Alexander Weber
70325158e6
Reverts 9ce0ed9f55
/ #152
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The preview method is skin preview only, without armor. That is wrong for showing on formspec
Sorry for inconveniences. I need to fix the preview handling in player_api_modpack-version in an other way
2018-08-24 18:58:32 +01:00
Eugen Wesseloh
c96ba7ef34
Cleanup locales ( #155 )
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* use localization function in formspecs
* remove unused translations
* remove F keyword from updatepo tool
* add tool readme
2018-07-26 20:05:50 +01:00
codexp
838867a6bc
add russian locale
2018-07-22 20:53:38 +01:00
bell07
9ce0ed9f55
Use preview method for unified inventory
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I found this during porting the 3d_armor to player_api ;-)
2018-07-22 20:51:07 +01:00
tenplus1
c0d45ceaa1
show fire: value
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this fixes the Fire: value in formspec so it shows a number instead of "Fire: armor_fire".
2018-06-18 20:21:58 +01:00
stujones11
656bcf30bc
Bump version to 0.4.12
2018-06-10 19:39:38 +01:00
stujones11
579e64a5e7
Code tidy
2018-06-02 22:13:41 +01:00
stujones11
6f99803d2d
Return invalid items in singleplayer mode
2018-06-02 20:46:44 +01:00
stujones11
f960fc1a41
Only validate armor inventory after user changes
2018-06-02 18:59:32 +01:00
stujones11
af4a381433
Update screenshot image
2018-05-24 19:25:34 +01:00
stujones11
1f11a28ad4
More armor callback fixes
2018-05-24 19:06:27 +01:00
stujones11
a5ddc3e60a
Move comment :)
2018-05-23 21:40:06 +01:00
stujones11
83f3e01efa
Run callbacks based on validated inventory
2018-05-23 20:15:09 +01:00
SmallJoker
7d30bc25a3
Allow replacing similar armor in the same slot
2018-05-22 18:40:24 +01:00
stujones11
e4b12558d4
Ammendment to 21b5c68505
2018-05-19 21:35:15 +01:00
stujones11
21b5c68505
Validate and clean armor inventory before saving
2018-05-19 20:25:27 +01:00
stujones11
21716ffd31
Display correct heal attribute level, fixes #137
2018-05-13 16:52:29 +01:00
stujones11
cc6fff2b04
Shields: Fix positional sound effects
2018-05-13 16:31:51 +01:00
tenplus1
4210cafff3
add POVA support ( #138 )
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* add POVA support
Add support for POVA player overrides.
* add POVA support
Add support for POVA player overrides.
2018-05-07 14:41:40 +01:00
number Zero
579d245a00
Fix crash with UI but no technic
2018-02-23 18:00:43 +00:00
stujones11
c812e0ac56
Shields: Add option to disable sound effects
2018-02-18 20:35:49 +00:00
stujones11
4baed2ca22
Remove on_punch effects from admin armor, closes #131
2018-02-18 20:24:35 +00:00
stujones11
b9c8681e14
Bump version to 0.4.11
2018-02-11 17:13:25 +00:00
stujones11
2fc92880fd
Move technic_armor and hazmat_suit to separate repos
2018-02-11 17:11:51 +00:00
stujones11
b4cfdac6f5
Update licenses to current year
2018-02-11 16:57:27 +00:00
micheal65536
59b26b37f9
Fix item duplication vulnerability
2018-02-11 16:12:22 +00:00
Muhammad Nur Hidayat Yasuyoshi (MNH48.com)
7226dd6174
Add Malay translation
2018-02-07 17:39:38 +00:00
stujones11
4fc51971d1
Fix registered group level display
2018-01-10 19:16:23 +00:00
ChimneySwift
291b34bfc6
Auto-refresh armor stands after clearobjects.
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Currently armor stands appear empty after a clearobjects, in order to refresh them the armor must be removed and put back on again, this code automatically refreshes armor stands periodically to avoid these issues.
2017-12-05 18:28:27 +00:00
orbea
da7df11ce4
Change armor stand recipe to use any item from the fence group.
2017-11-10 17:41:59 +00:00
stujones11
4ff61da39a
Correct minetest version in README.md
2017-10-24 20:53:06 +01:00
stujones11
688e21f285
Bump version to 0.4.10
2017-10-21 17:57:12 +01:00
stujones11
ea70066d7a
Add link to general mod install info, closes #117
2017-10-20 21:19:22 +01:00
stujones11
d5896a04e2
Check that player inventory returns a valid table
2017-10-20 20:17:37 +01:00
stujones11
d979815a49
Fix libpng sRGB profile warnings
2017-10-20 19:38:22 +01:00
Hamlet
cca523f193
Italian locale
2017-08-18 13:21:30 +01:00
fat115
ae448c150c
added complete intllib support (i18n)
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added french translation
2017-08-08 18:09:27 +01:00
fat115
925b39f577
added tooltip on unified_inventory button
2017-08-08 18:09:27 +01:00
stujones11
0454d72c72
Ensure valid inventory table when setting armor
2017-08-01 19:03:17 +01:00
stujones11
9fa95b2e2c
Run update callbacks when player visuals change, closes #113
2017-08-01 18:48:06 +01:00
stujones11
43c9984d57
Do not drop armor in uloaded areas
2017-08-01 18:42:04 +01:00
AntumDeluge
cc26d04345
Replace deprecated function 'intllib.Getter':
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- Check first for 'intllib.make_gettext_pair', otherwise continue using
function 'intllib.Getter'.
2017-07-09 14:29:11 +01:00
AntumDeluge
38d79b91a1
Replace deprecated methods:
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- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
- 'setting_set' with 'settings:set'
2017-06-21 17:48:18 +01:00
Alexander Weber
db8fb5ebd4
bugfix and small optimization
2017-06-21 17:47:24 +01:00
Alexander Weber
2150fcea8d
return the png suffix in get_player_skin for complete texture definition to support more complex textures
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Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
2017-06-21 17:47:24 +01:00
AntumDeluge
9577fb773e
Ignore Eclipse project files & directories
2017-05-14 19:29:08 +01:00
stujones11
ea29ec6f6f
Register armor after mod compat tests, fixes #106
2017-05-10 20:33:49 +01:00
stujones11
793c74856f
Fix nil index in on_damage callback
2017-05-03 17:56:32 +01:00
stujones11
47734969e2
Bump version to 0.4.9
2017-04-28 19:06:38 +01:00
stujones11
1af0bb60f8
Rename on_punch callback to avoid potential conflict with nodes
2017-04-21 18:33:30 +01:00