Minetest-WorldEdit/worldedit
ShadowNinja 796aa3870d Clean up serialization
* Adds a header to serialized data (to make version checking sane).
  * Removes the duplicate deserialization for `worldedit.deserialize` and `worldedit.allocate`.
  * Optimizes `worldedit.deserialize` by only deserializing the data once.
  * Makes some fields optional.
  * Cleans up the comments and a little of the code style.
2014-10-24 16:45:10 -04:00
..
code.lua Fix runtime error checking with lua* commands 2014-07-23 18:21:21 -04:00
compatibility.lua Clean up serialization 2014-10-24 16:45:10 -04:00
init.lua Version information is now available via the API. 2013-12-10 01:47:32 -05:00
manipulations.lua Fix runtime error checking with lua* commands 2014-07-23 18:21:21 -04:00
primitives.lua Improve worldedit.spiral and the WorldEdit GUI, 2013-12-16 18:55:56 -05:00
serialization.lua Clean up serialization 2014-10-24 16:45:10 -04:00
visualization.lua Support negative values to make upside-down domes and pyramids (slight changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player. 2013-07-29 12:43:24 -04:00