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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2024-12-25 10:10:41 +01:00

Fix transpose and rotate

This commit is contained in:
Kyle 2012-08-26 13:14:47 -07:00
parent 1a9ce8b9c1
commit 91c24d3a60

View File

@ -340,13 +340,13 @@ worldedit.transpose = function(pos1, pos2, axis1, axis2)
local node1 = env:get_node(pos)
local meta1a = env:get_meta(pos):to_table()
local value1, value2 = pos[axis1], pos[axis2]
pos[axis1], pos[axis2] = pos1[axis1] + extent1, pos1[axis2] + extent2
pos[axis1], pos[axis2] = pos1[axis1] + extent2, pos1[axis2] + extent1
local node2 = env:get_node(pos)
local meta2a = env:get_meta(pos):to_table()
env:add_node(pos, node1)
local meta1b = env:get_meta(pos)
meta1b:from_table(meta1a)
pos[axis1], pos[axis2] = value1, value2
pos[axis1], pos[axis2] = pos1[axis1] + extent1, pos1[axis2] + extent2
env:add_node(pos, node2)
local meta2b = env:get_meta(pos)
meta2b:from_table(meta2a)
@ -408,16 +408,12 @@ worldedit.rotate = function(pos1, pos2, angle)
if angle == 90 then
worldedit.transpose(pos1, pos2, "x", "z")
pos1.x, pos1.z = pos1.z, pos1.x
pos2.x, pos2.z = pos2.z, pos2.x
worldedit.flip(pos1, pos2, "z")
elseif angle == 180 then
worldedit.flip(pos1, pos2, "x")
worldedit.flip(pos1, pos2, "z")
elseif angle == 270 then
worldedit.transpose(pos1, pos2, "x", "z")
pos1.x, pos1.z = pos1.z, pos1.x
pos2.x, pos2.z = pos2.z, pos2.x
worldedit.flip(pos1, pos2, "x")
else
return 0