Compare commits
26 Commits
version-0.
...
code-quali
Author | SHA1 | Date | |
---|---|---|---|
f81cb10f20 | |||
f3ad7ec6f1 | |||
fccd4d8b15 | |||
e5b2cf3a34 | |||
d2608351f6 | |||
a05eae3782 | |||
2ac90f8d19 | |||
47ecef46f7 | |||
1d22612664 | |||
3fe7dd2249 | |||
be9579a365 | |||
18320e96b9 | |||
99471d3aa0 | |||
b6283f3f0f | |||
7e2d9426d1 | |||
813a88f3a1 | |||
4c032e8c7e | |||
945e816b55 | |||
10ded06705 | |||
43a69ad853 | |||
13a8f0d019 | |||
70325158e6 | |||
c96ba7ef34 | |||
838867a6bc | |||
9ce0ed9f55 | |||
c0d45ceaa1 |
14
.github/workflows/integration-test.yml
vendored
Normal file
@ -0,0 +1,14 @@
|
||||
name: integration-test
|
||||
|
||||
on: [push]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
|
||||
- name: integration-test
|
||||
run: ./integration-test.sh
|
17
.github/workflows/luacheck.yml
vendored
Normal file
@ -0,0 +1,17 @@
|
||||
name: luacheck
|
||||
|
||||
on: [push]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
- name: apt
|
||||
run: sudo apt-get install -y luarocks
|
||||
- name: luacheck install
|
||||
run: luarocks install --local luacheck
|
||||
- name: luacheck run
|
||||
run: $HOME/.luarocks/bin/luacheck ./
|
34
.luacheckrc
Normal file
@ -0,0 +1,34 @@
|
||||
|
||||
unused_args = false
|
||||
|
||||
globals = {
|
||||
"wieldview",
|
||||
"armor",
|
||||
"armor_i18n",
|
||||
"inventory_plus"
|
||||
}
|
||||
|
||||
read_globals = {
|
||||
-- Stdlib
|
||||
string = {fields = {"split"}},
|
||||
table = {fields = {"copy", "getn"}},
|
||||
|
||||
-- Minetest
|
||||
"vector", "ItemStack",
|
||||
"dump", "VoxelArea",
|
||||
|
||||
-- deps
|
||||
"default",
|
||||
"minetest",
|
||||
"unified_inventory",
|
||||
"intllib",
|
||||
"wardrobe",
|
||||
"player_monoids",
|
||||
"armor_monoid",
|
||||
"sfinv",
|
||||
"ARMOR_MATERIALS",
|
||||
"ARMOR_FIRE_NODES",
|
||||
"pova",
|
||||
"skins",
|
||||
"u_skins"
|
||||
}
|
@ -1,9 +1,26 @@
|
||||
[mod] 3d Armor [3d_armor]
|
||||
=========================
|
||||
|
||||
License Source Code: (C) 2012-2017 Stuart Jones - LGPL v2.1
|
||||
License Source Code
|
||||
-------------------
|
||||
|
||||
License Textures: Copyright (C) 2017 davidthecreator - CC-BY-SA 3.0
|
||||
Copyright (C) 2012-2019 stujones11, Stuart Jones <stujones111@gmail.com>
|
||||
|
||||
https://github.com/daviddoesminetest/3d-armors-new-textures
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
License Textures
|
||||
----------------
|
||||
|
||||
Copyright (C) 2017-2019 davidthecreator - CC-BY-SA 3.0
|
||||
|
@ -32,11 +32,11 @@ armor_material_mithril = true
|
||||
armor_material_crystal = true
|
||||
|
||||
-- Increase this if you get initialization glitches when a player first joins.
|
||||
armor_init_delay = 1
|
||||
armor_init_delay = 2
|
||||
|
||||
-- Number of initialization attempts.
|
||||
-- Use in conjunction with armor_init_delay if initialization problems persist.
|
||||
armor_init_times = 1
|
||||
armor_init_times = 10
|
||||
|
||||
-- Increase this if armor is not getting into bones due to server lag.
