11
8939a0dd43 Armor stand hidden nodes use copy of pos vector 2017-02-08 19:32:42 +00:00
stujones11
c691f3e219 Prevent building over armor stands 2017-02-08 18:26:15 +00:00
stujones11
bf9ba59c0f Merge branch 'tobyplowy-master' 2017-01-25 19:49:52 +00:00
Toby plowy
75f808131c New armorstand mapping 2017-01-25 19:48:25 +00:00
stujones11
b88f946929 Bump version to 0.4.7 2017-01-11 19:36:51 +00:00
stujones11
c63376b523 Improve hazmat-suit documentation, closes #72 2017-01-11 19:28:17 +00:00
stujones11
c070dfb19f Include years of all licenses 2017-01-11 19:15:06 +00:00
stujones11
4b70580ce4 Update licensing information 2017-01-08 18:54:24 +00:00
stujones11
65b6d58580 Prevent armor damage when using /killme command 2016-12-07 19:24:00 +00:00
stujones11
98786fd8f7 Add killme command to replace old kill command 2016-11-27 17:18:08 +00:00
stujones11
9105e8403e Merge pull request #62 from paly2/kill_chatcommand_privs
Add "ban" privilege for kill chatcommand
2016-11-27 16:50:03 +00:00
stujones11
6b2e3adc00 Bump version to 0.4.6 2016-11-27 16:22:29 +00:00
stujones11
c9001f9e53 Rebase armor model, armature and UV fixes 2016-11-27 16:11:51 +00:00
stujones11
cc25d6be13 Merge pull request #66 from diogo-gomes/develop
Add table of contents to README.md
2016-08-21 17:52:03 +01:00
Diogo Gomes
f557c4d69e Add table of contents to README.md 2016-07-25 14:48:52 +01:00
stujones11
456c84e93e Merge pull request #65 from everamzah/fixbones
Try harder to add armor to bones
2016-07-22 17:51:06 +01:00
James Stevenson
0157ebd683 Try harder to add armor to bones
Previously, if bones were on a slab, or some non-buildable_to but walkable
node, then the armor would fail to find the bones node (which is Y+1,
typically) and the armor would disappear.  This is an attempt to address that.
2016-07-22 10:46:05 -04:00
Pierre-Adrien Langrognet
c39f838893 Fix a mistake in the kill chatcommand
Use "param" instead of "name" in "func"
2016-06-17 18:29:43 +02:00
paly2
862deff373 Add "ban" privilege for kill chatcommand 2016-06-17 16:08:50 +02:00
stujones11
ac414d3df3 Remove admin shield from creative inventory 2016-05-27 19:51:39 +01:00
stujones11
3cf6887abd Fix undeclared global error in hazmat_suit 2016-05-18 19:42:37 +01:00
stujones11
b14db3c43c Add missing placer param to locked armor stand, fixes #59 2016-05-11 22:19:13 +01:00
stujones11
8f8c6c6bfa Merge pull request #56 from Thomas--S/patch-2
Fix typo
2016-05-11 19:46:48 +01:00
Thomas--S
54ec4b3cef Fix typo 2016-05-11 19:25:59 +02:00
stujones11
32e87ee543 More armor stand fixes 2016-05-04 18:27:21 +01:00
stujones11
d322a0f110 Modify helmet textures, fixes #49 2016-05-01 20:25:46 +01:00
number Zero
9cc2f3db02 Radiation protection support added 2016-05-01 17:09:07 +01:00
stujones11
ddd7f3786c Fix disappearing armor stand entities, again... 2016-05-01 16:11:27 +01:00
stujones11
5c5359de4f Restore armor stand entities when knocked-back by TNT 2016-04-27 18:48:06 +01:00
stujones11
1aa2b769d7 Rebase armor player model, fixes #54 2016-04-24 21:13:45 +01:00
stujones11
5421ce46da Make armor stands 'blast-proof', fixes #55 2016-04-22 18:53:25 +01:00
stujones11
72cffbae17 Restore moved armor stand objects to original position when possible 2016-04-20 20:26:01 +01:00