Commit Graph

28 Commits

Author SHA1 Message Date
Anthony Zhang e550604747 Add a section about the different types of schematics. 2013-07-21 17:15:04 -04:00
Anthony Zhang 74018dab99 Support descriptions and partial node names in chat commands (e.g., `//set blue lightstone`, `//replace piston_normal_off bronze block`). 2013-06-12 19:59:13 -04:00
sfan5 9e1c2614d3 Update Copyright Year 2013-04-29 14:34:55 +03:00
Anthony Zhang 98c5bc5c5f Fix loading of schematics containing chests that had empty slots. 2013-04-28 19:01:24 -04:00
Sfan5 522edf1cd4 WorldEdit 0.6 2013-04-28 20:27:25 +02:00
Anthony Zhang 12dfbd198d Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files. 2012-10-01 16:20:20 -04:00
Brett O'Donnell a82ab9176f Fix worldedit.spiral and the correspondign chat command, //spiral. 2012-09-26 18:36:11 -04:00
Anthony Zhang 382c57d008 Replace worldedit.spiral with worldedit.pyramid, as well as related chat commands. 2012-09-26 18:02:42 -04:00
Anthony Zhang def676cd2d Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, improve cylinder docs slightly. 2012-09-25 18:42:10 -04:00
Anthony Zhang 724cd6ccb6 Add cornernote to authors. 2012-09-20 16:25:29 -04:00
cornernote a95164b63b added metasave/metaload to readme 2012-09-20 13:58:00 +09:30
cornernote 0f9f247cc1 added metasave/metaload to readme 2012-09-20 13:57:01 +09:30
Anthony Zhang 6f96131382 Normalization. 2012-09-13 23:13:54 -04:00
Kyle 93100a20be document the //move change 2012-09-10 10:09:03 -07:00
Anthony a25a2a1fb0 Merge pull request #5 from khonkhortisan/master
Understands meta!
2012-08-30 21:38:00 -07:00
Anthony Zhang 340416c789 Fix player axis detection, make spirals code a bit easier to read. 2012-08-30 16:17:15 -04:00
Kyle 6eb08edd30 Rotate now works with x/y/z/? instead of just y: "//rotate x 90" 2012-08-28 15:57:45 -07:00
sfan5 e39493e789 Add //spiral and worldedit.spiral API function 2012-08-19 09:36:11 +02:00
Anthony Zhang 5b66b5ec25 Add the ? axis, which represents the axis the player is facing. 2012-08-18 14:43:12 -04:00
Anthony Zhang 66c7f1fb96 Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check. 2012-08-18 00:51:20 -04:00
Anthony Zhang 8cd32bcc59 Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors. 2012-07-22 18:12:29 -04:00
Anthony Zhang 9067f73349 Add //mark command and document it. 2012-07-22 15:22:36 -04:00
Anthony Zhang ebbfdbbe13 Correct version number. 2012-07-20 12:11:49 -04:00
Anthony Zhang 2ecdd6cb1d Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly. 2012-07-19 22:54:26 -04:00
Anthony Zhang 0606a910e2 Document markers and give an example for //reset. 2012-07-16 14:54:14 -04:00
Anthony Zhang b6933816b8 Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command. 2012-07-16 14:38:15 -04:00
Anthony Zhang 5869ccf7f8 Properly document the WorldEdit API. 2012-07-13 22:14:25 -04:00
Anthony Zhang 21f768be14 Rename README to show markdown properly. 2012-07-13 21:50:37 -04:00