|
||||
armor_bones_delay = 1
|
||||
@ -111,7 +111,7 @@ armor:register_armor("mod_name:speed_boots", {
|
||||
damage_groups = {cracky=3, snappy=3, choppy=3, crumbly=3, level=1},
|
||||
reciprocate_damage = true,
|
||||
on_destroy = function(player, index, stack)
|
||||
local pos = player:getpos()
|
||||
local pos = player:get_pos()
|
||||
if pos then
|
||||
minetest.sound_play({
|
||||
name = "mod_name_break_sound",
|
||||
|
@ -74,7 +74,7 @@ armor = {
|
||||
on_destroy = {},
|
||||
},
|
||||
migrate_old_inventory = true,
|
||||
version = "0.4.12",
|
||||
version = "0.4.13",
|
||||
}
|
||||
|
||||
armor.config = {
|
||||
@ -185,7 +185,6 @@ armor.set_player_armor = function(self, player)
|
||||
local material = {count=1}
|
||||
local preview = armor:get_preview(name)
|
||||
local texture = "3d_armor_trans.png"
|
||||
local textures = {}
|
||||
local physics = {}
|
||||
local attributes = {}
|
||||
local levels = {}
|
||||
@ -279,6 +278,11 @@ armor.set_player_armor = function(self, player)
|
||||
if use_armor_monoid then
|
||||
armor_monoid.monoid:add_change(player, change, "3d_armor:armor")
|
||||
else
|
||||
-- Preserve immortal group (damage disabled for player)
|
||||
local immortal = player:get_armor_groups().immortal
|
||||
if immortal and immortal ~= 0 then
|
||||
groups.immortal = 1
|
||||
end
|
||||
player:set_armor_groups(groups)
|
||||
end
|
||||
if use_player_monoids then
|
||||
@ -319,8 +323,8 @@ armor.punch = function(self, player, hitter, time_from_last_punch, tool_capabili
|
||||
local list = armor_inv:get_list("armor")
|
||||
for i, stack in pairs(list) do
|
||||
if stack:get_count() == 1 then
|
||||
local name = stack:get_name()
|
||||
local use = minetest.get_item_group(name, "armor_use") or 0
|
||||
local itemname = stack:get_name()
|
||||
local use = minetest.get_item_group(itemname, "armor_use") or 0
|
||||
local damage = use > 0
|
||||
local def = stack:get_definition() or {}
|
||||
if type(def.on_punched) == "function" then
|
||||
@ -368,7 +372,7 @@ armor.punch = function(self, player, hitter, time_from_last_punch, tool_capabili
|
||||
end
|
||||
end
|
||||
if damage == true and hitter == "fire" then
|
||||
damage = minetest.get_item_group(name, "flammable") > 0
|
||||
damage = minetest.get_item_group(itemname, "flammable") > 0
|
||||
end
|
||||
if damage == true then
|
||||
self:damage(player, i, stack, use)
|
||||
|
@ -1,13 +1,3 @@
|
||||
-- support for i18n
|
||||
armor_i18n = { }
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
armor_i18n.gettext, armor_i18n.ngettext = dofile(MP.."/intllib.lua")
|
||||
-- escaping formspec
|
||||
armor_i18n.fgettext = function(...) return minetest.formspec_escape(armor_i18n.gettext(...)) end
|
||||
-- local functions
|
||||
local S = armor_i18n.gettext
|
||||
local F = armor_i18n.fgettext
|
||||
|
||||
local modname = minetest.get_current_modname()
|
||||
local modpath = minetest.get_modpath(modname)
|
||||
local worldpath = minetest.get_worldpath()
|
||||
@ -15,21 +5,33 @@ local last_punch_time = {}
|
||||
local pending_players = {}
|
||||
local timer = 0
|
||||
|
||||
-- support for i18n
|
||||
armor_i18n = { }
|
||||
armor_i18n.gettext, armor_i18n.ngettext = dofile(modpath.."/intllib.lua")
|
||||
|
||||
-- local functions
|
||||
local S = armor_i18n.gettext
|
||||
local F = minetest.formspec_escape
|
||||
|
||||
dofile(modpath.."/api.lua")
|
||||
|
||||
-- integration test
|
||||
if minetest.settings:get_bool("enable_3d_armor_integration_test") then
|
||||
dofile(modpath.."/integration_test.lua")
|
||||
end
|
||||
|
||||
|
||||
-- Legacy Config Support
|
||||
|
||||
local input = io.open(modpath.."/armor.conf", "r")
|
||||
if input then
|
||||
dofile(modpath.."/armor.conf")
|
||||
input:close()
|
||||
input = nil
|
||||
end
|
||||
input = io.open(worldpath.."/armor.conf", "r")
|
||||
if input then
|
||||
dofile(worldpath.."/armor.conf")
|
||||
input:close()
|
||||
input = nil
|
||||
end
|
||||
for name, _ in pairs(armor.config) do
|
||||
local global = "ARMOR_"..name:upper()
|
||||
@ -68,7 +70,7 @@ end
|
||||
|
||||
if minetest.get_modpath("technic") then
|
||||
armor.formspec = armor.formspec..
|
||||
"label[5,2.5;"..F("Radiation")..": armor_group_radiation]"
|
||||
"label[5,2.5;"..F(S("Radiation"))..": armor_group_radiation]"
|
||||
armor:register_armor_group("radiation")
|
||||
end
|
||||
local skin_mods = {"skins", "u_skins", "simple_skins", "wardrobe"}
|
||||
@ -96,22 +98,32 @@ dofile(modpath.."/armor.lua")
|
||||
-- Armor Initialization
|
||||
|
||||
armor.formspec = armor.formspec..
|
||||
"label[5,1;"..F("Level")..": armor_level]"..
