stujones11
|
0454d72c72
|
Ensure valid inventory table when setting armor
|
2017-08-01 19:03:17 +01:00 |
|
stujones11
|
9fa95b2e2c
|
Run update callbacks when player visuals change, closes #113
|
2017-08-01 18:48:06 +01:00 |
|
stujones11
|
43c9984d57
|
Do not drop armor in uloaded areas
|
2017-08-01 18:42:04 +01:00 |
|
AntumDeluge
|
cc26d04345
|
Replace deprecated function 'intllib.Getter':
- Check first for 'intllib.make_gettext_pair', otherwise continue using
function 'intllib.Getter'.
|
2017-07-09 14:29:11 +01:00 |
|
AntumDeluge
|
38d79b91a1
|
Replace deprecated methods:
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
- 'setting_set' with 'settings:set'
|
2017-06-21 17:48:18 +01:00 |
|
Alexander Weber
|
db8fb5ebd4
|
bugfix and small optimization
|
2017-06-21 17:47:24 +01:00 |
|
Alexander Weber
|
2150fcea8d
|
return the png suffix in get_player_skin for complete texture definition to support more complex textures
Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
|
2017-06-21 17:47:24 +01:00 |
|
AntumDeluge
|
9577fb773e
|
Ignore Eclipse project files & directories
|
2017-05-14 19:29:08 +01:00 |
|
stujones11
|
ea29ec6f6f
|
Register armor after mod compat tests, fixes #106
|
2017-05-10 20:33:49 +01:00 |
|
stujones11
|
793c74856f
|
Fix nil index in on_damage callback
|
2017-05-03 17:56:32 +01:00 |
|
stujones11
|
47734969e2
|
Bump version to 0.4.9
|
2017-04-28 19:06:38 +01:00 |
|
stujones11
|
1af0bb60f8
|
Rename on_punch callback to avoid potential conflict with nodes
|
2017-04-21 18:33:30 +01:00 |
|
stujones11
|
a11b3302e1
|
Move armor initialization back out of the api
|
2017-04-19 21:53:13 +01:00 |
|
stujones11
|
664d9fbfef
|
Increase fleshy level of wood and cactus leggings
|
2017-04-19 19:42:12 +01:00 |
|
stujones11
|
4dd7e41749
|
Add damage method and update README.txt
|
2017-04-19 19:00:00 +01:00 |
|
stujones11
|
df429ee487
|
Run inventory equip callbacks before set_player_armor
|
2017-04-16 19:34:09 +01:00 |
|
stujones11
|
7566ecccee
|
Initialize armor after all on_joinplayer callbacks have run
|
2017-04-16 16:52:49 +01:00 |
|
stujones11
|
99bc8cf2d3
|
Reverse order of stack and index in callbacks for consistency
|
2017-04-15 20:44:05 +01:00 |
|
stujones11
|
a2ec13e28d
|
Only allow armor items in the armor inventory
|
2017-04-15 18:00:10 +01:00 |
|
stujones11
|
065815eec1
|
Include stack index it armor item callbacks
|
2017-04-15 17:54:39 +01:00 |
|
stujones11
|
16b0ee2d9e
|
Register adminshield alias for consistency
|
2017-04-14 20:19:38 +01:00 |
|
stujones11
|
64f8b3cd58
|
Fix OOM crash with admin shield
|
2017-04-14 17:08:08 +01:00 |
|
stujones11
|
74ef6c5759
|
Shields: check valid hitter
|
2017-04-13 21:29:57 +01:00 |
|
stujones11
|
b741b7426b
|
More player validity checks
|
2017-04-13 20:34:55 +01:00 |
|
stujones11
|
db312b3245
|
Code styling
|
2017-04-13 20:11:15 +01:00 |
|
stujones11
|
de2c47f334
|
More protection from un-initialized player crashes
|
2017-04-13 19:47:43 +01:00 |
|
stujones11
|
b4283f6e60
|
Fix string concatenation in UI form, resolves #104
|
2017-04-13 17:21:16 +01:00 |
|
stujones11
|
888fbacb49
|
Prevent potentially bogus warning
|
2017-04-11 21:26:06 +01:00 |
|
stujones11
|
50453aa5a6
|
Fix warnings
|
2017-04-11 20:55:28 +01:00 |
|
stujones11
|
b45fbd0f2a
|
Log warning if initialization fails and validate armor.def for UI
|
2017-04-11 20:42:58 +01:00 |
|
stujones11
|
9ffcc19fd7
|
Improve player initialization and increase default delay
|
2017-04-11 19:34:06 +01:00 |
|
Alexander Weber
|
6359b0a0ed
|
bugfix: the count was lost
|
2017-04-10 18:24:27 +01:00 |
|
stujones11
|
4dbe76312b
|
Hazmat suit: updates and fixes
|
2017-04-09 20:43:55 +01:00 |
|
stujones11
|
20edce6c55
|
Better balance of armor weights
|
2017-04-09 18:49:44 +01:00 |
|
stujones11
|
6e58d1280b
|
Add minor physics penalties to metal armors
|
2017-04-09 18:37:55 +01:00 |
|
stujones11
|
20d4728829
|
Only reciprocate damage of valid tool items
|
2017-04-09 18:07:53 +01:00 |
|
stujones11
|
7cfd744ff3
|
Respect flammable group when fire is protection enabled
|
2017-04-09 17:34:22 +01:00 |
|
stujones11
|
a76a35f177
|
Fix regression with heal_multiplier config
|
2017-04-09 16:25:52 +01:00 |
|
stujones11
|
e5e926a02e
|
Use metal sounds for enhanced shields
|
2017-04-09 15:43:35 +01:00 |
|
stujones11
|
3951c833da
|
More documentation ammendments
|
2017-04-09 15:00:48 +01:00 |
|
stujones11
|
e9a2c57826
|
Correction to example code
|
2017-04-08 22:32:46 +01:00 |
|
stujones11
|
5508a26dbf
|
Bugfix: shields crash with nil method, fixes #102
|
2017-04-08 22:28:52 +01:00 |
|
stujones11
|
0ec7858937
|
Add punch damage groups and effects
|
2017-04-08 21:32:56 +01:00 |
|
stujones11
|
1e059f2557
|
Bugfix: recognise boolean false in configuration
|
2017-04-05 17:51:50 +01:00 |
|
stujones11
|
5dab1ca887
|
Add intllib support to 3d_armor_stand
|
2017-03-31 22:09:32 +01:00 |
|
stujones11
|
1fdff7adaa
|
Make water protection optional, default true
This can save a `global_step` regisration if neither fire or water
protection are enabled.
|
2017-03-31 22:03:59 +01:00 |
|
stujones11
|
23e4d5114f
|
Add support for intllib
|
2017-03-31 20:12:20 +01:00 |
|
Wuzzy
|
7fde7c050d
|
Update wieldview README about dependencies
|
2017-03-31 17:42:22 +01:00 |
|
Wuzzy
|
45099ae25a
|
Mod-defined wield item transformation w/ group
|
2017-03-31 17:42:22 +01:00 |
|
Wuzzy
|
edebf13c1f
|
Remove unneeded default dependency from wieldview
|
2017-03-31 17:42:22 +01:00 |
|