2023-10-23 20:52:04 +02:00
|
|
|
local S = minetest.get_translator("worldedit_commands")
|
|
|
|
|
2018-08-06 14:34:03 +02:00
|
|
|
local function above_or_under(placer, pointed_thing)
|
|
|
|
if placer:get_player_control().sneak then
|
|
|
|
return pointed_thing.above
|
|
|
|
else
|
|
|
|
return pointed_thing.under
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2019-09-18 23:56:21 +02:00
|
|
|
local punched_air_time = {}
|
|
|
|
|
2016-12-10 21:43:38 +01:00
|
|
|
minetest.register_tool(":worldedit:wand", {
|
2023-10-23 20:52:04 +02:00
|
|
|
description = S("WorldEdit Wand tool\nLeft-click to set 1st position, right-click to set 2nd"),
|
2016-01-17 19:27:33 +01:00
|
|
|
inventory_image = "worldedit_wand.png",
|
|
|
|
stack_max = 1, -- there is no need to have more than one
|
|
|
|
liquids_pointable = true, -- ground with only water on can be selected as well
|
|
|
|
|
2024-04-20 13:02:27 +02:00
|
|
|
-- ignore marker cube so the clicking on the position markers works reliably
|
|
|
|
pointabilities = {
|
|
|
|
objects = {
|
|
|
|
["worldedit:region_cube"] = false
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
2016-01-17 19:27:33 +01:00
|
|
|
on_use = function(itemstack, placer, pointed_thing)
|
2019-11-10 00:40:31 +01:00
|
|
|
if placer == nil or pointed_thing == nil then return end
|
2019-09-18 23:56:21 +02:00
|
|
|
local name = placer:get_player_name()
|
|
|
|
if pointed_thing.type == "node" then
|
|
|
|
-- set and mark pos1
|
2018-08-06 14:34:03 +02:00
|
|
|
worldedit.pos1[name] = above_or_under(placer, pointed_thing)
|
2016-12-10 21:39:44 +01:00
|
|
|
worldedit.mark_pos1(name)
|
2019-09-18 23:56:21 +02:00
|
|
|
elseif pointed_thing.type == "nothing" then
|
|
|
|
local now = minetest.get_us_time()
|
|
|
|
if now - (punched_air_time[name] or 0) < 1000 * 1000 then
|
|
|
|
-- reset markers
|
2019-12-19 14:12:45 +01:00
|
|
|
worldedit.registered_commands["reset"].func(name)
|
2019-09-18 23:56:21 +02:00
|
|
|
end
|
|
|
|
punched_air_time[name] = now
|
2019-09-19 00:06:30 +02:00
|
|
|
elseif pointed_thing.type == "object" then
|
|
|
|
local entity = pointed_thing.ref:get_luaentity()
|
|
|
|
if entity and entity.name == "worldedit:pos2" then
|
|
|
|
-- set pos1 = pos2
|
2024-04-20 12:51:05 +02:00
|
|
|
worldedit.pos1[name] = vector.copy(worldedit.pos2[name])
|
2019-09-19 00:06:30 +02:00
|
|
|
worldedit.mark_pos1(name)
|
|
|
|
end
|
2016-12-10 21:39:44 +01:00
|
|
|
end
|
2016-01-17 19:27:33 +01:00
|
|
|
end,
|
|
|
|
|
2019-09-18 23:56:21 +02:00
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
2019-11-10 00:40:31 +01:00
|
|
|
if placer == nil or (pointed_thing or {}).type ~= "node" then
|
|
|
|
return itemstack
|
|
|
|
end
|
2019-09-19 00:06:30 +02:00
|
|
|
local name = placer:get_player_name()
|
2019-11-10 00:40:31 +01:00
|
|
|
-- set and mark pos2
|
|
|
|
worldedit.pos2[name] = above_or_under(placer, pointed_thing)
|
|
|
|
worldedit.mark_pos2(name)
|
|
|
|
return itemstack -- nothing consumed, nothing changed
|
|
|
|
end,
|
|
|
|
|
|
|
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
|
|
|
if user == nil or (pointed_thing or {}).type ~= "object" then
|
|
|
|
return itemstack
|
|
|
|
end
|
|
|
|
local name = user:get_player_name()
|
|
|
|
local entity = pointed_thing.ref:get_luaentity()
|
|
|
|
if entity and entity.name == "worldedit:pos1" then
|
|
|
|
-- set pos2 = pos1
|
2024-04-20 12:51:05 +02:00
|
|
|
worldedit.pos2[name] = vector.copy(worldedit.pos1[name])
|
2016-12-10 21:39:44 +01:00
|
|
|
worldedit.mark_pos2(name)
|
|
|
|
end
|
|
|
|
return itemstack -- nothing consumed, nothing changed
|
2016-01-17 19:27:33 +01:00
|
|
|
end,
|
|
|
|
})
|