|
||||
"label[5,1.5;"..F("Heal")..": armor_attr_heal]"
|
||||
"label[5,1;"..F(S("Level"))..": armor_level]"..
|
||||
"label[5,1.5;"..F(S("Heal"))..": armor_attr_heal]"
|
||||
if armor.config.fire_protect then
|
||||
armor.formspec = armor.formspec.."label[5,2;"..F("Fire")..": armor_fire]"
|
||||
armor.formspec = armor.formspec.."label[5,2;"..F(S("Fire"))..": armor_attr_fire]"
|
||||
end
|
||||
armor:register_on_damage(function(player, index, stack)
|
||||
local name = player:get_player_name()
|
||||
local def = stack:get_definition()
|
||||
if name and def and def.description and stack:get_wear() > 60100 then
|
||||
minetest.chat_send_player(name, S("Your @1 is almost broken!", def.description))
|
||||
minetest.sound_play("default_tool_breaks", {to_player = name, gain = 2.0})
|
||||
end
|
||||
end)
|
||||
armor:register_on_destroy(function(player, index, stack)
|
||||
local name = player:get_player_name()
|
||||
local def = stack:get_definition()
|
||||
if name and def and def.description then
|
||||
minetest.chat_send_player(name, S("Your @1 got destroyed!", def.description))
|
||||
minetest.sound_play("default_tool_breaks", {to_player = name, gain = 2.0})
|
||||
end
|
||||
end)
|
||||
|
||||
local function validate_armor_inventory(player)
|
||||
-- Workaround for detached inventory swap exploit
|
||||
local _, inv = armor:get_valid_player(player, "[validate_armor_inventory]")
|
||||
local pos = player:get_pos()
|
||||
if not inv then
|
||||
return
|
||||
end
|
||||
@ -142,6 +154,7 @@ local function validate_armor_inventory(player)
|
||||
elements[element] = true;
|
||||
else
|
||||
inv:remove_item("armor", stack)
|
||||
minetest.item_drop(stack, player, pos)
|
||||
-- The following code returns invalid items to the player's main
|
||||
-- inventory but could open up the possibity for a hacked client
|
||||
-- to receive items back they never really had. I am not certain
|
||||
@ -160,9 +173,9 @@ local function validate_armor_inventory(player)
|
||||
end
|
||||
end
|
||||
|
||||
local function init_player_armor(player)
|
||||
local name = player:get_player_name()
|
||||
local pos = player:getpos()
|
||||
local function init_player_armor(initplayer)
|
||||
local name = initplayer:get_player_name()
|
||||
local pos = initplayer:get_pos()
|
||||
if not name or not pos then
|
||||
return false
|
||||
end
|
||||
@ -205,20 +218,20 @@ local function init_player_armor(player)
|
||||
end,
|
||||
}, name)
|
||||
armor_inv:set_size("armor", 6)
|
||||
if not armor:load_armor_inventory(player) and armor.migrate_old_inventory then
|
||||
local player_inv = player:get_inventory()
|
||||
if not armor:load_armor_inventory(initplayer) and armor.migrate_old_inventory then
|
||||
local player_inv = initplayer:get_inventory()
|
||||
player_inv:set_size("armor", 6)
|
||||
for i=1, 6 do
|
||||
local stack = player_inv:get_stack("armor", i)
|
||||
armor_inv:set_stack("armor", i, stack)
|
||||
end
|
||||
armor:save_armor_inventory(player)
|
||||
armor:save_armor_inventory(initplayer)
|
||||
player_inv:set_size("armor", 0)
|
||||
end
|
||||
for i=1, 6 do
|
||||
local stack = armor_inv:get_stack("armor", i)
|
||||
if stack:get_count() > 0 then
|
||||
armor:run_callbacks("on_equip", player, i, stack)
|
||||
armor:run_callbacks("on_equip", initplayer, i, stack)
|
||||
end
|
||||
end
|
||||
armor.def[name] = {
|
||||
@ -254,7 +267,7 @@ local function init_player_armor(player)
|
||||
end
|
||||
end
|
||||
end
|
||||
armor:set_player_armor(player)
|
||||
armor:set_player_armor(initplayer)
|
||||
return true
|
||||
end
|
||||
|
||||
@ -282,24 +295,31 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if not name then
|
||||
return
|
||||
end
|
||||
local player_name = player:get_player_name()
|
||||
for field, _ in pairs(fields) do
|
||||
if string.find(field, "skins_set") then
|
||||
minetest.after(0, function(player)
|
||||
local skin = armor:get_player_skin(name)
|
||||
armor.textures[name].skin = skin
|
||||
armor:set_player_armor(player)
|
||||
end, player)
|
||||
minetest.after(0, function()
|
||||
local pplayer = minetest.get_player_by_name(player_name)
|
||||
if player then
|
||||
local skin = armor:get_player_skin(name)
|
||||
armor.textures[name].skin = skin
|
||||
armor:set_player_armor(pplayer)
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
default.player_set_model(player, "3d_armor_character.b3d")
|
||||
minetest.after(0, function(player)
|
||||
if init_player_armor(player) == false then
|
||||
pending_players[player] = 0
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
minetest.after(0, function()
|
||||
local pplayer = minetest.get_player_by_name(player_name)
|
||||
if pplayer and init_player_armor(pplayer) == false then
|
||||
pending_players[pplayer] = 0
|
||||
end
|
||||
end, player)
|
||||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
@ -328,12 +348,12 @@ if armor.config.drop == true or armor.config.destroy == true then
|
||||
end
|
||||
armor:save_armor_inventory(player)
|
||||
armor:set_player_armor(player)
|
||||
local pos = player:getpos()
|
||||
local pos = player:get_pos()
|
||||
if pos and armor.config.destroy == false then
|
||||
minetest.after(armor.config.bones_delay, function()
|
||||
local meta = nil
|
||||
local maxp = vector.add(pos, 8)
|
||||
local minp = vector.subtract(pos, 8)
|
||||
local maxp = vector.add(pos, 16)
|
||||
local minp = vector.subtract(pos, 16)
|
||||
local bones = minetest.find_nodes_in_area(minp, maxp, {"bones:bones"})
|
||||
for _, p in pairs(bones) do
|
||||
local m = minetest.get_meta(p)
|
||||
@ -429,7 +449,7 @@ if armor.config.water_protect == true or armor.config.fire_protect == true then
|
||||
end
|
||||
for _,player in pairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local pos = player:getpos()
|
||||
local pos = player:get_pos()
|
||||
local hp = player:get_hp()
|
||||
if not name or not pos or not hp then
|
||||
return
|
||||
|
25
3d_armor/integration_test.lua
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
minetest.log("warning", "[TEST] integration-test enabled!")
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
minetest.after(1, function()
|
||||
|
||||
local data = minetest.write_json({ success = true }, true);
|
||||
local file = io.open(minetest.get_worldpath().."/integration_test.json", "w" );
|
||||
if file then
|
||||
file:write(data)
|
||||
file:close()
|
||||
end
|
||||
|
||||
