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Update stack2
API documentation.
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@ -57,6 +57,12 @@ Duplicates the region defined by positions `pos1` and `pos2` along the `axis` ax
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Returns the number of nodes stacked.
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### count = worldedit.stack2(pos1, pos2, direction, amount)
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Duplicates the region defined by positions `pos1` and `pos2` `amount` times with offset vector `direction`.
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Returns the number of nodes stacked.
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### count, newpos1, newpos2 = worldedit.stretch(pos1, pos2, stretchx, stretchy, stretchz)
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Stretches the region defined by positions `pos1` and `pos2` by an factor of positive integers `stretchx`, `stretchy`. and `stretchz` along the X, Y, and Z axes, respectively, with `pos1` as the origin.
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@ -124,6 +124,7 @@ worldedit.replaceinverse = function(pos1, pos2, searchnode, replacenode)
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return count
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end
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--copies the region defined by positions `pos1` and `pos2` along the `axis` axis ("x" or "y" or "z") by `amount` nodes, returning the number of nodes copied
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worldedit.copy = function(pos1, pos2, axis, amount) --wip: replace the old version below
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local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
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@ -282,6 +283,7 @@ worldedit.copy2 = function(pos1, pos2, direction, volume)
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end
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end
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--duplicates the region defined by positions `pos1` and `pos2` `amount` times with offset vector `direction`, returning the number of nodes stacked
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worldedit.stack2 = function(pos1, pos2, direction, amount, finished)
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local i = 0
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local translated = {x=0,y=0,z=0}
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@ -300,7 +302,7 @@ worldedit.stack2 = function(pos1, pos2, direction, amount, finished)
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end
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end
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nextone()
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return nil
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return worldedit.volume(pos1, pos2) * amount
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end
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--copies the region defined by positions `pos1` and `pos2` along the `axis` axis ("x" or "y" or "z") by `amount` nodes, returning the number of nodes copied
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