Fix deserialization for real this time.

This commit is contained in:
Anthony Zhang 2013-04-29 19:52:00 -04:00
parent 98c5bc5c5f
commit 18bc4e6815
1 changed files with 9 additions and 1 deletions

View File

@ -51,7 +51,7 @@ worldedit.serialize = function(pos1, pos2) --wip: check for ItemStacks and wheth
--convert metadata itemstacks to itemstrings
for name, inventory in pairs(meta.inventory) do
for index, stack in ipairs(inventory) do
inventory[index] = stack:to_string()
inventory[index] = stack.to_string and stack:to_string() or stack
end
end
@ -228,13 +228,21 @@ worldedit.deserialize = function(originpos, value, env)
table.insert(nodes, minetest.deserialize("return " .. current))
startpos, startpos1 = endpos, endpos
end
table.insert(nodes, minetest.deserialize("return " .. value:sub(startpos1)))
--local nodes = minetest.deserialize(value) --wip: this is broken for larger tables in the current version of LuaJIT
--load the nodes
count = #nodes
for index = 1, count do
local entry = nodes[index]
entry.x, entry.y, entry.z = originx + entry.x, originy + entry.y, originz + entry.z
env:add_node(entry, entry) --entry acts both as position and as node
end
--load the metadata
for index = 1, count do
local entry = nodes[index]
env:get_meta(entry):from_table(entry.meta)
end
end