file = io.open(minetest.get_worldpath().."/registered_nodes.txt", "w" );
|
||||
if file then
|
||||
for name in pairs(minetest.registered_nodes) do
|
||||
file:write(name .. '\n')
|
||||
end
|
||||
file:close()
|
||||
end
|
||||
|
||||
minetest.log("warning", "[TEST] integration tests done!")
|
||||
minetest.request_shutdown("success")
|
||||
end)
|
||||
end)
|
384
3d_armor/locale/es.po
Normal file
@ -0,0 +1,384 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-08-06 18:20+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: es\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: El nombre del jugador es nulo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player inventory is nil @1"
|
||||
msgstr "3d_armor: El inventario del jugador es nulo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: La armadura desconectada es nula @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: La referencia del jugador es nula @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Casco de admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "Peto de admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "Polainas de admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "Botas de admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "Casco de madera"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "Peto de madera"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "Polainas de madera"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "Botas de madera"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "Casco de cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "Peto de cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "Polainas de cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "Botas de cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "Casco de acero"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr "Peto de acero"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "Polainas de acero"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "Botas de acero"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "Casco de bronce"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "Peto de bronce"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "Polainas de bronce"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "Botas de bronce"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "Casco de diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "Peto de diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "Polainas de diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "Botas de diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "Casco de oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "Peto de oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "Polainas de oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "Botas de oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "Casco de mitrilo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "Peto de mitrilo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "Polainas de mitrilo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "Botas de mitrilo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "Casco de cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "Peto de cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "Polainas de cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "Botas de cristal"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "Radiación"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "Nivel"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "Salud"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "Fuego"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "¡Tu @1 fue destruído!"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor: Fallo en la inicialización del jugador"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] Nodos de fuego desabilitados"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip: Mod cargado, pero sin ser usado."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "Volver"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "Armadura"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv: Mod cargado, pero sin ser usado."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "Parte arriba maniquí armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "Maniquí para armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "Maniquí para armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "Maniquí para armadura (bloqueado)"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "Maniquí para armadura (propiedad de @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui: Mod cargado, pero sin ser usado."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "Armadura 3d"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "¡Armadura no inicializada!"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "hazmat_suit: Mod loaded but unused."
|
||||
msgstr "hazmat_suit: Mod cargado, pero sin ser usado."
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Helmet"
|
||||
msgstr "Casco de hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Chestplate"
|
||||
msgstr "Peto de hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Sleeve"
|
||||
msgstr "Manga de hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Leggins"
|
||||
msgstr "Polainas de hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Boots"
|
||||
msgstr "Botas de hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Suit"
|
||||
msgstr "Traje de hazmat"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Escudo de admin"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "Escudo de madera"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "Escudo de madera mejorado"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "Escudo de cactus"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "Escudo de cactus mejorado"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "Escudo de acero"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "Escudo de bronce"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "Escudo de diamante"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "Escudo de oro"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "Escudo de mitrilo"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Escudo de cristal"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "technic_armor: Mod loaded but unused."
|
||||
msgstr "technic_armor: Mod cargado, pero no usado."
