2018-08-06 14:34:03 +02:00
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local function above_or_under(placer, pointed_thing)
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if placer:get_player_control().sneak then
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return pointed_thing.above
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else
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return pointed_thing.under
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end
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end
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2019-09-18 23:56:21 +02:00
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local punched_air_time = {}
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2016-12-10 21:43:38 +01:00
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minetest.register_tool(":worldedit:wand", {
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2019-09-18 23:56:21 +02:00
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description = "WorldEdit Wand tool\nLeft-click to set 1st position, right-click to set 2nd",
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2016-01-17 19:27:33 +01:00
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inventory_image = "worldedit_wand.png",
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stack_max = 1, -- there is no need to have more than one
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liquids_pointable = true, -- ground with only water on can be selected as well
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on_use = function(itemstack, placer, pointed_thing)
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2019-11-10 00:40:31 +01:00
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if placer == nil or pointed_thing == nil then return end
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2019-09-18 23:56:21 +02:00
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local name = placer:get_player_name()
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|
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if pointed_thing.type == "node" then
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|
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-- set and mark pos1
|
2018-08-06 14:34:03 +02:00
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worldedit.pos1[name] = above_or_under(placer, pointed_thing)
|
2016-12-10 21:39:44 +01:00
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|
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worldedit.mark_pos1(name)
|
2019-09-18 23:56:21 +02:00
|
|
|
elseif pointed_thing.type == "nothing" then
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|
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local now = minetest.get_us_time()
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|
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if now - (punched_air_time[name] or 0) < 1000 * 1000 then
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|
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-- reset markers
|
2019-12-19 14:12:45 +01:00
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|
|
worldedit.registered_commands["reset"].func(name)
|
2019-09-18 23:56:21 +02:00
|
|
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end
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|
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punched_air_time[name] = now
|
2019-09-19 00:06:30 +02:00
|
|
|
elseif pointed_thing.type == "object" then
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|
|
local entity = pointed_thing.ref:get_luaentity()
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|
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if entity and entity.name == "worldedit:pos2" then
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|
|
-- set pos1 = pos2
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|
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worldedit.pos1[name] = worldedit.pos2[name]
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|
|
worldedit.mark_pos1(name)
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|
|
|
end
|
2016-12-10 21:39:44 +01:00
|
|
|
end
|
2016-01-17 19:27:33 +01:00
|
|
|
end,
|
|
|
|
|
2019-09-18 23:56:21 +02:00
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
2019-11-10 00:40:31 +01:00
|
|
|
if placer == nil or (pointed_thing or {}).type ~= "node" then
|
|
|
|
return itemstack
|
|
|
|
end
|
2019-09-19 00:06:30 +02:00
|
|
|
local name = placer:get_player_name()
|
2019-11-10 00:40:31 +01:00
|
|
|
-- set and mark pos2
|
|
|
|
worldedit.pos2[name] = above_or_under(placer, pointed_thing)
|
|
|
|
worldedit.mark_pos2(name)
|
|
|
|
return itemstack -- nothing consumed, nothing changed
|
|
|
|
end,
|
|
|
|
|
|
|
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
|
|
|
if user == nil or (pointed_thing or {}).type ~= "object" then
|
|
|
|
return itemstack
|
|
|
|
end
|
|
|
|
local name = user:get_player_name()
|
|
|
|
local entity = pointed_thing.ref:get_luaentity()
|
|
|
|
if entity and entity.name == "worldedit:pos1" then
|
|
|
|
-- set pos2 = pos1
|
|
|
|
worldedit.pos2[name] = worldedit.pos1[name]
|
2016-12-10 21:39:44 +01:00
|
|
|
worldedit.mark_pos2(name)
|
|
|
|
end
|
|
|
|
return itemstack -- nothing consumed, nothing changed
|
2016-01-17 19:27:33 +01:00
|
|
|
end,
|
|
|
|
})
|