Commit Graph

16 Commits

Author SHA1 Message Date
Uberi ac7430e02f Version information is now available via the API. 2013-12-10 01:47:32 -05:00
Sfan5 b3ba6f2433 Revert "Change compatibility notices." because we have 0.4.8 now
This reverts commit d5ec1bcefc.
2013-11-24 14:18:04 +01:00
Uberi d5ec1bcefc Change compatibility notices. 2013-10-01 16:57:55 -04:00
Uberi 203c3da2af Add //about. 2013-08-28 20:28:49 -04:00
Anthony Zhang 03327a767d Add version checker since so many people are confused about which version to use. 2013-08-06 16:28:05 -04:00
Anthony Zhang 040282bbe6 New module loader properly halts when load-time error occurs in module. 2013-07-31 22:15:52 -04:00
Anthony Zhang 3c51ec8c4a //pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers. 2013-07-31 00:02:37 -04:00
Anthony Zhang faa4a7b065 More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder, better module loader, fix message in //volume. 2013-07-27 21:34:42 -04:00
Anthony Zhang 8ebf9d3c2a Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics. 2013-07-21 16:54:25 -04:00
Anthony Zhang d7ae19b7b8 Fix the //move command (WorldEdit API is unaffected). 2013-05-18 19:00:12 -04:00
Sfan5 5e5c1dc6c3 Add Block Queue 2013-04-28 19:08:09 +02:00
Anthony Zhang 65c218c3e2 Dynamic module loading - you can now delete any file in the worldedit mod except init.lua, and the relevant functionality will simply not be included. 2013-03-20 17:31:00 -04:00
Anthony Zhang d1828affff Oops, forgot to load the compatibility module. 2013-03-20 17:18:21 -04:00
Anthony Zhang e2f1c4ef17 Add //homogenize, //lua, and //luatransform commands, as well as their documentation. 2013-01-12 18:20:41 -05:00
Anthony Zhang 1c31bd7f0d Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. 2012-10-13 21:45:50 -04:00
Anthony Zhang 12dfbd198d Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files. 2012-10-01 16:20:20 -04:00