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Lead"
|
||||
msgstr "Plomo"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Brass"
|
||||
msgstr "Latón"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Cast Iron"
|
||||
msgstr "Hierro fundido"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Carbon Steel"
|
||||
msgstr "Acero carbono"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Stainless Steel"
|
||||
msgstr "Acero inoxidable"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Tin"
|
||||
msgstr "Estaño"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Silver"
|
||||
msgstr "Plata"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Helmet"
|
||||
msgstr "Casco"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Chestplate"
|
||||
msgstr "Peto"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Leggins"
|
||||
msgstr "Polainas"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Boots"
|
||||
msgstr "Botas"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Shield"
|
||||
msgstr "Escudo"
|
||||
|
||||
#. Translators: @1 stands for material and @2 for part of the armor, so that you could use a conjunction if in your language part name comes first then material (e.g. in french 'Silver Boots' is translated in 'Bottes en argent' by using '@2 en @1' as translated string)
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "@1 @2"
|
||||
msgstr "@2 de @1"
|
@ -1,14 +1,14 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
# French translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# fat115 <fat115@framasoft.org>, 2017.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: \n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-08-06 18:20+0200\n"
|
||||
"PO-Revision-Date: 2017-08-06 18:20+0200\n"
|
||||
"POT-Creation-Date: 2018-07-23 21:24+0200\n"
|
||||
"PO-Revision-Date: 2018-07-23 21:30+0200\n"
|
||||
"Last-Translator: fat115 <fat115@framasoft.org>\n"
|
||||
"Language-Team: \n"
|
||||
"Language: fr\n"
|
||||
@ -18,22 +18,18 @@ msgstr ""
|
||||
"X-Generator: Poedit 1.8.12\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor : Référence au joueur non trouvée @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor : Nom du joueur non trouvé @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player inventory is nil @1"
|
||||
msgstr "3d_armor : Inventaire du joueur non trouvé @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor : Inventaire détaché pour l'armure non trouvé @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor : Référence au joueur non trouvée @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Casque d'admin"
|
||||
@ -254,34 +250,6 @@ msgstr "Armure 3d"
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "Armure non initialisée !"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "hazmat_suit: Mod loaded but unused."
|
||||
msgstr "hazmat_suit : Mod chargé mais non utilisé."
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Helmet"
|
||||
msgstr "Casque 'Hazmat'"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Chestplate"
|
||||
msgstr "Cuirasse 'Hazmat'"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Sleeve"
|
||||
msgstr "Manches 'Hazmat'"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Leggins"
|
||||
msgstr "Jambières 'Hazmat'"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Boots"
|
||||
msgstr "Bottes 'Hazmat'"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Suit"
|
||||
msgstr "Combinaison 'Hazmat'"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Bouclier d'admin"
|
||||
@ -325,60 +293,3 @@ msgstr "Bouclier en mithril"
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Bouclier en cristal"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "technic_armor: Mod loaded but unused."
|
||||
msgstr "technic_armor : Mod chargé mais non utilisé."
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Lead"
|
||||
msgstr "plomb"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Brass"
|
||||
msgstr "laiton"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Cast Iron"
|
||||
msgstr "fonte"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Carbon Steel"
|
||||
msgstr "acier au carbone"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Stainless Steel"
|
||||
msgstr "acier inoxydable"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Tin"
|
||||
msgstr "étain"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Silver"
|
||||
msgstr "argent"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Helmet"
|
||||
msgstr "Casque"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Chestplate"
|
||||
msgstr "Cuirasse"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Leggings"
|
||||
msgstr "Jambières"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Boots"
|
||||
msgstr "Bottes"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Shield"
|
||||
msgstr "Bouclier"
|
||||
|
||||
#. Translators: @1 stands for material and @2 for part of the armor, so that you could use a conjunction if in your language part name comes first then material (e.g. in french 'Silver Boots' is translated in 'Bottes en argent' by using '@2 en @1' as translated string)
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "@1 @2"
|
||||
msgstr "@2 en @1"
|
||||
|
@ -1,14 +1,14 @@
|
||||
# ITALIAN LOCALE FILE FOR THE 3D ARMOR MODULE
|
||||
# Copyright (C) 2012-2017 Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR package.
|
||||
# Italian translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# Hamlet <h4mlet@riseup.net>, 2017.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Italian localization file for the 3D Armor module\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-08-06 18:20+0200\n"
|
||||
"PO-Revision-Date: 2017-08-18 00:36+0100\n"
|
||||
"POT-Creation-Date: 2018-07-23 21:24+0200\n"
|
||||
"PO-Revision-Date: 2018-07-23 21:30+0200\n"
|
||||
"Last-Translator: H4mlet <h4mlet@riseup.net>\n"
|
||||
"Language-Team: ITALIANO\n"
|
||||
"Language: it\n"
|
||||
@ -18,22 +18,18 @@ msgstr ""
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 1.6.10\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Il riferimento alla/al giocatrice/tore è nullo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: Il nome della/del gicatrice/tore è nullo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player inventory is nil @1"
|
||||
msgstr "3d_armor: L'inventario della/del giocatrice/tore è nullo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: L'inventario staccato dell'armatura è nullo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Il riferimento alla/al giocatrice/tore è nullo @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Elmo dell'amministratrice/tore"
|
||||
@ -254,34 +250,6 @@ msgstr "Armatura 3D"
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "Armatura non inizializzata!"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "hazmat_suit: Mod loaded but unused."
|
||||
msgstr "hazmat_suit: Mod caricato ma inutilizzato."
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Helmet"
|
||||
msgstr "Elmo hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Chestplate"
|
||||
msgstr "Corazza hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Sleeve"
|
||||
msgstr "Manica hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Leggins"
|
||||
msgstr "Gambali hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Boots"
|
||||
msgstr "Stivali hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Suit"
|
||||
msgstr "Completo hazmat"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Scudo dell'amministratrice/tore"
|
||||
@ -325,60 +293,3 @@ msgstr "Scudo di mithril"
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Scudo di cristallo"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "technic_armor: Mod loaded but unused."
|
||||
msgstr "technic_armor: Mod caricato ma inutilizzato."
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Lead"
|
||||
msgstr "Piombo"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Brass"
|
||||
msgstr "Ottone"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Cast Iron"
|
||||
msgstr "Ghisa"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Carbon Steel"
|
||||
msgstr "Acciaio al carbonio"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Stainless Steel"
|
||||
msgstr "Acciaio inossidabile"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Tin"
|
||||
msgstr "Stagno"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Silver"
|
||||
msgstr "Argento"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Helmet"
|
||||
msgstr "Elmo"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Chestplate"
|
||||
msgstr "Corazza"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Leggings"
|
||||
msgstr "Gambali"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Boots"
|
||||
msgstr "Stivali"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Shield"
|
||||
msgstr "Scudo"
|
||||
|
||||
#. Translators: @1 stands for material and @2 for part of the armor, so that you could use a conjunction if in your language part name comes first then material (e.g. in french 'Silver Boots' is translated in 'Bottes en argent' by using '@2 en @1' as translated string)
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "@1 @2"
|
||||
msgstr "@2 di @1"
|
||||
|
@ -1,39 +1,35 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
# Malay translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# MuhdNurHidayat (MNH48) <mnh48mail@gmail.com>, 2018.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: \n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-08-06 18:20+0200\n"
|
||||
"PO-Revision-Date: 2018-02-07 13:25+0800\n"
|
||||
"POT-Creation-Date: 2018-07-23 21:21+0200\n"
|
||||
"PO-Revision-Date: 2018-07-23 21:30+0200\n"
|
||||
"Last-Translator: MuhdNurHidayat (MNH48) <mnh48mail@gmail.com>\n"
|
||||
"Language-Team: \n"
|
||||
"Language: ms\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"Last-Translator: MuhdNurHidayat (MNH48) <mnh48mail@gmail.com>\n"
|
||||
"Plural-Forms: nplurals=1; plural=0;\n"
|
||||
"Language: ms\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Rujukan pemain tiada nilai @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: Nama pemain tiada nilai @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player inventory is nil @1"
|
||||
msgstr "3d_armor: Inventori pemain tiada nilai @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: Inventori perisai terpisah tiada nilai @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Rujukan pemain tiada nilai @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Helmet Pentadbir"
|
||||
@ -255,34 +251,6 @@ msgstr "Perisai 3d"
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "Perisai tidak diasalkan!"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "hazmat_suit: Mod loaded but unused."
|
||||
msgstr "hazmat_suit: Mods dimuatkan tetapi tidak digunakan."
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Helmet"
|
||||
msgstr "Helmet Keselamatan"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Chestplate"
|
||||
msgstr "Perisai Dada Keselamatan"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Sleeve"
|
||||
msgstr "Perisai Tangan Keselamatan"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Leggins"
|
||||
msgstr "Perisai Kaki Keselamatan"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Boots"
|
||||
msgstr "But Keselamatan"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Suit"
|
||||
msgstr "Pakaian Keselamatan"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Perisai Pegang Pentadbir"
|
||||
@ -326,61 +294,3 @@ msgstr "Perisai Pegang Mithril"
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Perisai Pegang Kristal"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "technic_armor: Mod loaded but unused."
|
||||
msgstr "technic_armor: Mods dimuatkan tetapi tidak digunakan."
|
||||
|
||||
# 'Lead' here is the chemical compound so the translation is 'plumbum', not 'pimpin' (act of leading).
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Lead"
|
||||
msgstr "Plumbum"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Brass"
|
||||
msgstr "Loyang"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Cast Iron"
|
||||
msgstr "Besi Tuang"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Carbon Steel"
|
||||
msgstr "Keluli Karbon"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Stainless Steel"
|
||||
msgstr "Keluli Tahan Karat"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Tin"
|
||||
msgstr "Timah"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Silver"
|
||||
msgstr "Perak"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Helmet"
|
||||
msgstr "Helmet"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Chestplate"
|
||||
msgstr "Perisai Dada"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Leggings"
|
||||
msgstr "Perisai Kaki"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Boots"
|
||||
msgstr "But"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Shield"
|
||||
msgstr "Perisai Pegang"
|
||||
|
||||
#. Translators: @1 stands for material and @2 for part of the armor, so that you could use a conjunction if in your language part name comes first then material (e.g. in french 'Silver Boots' is translated in 'Bottes en argent' by using '@2 en @1' as translated string)
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "@1 @2"
|
||||
msgstr "@2 @1"
|
||||
|
295
3d_armor/locale/pt.po
Normal file
@ -0,0 +1,295 @@
|
||||
# LANGUAGE translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# BrunoMine <borgesdossantosbruno@gmail.com>, 2018.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: 3d_armor\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-07-23 21:24+0200\n"
|
||||
"PO-Revision-Date: 2018-11-08 13:12-0200\n"
|
||||
"Language-Team: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"Last-Translator: BrunoMine <borgesdossantosbruno@gmail.com>\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"Language: pt\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Referência Jogador é nula @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: Nome de jogador é nulo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: Inventario avulso de armadura é nulo @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Capacete de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "Peitoral de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "Calças de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "Botas de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "Capacete de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "Peitoral de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "Calças de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "Botas de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "Capacete de Cacto"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "Peitoral de Cacto"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "Calças de Cacto"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "Botas de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "Capacete de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr "Peitoral de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "Calças de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "Botas de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "Capacete de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "Peitoral de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "Calças de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "Botas de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "Capacete de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "Peitoral de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "Calças de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "Botas de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "Capacete de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "Peitoral de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "Calças de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "Botas de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "Capacete de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "Peitoral de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "Calças de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "Botas de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "Capacete de Cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "Peitoral de Cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "Calças de Cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "Botas de Cristal"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "Radiação"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "Nível"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "Saúde"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "Fogo"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "@1 foi destruído(a)!"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor: Falha ao inicializar jogador"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] Nodes de gofo desabilitados"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip: Mod carregado mas inoperante."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "Voltar"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "Armadura"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv: Mod carregado mas inoperante."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "Topo de estande de armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "Estande de armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "Estande de Armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "Estande de Armadura Trancada"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "Estande de Armadura (pertente a @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui: Mod carregado mas inoperante."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "3d Armor"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "Armadura não inicializada!"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Escudo de Administrador"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "Escudo de Madeira"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "Escudo de Madeira Melhorado"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "Escudo de Cacto"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "Escudo de Cacto Melhorado"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "Escudo de Aço"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "Escudo de Bronze"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "Escudo de Diamante"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "Escudo de Ouro"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "Escudo de Mithril"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Escudo de Cristal"
|
295
3d_armor/locale/pt_BR.po
Normal file
@ -0,0 +1,295 @@
|
||||
# LANGUAGE translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# BrunoMine <borgesdossantosbruno@gmail.com>, 2018.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: 3d_armor\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-07-23 21:24+0200\n"
|
||||
"PO-Revision-Date: 2018-11-08 13:12-0200\n"
|
||||
"Language-Team: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"Last-Translator: BrunoMine <borgesdossantosbruno@gmail.com>\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"Language: pt_BR\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Referência Jogador é nula @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: Nome de jogador é nulo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: Inventario avulso de armadura é nulo @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Capacete de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "Peitoral de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "Calças de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "Botas de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "Capacete de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "Peitoral de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "Calças de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "Botas de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "Capacete de Cacto"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "Peitoral de Cacto"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "Calças de Cacto"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "Botas de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "Capacete de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr "Peitoral de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "Calças de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "Botas de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "Capacete de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "Peitoral de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "Calças de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "Botas de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "Capacete de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "Peitoral de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "Calças de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "Botas de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "Capacete de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "Peitoral de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "Calças de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "Botas de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "Capacete de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "Peitoral de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "Calças de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "Botas de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "Capacete de Cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "Peitoral de Cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "Calças de Cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "Botas de Cristal"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "Radiação"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "Nível"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "Saúde"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "Fogo"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "@1 foi destruído(a)!"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor: Falha ao inicializar jogador"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] Nodes de gofo desabilitados"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip: Mod carregado mas inoperante."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "Voltar"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "Armadura"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv: Mod carregado mas inoperante."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "Topo de estande de armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "Estande de armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "Estande de Armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "Estande de Armadura Trancada"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "Estande de Armadura (pertente a @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui: Mod carregado mas inoperante."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "3d Armor"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "Armadura não inicializada!"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Escudo de Administrador"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "Escudo de Madeira"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "Escudo de Madeira Melhorado"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "Escudo de Cacto"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "Escudo de Cacto Melhorado"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "Escudo de Aço"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "Escudo de Bronze"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "Escudo de Diamante"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "Escudo de Ouro"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "Escudo de Mithril"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Escudo de Cristal"
|
294
3d_armor/locale/ru.po
Normal file
@ -0,0 +1,294 @@
|
||||
# Russian translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# CodeXP <codexp@gmx.net>, 2018.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: 3d_armor\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-07-23 21:21+0200\n"
|
||||
"PO-Revision-Date: 2018-07-23 21:30+0200\n"
|
||||
"Last-Translator: CodeXP <codexp@gmx.net>\n"
|
||||
"Language-Team: \n"
|
||||
"Language: ru\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Ссылка игрока является nil @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: Имя игрока является nil @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: Отдельный инвентарь брони является nil @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "шлем админа"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "бронежилет админа"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "гамаши админа"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "ботинки админа"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "деревянный шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "деревянный бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "деревянные гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "деревянные ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "кактусовый шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "кактусовый бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "кактусовые гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "кактусовые ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "стальной шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr "стальной бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "стальные гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "стальные ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "бронзовый шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "бронзовый бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "бронзовые гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "бронзовые ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "алмазный шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "алмазный бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "алмазные гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "алмазные ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "золотой шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "золотой бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "золотые гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "золотые ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "мифриловый шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "мифриловый бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "мифриловые гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "мифриловые ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "кристалловый шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "кристалловый бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "кристалловые гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "кристалловые ботинки"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "излучение"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "уровень"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "исцеление"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "огонь"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "твой(и) @1 был(и) разрушен(ы)!"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor: не смог подготовить игрока"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] блоки огня отключены"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip: мод загружен но не используется."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "назад"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "бронь"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv: мод загружен но не используется."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "стойка для брони (верх)"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "стойка для брони"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "стойка для брони"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "защищенная стойка для брони"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "стойка для брони (принадлежит @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui: мод загружен но не используется."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "3D бронь"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "бронь не подготовлена!"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "щит админа"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "деревянный щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "улучшенный деревянный щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "кактусный щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "улучшенный кактусный щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "стальной щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "бронзовый щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "алмазный щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "золотой щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "мифриловый щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "кристалловый щит"
|
@ -1,6 +1,6 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# LANGUAGE translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-08-06 18:20+0200\n"
|
||||
"POT-Creation-Date: 2018-07-23 21:24+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@ -17,22 +17,18 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player inventory is nil @1"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr ""
|
||||
@ -253,34 +249,6 @@ msgstr ""
|
||||
msgid "Armor not initialized!"
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "hazmat_suit: Mod loaded but unused."
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Sleeve"
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Leggins"
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Suit"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr ""
|
||||
@ -324,60 +292,3 @@ msgstr ""
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "technic_armor: Mod loaded but unused."
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Lead"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Brass"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Cast Iron"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Carbon Steel"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Stainless Steel"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Tin"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Silver"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Shield"
|
||||
msgstr ""
|
||||
|
||||
#. Translators: @1 stands for material and @2 for part of the armor, so that you could use a conjunction if in your language part name comes first then material (e.g. in french 'Silver Boots' is translated in 'Bottes en argent' by using '@2 en @1' as translated string)
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "@1 @2"
|
||||
msgstr ""
|
||||
|
Before Width: | Height: | Size: 389 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 356 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 368 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 336 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 405 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 355 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 389 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 356 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 389 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 356 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 368 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 336 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 368 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 336 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 391 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 347 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 389 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 361 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 508 B After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 431 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 440 B After Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 382 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 520 B After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 414 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 508 B After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 431 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 508 B After Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 431 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 440 B After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 382 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 440 B After Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 382 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 493 B After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 399 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 474 B After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 407 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 431 B After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 343 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 426 B After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 343 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 469 B After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 352 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 431 B After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 343 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 431 B After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 343 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 426 B After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 343 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 426 B After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 343 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 478 B After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 350 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 473 B After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 337 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 379 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 379 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 407 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 379 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 379 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 379 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 379 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 382 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 414 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 398 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 402 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 430 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 398 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 398 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 402 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 402 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 412 B After Width: | Height: | Size: 3.0 KiB |
Before Width: | Height: | Size: 420 B After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 366 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 365 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 381 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 366 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 366 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 365 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 365 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 359 B After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 364 B After Width: | Height: | Size: 2.8 KiB |
Before Width: | Height: | Size: 379 B After Width: | Height: | Size: 3.0 KiB |